hotspot/src/share/vm/utilities/elfStringTable.hpp
author zgu
Sat, 11 Dec 2010 13:20:56 -0500
changeset 7447 32c42d627f41
child 10565 dc90c239f4ec
permissions -rw-r--r--
7003748: Decode C stack frames when symbols are presented (PhoneHome project) Summary: Implemented in-process C native stack frame decoding when symbols are available. Reviewed-by: coleenp, never

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 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
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 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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#ifndef __ELF_STRING_TABLE_HPP
#define __ELF_STRING_TABLE_HPP

#ifndef _WINDOWS

#include "memory/allocation.hpp"
#include "utilities/decoder.hpp"
#include "utilities/elfFile.hpp"


// The string table represents a string table section in an elf file.
// Whenever there is enough memory, it will load whole string table as
// one blob. Otherwise, it will load string from file when requested.

#define MAX_SYMBOL_LEN  256

class ElfStringTable: CHeapObj {
  friend class ElfFile;
 public:
  ElfStringTable(FILE* file, Elf_Shdr shdr, int index);
  ~ElfStringTable();

  // section index
  int index() { return m_index; };

  // get string at specified offset
  const char* string_at(int offset);

  // get status code
  Decoder::decoder_status get_status() { return m_status; };

 protected:
  ElfStringTable*        m_next;

  // section index
  int                      m_index;

  // holds complete string table if can
  // allocate enough memory
  const char*              m_table;

  // file contains string table
  FILE*                    m_file;

  // section header
  Elf_Shdr                 m_shdr;

  // buffer for reading individual string
  char                     m_symbol[MAX_SYMBOL_LEN];

  // error code
  Decoder::decoder_status  m_status;
};

#endif // _WINDOWS

#endif // __ELF_STRING_TABLE_HPP