8006005: Fix constant pool index validation and alignment trap for method parameter reflection
Summary: This patch addresses an alignment trap due to the storage format of method parameters data in constMethod. It also adds code to validate constant pool indexes for method parameters data.
Reviewed-by: jrose, dholmes
Contributed-by: eric.mccorkle@oracle.com
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* Copyright 2008, 2009 Red Hat, Inc.
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* 2 along with this work; if not, write to the Free Software Foundation,
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#ifndef SHARE_VM_SHARK_SHARKSTATE_HPP
#define SHARE_VM_SHARK_SHARKSTATE_HPP
#include "ci/ciMethod.hpp"
#include "memory/allocation.hpp"
#include "shark/llvmHeaders.hpp"
#include "shark/sharkBuilder.hpp"
#include "shark/sharkInvariants.hpp"
#include "shark/sharkValue.hpp"
class SharkState : public SharkTargetInvariants {
public:
SharkState(const SharkTargetInvariants* parent)
: SharkTargetInvariants(parent),
_method(NULL),
_oop_tmp(NULL),
_has_safepointed(false) { initialize(NULL); }
SharkState(const SharkState* state)
: SharkTargetInvariants(state),
_method(state->_method),
_oop_tmp(state->_oop_tmp),
_has_safepointed(state->_has_safepointed) { initialize(state); }
private:
void initialize(const SharkState* state);
private:
llvm::Value* _method;
SharkValue** _locals;
SharkValue** _stack;
SharkValue** _sp;
int _num_monitors;
llvm::Value* _oop_tmp;
bool _has_safepointed;
// Method
public:
llvm::Value** method_addr() {
return &_method;
}
llvm::Value* method() const {
return _method;
}
protected:
void set_method(llvm::Value* method) {
_method = method;
}
// Local variables
public:
SharkValue** local_addr(int index) const {
assert(index >= 0 && index < max_locals(), "bad local variable index");
return &_locals[index];
}
SharkValue* local(int index) const {
return *local_addr(index);
}
void set_local(int index, SharkValue* value) {
*local_addr(index) = value;
}
// Expression stack
public:
SharkValue** stack_addr(int slot) const {
assert(slot >= 0 && slot < stack_depth(), "bad stack slot");
return &_sp[-(slot + 1)];
}
SharkValue* stack(int slot) const {
return *stack_addr(slot);
}
protected:
void set_stack(int slot, SharkValue* value) {
*stack_addr(slot) = value;
}
public:
int stack_depth() const {
return _sp - _stack;
}
void push(SharkValue* value) {
assert(stack_depth() < max_stack(), "stack overrun");
*(_sp++) = value;
}
SharkValue* pop() {
assert(stack_depth() > 0, "stack underrun");
return *(--_sp);
}
// Monitors
public:
int num_monitors() const {
return _num_monitors;
}
void set_num_monitors(int num_monitors) {
_num_monitors = num_monitors;
}
// Temporary oop slot
public:
llvm::Value** oop_tmp_addr() {
return &_oop_tmp;
}
llvm::Value* oop_tmp() const {
return _oop_tmp;
}
void set_oop_tmp(llvm::Value* oop_tmp) {
_oop_tmp = oop_tmp;
}
// Safepointed status
public:
bool has_safepointed() const {
return _has_safepointed;
}
void set_has_safepointed(bool has_safepointed) {
_has_safepointed = has_safepointed;
}
// Comparison
public:
bool equal_to(SharkState* other);
// Copy and merge
public:
SharkState* copy() const {
return new SharkState(this);
}
void merge(SharkState* other,
llvm::BasicBlock* other_block,
llvm::BasicBlock* this_block);
// Value replacement
public:
void replace_all(SharkValue* old_value, SharkValue* new_value);
};
class SharkTopLevelBlock;
// SharkNormalEntryState objects are used to create the state
// that the method will be entered with for a normal invocation.
class SharkNormalEntryState : public SharkState {
public:
SharkNormalEntryState(SharkTopLevelBlock* block,
llvm::Value* method);
};
// SharkOSREntryState objects are used to create the state
// that the method will be entered with for an OSR invocation.
class SharkOSREntryState : public SharkState {
public:
SharkOSREntryState(SharkTopLevelBlock* block,
llvm::Value* method,
llvm::Value* osr_buf);
};
// SharkPHIState objects are used to manage the entry state
// for blocks with more than one entry path or for blocks
// entered from blocks that will be compiled later.
class SharkPHIState : public SharkState {
public:
SharkPHIState(SharkTopLevelBlock* block);
private:
SharkTopLevelBlock* _block;
private:
SharkTopLevelBlock* block() const {
return _block;
}
public:
void add_incoming(SharkState* incoming_state);
};
#endif // SHARE_VM_SHARK_SHARKSTATE_HPP