hotspot/src/share/vm/runtime/mutex.hpp
author coleenp
Thu, 11 Dec 2014 21:34:43 -0500
changeset 28163 322d55d167be
parent 22551 9bf46d16dcc6
child 41710 b830f5141dbb
permissions -rw-r--r--
8047290: Make Mutex::_no_safepoint_check_flag locks verify that this lock never checks for safepoint Summary: Ensure consistent safepoint checking in Mutex/Monitor locking methods. Reviewed-by: dholmes, dcubed, coleenp Contributed-by: max.ockner@oracle.com

/*
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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#ifndef SHARE_VM_RUNTIME_MUTEX_HPP
#define SHARE_VM_RUNTIME_MUTEX_HPP

#include "memory/allocation.hpp"
#include "runtime/os.hpp"
#include "utilities/histogram.hpp"

// The SplitWord construct allows us to colocate the contention queue
// (cxq) with the lock-byte.  The queue elements are ParkEvents, which are
// always aligned on 256-byte addresses - the least significant byte of
// a ParkEvent is always 0.  Colocating the lock-byte with the queue
// allows us to easily avoid what would otherwise be a race in lock()
// if we were to use two completely separate fields for the contention queue
// and the lock indicator.  Specifically, colocation renders us immune
// from the race where a thread might enqueue itself in the lock() slow-path
// immediately after the lock holder drops the outer lock in the unlock()
// fast-path.
//
// Colocation allows us to use a fast-path unlock() form that uses
// A MEMBAR instead of a CAS.  MEMBAR has lower local latency than CAS
// on many platforms.
//
// See:
// +  http://blogs.sun.com/dave/entry/biased_locking_in_hotspot
// +  http://blogs.sun.com/dave/resource/synchronization-public2.pdf
//
// Note that we're *not* using word-tearing the classic sense.
// The lock() fast-path will CAS the lockword and the unlock()
// fast-path will store into the lock-byte colocated within the lockword.
// We depend on the fact that all our reference platforms have
// coherent and atomic byte accesses.  More precisely, byte stores
// interoperate in a safe, sane, and expected manner with respect to
// CAS, ST and LDs to the full-word containing the byte.
// If you're porting HotSpot to a platform where that isn't the case
// then you'll want change the unlock() fast path from:
//    STB;MEMBAR #storeload; LDN
// to a full-word CAS of the lockword.


union SplitWord {   // full-word with separately addressable LSB
  volatile intptr_t FullWord ;
  volatile void * Address ;
  volatile jbyte Bytes [sizeof(intptr_t)] ;
} ;

// Endian-ness ... index of least-significant byte in SplitWord.Bytes[]
#ifdef VM_LITTLE_ENDIAN
 #define _LSBINDEX 0
#else
 #define _LSBINDEX (sizeof(intptr_t)-1)
#endif

class ParkEvent ;

// See orderAccess.hpp.  We assume throughout the VM that mutex lock and
// try_lock do fence-lock-acquire, and that unlock does a release-unlock,
// *in that order*.  If their implementations change such that these
// assumptions are violated, a whole lot of code will break.

// The default length of monitor name is chosen to be 64 to avoid false sharing.
static const int MONITOR_NAME_LEN = 64;

class Monitor : public CHeapObj<mtInternal> {

 public:
  // A special lock: Is a lock where you are guaranteed not to block while you are
  // holding it, i.e., no vm operation can happen, taking other locks, etc.
  // NOTE: It is critical that the rank 'special' be the lowest (earliest)
  // (except for "event"?) for the deadlock detection to work correctly.
  // The rank native is only for use in Mutex's created by JVM_RawMonitorCreate,
  // which being external to the VM are not subject to deadlock detection.
  // The rank safepoint is used only for synchronization in reaching a
  // safepoint and leaving a safepoint.  It is only used for the Safepoint_lock
  // currently.  While at a safepoint no mutexes of rank safepoint are held
  // by any thread.
  // The rank named "leaf" is probably historical (and should
  // be changed) -- mutexes of this rank aren't really leaf mutexes
  // at all.
  enum lock_types {
       event,
       special,
       suspend_resume,
       leaf        = suspend_resume +   2,
       safepoint   = leaf           +  10,
       barrier     = safepoint      +   1,
       nonleaf     = barrier        +   1,
       max_nonleaf = nonleaf        + 900,
       native      = max_nonleaf    +   1
  };

