7149085: [macosx] Quit with QuitStrategy CLOSE_ALL_WINDOWS does terminate application
Summary: Don't force the termination of the event loop in the Quit action handler
Reviewed-by: art
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# questions.
#
#
# Generic makefile for building shared libraries.
#
# WARNING: This file is shared with other workspaces.
# So when it includes other files, it must use JDK_TOPDIR.
#
include $(JDK_TOPDIR)/make/common/Classes.gmk
#
# It is important to define these *after* including Classes.gmk
# in order to override the values defined inthat makefile.
#
ifeq ($(LIBRARY), fdlibm)
ifeq ($(PLATFORM),windows)
ACTUAL_LIBRARY_NAME = $(LIB_PREFIX)$(LIBRARY).$(FDDLIBM_SUFFIX)
ACTUAL_LIBRARY_DIR = $(OBJDIR)
else # PLATFORM
ACTUAL_LIBRARY_NAME = $(LIB_PREFIX)$(LIBRARY).$(ARCH).$(FDDLIBM_SUFFIX)
ACTUAL_LIBRARY_DIR = $(OBJDIR)
endif #PLATFORM
else # LIBRARY
ACTUAL_LIBRARY_NAME = $(LIB_PREFIX)$(LIBRARY).$(LIBRARY_SUFFIX)
ACTUAL_LIBRARY_DIR = $(LIB_LOCATION)
endif
ACTUAL_LIBRARY = $(ACTUAL_LIBRARY_DIR)/$(ACTUAL_LIBRARY_NAME)
library:: $(ACTUAL_LIBRARY)
FILES_o = $(patsubst %.c, %.$(OBJECT_SUFFIX), $(addprefix $(OBJDIR)/, $(notdir $(FILES_c))))
FILES_o += $(patsubst %.s, %.$(OBJECT_SUFFIX), $(addprefix $(OBJDIR)/, $(notdir $(FILES_s))))
FILES_o += $(patsubst %.cpp, %.$(OBJECT_SUFFIX), $(addprefix $(OBJDIR)/, $(notdir $(FILES_cpp))))
ifeq ($(PLATFORM), macosx)
FILES_o += $(patsubst %.m, %.$(OBJECT_SUFFIX), $(addprefix $(OBJDIR)/, $(notdir $(FILES_objc))))
FILES_o += $(patsubst %.mm, %.$(OBJECT_SUFFIX), $(addprefix $(OBJDIR)/, $(notdir $(FILES_objcpp))))
INCREMENTAL_BUILD=false
endif # PLATFORM
ifeq ($(INCREMENTAL_BUILD),true)
FILES_d = $(patsubst %.c, %.$(DEPEND_SUFFIX), $(addprefix $(OBJDIR)/, $(notdir $(FILES_c))))
FILES_d += $(patsubst %.cpp, %.$(DEPEND_SUFFIX), $(addprefix $(OBJDIR)/, $(notdir $(FILES_cpp))))
endif # INCREMENTAL_BUILD
ifeq ($(PLATFORM),solaris)
# List of all lint files, one for each .c file (only for C)
FILES_ln = $(patsubst %.c, %.$(LINT_SUFFIX), $(addprefix $(OBJDIR)/, $(notdir $(FILES_c))))
endif
#
# C++ libraries must be linked with CC.
#
ifdef CPLUSPLUSLIBRARY
LINKER=$(LINK.cc)
else
LINKER=$(LINK.c)
endif
$(ACTUAL_LIBRARY):: $(INIT) $(TEMPDIR) $(LIBDIR) $(BINDIR) $(EXTDIR) classheaders
@$(ECHO) Building lib:$(ACTUAL_LIBRARY)
#
# COMPILE_APPROACH: Different approaches to compile up the native object
# files as quickly as possible.
# The setting of parallel works best on Unix, batch on Windows.
#
COMPILE_FILES_o = $(OBJDIR)/.files_compiled
$(COMPILE_FILES_o): $(FILES_d) $(FILES_o)
@$(ECHO) "$<" >> $@
clean::
$(RM) $(COMPILE_FILES_o)
