8023691: Create interface for nodes in class Block
Summary: Create public methods for accessing the nodes in a block
Reviewed-by: kvn, roland
/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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* This code is free software; you can redistribute it and/or modify it
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* published by the Free Software Foundation.
*
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
#include "precompiled.hpp"
#include "opto/locknode.hpp"
#include "opto/parse.hpp"
#include "opto/rootnode.hpp"
#include "opto/runtime.hpp"
//=============================================================================
const RegMask &BoxLockNode::in_RegMask(uint i) const {
return _inmask;
}
const RegMask &BoxLockNode::out_RegMask() const {
return *Matcher::idealreg2regmask[Op_RegP];
}
uint BoxLockNode::size_of() const { return sizeof(*this); }
BoxLockNode::BoxLockNode( int slot ) : Node( Compile::current()->root() ),
_slot(slot), _is_eliminated(false) {
init_class_id(Class_BoxLock);
init_flags(Flag_rematerialize);
OptoReg::Name reg = OptoReg::stack2reg(_slot);
_inmask.Insert(reg);
}
//-----------------------------hash--------------------------------------------
uint BoxLockNode::hash() const {
if (EliminateNestedLocks)
return NO_HASH; // Each locked region has own BoxLock node
return Node::hash() + _slot + (_is_eliminated ? Compile::current()->fixed_slots() : 0);
}
//------------------------------cmp--------------------------------------------
uint BoxLockNode::cmp( const Node &n ) const {
if (EliminateNestedLocks)
return (&n == this); // Always fail except on self
const BoxLockNode &bn = (const BoxLockNode &)n;
return bn._slot == _slot && bn._is_eliminated == _is_eliminated;
}
BoxLockNode* BoxLockNode::box_node(Node* box) {
// Chase down the BoxNode after RA which may spill box nodes.
while (!box->is_BoxLock()) {
// if (box_node->is_SpillCopy()) {
// Node *m = box_node->in(1);
// if (m->is_Mach() && m->as_Mach()->ideal_Opcode() == Op_StoreP) {
// box_node = m->in(m->as_Mach()->operand_index(2));
// continue;
// }
// }
assert(box->is_SpillCopy() || box->is_Phi(), "Bad spill of Lock.");
// Only BoxLock nodes with the same stack slot are merged.
// So it is enough to trace one path to find the slot value.
box = box->in(1);
}
return box->as_BoxLock();
}
OptoReg::Name BoxLockNode::reg(Node* box) {
return box_node(box)->in_RegMask(0).find_first_elem();
}
// Is BoxLock node used for one simple lock region (same box and obj)?
bool BoxLockNode::is_simple_lock_region(LockNode** unique_lock, Node* obj) {
LockNode* lock = NULL;
bool has_one_lock = false;
for (uint i = 0; i < this->outcnt(); i++) {
Node* n = this->raw_out(i);
assert(!n->is_Phi(), "should not merge BoxLock nodes");
if (n->is_AbstractLock()) {
AbstractLockNode* alock = n->as_AbstractLock();
// Check lock's box since box could be referenced by Lock's debug info.
if (alock->box_node() == this) {
if (alock->obj_node()->eqv_uncast(obj)) {
if ((unique_lock != NULL) && alock->is_Lock()) {
if (lock == NULL) {
lock = alock->as_Lock();
has_one_lock = true;
} else if (lock != alock->as_Lock()) {
has_one_lock = false;
}
}
} else {
return false; // Different objects
}
}
}
}
#ifdef ASSERT
// Verify that FastLock and Safepoint reference only this lock region.
for (uint i = 0; i < this->outcnt(); i++) {
Node* n = this->raw_out(i);
if (n->is_FastLock()) {
FastLockNode* flock = n->as_FastLock();
assert((flock->box_node() == this) && flock->obj_node()->eqv_uncast(obj),"");
}
// Don't check monitor info in safepoints since the referenced object could
// be different from the locked object. It could be Phi node of different
// cast nodes which point to this locked object.
// We assume that no other objects could be referenced in monitor info
// associated with this BoxLock node because all associated locks and
// unlocks are reference only this one object.
}
#endif
if (unique_lock != NULL && has_one_lock) {
*unique_lock = lock;
}
return true;
}
//=============================================================================
//-----------------------------hash--------------------------------------------
uint FastLockNode::hash() const { return NO_HASH; }
//------------------------------cmp--------------------------------------------
uint FastLockNode::cmp( const Node &n ) const {
return (&n == this); // Always fail except on self
}
//=============================================================================
//-----------------------------hash--------------------------------------------
uint FastUnlockNode::hash() const { return NO_HASH; }
//------------------------------cmp--------------------------------------------
uint FastUnlockNode::cmp( const Node &n ) const {
return (&n == this); // Always fail except on self
}
//
// Create a counter which counts the number of times this lock is acquired
//
void FastLockNode::create_lock_counter(JVMState* state) {
BiasedLockingNamedCounter* blnc = (BiasedLockingNamedCounter*)
OptoRuntime::new_named_counter(state, NamedCounter::BiasedLockingCounter);
_counters = blnc->counters();
}
//=============================================================================
//------------------------------do_monitor_enter-------------------------------
void Parse::do_monitor_enter() {
kill_dead_locals();
// Null check; get casted pointer.
Node* obj = null_check(peek());
// Check for locking null object
if (stopped()) return;
// the monitor object is not part of debug info expression stack
pop();
// Insert a FastLockNode which takes as arguments the current thread pointer,
// the obj pointer & the address of the stack slot pair used for the lock.
shared_lock(obj);
}
//------------------------------do_monitor_exit--------------------------------
void Parse::do_monitor_exit() {
kill_dead_locals();
pop(); // Pop oop to unlock
// Because monitors are guaranteed paired (else we bail out), we know
// the matching Lock for this Unlock. Hence we know there is no need
// for a null check on Unlock.
shared_unlock(map()->peek_monitor_box(), map()->peek_monitor_obj());
}