  // The WaitSet and EntryList linked lists are composed of ParkEvents.
  // I use ParkEvent instead of threads as ParkEvents are immortal and
  // type-stable, meaning we can safely unpark() a possibly stale
  // list element in the unlock()-path.

 protected:                              // Monitor-Mutex metadata
  SplitWord _LockWord ;                  // Contention queue (cxq) colocated with Lock-byte
  enum LockWordBits { _LBIT=1 } ;
  Thread * volatile _owner;              // The owner of the lock
                                         // Consider sequestering _owner on its own $line
                                         // to aid future synchronization mechanisms.
  ParkEvent * volatile _EntryList ;      // List of threads waiting for entry
  ParkEvent * volatile _OnDeck ;         // heir-presumptive
  volatile intptr_t _WaitLock [1] ;      // Protects _WaitSet
  ParkEvent * volatile  _WaitSet ;       // LL of ParkEvents
  volatile bool     _snuck;              // Used for sneaky locking (evil).
  int NotifyCount ;                      // diagnostic assist
  char _name[MONITOR_NAME_LEN];          // Name of mutex

  // Debugging fields for naming, deadlock detection, etc. (some only used in debug mode)
#ifndef PRODUCT
  bool      _allow_vm_block;
  debug_only(int _rank;)                 // rank (to avoid/detect potential deadlocks)
  debug_only(Monitor * _next;)           // Used by a Thread to link up owned locks
  debug_only(Thread* _last_owner;)       // the last thread to own the lock
  debug_only(static bool contains(Monitor * locks, Monitor * lock);)
  debug_only(static Monitor * get_least_ranked_lock(Monitor * locks);)
  debug_only(Monitor * get_least_ranked_lock_besides_this(Monitor * locks);)
#endif

  void set_owner_implementation(Thread* owner)                        PRODUCT_RETURN;
  void check_prelock_state     (Thread* thread)                       PRODUCT_RETURN;
  void check_block_state       (Thread* thread)                       PRODUCT_RETURN;

  // platform-dependent support code can go here (in os_<os_family>.cpp)
 public:
  enum {
    _no_safepoint_check_flag    = true,
    _allow_vm_block_flag        = true,
    _as_suspend_equivalent_flag = true
  };

  // Locks can be acquired with or without safepoint check.
  // Monitor::lock and Monitor::lock_without_safepoint_check
  // checks these flags when acquiring a lock to ensure
  // consistent checking for each lock.
  // A few existing locks will sometimes have a safepoint check and
  // sometimes not, but these locks are set up in such a way to avoid deadlocks.
  enum SafepointCheckRequired {
    _safepoint_check_never,       // Monitors with this value will cause errors
                                  // when acquired with a safepoint check.
    _safepoint_check_sometimes,   // Certain locks are called sometimes with and
                                  // sometimes without safepoint checks. These
                                  // locks will not produce errors when locked.
    _safepoint_check_always       // Causes error if locked without a safepoint
                                  // check.
  };

  NOT_PRODUCT(SafepointCheckRequired _safepoint_check_required;)

  enum WaitResults {
    CONDVAR_EVENT,         // Wait returned because of condition variable notification
    INTERRUPT_EVENT,       // Wait returned because waiting thread was interrupted
    NUMBER_WAIT_RESULTS
  };

 private:
   int  TrySpin (Thread * Self) ;
   int  TryLock () ;
   int  TryFast () ;
   int  AcquireOrPush (ParkEvent * ev) ;
   void IUnlock (bool RelaxAssert) ;
   void ILock (Thread * Self) ;
   int  IWait (Thread * Self, jlong timo);
   int  ILocked () ;

 protected:
   static void ClearMonitor (Monitor * m, const char* name = NULL) ;
   Monitor() ;

 public:
  Monitor(int rank, const char *name, bool allow_vm_block = false,
          SafepointCheckRequired safepoint_check_required = _safepoint_check_always);
  ~Monitor();

