8151126: Clean up duplicate code for clearing the mark bitmaps
Summary: Merge the code to clear the mark bitmap concurrently and in the STW pause.
Reviewed-by: jmasa, tbenson
/*
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#ifndef SHARE_VM_GC_G1_G1CONCURRENTMARK_HPP
#define SHARE_VM_GC_G1_G1CONCURRENTMARK_HPP
#include "classfile/javaClasses.hpp"
#include "gc/g1/g1RegionToSpaceMapper.hpp"
#include "gc/g1/heapRegionSet.hpp"
#include "gc/shared/taskqueue.hpp"
class G1CollectedHeap;
class G1CMBitMap;
class G1CMTask;
class G1ConcurrentMark;
typedef GenericTaskQueue<oop, mtGC> G1CMTaskQueue;
typedef GenericTaskQueueSet<G1CMTaskQueue, mtGC> G1CMTaskQueueSet;
// Closure used by CM during concurrent reference discovery
// and reference processing (during remarking) to determine
// if a particular object is alive. It is primarily used
// to determine if referents of discovered reference objects
// are alive. An instance is also embedded into the
// reference processor as the _is_alive_non_header field
class G1CMIsAliveClosure: public BoolObjectClosure {
G1CollectedHeap* _g1;
public:
G1CMIsAliveClosure(G1CollectedHeap* g1) : _g1(g1) { }
bool do_object_b(oop obj);
};
// A generic CM bit map. This is essentially a wrapper around the BitMap
// class, with one bit per (1<<_shifter) HeapWords.
class G1CMBitMapRO VALUE_OBJ_CLASS_SPEC {
protected:
HeapWord* _bmStartWord; // base address of range covered by map
size_t _bmWordSize; // map size (in #HeapWords covered)
const int _shifter; // map to char or bit
BitMap _bm; // the bit map itself
public:
// constructor
G1CMBitMapRO(int shifter);
// inquiries
HeapWord* startWord() const { return _bmStartWord; }
// the following is one past the last word in space
HeapWord* endWord() const { return _bmStartWord + _bmWordSize; }
// read marks
bool isMarked(HeapWord* addr) const {
assert(_bmStartWord <= addr && addr < (_bmStartWord + _bmWordSize),
"outside underlying space?");
return _bm.at(heapWordToOffset(addr));
}
// iteration
inline bool iterate(BitMapClosure* cl, MemRegion mr);
// Return the address corresponding to the next marked bit at or after
// "addr", and before "limit", if "limit" is non-NULL. If there is no
// such bit, returns "limit" if that is non-NULL, or else "endWord()".
HeapWord* getNextMarkedWordAddress(const HeapWord* addr,
const HeapWord* limit = NULL) const;
// conversion utilities
HeapWord* offsetToHeapWord(size_t offset) const {
return _bmStartWord + (offset << _shifter);
}
size_t heapWordToOffset(const HeapWord* addr) const {
return pointer_delta(addr, _bmStartWord) >> _shifter;
}
// The argument addr should be the start address of a valid object
inline HeapWord* nextObject(HeapWord* addr);
void print_on_error(outputStream* st, const char* prefix) const;
// debugging
NOT_PRODUCT(bool covers(MemRegion rs) const;)
};
class G1CMBitMapMappingChangedListener : public G1MappingChangedListener {
private:
G1CMBitMap* _bm;
public:
G1CMBitMapMappingChangedListener() : _bm(NULL) {}
void set_bitmap(G1CMBitMap* bm) { _bm = bm; }
virtual void on_commit(uint start_idx, size_t num_regions, bool zero_filled);
};
class G1CMBitMap : public G1CMBitMapRO {
private:
G1CMBitMapMappingChangedListener _listener;
public:
static size_t compute_size(size_t heap_size);
// Returns the amount of bytes on the heap between two marks in the bitmap.
static size_t mark_distance();
// Returns how many bytes (or bits) of the heap a single byte (or bit) of the
// mark bitmap corresponds to. This is the same as the mark distance above.
static size_t heap_map_factor() {
return mark_distance();
}
G1CMBitMap() : G1CMBitMapRO(LogMinObjAlignment), _listener() { _listener.set_bitmap(this); }
// Initializes the underlying BitMap to cover the given area.
void initialize(MemRegion heap, G1RegionToSpaceMapper* storage);
// Write marks.
