8195142: Refactor out card table from CardTableModRefBS to flatten the BarrierSet hierarchy
Reviewed-by: stefank, coleenp, kvn, ehelin
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#ifndef SHARE_VM_GC_G1_HEAPREGIONSET_HPP
#define SHARE_VM_GC_G1_HEAPREGIONSET_HPP
#include "gc/g1/heapRegion.hpp"
#define assert_heap_region_set(p, message) \
do { \
assert((p), "[%s] %s ln: %u", \
name(), message, length()); \
} while (0)
#define guarantee_heap_region_set(p, message) \
do { \
guarantee((p), "[%s] %s ln: %u", \
name(), message, length()); \
} while (0)
#define assert_free_region_list(p, message) \
do { \
assert((p), "[%s] %s ln: %u hd: " PTR_FORMAT " tl: " PTR_FORMAT, \
name(), message, length(), p2i(_head), p2i(_tail)); \
} while (0)
// Set verification will be forced either if someone defines
// HEAP_REGION_SET_FORCE_VERIFY to be 1, or in builds in which
// asserts are compiled in.
#ifndef HEAP_REGION_SET_FORCE_VERIFY
#define HEAP_REGION_SET_FORCE_VERIFY defined(ASSERT)
#endif // HEAP_REGION_SET_FORCE_VERIFY
class HRSMtSafeChecker : public CHeapObj<mtGC> {
public:
virtual void check() = 0;
};
class MasterFreeRegionListMtSafeChecker : public HRSMtSafeChecker { public: void check(); };
class SecondaryFreeRegionListMtSafeChecker : public HRSMtSafeChecker { public: void check(); };
class HumongousRegionSetMtSafeChecker : public HRSMtSafeChecker { public: void check(); };
class OldRegionSetMtSafeChecker : public HRSMtSafeChecker { public: void check(); };
// Base class for all the classes that represent heap region sets. It
// contains the basic attributes that each set needs to maintain
// (e.g., length, region num, used bytes sum) plus any shared
// functionality (e.g., verification).
class HeapRegionSetBase VALUE_OBJ_CLASS_SPEC {
friend class VMStructs;
private:
bool _is_humongous;
bool _is_free;
HRSMtSafeChecker* _mt_safety_checker;
protected:
// The number of regions in to the set.
uint _length;
const char* _name;
bool _verify_in_progress;
// verify_region() is used to ensure that the contents of a region
// added to / removed from a set are consistent.
void verify_region(HeapRegion* hr) PRODUCT_RETURN;
// Indicates whether all regions in the set should be humongous or
// not. Only used during verification.
bool regions_humongous() { return _is_humongous; }
// Indicates whether all regions in the set should be free or
// not. Only used during verification.
bool regions_free() { return _is_free; }
void check_mt_safety() {
if (_mt_safety_checker != NULL) {
_mt_safety_checker->check();
}
}
HeapRegionSetBase(const char* name, bool humongous, bool free, HRSMtSafeChecker* mt_safety_checker);
public:
const char* name() { return _name; }
uint length() const { return _length; }
bool is_empty() { return _length == 0; }
// It updates the fields of the set to reflect hr being added to
// the set and tags the region appropriately.
inline void add(HeapRegion* hr);
// It updates the fields of the set to reflect hr being removed
// from the set and tags the region appropriately.
inline void remove(HeapRegion* hr);
virtual void verify();
void verify_start();
void verify_next_region(HeapRegion* hr);
void verify_end();
#if HEAP_REGION_SET_FORCE_VERIFY
void verify_optional() {
verify();
}
#else // HEAP_REGION_SET_FORCE_VERIFY
void verify_optional() { }
#endif // HEAP_REGION_SET_FORCE_VERIFY
virtual void print_on(outputStream* out, bool print_contents = false);
};
#define hrs_assert_sets_match(_set1_, _set2_) \
do { \
assert(((_set1_)->regions_humongous() == (_set2_)->regions_humongous()) && \
((_set1_)->regions_free() == (_set2_)->regions_free()), \
"the contents of set %s and set %s should match", \
(_set1_)->name(), \
(_set2_)->name()); \
} while (0)
// This class represents heap region sets whose members are not
// explicitly tracked. It's helpful to group regions using such sets
// so that we can reason about all the region groups in the heap using
// the same interface (namely, the HeapRegionSetBase API).
class HeapRegionSet : public HeapRegionSetBase {
public:
HeapRegionSet(const char* name, bool humongous, HRSMtSafeChecker* mt_safety_checker):
HeapRegionSetBase(name, humongous, false /* free */, mt_safety_checker) { }
void bulk_remove(const uint removed) {
_length -= removed;
}
};
// A set that links all the regions added to it in a doubly-linked
// sorted list. We should try to avoid doing operations that iterate over
// such lists in performance critical paths. Typically we should
// add / remove one region at a time or concatenate two lists.
class FreeRegionListIterator;
class FreeRegionList : public HeapRegionSetBase {
friend class FreeRegionListIterator;
private:
HeapRegion* _head;
HeapRegion* _tail;
// _last is used to keep track of where we added an element the last
// time. It helps to improve performance when adding several ordered items in a row.
HeapRegion* _last;
static uint _unrealistically_long_length;
inline HeapRegion* remove_from_head_impl();
inline HeapRegion* remove_from_tail_impl();
protected:
// See the comment for HeapRegionSetBase::clear()
virtual void clear();
public:
FreeRegionList(const char* name, HRSMtSafeChecker* mt_safety_checker = NULL):
HeapRegionSetBase(name, false /* humongous */, true /* empty */, mt_safety_checker) {
clear();
}
void verify_list();
#ifdef ASSERT
bool contains(HeapRegion* hr) const {
return hr->containing_set() == this;
}
#endif
static void set_unrealistically_long_length(uint len);
// Add hr to the list. The region should not be a member of another set.
// Assumes that the list is ordered and will preserve that order. The order
// is determined by hrm_index.
inline void add_ordered(HeapRegion* hr);
// Removes from head or tail based on the given argument.
HeapRegion* remove_region(bool from_head);
// Merge two ordered lists. The result is also ordered. The order is
// determined by hrm_index.
void add_ordered(FreeRegionList* from_list);
// It empties the list by removing all regions from it.
void remove_all();
// Remove all (contiguous) regions from first to first + num_regions -1 from
// this list.
// Num_regions must be > 1.
void remove_starting_at(HeapRegion* first, uint num_regions);
virtual void verify();
};
// Iterator class that provides a convenient way to iterate over the
// regions of a FreeRegionList.
class FreeRegionListIterator : public StackObj {
private:
FreeRegionList* _list;
HeapRegion* _curr;
public:
bool more_available() {
return _curr != NULL;
}
HeapRegion* get_next() {
assert(more_available(),
"get_next() should be called when more regions are available");
// If we are going to introduce a count in the iterator we should
// do the "cycle" check.
HeapRegion* hr = _curr;
_list->verify_region(hr);
_curr = hr->next();
return hr;
}
FreeRegionListIterator(FreeRegionList* list) : _curr(NULL), _list(list) {
_curr = list->_head;
}
};
#endif // SHARE_VM_GC_G1_HEAPREGIONSET_HPP