hotspot/src/share/vm/utilities/elfSymbolTable.hpp
author minqi
Mon, 12 Nov 2012 14:03:53 -0800
changeset 14477 95e66ea71f71
parent 13963 e5b53c306fb5
child 22857 2167396cfc83
permissions -rw-r--r--
6830717: replay of compilations would help with debugging Summary: When java process crashed in compiler thread, repeat the compilation process will help finding root cause. This is done with using SA dump application class data and replay data from core dump, then use debug version of jvm to recompile the problematic java method. Reviewed-by: kvn, twisti, sspitsyn Contributed-by: yumin.qi@oracle.com

/*
 * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 *
 */

#ifndef SHARE_VM_UTILITIES_ELF_SYMBOL_TABLE_HPP
#define SHARE_VM_UTILITIES_ELF_SYMBOL_TABLE_HPP

#if !defined(_WINDOWS) && !defined(__APPLE__)


#include "memory/allocation.hpp"
#include "utilities/decoder.hpp"
#include "utilities/elfFile.hpp"

/*
 * symbol table object represents a symbol section in an elf file.
 * Whenever possible, it will load all symbols from the corresponding section
 * of the elf file into memory. Otherwise, it will walk the section in file
 * to look up the symbol that nearest the given address.
 */
class ElfSymbolTable: public CHeapObj<mtInternal> {
  friend class ElfFile;
 public:
  ElfSymbolTable(FILE* file, Elf_Shdr shdr);
  ~ElfSymbolTable();

  // search the symbol that is nearest to the specified address.
  bool lookup(address addr, int* stringtableIndex, int* posIndex, int* offset);

  NullDecoder::decoder_status get_status() { return m_status; };

 protected:
  ElfSymbolTable*  m_next;

  // holds a complete symbol table section if
  // can allocate enough memory
  Elf_Sym*            m_symbols;

  // file contains string table
  FILE*               m_file;

  // section header
  Elf_Shdr            m_shdr;

  NullDecoder::decoder_status  m_status;
};

#endif // _WINDOWS and _APPLE

#endif // SHARE_VM_UTILITIES_ELF_SYMBOL_TABLE_HPP