inline void mark(HeapWord* addr);
inline void clear(HeapWord* addr);
inline bool parMark(HeapWord* addr);
void clear_range(MemRegion mr);
};
// Represents a marking stack used by ConcurrentMarking in the G1 collector.
class G1CMMarkStack VALUE_OBJ_CLASS_SPEC {
VirtualSpace _virtual_space; // Underlying backing store for actual stack
G1ConcurrentMark* _cm;
oop* _base; // bottom of stack
jint _index; // one more than last occupied index
jint _capacity; // max #elements
jint _saved_index; // value of _index saved at start of GC
bool _overflow;
bool _should_expand;
public:
G1CMMarkStack(G1ConcurrentMark* cm);
~G1CMMarkStack();
bool allocate(size_t capacity);
// Pushes the first "n" elements of "ptr_arr" on the stack.
// Locking impl: concurrency is allowed only with
// "par_push_arr" and/or "par_pop_arr" operations, which use the same
// locking strategy.
void par_push_arr(oop* ptr_arr, int n);
// If returns false, the array was empty. Otherwise, removes up to "max"
// elements from the stack, and transfers them to "ptr_arr" in an
// unspecified order. The actual number transferred is given in "n" ("n
// == 0" is deliberately redundant with the return value.) Locking impl:
// concurrency is allowed only with "par_push_arr" and/or "par_pop_arr"
// operations, which use the same locking strategy.
bool par_pop_arr(oop* ptr_arr, int max, int* n);
bool isEmpty() { return _index == 0; }
int maxElems() { return _capacity; }
bool overflow() { return _overflow; }
void clear_overflow() { _overflow = false; }
bool should_expand() const { return _should_expand; }
void set_should_expand();
// Expand the stack, typically in response to an overflow condition
void expand();
int size() { return _index; }
void setEmpty() { _index = 0; clear_overflow(); }
// Record the current index.
void note_start_of_gc();
// Make sure that we have not added any entries to the stack during GC.
void note_end_of_gc();
// Apply fn to each oop in the mark stack, up to the bound recorded
// via one of the above "note" functions. The mark stack must not
// be modified while iterating.
template<typename Fn> void iterate(Fn fn);
};
class YoungList;
// Root Regions are regions that are not empty at the beginning of a
// marking cycle and which we might collect during an evacuation pause
// while the cycle is active. Given that, during evacuation pauses, we
// do not copy objects that are explicitly marked, what we have to do
// for the root regions is to scan them and mark all objects reachable
// from them. According to the SATB assumptions, we only need to visit
// each object once during marking. So, as long as we finish this scan
// before the next evacuation pause, we can copy the objects from the
// root regions without having to mark them or do anything else to them.
//
// Currently, we only support root region scanning once (at the start
// of the marking cycle) and the root regions are all the survivor
// regions populated during the initial-mark pause.
class G1CMRootRegions VALUE_OBJ_CLASS_SPEC {
private:
YoungList* _young_list;
G1ConcurrentMark* _cm;
volatile bool _scan_in_progress;
volatile bool _should_abort;
HeapRegion* volatile _next_survivor;
void notify_scan_done();
public:
G1CMRootRegions();
// We actually do most of the initialization in this method.
void init(G1CollectedHeap* g1h, G1ConcurrentMark* cm);
// Reset the claiming / scanning of the root regions.
void prepare_for_scan();
// Forces get_next() to return NULL so that the iteration aborts early.
void abort() { _should_abort = true; }
// Return true if the CM thread are actively scanning root regions,
// false otherwise.
bool scan_in_progress() { return _scan_in_progress; }
// Claim the next root region to scan atomically, or return NULL if
// all have been claimed.
HeapRegion* claim_next();
void cancel_scan();
// Flag that we're done with root region scanning and notify anyone
// who's waiting on it. If aborted is false, assume that all regions
// have been claimed.
void scan_finished();
// If CM threads are still scanning root regions, wait until they
// are done. Return true if we had to wait, false otherwise.
