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* version 2 for more details (a copy is included in the LICENSE file that
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* 2 along with this work; if not, write to the Free Software Foundation,
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#ifndef SHARE_VM_GC_CONCURRENTGCPHASEMANAGER_HPP
#define SHARE_VM_GC_CONCURRENTGCPHASEMANAGER_HPP
#include "memory/allocation.hpp"
// Manage concurrent phase information, to support WhiteBox testing.
// Managers are stack allocated. Managers may be nested, to support
// nested subphases.
class ConcurrentGCPhaseManager : public StackObj {
public:
// Special phase ids used by all GC's that use this facility.
static const int UNCONSTRAINED_PHASE = 0; // Unconstrained or no request.
static const int IDLE_PHASE = 1; // Concurrent processing is idle.
// Stack of phase managers.
class Stack {
friend class ConcurrentGCPhaseManager;
public:
// Create an empty stack of phase managers.
Stack();
private:
int _requested_phase;
ConcurrentGCPhaseManager* _top;
// Non-copyable - never defined.
Stack(const Stack&);
Stack& operator=(const Stack&);
};
// Construct and push a new manager on the stack, activating phase.
// Notifies callers in wait_for_phase of the phase change.
//
// Preconditions:
// - Calling thread must be a ConcurrentGC thread
// - phase != UNCONSTRAINED_PHASE
// - stack != NULL
// - other managers on stack must all be active.
ConcurrentGCPhaseManager(int phase, Stack* stack);
// Pop this manager off the stack, deactivating phase. Before
// changing phases, if is_requested() is true, wait until the
// request is changed. After changing phases, notifies callers of
// wait_for_phase of the phase change.
//
// Preconditions:
// - Calling thread must be a ConcurrentGC thread
// - this must be the current top of the manager stack
~ConcurrentGCPhaseManager();
// Returns true if this phase is active and is currently requested.
//
// Preconditions:
// - Calling thread must be a ConcurrentGC thread
// - this must be the current top of manager stack
bool is_requested() const;
// Wait until is_requested() is false. Returns true if waited.
//
// Preconditions:
// - Calling thread must be a ConcurrentGC thread
// - this must be the current top of manager stack
bool wait_when_requested() const;
// Directly step from one phase to another, without needing to pop a
// manager from the stack and allocate a new one. Before changing
// phases, if is_requested() is true and force is false, wait until
// the request is changed. After changing phases, notifies callers
// of wait_for_phase of the phase change.
//
// Preconditions:
// - Calling thread must be a ConcurrentGC thread
// - phase != UNCONSTRAINED_PHASE
// - this must be the current top of manager stack
void set_phase(int phase, bool force);
// Deactivate the manager. An inactive manager no longer blocks
// transitions out of the associated phase when that phase has been
// requested.
//
// Preconditions:
// - Calling thread must be a ConcurrentGC thread
// - this must be the current top of manager stack
void deactivate();
// Used to implement CollectorPolicy::request_concurrent_phase().
// Updates request to the new phase, and notifies threads blocked on
// the old request of the change. Returns true if the phase is
// UNCONSTRAINED_PHASE. Otherwise, waits until an active phase is
// the requested phase (returning true) or IDLE_PHASE (returning
// false if not also the requested phase).
//
// Preconditions:
// - Calling thread must be a Java thread
// - stack must be non-NULL
static bool wait_for_phase(int phase, Stack* stack);
private:
int _phase;
bool _active;
ConcurrentGCPhaseManager* _prev;
Stack* _stack;
// Non-copyable - never defined.
ConcurrentGCPhaseManager(const ConcurrentGCPhaseManager&);
ConcurrentGCPhaseManager& operator=(const ConcurrentGCPhaseManager&);
bool wait_when_requested_impl() const;
};
#endif // include guard