hotspot/src/share/vm/opto/multnode.hpp
author kvn
Wed, 23 Apr 2008 19:09:16 -0700
changeset 373 427fb4ca6a1e
parent 1 489c9b5090e2
child 670 ddf3e9583f2f
permissions -rw-r--r--
6625997: CastPP, CheckCastPP and Proj nodes are not dead loop safe Summary: EA and initialization optimizations could bypass these nodes. Reviewed-by: rasbold, never

/*
 * Copyright 1997-2005 Sun Microsystems, Inc.  All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 *
 */

class Matcher;
class ProjNode;

//------------------------------MultiNode--------------------------------------
// This class defines a MultiNode, a Node which produces many values.  The
// values are wrapped up in a tuple Type, i.e. a TypeTuple.
class MultiNode : public Node {
public:
  MultiNode( uint required ) : Node(required) {
    init_class_id(Class_Multi);
  }
  virtual int Opcode() const;
  virtual const Type *bottom_type() const = 0;
  virtual bool       is_CFG() const { return true; }
  virtual uint hash() const { return NO_HASH; }  // CFG nodes do not hash
  virtual bool depends_only_on_test() const { return false; }
  virtual const RegMask &out_RegMask() const;
  virtual Node *match( const ProjNode *proj, const Matcher *m );
  virtual uint ideal_reg() const { return NotAMachineReg; }
  ProjNode* proj_out(uint which_proj) const; // Get a named projection

};

//------------------------------ProjNode---------------------------------------
// This class defines a Projection node.  Projections project a single element
// out of a tuple (or Signature) type.  Only MultiNodes produce TypeTuple
// results.
class ProjNode : public Node {
protected:
  virtual uint hash() const;
  virtual uint cmp( const Node &n ) const;
  virtual uint size_of() const;
  void check_con() const;       // Called from constructor.

public:
  ProjNode( Node *src, uint con, bool io_use = false )
    : Node( src ), _con(con), _is_io_use(io_use)
  {
    init_class_id(Class_Proj);
    // Optimistic setting. Need additional checks in Node::is_dead_loop_safe().
    if (con != TypeFunc::Memory || src->is_Start())
      init_flags(Flag_is_dead_loop_safe);
    debug_only(check_con());
  }
  const uint _con;              // The field in the tuple we are projecting
  const bool _is_io_use;        // Used to distinguish between the projections
                                // used on the control and io paths from a macro node
  virtual int Opcode() const;
  virtual bool      is_CFG() const;
  virtual bool depends_only_on_test() const { return false; }
  virtual const Type *bottom_type() const;
  virtual const TypePtr *adr_type() const;
  virtual bool pinned() const;
  virtual const Type *Value( PhaseTransform *phase ) const;
  virtual uint ideal_reg() const;
  virtual const RegMask &out_RegMask() const;
#ifndef PRODUCT
  virtual void dump_spec(outputStream *st) const;
#endif
};