6910484: incorrect integer optimization (loosing and op-r in a given example)
Summary: Remove AND operation only if mask is equal to shift.
Reviewed-by: never
/* * Copyright 1999-2001 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Sun designates this * particular file as subject to the "Classpath" exception as provided * by Sun in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. */#ifndef _JAVASOFT_JAWT_H_#define _JAVASOFT_JAWT_H_#include "jni.h"#ifdef __cplusplusextern "C" {#endif/* * AWT native interface (new in JDK 1.3) * * The AWT native interface allows a native C or C++ application a means * by which to access native structures in AWT. This is to facilitate moving * legacy C and C++ applications to Java and to target the needs of the * community who, at present, wish to do their own native rendering to canvases * for performance reasons. Standard extensions such as Java3D also require a * means to access the underlying native data structures of AWT. * * There may be future extensions to this API depending on demand. * * A VM does not have to implement this API in order to pass the JCK. * It is recommended, however, that this API is implemented on VMs that support * standard extensions, such as Java3D. * * Since this is a native API, any program which uses it cannot be considered * 100% pure java. *//* * AWT Native Drawing Surface (JAWT_DrawingSurface). * * For each platform, there is a native drawing surface structure. This * platform-specific structure can be found in jawt_md.h. It is recommended * that additional platforms follow the same model. It is also recommended * that VMs on Win32 and Solaris support the existing structures in jawt_md.h. * ******************* * EXAMPLE OF USAGE: ******************* * * In Win32, a programmer wishes to access the HWND of a canvas to perform * native rendering into it. The programmer has declared the paint() method * for their canvas subclass to be native: * * * MyCanvas.java: * * import java.awt.*; * * public class MyCanvas extends Canvas { * * static { * System.loadLibrary("mylib"); * } * * public native void paint(Graphics g); * } * * * myfile.c: * * #include "jawt_md.h" * #include <assert.h> * * JNIEXPORT void JNICALL * Java_MyCanvas_paint(JNIEnv* env, jobject canvas, jobject graphics) * { * JAWT awt; * JAWT_DrawingSurface* ds; * JAWT_DrawingSurfaceInfo* dsi; * JAWT_Win32DrawingSurfaceInfo* dsi_win; * jboolean result; * jint lock; * * // Get the AWT * awt.version = JAWT_VERSION_1_3; * result = JAWT_GetAWT(env, &awt); * assert(result != JNI_FALSE); * * // Get the drawing surface * ds = awt.GetDrawingSurface(env, canvas); * assert(ds != NULL); * * // Lock the drawing surface * lock = ds->Lock(ds); * assert((lock & JAWT_LOCK_ERROR) == 0); * * // Get the drawing surface info * dsi = ds->GetDrawingSurfaceInfo(ds); * * // Get the platform-specific drawing info * dsi_win = (JAWT_Win32DrawingSurfaceInfo*)dsi->platformInfo; * * ////////////////////////////// * // !!! DO PAINTING HERE !!! // * ////////////////////////////// * * // Free the drawing surface info * ds->FreeDrawingSurfaceInfo(dsi); * * // Unlock the drawing surface * ds->Unlock(ds); * * // Free the drawing surface * awt.FreeDrawingSurface(ds); * } * *//* * JAWT_Rectangle * Structure for a native rectangle. */typedef struct jawt_Rectangle { jint x; jint y; jint width; jint height;} JAWT_Rectangle;struct jawt_DrawingSurface;/* * JAWT_DrawingSurfaceInfo * Structure for containing the underlying drawing information of a component. */typedef struct jawt_DrawingSurfaceInfo { /* * Pointer to the platform-specific information. This can be safely * cast to a JAWT_Win32DrawingSurfaceInfo on Windows or a * JAWT_X11DrawingSurfaceInfo on Solaris. See jawt_md.h for details. */ void* platformInfo; /* Cached pointer to the underlying drawing surface */ struct jawt_DrawingSurface* ds; /* Bounding rectangle of the drawing surface */ JAWT_Rectangle bounds; /* Number