/*
* Copyright (c) 2000, 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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*/
#include "precompiled.hpp"
#include "memory/allocation.hpp"
#include "memory/allocation.inline.hpp"
#include "memory/memRegion.hpp"
#include "runtime/globals.hpp"
// A very simple data structure representing a contigous word-aligned
// region of address space.
MemRegion MemRegion::intersection(const MemRegion mr2) const {
MemRegion res;
HeapWord* res_start = MAX2(start(), mr2.start());
HeapWord* res_end = MIN2(end(), mr2.end());
if (res_start < res_end) {
res.set_start(res_start);
res.set_end(res_end);
}
return res;
}
MemRegion MemRegion::_union(const MemRegion mr2) const {
// If one region is empty, return the other
if (is_empty()) return mr2;
if (mr2.is_empty()) return MemRegion(start(), end());
// Otherwise, regions must overlap or be adjacent
assert(((start() <= mr2.start()) && (end() >= mr2.start())) ||
((mr2.start() <= start()) && (mr2.end() >= start())),
"non-adjacent or overlapping regions");
MemRegion res;
HeapWord* res_start = MIN2(start(), mr2.start());
HeapWord* res_end = MAX2(end(), mr2.end());
res.set_start(res_start);
res.set_end(res_end);
return res;
}
MemRegion MemRegion::minus(const MemRegion mr2) const {
// There seem to be 6 cases:
// |this MemRegion|
// |strictly below|
// |overlap beginning|
// |interior|
// |overlap ending|
// |strictly above|
// |completely overlapping|
// We can't deal with an interior case because it would
// produce two disjoint regions as a result.
// We aren't trying to be optimal in the number of tests below,
// but the order is important to distinguish the strictly cases
// from the overlapping cases.
if (mr2.end() <= start()) {
// strictly below
return MemRegion(start(), end());
}
if (mr2.start() <= start() && mr2.end() <= end()) {
// overlap beginning
return MemRegion(mr2.end(), end());
}
if (mr2.start() >= end()) {
// strictly above
return MemRegion(start(), end());
}
if (mr2.start() >= start() && mr2.end() >= end()) {
// overlap ending
return MemRegion(start(), mr2.start());
}
if (mr2.start() <= start() && mr2.end() >= end()) {
// completely overlapping
return MemRegion();
}
if (mr2.start() > start() && mr2.end() < end()) {
// interior
guarantee(false, "MemRegion::minus, but interior");
return MemRegion();
}
ShouldNotReachHere();
return MemRegion();
}
void* MemRegion::operator new(size_t size) throw() {
return (address)AllocateHeap(size, mtGC, CURRENT_PC,
AllocFailStrategy::RETURN_NULL);
}
void* MemRegion::operator new [](size_t size) throw() {
return (address)AllocateHeap(size, mtGC, CURRENT_PC,
AllocFailStrategy::RETURN_NULL);
}
void MemRegion::operator delete(void* p) {
FreeHeap(p);
}
void MemRegion::operator delete [](void* p) {
FreeHeap(p);
}