hotspot/src/share/vm/gc_implementation/parallelScavenge/psPromotionManager.cpp
author jwilhelm
Thu, 03 Oct 2013 21:36:29 +0200
changeset 20398 b206c580c45f
parent 19285 0a3b3f115402
child 20282 7f9cbdf89af2
permissions -rw-r--r--
8025852: Remove unnecessary setters in collector policy classes Summary: Use instance variables directly within the collector policy classes and remove unused setters. Reviewed-by: tschatzl, jcoomes

/*
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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#include "precompiled.hpp"
#include "gc_implementation/parallelScavenge/parallelScavengeHeap.hpp"
#include "gc_implementation/parallelScavenge/psOldGen.hpp"
#include "gc_implementation/parallelScavenge/psPromotionManager.inline.hpp"
#include "gc_implementation/parallelScavenge/psScavenge.inline.hpp"
#include "gc_implementation/shared/gcTrace.hpp"
#include "gc_implementation/shared/mutableSpace.hpp"
#include "memory/allocation.inline.hpp"
#include "memory/memRegion.hpp"
#include "memory/padded.inline.hpp"
#include "oops/oop.inline.hpp"
#include "oops/oop.psgc.inline.hpp"

PaddedEnd<PSPromotionManager>* PSPromotionManager::_manager_array = NULL;
OopStarTaskQueueSet*           PSPromotionManager::_stack_array_depth = NULL;
PSOldGen*                      PSPromotionManager::_old_gen = NULL;
MutableSpace*                  PSPromotionManager::_young_space = NULL;

void PSPromotionManager::initialize() {
  ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
  assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");

  _old_gen = heap->old_gen();
  _young_space = heap->young_gen()->to_space();

  // To prevent false sharing, we pad the PSPromotionManagers
  // and make sure that the first instance starts at a cache line.
  assert(_manager_array == NULL, "Attempt to initialize twice");
  _manager_array = PaddedArray<PSPromotionManager, mtGC>::create_unfreeable(ParallelGCThreads + 1);
  guarantee(_manager_array != NULL, "Could not initialize promotion manager");

  _stack_array_depth = new OopStarTaskQueueSet(ParallelGCThreads);
  guarantee(_stack_array_depth != NULL, "Could not initialize promotion manager");

  // Create and register the PSPromotionManager(s) for the worker threads.
  for(uint i=0; i<ParallelGCThreads; i++) {
    stack_array_depth()->register_queue(i, _manager_array[i].claimed_stack_depth());
  }
  // The VMThread gets its own PSPromotionManager, which is not available
  // for work stealing.
}

PSPromotionManager* PSPromotionManager::gc_thread_promotion_manager(int index) {
  assert(index >= 0 && index < (int)ParallelGCThreads, "index out of range");
  assert(_manager_array != NULL, "Sanity");
  return &_manager_array[index];
}

PSPromotionManager* PSPromotionManager::vm_thread_promotion_manager() {
  assert(_manager_array != NULL, "Sanity");
  return &_manager_array[ParallelGCThreads];
}

void PSPromotionManager::pre_scavenge() {
  ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
  assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");

  _young_space = heap->young_gen()->to_space();

  for(uint i=0; i<ParallelGCThreads+1; i++) {
    manager_array(i)->reset();
  }
}

bool PSPromotionManager::post_scavenge(YoungGCTracer& gc_tracer) {
  bool promotion_failure_occurred = false;

  TASKQUEUE_STATS_ONLY(if (PrintGCDetails && ParallelGCVerbose) print_stats());
  for (uint i = 0; i < ParallelGCThreads + 1; i++) {
    PSPromotionManager* manager = manager_array(i);
    assert(manager->claimed_stack_depth()->is_empty(), "should be empty");
    if (manager->_promotion_failed_info.has_failed()) {
      gc_tracer.report_promotion_failed(manager->_promotion_failed_info);
      promotion_failure_occurred = true;
    }
    manager->flush_labs();
  }
  return promotion_failure_occurred;
}

