/*
* Copyright 2001-2009 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*
*/
// There are various techniques that require threads to be able to log
// addresses. For example, a generational write barrier might log
// the addresses of modified old-generation objects. This type supports
// this operation.
class PtrQueueSet;
class PtrQueue VALUE_OBJ_CLASS_SPEC {
protected:
// The ptr queue set to which this queue belongs.
PtrQueueSet* _qset;
// Whether updates should be logged.
bool _active;
// The buffer.
void** _buf;
// The index at which an object was last enqueued. Starts at "_sz"
// (indicating an empty buffer) and goes towards zero.
size_t _index;
// The size of the buffer.
size_t _sz;
// If true, the queue is permanent, and doesn't need to deallocate
// its buffer in the destructor (since that obtains a lock which may not
// be legally locked by then.
bool _perm;
// If there is a lock associated with this buffer, this is that lock.
Mutex* _lock;
PtrQueueSet* qset() { return _qset; }
public:
// Initialize this queue to contain a null buffer, and be part of the
// given PtrQueueSet.
PtrQueue(PtrQueueSet*, bool perm = false);
// Release any contained resources.
void flush();
// Calls flush() when destroyed.
~PtrQueue() { flush(); }
// Associate a lock with a ptr queue.
void set_lock(Mutex* lock) { _lock = lock; }
void reset() { if (_buf != NULL) _index = _sz; }
// Enqueues the given "obj".
void enqueue(void* ptr) {
if (!_active) return;
else enqueue_known_active(ptr);
}
inline void handle_zero_index();
void locking_enqueue_completed_buffer(void** buf);
void enqueue_known_active(void* ptr);
size_t size() {
assert(_sz >= _index, "Invariant.");
return _buf == NULL ? 0 : _sz - _index;
}
// Set the "active" property of the queue to "b". An enqueue to an
// inactive thread is a no-op. Setting a queue to inactive resets its
// log to the empty state.
void set_active(bool b) {
_active = b;
if (!b && _buf != NULL) {
_index = _sz;
} else if (b && _buf != NULL) {
assert(_index == _sz, "invariant: queues are empty when activated.");
}
}
static int byte_index_to_index(int ind) {
assert((ind % oopSize) == 0, "Invariant.");
return ind / oopSize;
}
static int index_to_byte_index(int byte_ind) {
return byte_ind * oopSize;
}
// To support compiler.
static ByteSize byte_offset_of_index() {
return byte_offset_of(PtrQueue, _index);
}
static ByteSize byte_width_of_index() { return in_ByteSize(sizeof(size_t)); }
static ByteSize byte_offset_of_buf() {
return byte_offset_of(PtrQueue, _buf);
}
static ByteSize byte_width_of_buf() { return in_ByteSize(sizeof(void*)); }
static ByteSize byte_offset_of_active() {
return byte_offset_of(PtrQueue, _active);
}
static ByteSize byte_width_of_active() { return in_ByteSize(sizeof(bool)); }
};
// A PtrQueueSet represents resources common to a set of pointer queues.
// In particular, the individual queues allocate buffers from this shared
// set, and return completed buffers to the set.
// All these variables are are protected by the TLOQ_CBL_mon. XXX ???
class PtrQueueSet VALUE_OBJ_CLASS_SPEC {
protected:
class CompletedBufferNode: public CHeapObj {
public:
void** buf;
size_t index;
CompletedBufferNode* next;
CompletedBufferNode() : buf(NULL),
index(0), next(NULL){ }
};
Monitor* _cbl_mon; // Protects the fields below.
CompletedBufferNode* _completed_buffers_head;
CompletedBufferNode* _completed_buffers_tail;
size_t _n_completed_buffers;
size_t _process_completed_threshold;
volatile bool _process_completed;
// This (and the interpretation of the first element as a "next"
// pointer) are protected by the TLOQ_FL_lock.
Mutex* _fl_lock;
void** _buf_free_list;
size_t _buf_free_list_sz;
// Queue set can share a freelist. The _fl_owner variable
// specifies the owner. It is set to "this" by default.
PtrQueueSet* _fl_owner;
// The size of all buffers in the set.
size_t _sz;
bool _all_active;
// If true, notify_all on _cbl_mon when the threshold is reached.
bool _notify_when_complete;
// Maximum number of elements allowed on completed queue: after that,
// enqueuer does the work itself. Zero indicates no maximum.
int _max_completed_queue;
int completed_buffers_list_length();
void assert_completed_buffer_list_len_correct_locked();
void assert_completed_buffer_list_len_correct();
protected:
// A mutator thread does the the work of processing a buffer.
// Returns "true" iff the work is complete (and the buffer may be
// deallocated).
virtual bool mut_process_buffer(void** buf) {
ShouldNotReachHere();
return false;
}
public:
// Create an empty ptr queue set.
PtrQueueSet(bool notify_when_complete = false);
// Because of init-order concerns, we can't pass these as constructor
// arguments.
void initialize(Monitor* cbl_mon, Mutex* fl_lock,
int max_completed_queue = 0,
PtrQueueSet *fl_owner = NULL) {
_max_completed_queue = max_completed_queue;
assert(cbl_mon != NULL && fl_lock != NULL, "Init order issue?");
_cbl_mon = cbl_mon;
_fl_lock = fl_lock;
_fl_owner = (fl_owner != NULL) ? fl_owner : this;
}
// Return an empty oop array of size _sz (required to be non-zero).
void** allocate_buffer();
// Return an empty buffer to the free list. The "buf" argument is
// required to be a pointer to the head of an array of length "_sz".
void deallocate_buffer(void** buf);
// Declares that "buf" is a complete buffer.
void enqueue_complete_buffer(void** buf, size_t index = 0,
bool ignore_max_completed = false);
bool completed_buffers_exist_dirty() {
return _n_completed_buffers > 0;
}
bool process_completed_buffers() { return _process_completed; }
bool active() { return _all_active; }
// Set the buffer size. Should be called before any "enqueue" operation
// can be called. And should only be called once.
void set_buffer_size(size_t sz);
// Get the buffer size.
size_t buffer_size() { return _sz; }
// Set the number of completed buffers that triggers log processing.
void set_process_completed_threshold(size_t sz);
// Must only be called at a safe point. Indicates that the buffer free
// list size may be reduced, if that is deemed desirable.
void reduce_free_list();
size_t completed_buffers_num() { return _n_completed_buffers; }
void merge_bufferlists(PtrQueueSet* src);
void merge_freelists(PtrQueueSet* src);
};