of rectangles in the clip */ jint clipSize; /* Clip rectangle array */ JAWT_Rectangle* clip;} JAWT_DrawingSurfaceInfo;#define JAWT_LOCK_ERROR 0x00000001#define JAWT_LOCK_CLIP_CHANGED 0x00000002#define JAWT_LOCK_BOUNDS_CHANGED 0x00000004#define JAWT_LOCK_SURFACE_CHANGED 0x00000008/* * JAWT_DrawingSurface * Structure for containing the underlying drawing information of a component. * All operations on a JAWT_DrawingSurface MUST be performed from the same * thread as the call to GetDrawingSurface. */typedef struct jawt_DrawingSurface { /* * Cached reference to the Java environment of the calling thread. * If Lock(), Unlock(), GetDrawingSurfaceInfo() or * FreeDrawingSurfaceInfo() are called from a different thread, * this data member should be set before calling those functions. */ JNIEnv* env; /* Cached reference to the target object */ jobject target; /* * Lock the surface of the target component for native rendering. * When finished drawing, the surface must be unlocked with * Unlock(). This function returns a bitmask with one or more of the * following values: * * JAWT_LOCK_ERROR - When an error has occurred and the surface could not * be locked. * * JAWT_LOCK_CLIP_CHANGED - When the clip region has changed. * * JAWT_LOCK_BOUNDS_CHANGED - When the bounds of the surface have changed. * * JAWT_LOCK_SURFACE_CHANGED - When the surface itself has changed */ jint (JNICALL *Lock) (struct jawt_DrawingSurface* ds); /* * Get the drawing surface info. * The value returned may be cached, but the values may change if * additional calls to Lock() or Unlock() are made. * Lock() must be called before this can return a valid value. * Returns NULL if an error has occurred. * When finished with the returned value, FreeDrawingSurfaceInfo must be * called. */ JAWT_DrawingSurfaceInfo* (JNICALL *GetDrawingSurfaceInfo) (struct jawt_DrawingSurface* ds); /* * Free the drawing surface info. */ void (JNICALL *FreeDrawingSurfaceInfo) (JAWT_DrawingSurfaceInfo* dsi); /* * Unlock the drawing surface of the target component for native rendering. */ void (JNICALL *Unlock) (struct jawt_DrawingSurface* ds);} JAWT_DrawingSurface;/* * JAWT * Structure for containing native AWT functions. */typedef struct jawt { /* * Version of this structure. This must always be set before * calling JAWT_GetAWT() */ jint version; /* * Return a drawing surface from a target jobject. This value * may be cached. * Returns NULL if an error has occurred. * Target must be a java.awt.Component (should be a Canvas * or Window for native rendering). * FreeDrawingSurface() must be called when finished with the * returned JAWT_DrawingSurface. */ JAWT_DrawingSurface* (JNICALL *GetDrawingSurface) (JNIEnv* env, jobject target); /* * Free the drawing surface allocated in GetDrawingSurface. */ void (JNICALL *FreeDrawingSurface) (JAWT_DrawingSurface* ds); /* * Since 1.4 * Locks the entire AWT for synchronization purposes */ void (JNICALL *Lock)(JNIEnv* env); /* * Since 1.4 * Unlocks the entire AWT for synchronization purposes */ void (JNICALL *Unlock)(JNIEnv* env); /* * Since 1.4 * Returns a reference to a java.awt.Component from a native * platform handle. On Windows, this corresponds to an HWND; * on Solaris and Linux, this is a Drawable. For other platforms, * see the appropriate machine-dependent header file for a description. * The reference returned by this function is a local * reference that is only valid in this environment. * This function returns a NULL reference if no component could be * found with matching platform information. */ jobject (JNICALL *GetComponent)(JNIEnv* env, void* platformInfo);} JAWT;/* * Get the AWT native structure. This function returns JNI_FALSE if * an error occurs. */_JNI_IMPORT_OR_EXPORT_jboolean JNICALL JAWT_GetAWT(JNIEnv* env, JAWT* awt);#define JAWT_VERSION_1_3 0x00010003#define JAWT_VERSION_1_4 0x00010004#ifdef __cplusplus} /* extern "C" */#endif#endif /* !_JAVASOFT_JAWT_H_ */