#if TASKQUEUE_STATS
void
PSPromotionManager::print_taskqueue_stats(uint i) const {
  tty->print("%3u ", i);
  _claimed_stack_depth.stats.print();
  tty->cr();
}

void
PSPromotionManager::print_local_stats(uint i) const {
  #define FMT " " SIZE_FORMAT_W(10)
  tty->print_cr("%3u" FMT FMT FMT FMT, i, _masked_pushes, _masked_steals,
                _arrays_chunked, _array_chunks_processed);
  #undef FMT
}

static const char* const pm_stats_hdr[] = {
  "    --------masked-------     arrays      array",
  "thr       push      steal    chunked     chunks",
  "--- ---------- ---------- ---------- ----------"
};

void
PSPromotionManager::print_stats() {
  tty->print_cr("== GC Tasks Stats, GC %3d",
                Universe::heap()->total_collections());

  tty->print("thr "); TaskQueueStats::print_header(1); tty->cr();
  tty->print("--- "); TaskQueueStats::print_header(2); tty->cr();
  for (uint i = 0; i < ParallelGCThreads + 1; ++i) {
    manager_array(i)->print_taskqueue_stats(i);
  }

  const uint hlines = sizeof(pm_stats_hdr) / sizeof(pm_stats_hdr[0]);
  for (uint i = 0; i < hlines; ++i) tty->print_cr(pm_stats_hdr[i]);
  for (uint i = 0; i < ParallelGCThreads + 1; ++i) {
    manager_array(i)->print_local_stats(i);
  }
}

void
PSPromotionManager::reset_stats() {
  claimed_stack_depth()->stats.reset();
  _masked_pushes = _masked_steals = 0;
  _arrays_chunked = _array_chunks_processed = 0;
}
#endif // TASKQUEUE_STATS

PSPromotionManager::PSPromotionManager() {
  ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
  assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");

  // We set the old lab's start array.
  _old_lab.set_start_array(old_gen()->start_array());

  uint queue_size;
  claimed_stack_depth()->initialize();
  queue_size = claimed_stack_depth()->max_elems();

  _totally_drain = (ParallelGCThreads == 1) || (GCDrainStackTargetSize == 0);
  if (_totally_drain) {
    _target_stack_size = 0;
  } else {
    // don't let the target stack size to be more than 1/4 of the entries
    _target_stack_size = (uint) MIN2((uint) GCDrainStackTargetSize,
                                     (uint) (queue_size / 4));
  }

  _array_chunk_size = ParGCArrayScanChunk;
  // let's choose 1.5x the chunk size
  _min_array_size_for_chunking = 3 * _array_chunk_size / 2;

  reset();
}

void PSPromotionManager::reset() {
  assert(stacks_empty(), "reset of non-empty stack");

  // We need to get an assert in here to make sure the labs are always flushed.

  ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
  assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");

  // Do not prefill the LAB's, save heap wastage!
  HeapWord* lab_base = young_space()->top();
  _young_lab.initialize(MemRegion(lab_base, (size_t)0));
  _young_gen_is_full = false;

  lab_base = old_gen()->object_space()->top();
  _old_lab.initialize(MemRegion(lab_base, (size_t)0));
  _old_gen_is_full = false;

  _promotion_failed_info.reset();

  TASKQUEUE_STATS_ONLY(reset_stats());
}


void PSPromotionManager::drain_stacks_depth(bool totally_drain) {
  totally_drain = totally_drain || _totally_drain;

#ifdef ASSERT
  ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
  assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");
  MutableSpace* to_space = heap->young_gen()->to_space();
  MutableSpace* old_space = heap->old_gen()->object_space();
#endif /* ASSERT */

  OopStarTaskQueue* const tq = claimed_stack_depth();
  do {
    StarTask p;