bool wait_until_scan_finished();
};
class ConcurrentMarkThread;
class G1ConcurrentMark: public CHeapObj<mtGC> {
friend class ConcurrentMarkThread;
friend class G1ParNoteEndTask;
friend class CalcLiveObjectsClosure;
friend class G1CMRefProcTaskProxy;
friend class G1CMRefProcTaskExecutor;
friend class G1CMKeepAliveAndDrainClosure;
friend class G1CMDrainMarkingStackClosure;
friend class G1CMBitMapClosure;
friend class G1CMConcurrentMarkingTask;
friend class G1CMMarkStack;
friend class G1CMRemarkTask;
friend class G1CMTask;
protected:
ConcurrentMarkThread* _cmThread; // The thread doing the work
G1CollectedHeap* _g1h; // The heap
uint _parallel_marking_threads; // The number of marking
// threads we're using
uint _max_parallel_marking_threads; // Max number of marking
// threads we'll ever use
double _sleep_factor; // How much we have to sleep, with
// respect to the work we just did, to
// meet the marking overhead goal
double _marking_task_overhead; // Marking target overhead for
// a single task
FreeRegionList _cleanup_list;
// Concurrent marking support structures
G1CMBitMap _markBitMap1;
G1CMBitMap _markBitMap2;
G1CMBitMapRO* _prevMarkBitMap; // Completed mark bitmap
G1CMBitMap* _nextMarkBitMap; // Under-construction mark bitmap
BitMap _region_bm;
BitMap _card_bm;
// Heap bounds
HeapWord* _heap_start;
HeapWord* _heap_end;
// Root region tracking and claiming
G1CMRootRegions _root_regions;
// For gray objects
G1CMMarkStack _markStack; // Grey objects behind global finger
HeapWord* volatile _finger; // The global finger, region aligned,
// always points to the end of the
// last claimed region
// Marking tasks
uint _max_worker_id;// Maximum worker id
uint _active_tasks; // Task num currently active
G1CMTask** _tasks; // Task queue array (max_worker_id len)
G1CMTaskQueueSet* _task_queues; // Task queue set
ParallelTaskTerminator _terminator; // For termination
// Two sync barriers that are used to synchronize tasks when an
// overflow occurs. The algorithm is the following. All tasks enter
// the first one to ensure that they have all stopped manipulating
// the global data structures. After they exit it, they re-initialize
// their data structures and task 0 re-initializes the global data
// structures. Then, they enter the second sync barrier. This
// ensure, that no task starts doing work before all data
// structures (local and global) have been re-initialized. When they
// exit it, they are free to start working again.
WorkGangBarrierSync _first_overflow_barrier_sync;
WorkGangBarrierSync _second_overflow_barrier_sync;
// This is set by any task, when an overflow on the global data
// structures is detected
volatile bool _has_overflown;
// True: marking is concurrent, false: we're in remark
volatile bool _concurrent;
// Set at the end of a Full GC so that marking aborts
volatile bool _has_aborted;
// Used when remark aborts due to an overflow to indicate that
// another concurrent marking phase should start
volatile bool _restart_for_overflow;
// This is true from the very start of concurrent marking until the
// point when all the tasks complete their work. It is really used
// to determine the points between the end of concurrent marking and
// time of remark.
volatile bool _concurrent_marking_in_progress;
// There would be a race between ConcurrentMarkThread and VMThread(ConcurrentMark::abort())
// to call ConcurrentGCTimer::register_gc_concurrent_end().
// And this variable is used to keep track of concurrent phase.
volatile uint _concurrent_phase_status;
// Concurrent phase is not yet started.
static const uint ConcPhaseNotStarted = 0;
// Concurrent phase is started.
static const uint ConcPhaseStarted = 1;
// Caller thread of ConcurrentGCTimer::register_gc_concurrent_end() is ending concurrent phase.
// So other thread should wait until the status to be changed to ConcPhaseNotStarted.
static const uint ConcPhaseStopping = 2;
// All of these times are in ms
NumberSeq _init_times;
NumberSeq _remark_times;
NumberSeq _remark_mark_times;
NumberSeq _remark_weak_ref_times;
NumberSeq _cleanup_times;
double _total_counting_time;
double _total_rs_scrub_time;
double* _accum_task_vtime; // Accumulated task vtime
WorkGang* _parallel_workers;
void weakRefsWorkParallelPart(BoolObjectClosure* is_alive, bool purged_classes);
void weakRefsWork(bool clear_all_soft_refs);
void swapMarkBitMaps();
// It resets the global marking data structures, as well as the
// task local ones; should be called during initial mark.
void reset();
// Resets all the marking data structures. Called when we have to restart
// marking or when marking completes (via set_non_marking_state below).
void reset_marking_state(bool clear_overflow = true);
// We do this after we're done with marking so that the marking data
// structures are initialized to a sensible and predictable state.
