7150105: [macosx] four scroll-buttons don't display. scroll-sliders cursors are TextCursor.
Reviewed-by: anthony, art, alexp
/*
* Copyright (c) 2011, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* questions.
*/
package sun.lwawt;
import java.awt.*;
import sun.awt.CausedFocusEvent;
import sun.java2d.SurfaceData;
// TODO Is it worth to generify this interface, like that:
//
// public interface PlatformWindow<WindowType extends Window>
//
// ?
public interface PlatformWindow {
/*
* Delegate initialization (create native window and all the
* related resources).
*/
public void initialize(Window target, LWWindowPeer peer, PlatformWindow owner);
/*
* Delegate shutdown (dispose native window and all the
* related resources).
*/
public void dispose();
/*
* Shows or hides the window.
*/
public void setVisible(boolean visible);
/*
* Sets the window title
*/
public void setTitle(String title);
/*
* Sets the window bounds. Called when user changes window bounds
* with setSize/setLocation/setBounds/reshape methods.
*/
public void setBounds(int x, int y, int w, int h);
/*
* Returns the screen number where the window is.
*/
public int getScreenImOn();
/*
* Returns the location of the window.
*/
public Point getLocationOnScreen();
/*
* Returns the window insets.
*/
public Insets getInsets();
/*
* Returns the metrics for a given font.
*/
public FontMetrics getFontMetrics(Font f);
/*
* Get the SurfaceData for the window.
*/
public SurfaceData getScreenSurface();
/*
* Revalidates the window's current SurfaceData and returns
* the newly created one.
*/
public SurfaceData replaceSurfaceData();
/*
* Creates a new image to serve as a back buffer.
*/
public Image createBackBuffer();
/*
* Move the given part of the back buffer to the front buffer.
*/
public void flip(int x1, int y1, int x2, int y2,
BufferCapabilities.FlipContents flipAction);
public void toFront();
public void toBack();
public void setMenuBar(MenuBar mb);
public void setAlwaysOnTop(boolean value);
public void updateFocusableWindowState();
public boolean rejectFocusRequest(CausedFocusEvent.Cause cause);
public boolean requestWindowFocus();
/*
* Returns true only when called on a frame/dialog when it's natively focused.
*/
public boolean isActive();
public void setResizable(boolean resizable);
public void setMinimumSize(int width, int height);
/**
* Transforms the given Graphics object according to the native
* implementation traits (insets, etc.).
*/
public Graphics transformGraphics(Graphics g);
/*
* Installs the images for particular window.
*/
public void updateIconImages();
public void setOpacity(float opacity);
public void setOpaque(boolean isOpaque);
public void enterFullScreenMode();
public void exitFullScreenMode();
public void setWindowState(int windowState);
public long getLayerPtr();
public LWWindowPeer getPeer();
}