8146660: Resolve merge issue in resulting from sun.misc.VM move to jdk.internal.misc
Reviewed-by: twisti, erikj, chegar
#// Usage: jjs -fx time_color.js [-- true/false]
/*
* Copyright (c) 2014, Oracle and/or its affiliates. All rights reserved.
*
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* modification, are permitted provided that the following conditions
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*
* - Redistributions of source code must retain the above copyright
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* - Redistributions in binary form must reproduce the above copyright
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* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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// A simple javafx program that changes background color
// of scene based on current time value (once per sec).
// inspired by http://whatcolourisit.scn9a.org/
if (!$OPTIONS._fx) {
print("Usage: jjs -fx time_color.js");
print(" jjs -fx time_color.js -- true");
exit(1);
}
// JavaFX classes used
var Color = Java.type("javafx.scene.paint.Color");
var Group = Java.type("javafx.scene.Group");
var Label = Java.type("javafx.scene.control.Label");
var Platform = Java.type("javafx.application.Platform");
var Scene = Java.type("javafx.scene.Scene");
var Timer = Java.type("java.util.Timer");
// execute function periodically once per given time in millisec
function setInterval(func, ms) {
// New timer, run as daemon so the application can quit
var timer = new Timer("setInterval", true);
timer.schedule(function() Platform.runLater(func), ms, ms);
return timer;
}
// do you want to flip hour/min/sec for RGB?
var flip = arguments.length > 0? "true".equals(arguments[0]) : false;
// JavaFX start method
function start(stage) {
stage.title = "Time Color";
var root = new Group();
var label = new Label("time");
label.textFill = Color.WHITE;
root.children.add(label);
stage.scene = new Scene(root, 700, 500);
setInterval(function() {
var d = new Date();
var hours = d.getHours();
var mins = d.getMinutes();
var secs = d.getSeconds();
if (hours < 10) hours = "0" + hours;
if (mins < 10) mins = "0" + mins;
if (secs < 10) secs = "0" + secs;
var hex = flip?
"#" + secs + mins + hours : "#" + hours + mins + secs;
label.text = "Color: " + hex;
stage.scene.fill = Color.web(hex);
}, 1000);
stage.show();
}