    // Drain overflow stack first, so other threads can steal from
    // claimed stack while we work.
    while (tq->pop_overflow(p)) {
      process_popped_location_depth(p);
    }

    if (totally_drain) {
      while (tq->pop_local(p)) {
        process_popped_location_depth(p);
      }
    } else {
      while (tq->size() > _target_stack_size && tq->pop_local(p)) {
        process_popped_location_depth(p);
      }
    }
  } while (totally_drain && !tq->taskqueue_empty() || !tq->overflow_empty());

  assert(!totally_drain || tq->taskqueue_empty(), "Sanity");
  assert(totally_drain || tq->size() <= _target_stack_size, "Sanity");
  assert(tq->overflow_empty(), "Sanity");
}

void PSPromotionManager::flush_labs() {
  assert(stacks_empty(), "Attempt to flush lab with live stack");

  // If either promotion lab fills up, we can flush the
  // lab but not refill it, so check first.
  assert(!_young_lab.is_flushed() || _young_gen_is_full, "Sanity");
  if (!_young_lab.is_flushed())
    _young_lab.flush();

  assert(!_old_lab.is_flushed() || _old_gen_is_full, "Sanity");
  if (!_old_lab.is_flushed())
    _old_lab.flush();

  // Let PSScavenge know if we overflowed
  if (_young_gen_is_full) {
    PSScavenge::set_survivor_overflow(true);
  }
}

template <class T> void PSPromotionManager::process_array_chunk_work(
                                                 oop obj,
                                                 int start, int end) {
  assert(start <= end, "invariant");
  T* const base      = (T*)objArrayOop(obj)->base();
  T* p               = base + start;
  T* const chunk_end = base + end;
  while (p < chunk_end) {
    if (PSScavenge::should_scavenge(p)) {
      claim_or_forward_depth(p);
    }
    ++p;
  }
}

void PSPromotionManager::process_array_chunk(oop old) {
  assert(PSChunkLargeArrays, "invariant");
  assert(old->is_objArray(), "invariant");
  assert(old->is_forwarded(), "invariant");

  TASKQUEUE_STATS_ONLY(++_array_chunks_processed);

  oop const obj = old->forwardee();

  int start;
  int const end = arrayOop(old)->length();
  if (end > (int) _min_array_size_for_chunking) {
    // we'll chunk more
    start = end - _array_chunk_size;
    assert(start > 0, "invariant");
    arrayOop(old)->set_length(start);
    push_depth(mask_chunked_array_oop(old));
    TASKQUEUE_STATS_ONLY(++_masked_pushes);
  } else {
    // this is the final chunk for this array
    start = 0;
    int const actual_length = arrayOop(obj)->length();
    arrayOop(old)->set_length(actual_length);
  }

  if (UseCompressedOops) {
    process_array_chunk_work<narrowOop>(obj, start, end);
  } else {
    process_array_chunk_work<oop>(obj, start, end);
  }
}

oop PSPromotionManager::oop_promotion_failed(oop obj, markOop obj_mark) {
  assert(_old_gen_is_full || PromotionFailureALot, "Sanity");

  // Attempt to CAS in the header.
  // This tests if the header is still the same as when
  // this started.  If it is the same (i.e., no forwarding
  // pointer has been installed), then this thread owns
  // it.
  if (obj->cas_forward_to(obj, obj_mark)) {
    // We won any races, we "own" this object.
    assert(obj == obj->forwardee(), "Sanity");

    _promotion_failed_info.register_copy_failure(obj->size());

    obj->push_contents(this);

    // Save the mark if needed
    PSScavenge::oop_promotion_failed(obj, obj_mark);
  }  else {
    // We lost, someone else "owns" this object
    guarantee(obj->is_forwarded(), "Object must be forwarded if the cas failed.");

    // No unallocation to worry about.
    obj = obj->forwardee();
  }

#ifndef PRODUCT
  if (TraceScavenge) {
    gclog_or_tty->print_cr("{%s %s 0x%x (%d)}",
                           "promotion-failure",
                           obj->klass()->internal_name(),
                           obj, obj->size());

  }
#endif

  return obj;
}