void set_non_marking_state();
// Called to indicate how many threads are currently active.
void set_concurrency(uint active_tasks);
// It should be called to indicate which phase we're in (concurrent
// mark or remark) and how many threads are currently active.
void set_concurrency_and_phase(uint active_tasks, bool concurrent);
// Prints all gathered CM-related statistics
void print_stats();
bool cleanup_list_is_empty() {
return _cleanup_list.is_empty();
}
// Accessor methods
uint parallel_marking_threads() const { return _parallel_marking_threads; }
uint max_parallel_marking_threads() const { return _max_parallel_marking_threads;}
double sleep_factor() { return _sleep_factor; }
double marking_task_overhead() { return _marking_task_overhead;}
HeapWord* finger() { return _finger; }
bool concurrent() { return _concurrent; }
uint active_tasks() { return _active_tasks; }
ParallelTaskTerminator* terminator() { return &_terminator; }
// It claims the next available region to be scanned by a marking
// task/thread. It might return NULL if the next region is empty or
// we have run out of regions. In the latter case, out_of_regions()
// determines whether we've really run out of regions or the task
// should call claim_region() again. This might seem a bit
// awkward. Originally, the code was written so that claim_region()
// either successfully returned with a non-empty region or there
// were no more regions to be claimed. The problem with this was
// that, in certain circumstances, it iterated over large chunks of
// the heap finding only empty regions and, while it was working, it
// was preventing the calling task to call its regular clock
// method. So, this way, each task will spend very little time in
// claim_region() and is allowed to call the regular clock method
// frequently.
HeapRegion* claim_region(uint worker_id);
// It determines whether we've run out of regions to scan. Note that
// the finger can point past the heap end in case the heap was expanded
// to satisfy an allocation without doing a GC. This is fine, because all
// objects in those regions will be considered live anyway because of
// SATB guarantees (i.e. their TAMS will be equal to bottom).
bool out_of_regions() { return _finger >= _heap_end; }
// Returns the task with the given id
G1CMTask* task(int id) {
assert(0 <= id && id < (int) _active_tasks,
"task id not within active bounds");
return _tasks[id];
}
// Returns the task queue with the given id
G1CMTaskQueue* task_queue(int id) {
assert(0 <= id && id < (int) _active_tasks,
"task queue id not within active bounds");
return (G1CMTaskQueue*) _task_queues->queue(id);
}
// Returns the task queue set
G1CMTaskQueueSet* task_queues() { return _task_queues; }
// Access / manipulation of the overflow flag which is set to
// indicate that the global stack has overflown
bool has_overflown() { return _has_overflown; }
void set_has_overflown() { _has_overflown = true; }
void clear_has_overflown() { _has_overflown = false; }
bool restart_for_overflow() { return _restart_for_overflow; }
// Methods to enter the two overflow sync barriers
void enter_first_sync_barrier(uint worker_id);
void enter_second_sync_barrier(uint worker_id);
// Live Data Counting data structures...
// These data structures are initialized at the start of
// marking. They are written to while marking is active.
// They are aggregated during remark; the aggregated values
// are then used to populate the _region_bm, _card_bm, and
// the total live bytes, which are then subsequently updated
// during cleanup.
// An array of bitmaps (one bit map per task). Each bitmap
// is used to record the cards spanned by the live objects
// marked by that task/worker.
BitMap* _count_card_bitmaps;
// Used to record the number of marked live bytes
// (for each region, by worker thread).
size_t** _count_marked_bytes;
// Card index of the bottom of the G1 heap. Used for biasing indices into
// the card bitmaps.
intptr_t _heap_bottom_card_num;
// Set to true when initialization is complete
bool _completed_initialization;
// end_timer, true to end gc timer after ending concurrent phase.
void register_concurrent_phase_end_common(bool end_timer);
// Clear the given bitmap in parallel using the given WorkGang. If may_yield is
// true, periodically insert checks to see if this method should exit prematurely.
void clear_bitmap(G1CMBitMap* bitmap, WorkGang* workers, bool may_yield);
public:
// Manipulation of the global mark stack.
