8154154: Separate G1 specific policy code from the CollectorPolicy class hierarchy
Summary: Move G1 runtime policy code to new class G1Policy which is unrelated to CollectorPolicy
Reviewed-by: kbarrett, ehelin
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#ifndef SHARE_VM_GC_G1_G1COLLECTIONSET_HPP
#define SHARE_VM_GC_G1_G1COLLECTIONSET_HPP
#include "gc/g1/collectionSetChooser.hpp"
#include "memory/allocation.hpp"
#include "utilities/debug.hpp"
#include "utilities/globalDefinitions.hpp"
class G1CollectedHeap;
class G1CollectorState;
class G1GCPhaseTimes;
class G1Policy;
class HeapRegion;
class G1CollectionSet VALUE_OBJ_CLASS_SPEC {
G1CollectedHeap* _g1;
G1Policy* _policy;
CollectionSetChooser* _cset_chooser;
uint _eden_region_length;
uint _survivor_region_length;
uint _old_region_length;
// The head of the list (via "next_in_collection_set()") representing the
// current collection set. Set from the incrementally built collection
// set at the start of the pause.
HeapRegion* _head;
// The number of bytes in the collection set before the pause. Set from
// the incrementally built collection set at the start of an evacuation
// pause, and incremented in finalize_old_part() when adding old regions
// (if any) to the collection set.
size_t _bytes_used_before;
size_t _recorded_rs_lengths;
// The associated information that is maintained while the incremental
// collection set is being built with young regions. Used to populate
// the recorded info for the evacuation pause.
enum CSetBuildType {
Active, // We are actively building the collection set
Inactive // We are not actively building the collection set
};
CSetBuildType _inc_build_state;
// The head of the incrementally built collection set.
HeapRegion* _inc_head;
// The tail of the incrementally built collection set.
HeapRegion* _inc_tail;
// The number of bytes in the incrementally built collection set.
// Used to set _collection_set_bytes_used_before at the start of
// an evacuation pause.
size_t _inc_bytes_used_before;
// The RSet lengths recorded for regions in the CSet. It is updated
// by the thread that adds a new region to the CSet. We assume that
// only one thread can be allocating a new CSet region (currently,
// it does so after taking the Heap_lock) hence no need to
// synchronize updates to this field.
size_t _inc_recorded_rs_lengths;
// A concurrent refinement thread periodically samples the young
// region RSets and needs to update _inc_recorded_rs_lengths as
// the RSets grow. Instead of having to synchronize updates to that
// field we accumulate them in this field and add it to
// _inc_recorded_rs_lengths_diffs at the start of a GC.
ssize_t _inc_recorded_rs_lengths_diffs;
// The predicted elapsed time it will take to collect the regions in
// the CSet. This is updated by the thread that adds a new region to
// the CSet. See the comment for _inc_recorded_rs_lengths about
// MT-safety assumptions.
double _inc_predicted_elapsed_time_ms;
// See the comment for _inc_recorded_rs_lengths_diffs.
double _inc_predicted_elapsed_time_ms_diffs;
G1CollectorState* collector_state();
G1GCPhaseTimes* phase_times();
double predict_region_elapsed_time_ms(HeapRegion* hr);
public:
G1CollectionSet(G1CollectedHeap* g1h, G1Policy* policy);
~G1CollectionSet();
CollectionSetChooser* cset_chooser();
void init_region_lengths(uint eden_cset_region_length,
uint survivor_cset_region_length);
void set_recorded_rs_lengths(size_t rs_lengths);
uint region_length() const { return young_region_length() +
old_region_length(); }
uint young_region_length() const { return eden_region_length() +
survivor_region_length(); }
uint eden_region_length() const { return _eden_region_length; }
uint survivor_region_length() const { return _survivor_region_length; }
uint old_region_length() const { return _old_region_length; }
// Incremental CSet Support
// The head of the incrementally built collection set.
HeapRegion* inc_head() { return _inc_head; }
// The tail of the incrementally built collection set.
HeapRegion* inc_tail() { return _inc_tail; }
// Initialize incremental collection set info.
void start_incremental_building();
// Perform any final calculations on the incremental CSet fields
// before we can use them.
void finalize_incremental_building();
void clear_incremental() {
_inc_head = NULL;
_inc_tail = NULL;
}
// Stop adding regions to the incremental collection set
void stop_incremental_building() { _inc_build_state = Inactive; }
// The head of the list (via "next_in_collection_set()") representing the
// current collection set.
HeapRegion* head() { return _head; }
void clear_head() { _head = NULL; }
size_t recorded_rs_lengths() { return _recorded_rs_lengths; }
size_t bytes_used_before() const {
return _bytes_used_before;
}
void reset_bytes_used_before() {
_bytes_used_before = 0;
}
// Choose a new collection set. Marks the chosen regions as being
// "in_collection_set", and links them together. The head and number of
// the collection set are available via access methods.
double finalize_young_part(double target_pause_time_ms);
void finalize_old_part(double time_remaining_ms);
// Add old region "hr" to the CSet.
void add_old_region(HeapRegion* hr);
// Update information about hr in the aggregated information for
// the incrementally built collection set.
void update_young_region_prediction(HeapRegion* hr, size_t new_rs_length);
// Add hr to the LHS of the incremental collection set.
void add_eden_region(HeapRegion* hr);
// Add hr to the RHS of the incremental collection set.
void add_survivor_regions(HeapRegion* hr);
#ifndef PRODUCT
void print(HeapRegion* list_head, outputStream* st);
#endif // !PRODUCT
private:
// Update the incremental cset information when adding a region
// (should not be called directly).
void add_young_region_common(HeapRegion* hr);
};
#endif // SHARE_VM_GC_G1_G1COLLECTIONSET_HPP