8169881: Remove implicit Handle conversions oop->Handle
Summary: Pass THREAD to Handle as argument instead of implicit Thread::current() call.
Reviewed-by: dholmes, sspitsyn
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#include "precompiled.hpp"
#include "classfile/javaClasses.hpp"
#include "classfile/symbolTable.hpp"
#include "classfile/systemDictionary.hpp"
#include "classfile/vmSymbols.hpp"
#include "gc/shared/collectedHeap.inline.hpp"
#include "memory/oopFactory.hpp"
#include "memory/resourceArea.hpp"
#include "memory/universe.inline.hpp"
#include "oops/instanceKlass.hpp"
#include "oops/instanceOop.hpp"
#include "oops/objArrayOop.hpp"
#include "oops/oop.inline.hpp"
typeArrayOop oopFactory::new_charArray(const char* utf8_str, TRAPS) {
int length = utf8_str == NULL ? 0 : UTF8::unicode_length(utf8_str);
typeArrayOop result = new_charArray(length, CHECK_NULL);
if (length > 0) {
UTF8::convert_to_unicode(utf8_str, result->char_at_addr(0), length);
}
return result;
}
typeArrayOop oopFactory::new_tenured_charArray(int length, TRAPS) {
return TypeArrayKlass::cast(Universe::charArrayKlassObj())->allocate(length, THREAD);
}
typeArrayOop oopFactory::new_typeArray(BasicType type, int length, TRAPS) {
Klass* type_asKlassOop = Universe::typeArrayKlassObj(type);
TypeArrayKlass* type_asArrayKlass = TypeArrayKlass::cast(type_asKlassOop);
typeArrayOop result = type_asArrayKlass->allocate(length, THREAD);
return result;
}
// Create a Java array that points to Symbol.
// As far as Java code is concerned, a Symbol array is either an array of
// int or long depending on pointer size. Only stack trace elements in Throwable use
// this. They cast Symbol* into this type.
typeArrayOop oopFactory::new_symbolArray(int length, TRAPS) {
BasicType type = LP64_ONLY(T_LONG) NOT_LP64(T_INT);
Klass* type_asKlassOop = Universe::typeArrayKlassObj(type);
TypeArrayKlass* type_asArrayKlass = TypeArrayKlass::cast(type_asKlassOop);
typeArrayOop result = type_asArrayKlass->allocate(length, THREAD);
return result;
}
typeArrayOop oopFactory::new_typeArray_nozero(BasicType type, int length, TRAPS) {
Klass* type_asKlassOop = Universe::typeArrayKlassObj(type);
TypeArrayKlass* type_asArrayKlass = TypeArrayKlass::cast(type_asKlassOop);
typeArrayOop result = type_asArrayKlass->allocate_common(length, false, THREAD);
return result;
}
objArrayOop oopFactory::new_objArray(Klass* klass, int length, TRAPS) {
assert(klass->is_klass(), "must be instance class");
if (klass->is_array_klass()) {
return ArrayKlass::cast(klass)->allocate_arrayArray(1, length, THREAD);
} else {
return InstanceKlass::cast(klass)->allocate_objArray(1, length, THREAD);
}
}
objArrayHandle oopFactory::new_objArray_handle(Klass* klass, int length, TRAPS) {
objArrayOop obj = new_objArray(klass, length, CHECK_(objArrayHandle()));
return objArrayHandle(THREAD, obj);
}
typeArrayHandle oopFactory::new_byteArray_handle(int length, TRAPS) {
typeArrayOop obj = new_byteArray(length, CHECK_(typeArrayHandle()));
return typeArrayHandle(THREAD, obj);
}