// The push and pop operations are used by tasks for transfers
// between task-local queues and the global mark stack, and use
// locking for concurrency safety.
bool mark_stack_push(oop* arr, int n) {
_markStack.par_push_arr(arr, n);
if (_markStack.overflow()) {
set_has_overflown();
return false;
}
return true;
}
void mark_stack_pop(oop* arr, int max, int* n) {
_markStack.par_pop_arr(arr, max, n);
}
size_t mark_stack_size() { return _markStack.size(); }
size_t partial_mark_stack_size_target() { return _markStack.maxElems()/3; }
bool mark_stack_overflow() { return _markStack.overflow(); }
bool mark_stack_empty() { return _markStack.isEmpty(); }
G1CMRootRegions* root_regions() { return &_root_regions; }
bool concurrent_marking_in_progress() {
return _concurrent_marking_in_progress;
}
void set_concurrent_marking_in_progress() {
_concurrent_marking_in_progress = true;
}
void clear_concurrent_marking_in_progress() {
_concurrent_marking_in_progress = false;
}
void register_concurrent_phase_start(const char* title);
void register_concurrent_phase_end();
// Ends both concurrent phase and timer.
void register_concurrent_gc_end_and_stop_timer();
void update_accum_task_vtime(int i, double vtime) {
_accum_task_vtime[i] += vtime;
}
double all_task_accum_vtime() {
double ret = 0.0;
for (uint i = 0; i < _max_worker_id; ++i)
ret += _accum_task_vtime[i];
return ret;
}
// Attempts to steal an object from the task queues of other tasks
bool try_stealing(uint worker_id, int* hash_seed, oop& obj);
G1ConcurrentMark(G1CollectedHeap* g1h,
G1RegionToSpaceMapper* prev_bitmap_storage,
G1RegionToSpaceMapper* next_bitmap_storage);
~G1ConcurrentMark();
ConcurrentMarkThread* cmThread() { return _cmThread; }
G1CMBitMapRO* prevMarkBitMap() const { return _prevMarkBitMap; }
G1CMBitMap* nextMarkBitMap() const { return _nextMarkBitMap; }
// Returns the number of GC threads to be used in a concurrent
// phase based on the number of GC threads being used in a STW
// phase.
uint scale_parallel_threads(uint n_par_threads);
// Calculates the number of GC threads to be used in a concurrent phase.
uint calc_parallel_marking_threads();
// The following three are interaction between CM and
// G1CollectedHeap
// This notifies CM that a root during initial-mark needs to be
// grayed. It is MT-safe. word_size is the size of the object in
// words. It is passed explicitly as sometimes we cannot calculate
// it from the given object because it might be in an inconsistent
// state (e.g., in to-space and being copied). So the caller is
// responsible for dealing with this issue (e.g., get the size from
// the from-space image when the to-space image might be
// inconsistent) and always passing the size. hr is the region that
// contains the object and it's passed optionally from callers who
// might already have it (no point in recalculating it).
inline void grayRoot(oop obj,
size_t word_size,
uint worker_id,
HeapRegion* hr = NULL);
// Prepare internal data structures for the next mark cycle. This includes clearing
// the next mark bitmap and some internal data structures. This method is intended
// to be called concurrently to the mutator. It will yield to safepoint requests.
void cleanup_for_next_mark();
// Clear the previous marking bitmap during safepoint.
void clear_prev_bitmap(WorkGang* workers);
// Return whether the next mark bitmap has no marks set. To be used for assertions
// only. Will not yield to pause requests.
bool nextMarkBitmapIsClear();
// These two do the work that needs to be done before and after the
// initial root checkpoint. Since this checkpoint can be done at two
// different points (i.e. an explicit pause or piggy-backed on a
// young collection), then it's nice to be able to easily share the
// pre/post code. It might be the case that we can put everything in
// the post method. TP
void checkpointRootsInitialPre();
void checkpointRootsInitialPost();
// Scan all the root regions and mark everything reachable from
// them.
void scanRootRegions();
// Scan a single root region and mark everything reachable from it.
void scanRootRegion(HeapRegion* hr, uint worker_id);
// Do concurrent phase of marking, to a tentative transitive closure.
void markFromRoots();
void checkpointRootsFinal(bool clear_all_soft_refs);
void checkpointRootsFinalWork();
void cleanup();
void completeCleanup();
// Mark in the previous bitmap. NB: this is usually read-only, so use
// this carefully!
inline void markPrev(oop p);
// Clears marks for all objects in the given range, for the prev or
// next bitmaps. NB: the previous bitmap is usually
// read-only, so use this carefully!
void clearRangePrevBitmap(MemRegion mr);
// Notify data structures that a GC has started.
void note_start_of_gc() {
_markStack.note_start_of_gc();
}
// Notify data structures that a GC is finished.
void note_end_of_gc() {
_markStack.note_end_of_gc();
}
// Verify that there are no CSet oops on the stacks (taskqueues /
// global mark stack) and fingers (global / per-task).