#
# COMPILE_APPROACH=parallel: Will trigger compilations (just compilations) to
# happen in parallel. Greatly decreases Unix build time, even on single CPU
# machines, more so on multiple CPU machines. Default is 2 compiles
# at a time, but can be adjusted with ALT_PARALLEL_COMPILE_JOBS.
# Note that each .d file will also be dependent on it's .o file, see
# Rules.gmk.
# Note this does not depend on Rules.gmk to work like batch (below)
# and this technique doesn't seem to help Windows build time nor does
# it work very well, it's possible the Windows Visual Studio compilers
# don't work well in a parallel situation, this needs investigation.
#
ifeq ($(COMPILE_APPROACH),parallel)
.PHONY: library_parallel_compile
library_parallel_compile:
@$(ECHO) "Begin parallel compiles: $(shell $(PWD))"
@$(MAKE) -j $(PARALLEL_COMPILE_JOBS) $(COMPILE_FILES_o)
@$(ECHO) "Done with parallel compiles: $(shell $(PWD))"
$(ACTUAL_LIBRARY):: library_parallel_compile
endif
#
# COMPILE_APPROACH=batch: Will trigger compilations (just compilations) to
# happen in batch mode. Greatly decreases Windows build time.
# See logic in Rules.gmk for how compiles happen, the $(MAKE) in
# library_batch_compile below triggers the actions in Rules.gmk.
# Note that each .d file will also be dependent on it's .o file, see
# Rules.gmk.
#
ifeq ($(COMPILE_APPROACH),batch)
.PHONY: library_batch_compile
library_batch_compile:
@$(ECHO) "Begin BATCH compiles: $(shell $(PWD))"
$(MAKE) $(COMPILE_FILES_o)
$(MAKE) batch_compile
@$(ECHO) "Done with BATCH compiles: $(shell $(PWD))"
$(MAKE) COMPILE_APPROACH=normal $(COMPILE_FILES_o)
$(ACTUAL_LIBRARY):: library_batch_compile
endif
ifeq ($(PLATFORM), windows)
#
# Library building rules.
#
$(LIBRARY).lib:: $(OBJDIR)
ifeq ($(LIBRARY), fdlibm)
$(ACTUAL_LIBRARY):: $(OBJDIR)/$(LIBRARY).lib
$(OBJDIR)/$(LIBRARY).lib:: $(OBJDIR)/$(LIBRARY).lcf
@$(prep-target)
$(LIBEXE) -NODEFAULTLIB:MSVCRT -out:$@ -nologo \
@$(OBJDIR)/$(LIBRARY).lcf $(OTHER_LCF) $(LDLIBS_COMMON)
else # LIBRARY
# build it into $(OBJDIR) so that the other generated files get put
# there, then copy just the DLL (and MAP file) to the requested directory.
#
$(ACTUAL_LIBRARY):: $(OBJDIR)/$(LIBRARY).lcf
@$(prep-target)
@$(MKDIR) -p $(OBJDIR)
$(LINK) -dll -out:$(OBJDIR)/$(@F) \
-map:$(OBJDIR)/$(LIBRARY).map \
$(LFLAGS) @$(OBJDIR)/$(LIBRARY).lcf \
$(OTHER_LCF) $(LDLIBS)
$(CP) $(OBJDIR)/$(@F) $@
@$(call binary_file_verification,$@)
$(CP) $(OBJDIR)/$(LIBRARY).map $(@D)
$(CP) $(OBJDIR)/$(LIBRARY).pdb $(@D)
endif # LIBRARY
$(OBJDIR)/$(LIBRARY).lcf: $(OBJDIR)/$(LIBRARY).res $(COMPILE_FILES_o) $(FILES_m)
@$(prep-target)
@$(MKDIR) -p $(TEMPDIR)
@$(ECHO) $(FILES_o) > $@
ifndef LOCAL_RESOURCE_FILE
@$(ECHO) $(OBJDIR)/$(LIBRARY).res >> $@
endif
@$(ECHO) Created $@
# JDK name required here
RC_FLAGS += /D "JDK_FNAME=$(LIBRARY).dll" \
/D "JDK_INTERNAL_NAME=$(LIBRARY)" \
/D "JDK_FTYPE=0x2L"
$(OBJDIR)/$(LIBRARY).res: $(VERSIONINFO_RESOURCE)
ifndef LOCAL_RESOURCE_FILE
@$(prep-target)
$(RC) $(RC_FLAGS) $(CC_OBJECT_OUTPUT_FLAG)$(@) $(VERSIONINFO_RESOURCE)
