hotspot/src/share/vm/gc_implementation/g1/concurrentG1Refine.hpp
author johnc
Thu, 09 May 2013 11:16:39 -0700
changeset 17327 4bd0581aa231
parent 13963 e5b53c306fb5
child 17854 d65bc1546091
permissions -rw-r--r--
7176479: G1: JVM crashes on T5-8 system with 1.5 TB heap Summary: Refactor G1's hot card cache and card counts table into their own files. Simplify the card counts table, including removing the encoding of the card index in each entry. The card counts table now has a 1:1 correspondence with the cards spanned by heap. Space for the card counts table is reserved from virtual memory (rather than C heap) during JVM startup and is committed/expanded when the heap is expanded. Changes were also reviewed-by Vitaly Davidovich. Reviewed-by: tschatzl, jmasa

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#ifndef SHARE_VM_GC_IMPLEMENTATION_G1_CONCURRENTG1REFINE_HPP
#define SHARE_VM_GC_IMPLEMENTATION_G1_CONCURRENTG1REFINE_HPP

#include "gc_implementation/g1/g1HotCardCache.hpp"
#include "memory/allocation.hpp"
#include "runtime/thread.hpp"
#include "utilities/globalDefinitions.hpp"

// Forward decl
class ConcurrentG1RefineThread;
class G1CollectedHeap;
class G1HotCardCache;
class G1RemSet;

class ConcurrentG1Refine: public CHeapObj<mtGC> {
  ConcurrentG1RefineThread** _threads;
  int _n_threads;
  int _n_worker_threads;
 /*
  * The value of the update buffer queue length falls into one of 3 zones:
  * green, yellow, red. If the value is in [0, green) nothing is
  * done, the buffers are left unprocessed to enable the caching effect of the
  * dirtied cards. In the yellow zone [green, yellow) the concurrent refinement
  * threads are gradually activated. In [yellow, red) all threads are
  * running. If the length becomes red (max queue length) the mutators start
  * processing the buffers.
  *
  * There are some interesting cases (when G1UseAdaptiveConcRefinement
  * is turned off):
  * 1) green = yellow = red = 0. In this case the mutator will process all
  *    buffers. Except for those that are created by the deferred updates
  *    machinery during a collection.
  * 2) green = 0. Means no caching. Can be a good way to minimize the
  *    amount of time spent updating rsets during a collection.
  */
  int _green_zone;
  int _yellow_zone;
  int _red_zone;

  int _thread_threshold_step;

  // We delay the refinement of 'hot' cards using the hot card cache.
  G1HotCardCache _hot_card_cache;

  // Reset the threshold step value based of the current zone boundaries.
  void reset_threshold_step();

 public:
  ConcurrentG1Refine(G1CollectedHeap* g1h);
  ~ConcurrentG1Refine();

  void init(); // Accomplish some initialization that has to wait.
  void stop();

  void reinitialize_threads();

  // Iterate over the conc refine threads
  void threads_do(ThreadClosure *tc);

  static int thread_num();

  void print_worker_threads_on(outputStream* st) const;

  void set_green_zone(int x)  { _green_zone = x;  }
  void set_yellow_zone(int x) { _yellow_zone = x; }
  void set_red_zone(int x)    { _red_zone = x;    }

  int green_zone() const      { return _green_zone;  }
  int yellow_zone() const     { return _yellow_zone; }
  int red_zone() const        { return _red_zone;    }

  int total_thread_num() const  { return _n_threads;        }
  int worker_thread_num() const { return _n_worker_threads; }

  int thread_threshold_step() const { return _thread_threshold_step; }

  G1HotCardCache* hot_card_cache() { return &_hot_card_cache; }
};

#endif // SHARE_VM_GC_IMPLEMENTATION_G1_CONCURRENTG1REFINE_HPP