8150733: NPE when compiling module-info.java with a class declaration in a non-module mode
Reviewed-by: jjg
#// Usage: jjs -scripting foreignobject.js
/*
* Copyright (c) 2014, Oracle and/or its affiliates. All rights reserved.
*
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* modification, are permitted provided that the following conditions
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*
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
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* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
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*
* - Neither the name of Oracle nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// cross nashorn engine scripting
// access script objects from other engines in natural syntax
var ScriptEngineManager = Java.type("javax.script.ScriptEngineManager");
// create manager
var manager = new ScriptEngineManager();
// create engine
var engine = manager.getEngineByName("js");
// eval code!
engine.eval(<<CODE
var obj = {
foo: 42,
func: function() {
print("func: " + this.foo);
}
};
CODE);
// Nashorn engine returns script objects as instance of
// the class jdk.nashorn.api.scripting.ScriptObjectMirror
// But nashorn's dynalink linker can treat these objects
// specially to support natural script syntax to access..
// In Java code, you need to use ScriptObjectMirror's
// methods though. Once again, script world is simpler :-)
var foreignObj = engine.get("obj");
// access properties, functions of it
// with natural syntax
print(foreignObj.foo);
foreignObj.func();
print(typeof foreignObj.func);
// access engine's global
var foreignGlobal = engine.eval("this");
// create objects in engine's world from here!
print(new foreignGlobal.Object());
print(new foreignGlobal.Date());