endif
#
# Install a .lib file if required.
#
ifeq ($(INSTALL_DOT_LIB), true)
$(ACTUAL_LIBRARY):: $(LIBDIR)/$(LIBRARY).lib
clean::
-$(RM) $(LIBDIR)/$(LIBRARY).lib
$(LIBDIR)/$(LIBRARY).lib:: $(OBJDIR)/$(LIBRARY).lib
$(install-file)
$(LIBDIR)/$(LIBRARY).dll:: $(OBJDIR)/$(LIBRARY).dll
$(install-file)
endif # INSTALL_DOT_LIB
else # PLATFORM
#
# On Solaris, use mcs to write the version into the comment section of
# the shared library. On other platforms set this to false at the
# make command line.
#
ifneq ($(PLATFORM), macosx)
ARFLAGS = -r
endif
$(ACTUAL_LIBRARY):: $(COMPILE_FILES_o) $(FILES_m) $(FILES_reorder)
@$(prep-target)
@$(ECHO) "STATS: LIBRARY=$(LIBRARY), PRODUCT=$(PRODUCT), OPTIMIZATION_LEVEL=$(OPTIMIZATION_LEVEL)"
@$(ECHO) "Rebuilding $@ because of $?"
ifeq ($(LIBRARY), fdlibm)
$(AR) $(ARFLAGS) $@ $(FILES_o)
else # LIBRARY
$(LINKER) $(SHARED_LIBRARY_FLAG) -o $@ $(FILES_o) $(LDLIBS)
@$(call binary_file_verification,$@)
ifeq ($(WRITE_LIBVERSION),true)
$(MCS) -d -a "$(FULL_VERSION)" $@
endif # WRITE_LIBVERSION
endif # LIBRARY
endif # PLATFORM
#
# Cross check all linted files against each other
#
ifeq ($(PLATFORM),solaris)
lint.errors : $(FILES_ln)
$(LINT.c) $(FILES_ln) $(LDLIBS)
endif
#
# Class libraries with JNI native methods get a include to the package.
#
ifdef PACKAGE
vpath %.c $(PLATFORM_SRC)/native/$(PKGDIR)
vpath %.c $(SHARE_SRC)/native/$(PKGDIR)
OTHER_INCLUDES += -I$(SHARE_SRC)/native/common -I$(PLATFORM_SRC)/native/common
OTHER_INCLUDES += -I$(SHARE_SRC)/native/$(PKGDIR) \
-I$(PLATFORM_SRC)/native/$(PKGDIR)
endif
#
# Clean/clobber rules
#
clean::
$(RM) -r $(ACTUAL_LIBRARY)
clobber:: clean
#
# INCREMENTAL_BUILD means that this workspace will be built over and over
# possibly incrementally. This means tracking the object file dependencies
# on include files so that sources get re-compiled when the include files
# change. When building from scratch and doing a one time build (like
# release engineering or nightly builds) set INCREMENTAL_BUILD=false.
#
ifeq ($(INCREMENTAL_BUILD),true)
#
# Workaround: gnumake sometimes says files is empty when it shouldn't
# was: files := $(foreach file, $(wildcard $(OBJDIR)/*.$(DEPEND_SUFFIX)), $(file))
#
files := $(shell $(LS) $(OBJDIR)/*.$(DEPEND_SUFFIX) 2>/dev/null)
#
# Only include these files if we have any.
#
ifneq ($(strip $(files)),)
include $(files)
endif # files
endif # INCREMENTAL_BUILD
#
# Default dependencies
#
all: build
build: library
debug:
$(MAKE) VARIANT=DBG build
fastdebug:
$(MAKE) VARIANT=DBG FASTDEBUG=true build
openjdk:
$(MAKE) OPENJDK=true build
FORCE:
.PHONY: all build debug fastdebug