// If marking is not in progress, it's a no-op.
void verify_no_cset_oops() PRODUCT_RETURN;
inline bool isPrevMarked(oop p) const;
inline bool do_yield_check(uint worker_i = 0);
// Called to abort the marking cycle after a Full GC takes place.
void abort();
bool has_aborted() { return _has_aborted; }
void print_summary_info();
void print_worker_threads_on(outputStream* st) const;
void print_on_error(outputStream* st) const;
// Liveness counting
// Utility routine to set an exclusive range of cards on the given
// card liveness bitmap
inline void set_card_bitmap_range(BitMap* card_bm,
BitMap::idx_t start_idx,
BitMap::idx_t end_idx,
bool is_par);
// Returns the card number of the bottom of the G1 heap.
// Used in biasing indices into accounting card bitmaps.
intptr_t heap_bottom_card_num() const {
return _heap_bottom_card_num;
}
// Returns the card bitmap for a given task or worker id.
BitMap* count_card_bitmap_for(uint worker_id) {
assert(worker_id < _max_worker_id, "oob");
assert(_count_card_bitmaps != NULL, "uninitialized");
BitMap* task_card_bm = &_count_card_bitmaps[worker_id];
assert(task_card_bm->size() == _card_bm.size(), "size mismatch");
return task_card_bm;
}
// Returns the array containing the marked bytes for each region,
// for the given worker or task id.
size_t* count_marked_bytes_array_for(uint worker_id) {
assert(worker_id < _max_worker_id, "oob");
assert(_count_marked_bytes != NULL, "uninitialized");
size_t* marked_bytes_array = _count_marked_bytes[worker_id];
assert(marked_bytes_array != NULL, "uninitialized");
return marked_bytes_array;
}
// Returns the index in the liveness accounting card table bitmap
// for the given address
inline BitMap::idx_t card_bitmap_index_for(HeapWord* addr);
// Counts the size of the given memory region in the the given
// marked_bytes array slot for the given HeapRegion.
// Sets the bits in the given card bitmap that are associated with the
// cards that are spanned by the memory region.
inline void count_region(MemRegion mr,
HeapRegion* hr,
size_t* marked_bytes_array,
BitMap* task_card_bm);
// Counts the given object in the given task/worker counting
// data structures.
inline void count_object(oop obj,
HeapRegion* hr,
size_t* marked_bytes_array,
BitMap* task_card_bm,
size_t word_size);
// Attempts to mark the given object and, if successful, counts
// the object in the given task/worker counting structures.
inline bool par_mark_and_count(oop obj,
HeapRegion* hr,
size_t* marked_bytes_array,
BitMap* task_card_bm);
// Attempts to mark the given object and, if successful, counts
// the object in the task/worker counting structures for the
// given worker id.
inline bool par_mark_and_count(oop obj,
size_t word_size,
HeapRegion* hr,
uint worker_id);
// Returns true if initialization was successfully completed.
bool completed_initialization() const {
return _completed_initialization;
}
protected:
// Clear all the per-task bitmaps and arrays used to store the
// counting data.
void clear_all_count_data();
// Aggregates the counting data for each worker/task
// that was constructed while marking. Also sets
// the amount of marked bytes for each region and
// the top at concurrent mark count.
void aggregate_count_data();
// Verification routine
void verify_count_data();
};
// A class representing a marking task.
