/*
* Copyright 1997-2007 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*
*/
// oopFactory is a class used for creating new objects.
class vframeArray;
class oopFactory: AllStatic {
public:
// Basic type leaf array allocation
static typeArrayOop new_boolArray (int length, TRAPS) { return typeArrayKlass::cast(Universe::boolArrayKlassObj ())->allocate(length, CHECK_NULL); }
static typeArrayOop new_charArray (int length, TRAPS) { return typeArrayKlass::cast(Universe::charArrayKlassObj ())->allocate(length, CHECK_NULL); }
static typeArrayOop new_singleArray(int length, TRAPS) { return typeArrayKlass::cast(Universe::singleArrayKlassObj())->allocate(length, CHECK_NULL); }
static typeArrayOop new_doubleArray(int length, TRAPS) { return typeArrayKlass::cast(Universe::doubleArrayKlassObj())->allocate(length, CHECK_NULL); }
static typeArrayOop new_byteArray (int length, TRAPS) { return typeArrayKlass::cast(Universe::byteArrayKlassObj ())->allocate(length, CHECK_NULL); }
static typeArrayOop new_shortArray (int length, TRAPS) { return typeArrayKlass::cast(Universe::shortArrayKlassObj ())->allocate(length, CHECK_NULL); }
static typeArrayOop new_intArray (int length, TRAPS) { return typeArrayKlass::cast(Universe::intArrayKlassObj ())->allocate(length, CHECK_NULL); }
static typeArrayOop new_longArray (int length, TRAPS) { return typeArrayKlass::cast(Universe::longArrayKlassObj ())->allocate(length, CHECK_NULL); }
// create java.lang.Object[]
static objArrayOop new_objectArray(int length, TRAPS) {
return objArrayKlass::
cast(Universe::objectArrayKlassObj())->allocate(length, CHECK_NULL);
}
static typeArrayOop new_charArray (const char* utf8_str, TRAPS);
static typeArrayOop new_permanent_charArray (int length, TRAPS);
static typeArrayOop new_permanent_byteArray (int length, TRAPS); // used for class file structures
static typeArrayOop new_permanent_shortArray(int length, TRAPS); // used for class file structures
static typeArrayOop new_permanent_intArray (int length, TRAPS); // used for class file structures
static typeArrayOop new_typeArray(BasicType type, int length, TRAPS);
// Symbols
static symbolOop new_symbol(const char* utf8_buffer, int length, TRAPS) {
assert(utf8_buffer != NULL, "just checking");
return SymbolTable::lookup(utf8_buffer, length, CHECK_NULL);
}
static void new_symbols(constantPoolHandle cp, int names_count,
const char** name, int* lengths,
int* cp_indices, unsigned int* hashValues,
TRAPS) {
SymbolTable::add(cp, names_count, name, lengths, cp_indices,
hashValues, CHECK);
}
static symbolOop new_symbol(char* name, TRAPS) { return new_symbol(name, (int)strlen(name), CHECK_NULL); }
static symbolOop new_symbol(const char* name, TRAPS) { return new_symbol(name, (int)strlen(name), CHECK_NULL); }
static symbolOop new_symbol(symbolHandle sym, int begin, int end, TRAPS) {
assert(begin <= end && end <= sym->utf8_length(), "just checking");
return SymbolTable::lookup(sym, begin, end, CHECK_NULL);
}
// Create symbols as above but return a handle
static symbolHandle new_symbol_handle(const char* name, int length, TRAPS) {
symbolOop sym = new_symbol(name, length, THREAD);
return symbolHandle(THREAD, sym);
}
static symbolHandle new_symbol_handle(char* name, TRAPS) { return new_symbol_handle(name, (int)strlen(name), CHECK_(symbolHandle())); }
static symbolHandle new_symbol_handle(const char* name, TRAPS) { return new_symbol_handle(name, (int)strlen(name), CHECK_(symbolHandle())); }
// Constant pools
static constantPoolOop new_constantPool (int length, TRAPS);
static constantPoolCacheOop new_constantPoolCache(int length, TRAPS);
// Instance classes
static klassOop new_instanceKlass(int vtable_len, int itable_len, int static_field_size,
int nonstatic_oop_map_size, ReferenceType rt, TRAPS);
// Methods
private:
static constMethodOop new_constMethod(int byte_code_size,
int compressed_line_number_size,
int localvariable_table_length,
int checked_exceptions_length, TRAPS);
public:
static methodOop new_method(int byte_code_size, AccessFlags access_flags, int compressed_line_number_size, int localvariable_table_length, int checked_exceptions_length, TRAPS);
// Method Data containers
static methodDataOop new_methodData(methodHandle method, TRAPS);
// System object arrays
static objArrayOop new_system_objArray(int length, TRAPS);
// Regular object arrays
static objArrayOop new_objArray(klassOop klass, int length, TRAPS);
// For compiled ICs
static compiledICHolderOop new_compiledICHolder(methodHandle method, KlassHandle klass, TRAPS);
};