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#ifndef SHARE_GC_SHARED_OOPSTORAGEPARSTATE_HPP
#define SHARE_GC_SHARED_OOPSTORAGEPARSTATE_HPP
#include "gc/shared/oopStorage.hpp"
#include "utilities/macros.hpp"
//////////////////////////////////////////////////////////////////////////////
// Support for parallel and optionally concurrent state iteration.
//
// Parallel iteration is for the exclusive use of the GC. Other iteration
// clients must use serial iteration.
//
// Concurrent Iteration
//
// Iteration involves the _active_list, which contains all of the blocks owned
// by a storage object. This is a doubly-linked list, linked through
// dedicated fields in the blocks.
//
// At most one concurrent ParState can exist at a time for a given storage
// object.
//
// A concurrent ParState sets the associated storage's
// _concurrent_iteration_active flag true when the state is constructed, and
// sets it false when the state is destroyed. These assignments are made with
// _active_mutex locked. Meanwhile, empty block deletion is not done while
// _concurrent_iteration_active is true. The flag check and the dependent
// removal of a block from the _active_list is performed with _active_mutex
// locked. This prevents concurrent iteration and empty block deletion from
// interfering with with each other.
//
// Both allocate() and delete_empty_blocks_concurrent() lock the
// _allocate_mutex while performing their respective list manipulations,
// preventing them from interfering with each other.
//
// When allocate() creates a new block, it is added to the front of the
// _active_list. Then _active_head is set to the new block. When concurrent
// iteration is started (by a parallel worker thread calling the state's
// iterate() function), the current _active_head is used as the initial block
// for the iteration, with iteration proceeding down the list headed by that
// block.
//
// As a result, the list over which concurrent iteration operates is stable.
// However, once the iteration is started, later allocations may add blocks to
// the front of the list that won't be examined by the iteration. And while
// the list is stable, concurrent allocate() and release() operations may
// change the set of allocated entries in a block at any time during the
// iteration.
//
// As a result, a concurrent iteration handler must accept that some
// allocations and releases that occur after the iteration started will not be
// seen by the iteration. Further, some may overlap examination by the
// iteration. To help with this, allocate() and release() have an invariant
// that an entry's value must be NULL when it is not in use.
//
// An in-progress delete_empty_blocks_concurrent() operation can contend with
// the start of a concurrent iteration over the _active_mutex. Since both are
// under GC control, that potential contention can be eliminated by never
// scheduling both operations to run at the same time.
//
// ParState<concurrent, is_const>
// concurrent must be true if iteration is concurrent with the
// mutator, false if iteration is at a safepoint.
//
// is_const must be true if the iteration is over a constant storage
// object, false if the iteration may modify the storage object.
//
// ParState([const] OopStorage* storage)
// Construct an object for managing an iteration over storage. For a
// concurrent ParState, empty block deletion for the associated storage
// is inhibited for the life of the ParState. There can be no more
// than one live concurrent ParState at a time for a given storage object.
//
// template<typename F> void iterate(F f)
// Repeatedly claims a block from the associated storage that has
// not been processed by this iteration (possibly by other threads),
// and applies f to each entry in the claimed block. Assume p is of
// type const oop* or oop*, according to is_const. Then f(p) must be
// a valid expression whose value is ignored. Concurrent uses must
// be prepared for an entry's value to change at any time, due to
// mutator activity.
//
// template<typename Closure> void oops_do(Closure* cl)
// Wrapper around iterate, providing an adaptation layer allowing
// the use of OopClosures and similar objects for iteration. Assume
// p is of type const oop* or oop*, according to is_const. Then
// cl->do_oop(p) must be a valid expression whose value is ignored.
// Concurrent uses must be prepared for the entry's value to change
// at any time, due to mutator activity.
//
// Optional operations, provided only if !concurrent && !is_const.
// These are not provided when is_const, because the storage object
// may be modified by the iteration infrastructure, even if the
// provided closure doesn't modify the storage object. These are not
// provided when concurrent because any pre-filtering behavior by the
// iteration infrastructure is inappropriate for concurrent iteration;
// modifications of the storage by the mutator could result in the
// pre-filtering being applied (successfully or not) to objects that
// are unrelated to what the closure finds in the entry.
//
// template<typename Closure> void weak_oops_do(Closure* cl)
// template<typename IsAliveClosure, typename Closure>
// void weak_oops_do(IsAliveClosure* is_alive, Closure* cl)
// Wrappers around iterate, providing an adaptation layer allowing
// the use of is-alive closures and OopClosures for iteration.
// Assume p is of type oop*. Then
//
// - cl->do_oop(p) must be a valid expression whose value is ignored.
//
// - is_alive->do_object_b(*p) must be a valid expression whose value
// is convertible to bool.
//
// If *p == NULL then neither is_alive nor cl will be invoked for p.
// If is_alive->do_object_b(*p) is false, then cl will not be
// invoked on p.
class OopStorage::BasicParState {
OopStorage* _storage;
void* volatile _next_block;
bool _concurrent;
// Noncopyable.
BasicParState(const BasicParState&);
BasicParState& operator=(const BasicParState&);
void update_iteration_state(bool value);
void ensure_iteration_started();
Block* claim_next_block();
// Wrapper for iteration handler; ignore handler result and return true.
template<typename F> class AlwaysTrueFn;
public:
BasicParState(OopStorage* storage, bool concurrent);
~BasicParState();
template<bool is_const, typename F> void iterate(F f);
};
template<bool concurrent, bool is_const>
class OopStorage::ParState {
BasicParState _basic_state;
public:
ParState(const OopStorage* storage) :
// For simplicity, always recorded as non-const.
_basic_state(const_cast<OopStorage*>(storage), concurrent)
{}
template<typename F> void iterate(F f);
template<typename Closure> void oops_do(Closure* cl);
};
template<>
class OopStorage::ParState<false, false> {
BasicParState _basic_state;
public:
ParState(OopStorage* storage) :
_basic_state(storage, false)
{}
template<typename F> void iterate(F f);
template<typename Closure> void oops_do(Closure* cl);
template<typename Closure> void weak_oops_do(Closure* cl);
template<typename IsAliveClosure, typename Closure>
void weak_oops_do(IsAliveClosure* is_alive, Closure* cl);
};
#endif // SHARE_GC_SHARED_OOPSTORAGEPARSTATE_HPP