8138952: C1: Distinguish between PPC32 and PPC64
Reviewed-by: twisti, goetz, vlivanov
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#ifndef CPU_AARCH64_VM_C1_MACROASSEMBLER_AARCH64_HPP
#define CPU_AARCH64_VM_C1_MACROASSEMBLER_AARCH64_HPP
using MacroAssembler::build_frame;
// C1_MacroAssembler contains high-level macros for C1
private:
int _rsp_offset; // track rsp changes
// initialization
void pd_init() { _rsp_offset = 0; }
void zero_memory(Register addr, Register len, Register t1);
public:
void try_allocate(
Register obj, // result: pointer to object after successful allocation
Register var_size_in_bytes, // object size in bytes if unknown at compile time; invalid otherwise
int con_size_in_bytes, // object size in bytes if known at compile time
Register t1, // temp register
Register t2, // temp register
Label& slow_case // continuation point if fast allocation fails
);
void initialize_header(Register obj, Register klass, Register len, Register t1, Register t2);
void initialize_body(Register obj, Register len_in_bytes, int hdr_size_in_bytes, Register t1);
void float_cmp(bool is_float, int unordered_result,
FloatRegister f0, FloatRegister f1,
Register result);
// locking
// hdr : must be r0, contents destroyed
// obj : must point to the object to lock, contents preserved
// disp_hdr: must point to the displaced header location, contents preserved
// scratch : scratch register, contents destroyed
// returns code offset at which to add null check debug information
int lock_object (Register swap, Register obj, Register disp_hdr, Register scratch, Label& slow_case);
// unlocking
// hdr : contents destroyed
// obj : must point to the object to lock, contents preserved
// disp_hdr: must be r0 & must point to the displaced header location, contents destroyed
void unlock_object(Register swap, Register obj, Register lock, Label& slow_case);
void initialize_object(
Register obj, // result: pointer to object after successful allocation
Register klass, // object klass
Register var_size_in_bytes, // object size in bytes if unknown at compile time; invalid otherwise
int con_size_in_bytes, // object size in bytes if known at compile time
Register t1, // temp register
Register t2 // temp register
);
// allocation of fixed-size objects
// (can also be used to allocate fixed-size arrays, by setting
// hdr_size correctly and storing the array length afterwards)
// obj : will contain pointer to allocated object
// t1, t2 : scratch registers - contents destroyed
// header_size: size of object header in words
// object_size: total size of object in words
// slow_case : exit to slow case implementation if fast allocation fails
void allocate_object(Register obj, Register t1, Register t2, int header_size, int object_size, Register klass, Label& slow_case);
enum {
max_array_allocation_length = 0x00FFFFFF
};
// allocation of arrays
// obj : will contain pointer to allocated object
// len : array length in number of elements
// t : scratch register - contents destroyed
// header_size: size of object header in words
// f : element scale factor
// slow_case : exit to slow case implementation if fast allocation fails
void allocate_array(Register obj, Register len, Register t, Register t2, int header_size, int f, Register klass, Label& slow_case);
int rsp_offset() const { return _rsp_offset; }
void set_rsp_offset(int n) { _rsp_offset = n; }
void invalidate_registers(bool inv_r0, bool inv_r19, bool inv_r2, bool inv_r3, bool inv_r4, bool inv_r5) PRODUCT_RETURN;
// This platform only uses signal-based null checks. The Label is not needed.
void null_check(Register r, Label *Lnull = NULL) { MacroAssembler::null_check(r); }
#endif // CPU_AARCH64_VM_C1_MACROASSEMBLER_AARCH64_HPP