8202021: Improve variable naming in ReferenceProcesso
Reviewed-by: sangheki, sjohanss
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#ifndef SHARE_VM_GC_G1_G1PARSCANTHREADSTATE_INLINE_HPP
#define SHARE_VM_GC_G1_G1PARSCANTHREADSTATE_INLINE_HPP
#include "gc/g1/g1ParScanThreadState.hpp"
#include "gc/g1/g1RemSet.hpp"
#include "oops/access.inline.hpp"
#include "oops/oop.inline.hpp"
#include "utilities/ticks.inline.hpp"
template <class T> void G1ParScanThreadState::do_oop_evac(T* p) {
// Reference should not be NULL here as such are never pushed to the task queue.
oop obj = RawAccess<OOP_NOT_NULL>::oop_load(p);
// Although we never intentionally push references outside of the collection
// set, due to (benign) races in the claim mechanism during RSet scanning more
// than one thread might claim the same card. So the same card may be
// processed multiple times, and so we might get references into old gen here.
// So we need to redo this check.
const InCSetState in_cset_state = _g1h->in_cset_state(obj);
if (in_cset_state.is_in_cset()) {
markOop m = obj->mark_raw();
if (m->is_marked()) {
obj = (oop) m->decode_pointer();
} else {
obj = copy_to_survivor_space(in_cset_state, obj, m);
}
RawAccess<OOP_NOT_NULL>::oop_store(p, obj);
} else if (in_cset_state.is_humongous()) {
_g1h->set_humongous_is_live(obj);
} else {
assert(in_cset_state.is_default(),
"In_cset_state must be NotInCSet here, but is " CSETSTATE_FORMAT, in_cset_state.value());
}
assert(obj != NULL, "Must be");
if (!HeapRegion::is_in_same_region(p, obj)) {
HeapRegion* from = _g1h->heap_region_containing(p);
update_rs(from, p, obj);
}
}
template <class T> inline void G1ParScanThreadState::push_on_queue(T* ref) {
assert(verify_ref(ref), "sanity");
_refs->push(ref);
}
inline void G1ParScanThreadState::do_oop_partial_array(oop* p) {
assert(has_partial_array_mask(p), "invariant");
oop from_obj = clear_partial_array_mask(p);
assert(_g1h->is_in_reserved(from_obj), "must be in heap.");
assert(from_obj->is_objArray(), "must be obj array");
objArrayOop from_obj_array = objArrayOop(from_obj);
// The from-space object contains the real length.
int length = from_obj_array->length();
assert(from_obj->is_forwarded(), "must be forwarded");
oop to_obj = from_obj->forwardee();
assert(from_obj != to_obj, "should not be chunking self-forwarded objects");
objArrayOop to_obj_array = objArrayOop(to_obj);
// We keep track of the next start index in the length field of the
// to-space object.
int next_index = to_obj_array->length();
assert(0 <= next_index && next_index < length,
"invariant, next index: %d, length: %d", next_index, length);
int start = next_index;
int end = length;
int remainder = end - start;
// We'll try not to push a range that's smaller than ParGCArrayScanChunk.
if (remainder > 2 * ParGCArrayScanChunk) {
end = start + ParGCArrayScanChunk;
to_obj_array->set_length(end);
// Push the remainder before we process the range in case another
// worker has run out of things to do and can steal it.
oop* from_obj_p = set_partial_array_mask(from_obj);
push_on_queue(from_obj_p);
} else {
assert(length == end, "sanity");
// We'll process the final range for this object. Restore the length
// so that the heap remains parsable in case of evacuation failure.
to_obj_array->set_length(end);
}
_scanner.set_region(_g1h->heap_region_containing(to_obj));
// Process indexes [start,end). It will also process the header
// along with the first chunk (i.e., the chunk with start == 0).
// Note that at this point the length field of to_obj_array is not
// correct given that we are using it to keep track of the next
// start index. oop_iterate_range() (thankfully!) ignores the length
// field and only relies on the start / end parameters. It does
// however return the size of the object which will be incorrect. So
// we have to ignore it even if we wanted to use it.
to_obj_array->oop_iterate_range(&_scanner, start, end);
}
inline void G1ParScanThreadState::deal_with_reference(oop* ref_to_scan) {
if (!has_partial_array_mask(ref_to_scan)) {
do_oop_evac(ref_to_scan);
} else {
do_oop_partial_array(ref_to_scan);
}
}
inline void G1ParScanThreadState::deal_with_reference(narrowOop* ref_to_scan) {
assert(!has_partial_array_mask(ref_to_scan), "NarrowOop* elements should never be partial arrays.");
do_oop_evac(ref_to_scan);
}
inline void G1ParScanThreadState::dispatch_reference(StarTask ref) {
assert(verify_task(ref), "sanity");
if (ref.is_narrow()) {
deal_with_reference((narrowOop*)ref);
} else {
deal_with_reference((oop*)ref);
}
}
void G1ParScanThreadState::steal_and_trim_queue(RefToScanQueueSet *task_queues) {
StarTask stolen_task;
while (task_queues->steal(_worker_id, &_hash_seed, stolen_task)) {
assert(verify_task(stolen_task), "sanity");
dispatch_reference(stolen_task);
// We've just processed a reference and we might have made
// available new entries on the queues. So we have to make sure
// we drain the queues as necessary.
trim_queue();
}
}
inline bool G1ParScanThreadState::needs_partial_trimming() const {
return !_refs->overflow_empty() || _refs->size() > _stack_trim_upper_threshold;
}
inline bool G1ParScanThreadState::is_partially_trimmed() const {
return _refs->overflow_empty() && _refs->size() <= _stack_trim_lower_threshold;
}
inline void G1ParScanThreadState::trim_queue_to_threshold(uint threshold) {
StarTask ref;
// Drain the overflow stack first, so other threads can potentially steal.
while (_refs->pop_overflow(ref)) {
if (!_refs->try_push_to_taskqueue(ref)) {
dispatch_reference(ref);
}
}
while (_refs->pop_local(ref, threshold)) {
dispatch_reference(ref);
}
}
inline void G1ParScanThreadState::trim_queue_partially() {
if (!needs_partial_trimming()) {
return;
}
const Ticks start = Ticks::now();
do {
trim_queue_to_threshold(_stack_trim_lower_threshold);
} while (!is_partially_trimmed());
_trim_ticks += Ticks::now() - start;
}
inline Tickspan G1ParScanThreadState::trim_ticks() const {
return _trim_ticks;
}
inline void G1ParScanThreadState::reset_trim_ticks() {
_trim_ticks = Tickspan();
}
#endif // SHARE_VM_GC_G1_G1PARSCANTHREADSTATE_INLINE_HPP