class G1CMTask : public TerminatorTerminator {
private:
enum PrivateConstants {
// the regular clock call is called once the scanned words reaches
// this limit
words_scanned_period = 12*1024,
// the regular clock call is called once the number of visited
// references reaches this limit
refs_reached_period = 384,
// initial value for the hash seed, used in the work stealing code
init_hash_seed = 17,
// how many entries will be transferred between global stack and
// local queues
global_stack_transfer_size = 16
};
uint _worker_id;
G1CollectedHeap* _g1h;
G1ConcurrentMark* _cm;
G1CMBitMap* _nextMarkBitMap;
// the task queue of this task
G1CMTaskQueue* _task_queue;
private:
// the task queue set---needed for stealing
G1CMTaskQueueSet* _task_queues;
// indicates whether the task has been claimed---this is only for
// debugging purposes
bool _claimed;
// number of calls to this task
int _calls;
// when the virtual timer reaches this time, the marking step should
// exit
double _time_target_ms;
// the start time of the current marking step
double _start_time_ms;
// the oop closure used for iterations over oops
G1CMOopClosure* _cm_oop_closure;
// the region this task is scanning, NULL if we're not scanning any
HeapRegion* _curr_region;
// the local finger of this task, NULL if we're not scanning a region
HeapWord* _finger;
// limit of the region this task is scanning, NULL if we're not scanning one
HeapWord* _region_limit;
// the number of words this task has scanned
size_t _words_scanned;
// When _words_scanned reaches this limit, the regular clock is
// called. Notice that this might be decreased under certain
// circumstances (i.e. when we believe that we did an expensive
// operation).
size_t _words_scanned_limit;
// the initial value of _words_scanned_limit (i.e. what it was
// before it was decreased).
size_t _real_words_scanned_limit;
// the number of references this task has visited
size_t _refs_reached;
// When _refs_reached reaches this limit, the regular clock is
// called. Notice this this might be decreased under certain
// circumstances (i.e. when we believe that we did an expensive
// operation).
size_t _refs_reached_limit;
// the initial value of _refs_reached_limit (i.e. what it was before
// it was decreased).
size_t _real_refs_reached_limit;
// used by the work stealing stuff
int _hash_seed;
// if this is true, then the task has aborted for some reason
bool _has_aborted;
// set when the task aborts because it has met its time quota
bool _has_timed_out;
// true when we're draining SATB buffers; this avoids the task
// aborting due to SATB buffers being available (as we're already
// dealing with them)
bool _draining_satb_buffers;
// number sequence of past step times
NumberSeq _step_times_ms;
// elapsed time of this task
double _elapsed_time_ms;
// termination time of this task
double _termination_time_ms;
// when this task got into the termination protocol
double _termination_start_time_ms;
// true when the task is during a concurrent phase, false when it is
// in the remark phase (so, in the latter case, we do not have to
// check all the things that we have to check during the concurrent
// phase, i.e. SATB buffer availability...)
bool _concurrent;
TruncatedSeq _marking_step_diffs_ms;
// Counting data structures. Embedding the task's marked_bytes_array
// and card bitmap into the actual task saves having to go through
// the ConcurrentMark object.
size_t* _marked_bytes_array;
BitMap* _card_bm;
// it updates the local fields after this task has claimed
// a new region to scan
void setup_for_region(HeapRegion* hr);
// it brings up-to-date the limit of the region
void update_region_limit();
// called when either the words scanned or the refs visited limit
// has been reached
void reached_limit();
// recalculates the words scanned and refs visited limits
void recalculate_limits();
// decreases the words scanned and refs visited limits when we reach
// an expensive operation
void decrease_limits();
// it checks whether the words scanned or refs visited reached their
// respective limit and calls reached_limit() if they have
void check_limits() {
if (_words_scanned >= _words_scanned_limit ||
_refs_reached >= _refs_reached_limit) {
reached_limit();
}
}
// this is supposed to be called regularly during a marking step as
// it checks a bunch of conditions that might cause the marking step
// to abort
void regular_clock_call();
bool concurrent() { return _concurrent; }
// Test whether obj might have already been passed over by the
// mark bitmap scan, and so needs to be pushed onto the mark stack.
bool is_below_finger(oop obj, HeapWord* global_finger) const;
template<bool scan> void process_grey_object(oop obj);
public:
// It resets the task; it should be called right at the beginning of
// a marking phase.
void reset(G1CMBitMap* _nextMarkBitMap);
// it clears all the fields that correspond to a claimed region.
void clear_region_fields();
void set_concurrent(bool concurrent) { _concurrent = concurrent; }
// The main method of this class which performs a marking step
// trying not to exceed the given duration. However, it might exit
// prematurely, according to some conditions (i.e. SATB buffers are
// available for processing).
void do_marking_step(double target_ms,
bool do_termination,
bool is_serial);
// These two calls start and stop the timer
void record_start_time() {
_elapsed_time_ms = os::elapsedTime() * 1000.0;
}
void record_end_time() {
_elapsed_time_ms = os::elapsedTime() * 1000.0 - _elapsed_time_ms;
}
// returns the worker ID associated with this task.
