/*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Sun designates this
* particular file as subject to the "Classpath" exception as provided
* by Sun in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
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*/
/*
*
* (C) Copyright IBM Corp. 1998-2005 - All Rights Reserved
*
*/
#ifndef __THAISHAPING_H
#define __THAISHAPING_H
#include "LETypes.h"
#include "LEGlyphFilter.h"
#include "OpenTypeTables.h"
class LEGlyphStorage;
class ThaiShaping {
public:
enum {
// Character classes
NON = 0,
CON = 1,
COA = 2,
COD = 3,
LVO = 4,
FV1 = 5,
FV2 = 6,
FV3 = 7,
BV1 = 8,
BV2 = 9,
BDI = 10,
TON = 11,
AD1 = 12,
AD2 = 13,
AD3 = 14,
NIK = 15,
AV1 = 16,
AV2 = 17,
AV3 = 18,
classCount = 19,
// State Transition actions
tA = 0,
tC = 1,
tD = 2,
tE = 3,
tF = 4,
tG = 5,
tH = 6,
tR = 7,
tS = 8
};
struct StateTransition
{
le_uint8 nextState;
le_uint8 action;
le_uint8 getNextState() { return nextState; };
le_uint8 getAction() { return action; };
};
static le_int32 compose(const LEUnicode *input, le_int32 offset, le_int32 charCount, le_uint8 glyphSet,
LEUnicode errorChar, LEUnicode *output, LEGlyphStorage &glyphStorage);
private:
// forbid instantiation
ThaiShaping();
static const le_uint8 classTable[];
static const StateTransition thaiStateTable[][classCount];
inline static StateTransition getTransition(le_uint8 state, le_uint8 currClass);
static le_uint8 doTransition(StateTransition transition, LEUnicode currChar, le_int32 inputIndex, le_uint8 glyphSet,
LEUnicode errorChar, LEUnicode *outputBuffer, LEGlyphStorage &glyphStorage, le_int32 &outputIndex);
static le_uint8 getNextState(LEUnicode ch, le_uint8 state, le_int32 inputIndex, le_uint8 glyphSet, LEUnicode errorChar,
le_uint8 &charClass, LEUnicode *output, LEGlyphStorage &glyphStorage, le_int32 &outputIndex);
static le_bool isLegalHere(LEUnicode ch, le_uint8 prevState);
static le_uint8 getCharClass(LEUnicode ch);
static LEUnicode noDescenderCOD(LEUnicode cod, le_uint8 glyphSet);
static LEUnicode leftAboveVowel(LEUnicode vowel, le_uint8 glyphSet);
static LEUnicode lowerBelowVowel(LEUnicode vowel, le_uint8 glyphSet);
static LEUnicode lowerRightTone(LEUnicode tone, le_uint8 glyphSet);
static LEUnicode lowerLeftTone(LEUnicode tone, le_uint8 glyphSet);
static LEUnicode upperLeftTone(LEUnicode tone, le_uint8 glyphSet);
};
inline ThaiShaping::StateTransition ThaiShaping::getTransition(le_uint8 state, le_uint8 currClass)
{
return thaiStateTable[state][currClass];
}
#endif