  // Wait until monitor is notified (or times out).
  // Defaults are to make safepoint checks, wait time is forever (i.e.,
  // zero), and not a suspend-equivalent condition. Returns true if wait
  // times out; otherwise returns false.
  bool wait(bool no_safepoint_check = !_no_safepoint_check_flag,
            long timeout = 0,
            bool as_suspend_equivalent = !_as_suspend_equivalent_flag);
  bool notify();
  bool notify_all();


  void lock(); // prints out warning if VM thread blocks
  void lock(Thread *thread); // overloaded with current thread
  void unlock();
  bool is_locked() const                     { return _owner != NULL; }

  bool try_lock(); // Like lock(), but unblocking. It returns false instead

  // Lock without safepoint check. Should ONLY be used by safepoint code and other code
  // that is guaranteed not to block while running inside the VM.
  void lock_without_safepoint_check();
  void lock_without_safepoint_check (Thread * Self) ;

  // Current owner - not not MT-safe. Can only be used to guarantee that
  // the current running thread owns the lock
  Thread* owner() const         { return _owner; }
  bool owned_by_self() const;

  // Support for JVM_RawMonitorEnter & JVM_RawMonitorExit. These can be called by
  // non-Java thread. (We should really have a RawMonitor abstraction)
  void jvm_raw_lock();
  void jvm_raw_unlock();
  const char *name() const                  { return _name; }

  void print_on_error(outputStream* st) const;

  #ifndef PRODUCT
    void print_on(outputStream* st) const;
    void print() const                      { print_on(tty); }
    debug_only(int    rank() const          { return _rank; })
    bool   allow_vm_block()                 { return _allow_vm_block; }

    debug_only(Monitor *next()  const         { return _next; })
    debug_only(void   set_next(Monitor *next) { _next = next; })
  #endif

  void set_owner(Thread* owner) {
  #ifndef PRODUCT
    set_owner_implementation(owner);
    debug_only(void verify_Monitor(Thread* thr));
  #else
    _owner = owner;
  #endif
  }

};

// Normally we'd expect Monitor to extend Mutex in the sense that a monitor
// constructed from pthreads primitives might extend a mutex by adding
// a condvar and some extra metadata.  In fact this was the case until J2SE7.
//
// Currently, however, the base object is a monitor.  Monitor contains all the
// logic for wait(), notify(), etc.   Mutex extends monitor and restricts the
// visibility of wait(), notify(), and notify_all().
//
// Another viable alternative would have been to have Monitor extend Mutex and
// implement all the normal mutex and wait()-notify() logic in Mutex base class.
// The wait()-notify() facility would be exposed via special protected member functions
// (e.g., _Wait() and _Notify()) in Mutex.  Monitor would extend Mutex and expose wait()
// as a call to _Wait().  That is, the public wait() would be a wrapper for the protected
// _Wait().
//
// An even better alternative is to simply eliminate Mutex:: and use Monitor:: instead.
// After all, monitors are sufficient for Java-level synchronization.   At one point in time
// there may have been some benefit to having distinct mutexes and monitors, but that time
// has past.
//
// The Mutex/Monitor design parallels that of Java-monitors, being based on
// thread-specific park-unpark platform-specific primitives.


class Mutex : public Monitor {      // degenerate Monitor
 public:
   Mutex(int rank, const char *name, bool allow_vm_block = false,
         SafepointCheckRequired safepoint_check_required = _safepoint_check_always);
   ~Mutex () ;
 private:
   bool notify ()    { ShouldNotReachHere(); return false; }
   bool notify_all() { ShouldNotReachHere(); return false; }
   bool wait (bool no_safepoint_check, long timeout, bool as_suspend_equivalent) {
     ShouldNotReachHere() ;
     return false ;
   }
};


#endif // SHARE_VM_RUNTIME_MUTEX_HPP