uint worker_id() { return _worker_id; }
// From TerminatorTerminator. It determines whether this task should
// exit the termination protocol after it's entered it.
virtual bool should_exit_termination();
// Resets the local region fields after a task has finished scanning a
// region; or when they have become stale as a result of the region
// being evacuated.
void giveup_current_region();
HeapWord* finger() { return _finger; }
bool has_aborted() { return _has_aborted; }
void set_has_aborted() { _has_aborted = true; }
void clear_has_aborted() { _has_aborted = false; }
bool has_timed_out() { return _has_timed_out; }
bool claimed() { return _claimed; }
void set_cm_oop_closure(G1CMOopClosure* cm_oop_closure);
// Increment the number of references this task has visited.
void increment_refs_reached() { ++_refs_reached; }
// Grey the object by marking it. If not already marked, push it on
// the local queue if below the finger.
// Precondition: obj is in region.
// Precondition: obj is below region's NTAMS.
inline void make_reference_grey(oop obj, HeapRegion* region);
// Grey the object (by calling make_grey_reference) if required,
// e.g. obj is below its containing region's NTAMS.
// Precondition: obj is a valid heap object.
inline void deal_with_reference(oop obj);
// It scans an object and visits its children.
inline void scan_object(oop obj);
// It pushes an object on the local queue.
inline void push(oop obj);
// These two move entries to/from the global stack.
void move_entries_to_global_stack();
void get_entries_from_global_stack();
// It pops and scans objects from the local queue. If partially is
// true, then it stops when the queue size is of a given limit. If
// partially is false, then it stops when the queue is empty.
void drain_local_queue(bool partially);
// It moves entries from the global stack to the local queue and
// drains the local queue. If partially is true, then it stops when
// both the global stack and the local queue reach a given size. If
// partially if false, it tries to empty them totally.
void drain_global_stack(bool partially);
// It keeps picking SATB buffers and processing them until no SATB
// buffers are available.
void drain_satb_buffers();
// moves the local finger to a new location
inline void move_finger_to(HeapWord* new_finger) {
assert(new_finger >= _finger && new_finger < _region_limit, "invariant");
_finger = new_finger;
}
G1CMTask(uint worker_id,
G1ConcurrentMark *cm,
size_t* marked_bytes,
BitMap* card_bm,
G1CMTaskQueue* task_queue,
G1CMTaskQueueSet* task_queues);
// it prints statistics associated with this task
void print_stats();
};
// Class that's used to to print out per-region liveness
// information. It's currently used at the end of marking and also
// after we sort the old regions at the end of the cleanup operation.
class G1PrintRegionLivenessInfoClosure: public HeapRegionClosure {
private:
// Accumulators for these values.
size_t _total_used_bytes;
size_t _total_capacity_bytes;
size_t _total_prev_live_bytes;
size_t _total_next_live_bytes;
// These are set up when we come across a "stars humongous" region
// (as this is where most of this information is stored, not in the
// subsequent "continues humongous" regions). After that, for every
// region in a given humongous region series we deduce the right
// values for it by simply subtracting the appropriate amount from
// these fields. All these values should reach 0 after we've visited
// the last region in the series.
size_t _hum_used_bytes;
size_t _hum_capacity_bytes;
size_t _hum_prev_live_bytes;
size_t _hum_next_live_bytes;
// Accumulator for the remembered set size
size_t _total_remset_bytes;
// Accumulator for strong code roots memory size
size_t _total_strong_code_roots_bytes;
static double perc(size_t val, size_t total) {
if (total == 0) {
return 0.0;
} else {
return 100.0 * ((double) val / (double) total);
}
}
static double bytes_to_mb(size_t val) {
return (double) val / (double) M;
}
// See the .cpp file.
size_t get_hum_bytes(size_t* hum_bytes);
void get_hum_bytes(size_t* used_bytes, size_t* capacity_bytes,
size_t* prev_live_bytes, size_t* next_live_bytes);
public:
// The header and footer are printed in the constructor and
// destructor respectively.
G1PrintRegionLivenessInfoClosure(const char* phase_name);
virtual bool doHeapRegion(HeapRegion* r);
~G1PrintRegionLivenessInfoClosure();
};
#endif // SHARE_VM_GC_G1_G1CONCURRENTMARK_HPP