hotspot/src/share/vm/opto/classes.hpp
author twisti
Mon, 09 Mar 2009 03:17:11 -0700
changeset 2150 0d91d17158cc
parent 2022 28ce8115a91d
child 2255 54abdf3e1055
child 2154 72a9b7284ccf
permissions -rw-r--r--
6797305: Add LoadUB and LoadUI opcode class Summary: Add a LoadUB (unsigned byte) and LoadUI (unsigned int) opcode class so we have these load optimizations in the first place and do not need to handle them in the matcher. Reviewed-by: never, kvn

/*
 * Copyright 1997-2009 Sun Microsystems, Inc.  All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 *
 */

// The giant table of Node classes.
// One entry per class, sorted by class name.

macro(AbsD)
macro(AbsF)
macro(AbsI)
macro(AddD)
macro(AddF)
macro(AddI)
macro(AddL)
macro(AddP)
macro(Allocate)
macro(AllocateArray)
macro(AndI)
macro(AndL)
macro(AryEq)
macro(AtanD)
macro(Binary)
macro(Bool)
macro(BoxLock)
macro(ReverseBytesI)
macro(ReverseBytesL)
macro(CProj)
macro(CallDynamicJava)
macro(CallJava)
macro(CallLeaf)
macro(CallLeafNoFP)
macro(CallRuntime)
macro(CallStaticJava)
macro(CastII)
macro(CastX2P)
macro(CastP2X)
macro(CastPP)
macro(Catch)
macro(CatchProj)
macro(CheckCastPP)
macro(ClearArray)
macro(ConstraintCast)
macro(CMoveD)
macro(CMoveF)
macro(CMoveI)
macro(CMoveL)
macro(CMoveP)
macro(CMoveN)
macro(CmpN)
macro(CmpD)
macro(CmpD3)
macro(CmpF)
macro(CmpF3)
macro(CmpI)
macro(CmpL)
macro(CmpL3)
macro(CmpLTMask)
macro(CmpP)
macro(CmpU)
macro(CompareAndSwapI)
macro(CompareAndSwapL)
macro(CompareAndSwapP)
macro(CompareAndSwapN)
macro(Con)
macro(ConN)
macro(ConD)
macro(ConF)
macro(ConI)
macro(ConL)
macro(ConP)
macro(Conv2B)
macro(ConvD2F)
macro(ConvD2I)
macro(ConvD2L)
macro(ConvF2D)
macro(ConvF2I)
macro(ConvF2L)
macro(ConvI2D)
macro(ConvI2F)
macro(ConvI2L)
macro(ConvL2D)
macro(ConvL2F)
macro(ConvL2I)
macro(CosD)
macro(CountedLoop)
macro(CountedLoopEnd)
macro(CreateEx)
macro(DecodeN)
macro(DivD)
macro(DivF)
macro(DivI)
macro(DivL)
macro(DivMod)
macro(DivModI)
macro(DivModL)
macro(EncodeP)
macro(ExpD)
macro(FastLock)
macro(FastUnlock)
macro(Goto)
macro(Halt)
macro(If)
macro(IfFalse)
macro(IfTrue)
macro(Initialize)
macro(JProj)
macro(Jump)
macro(JumpProj)
macro(LShiftI)
macro(LShiftL)
macro(LoadB)
macro(LoadUB)
macro(LoadUS)
macro(LoadD)
macro(LoadD_unaligned)
macro(LoadF)
macro(LoadI)
macro(LoadUI2L)
macro(LoadKlass)
macro(LoadNKlass)
macro(LoadL)
macro(LoadL_unaligned)
macro(LoadPLocked)
macro(LoadLLocked)
macro(LoadP)
macro(LoadN)
macro(LoadRange)
macro(LoadS)
macro(Lock)
macro(LogD)
macro(Log10D)
macro(Loop)
macro(Mach)
macro(MachProj)
macro(MaxI)
macro(MemBarAcquire)
macro(MemBarCPUOrder)
macro(MemBarRelease)
macro(MemBarVolatile)
macro(MergeMem)
macro(MinI)
macro(ModD)
macro(ModF)
macro(ModI)
macro(ModL)
macro(MoveI2F)
macro(MoveF2I)
macro(MoveL2D)
macro(MoveD2L)
macro(MulD)
macro(MulF)
macro(MulHiL)
macro(MulI)
macro(MulL)
macro(Multi)
macro(NegD)
macro(NegF)
macro(NeverBranch)
macro(Opaque1)
macro(Opaque2)
macro(OrI)
macro(OrL)
macro(PCTable)
macro(Parm)
macro(PartialSubtypeCheck)
macro(Phi)
macro(PowD)
macro(PrefetchRead)
macro(PrefetchWrite)
macro(Proj)
macro(RShiftI)
macro(RShiftL)
macro(Region)
macro(Rethrow)
macro(Return)
macro(Root)
macro(RoundDouble)
macro(RoundFloat)
macro(SafePoint)
macro(SafePointScalarObject)
macro(SCMemProj)
macro(SinD)
macro(SqrtD)
macro(Start)
macro(StartOSR)
macro(StoreB)
macro(StoreC)
macro(StoreCM)
macro(StorePConditional)
macro(StoreIConditional)
macro(StoreLConditional)
macro(StoreD)
macro(StoreF)
macro(StoreI)
macro(StoreL)
macro(StoreP)
macro(StoreN)
macro(StrComp)
macro(SubD)
macro(SubF)
macro(SubI)
macro(SubL)
macro(TailCall)
macro(TailJump)
macro(TanD)
macro(ThreadLocal)
macro(Unlock)
macro(URShiftI)
macro(URShiftL)
macro(XorI)
macro(XorL)
macro(Vector)
macro(AddVB)
macro(AddVC)
macro(AddVS)
macro(AddVI)
macro(AddVL)
macro(AddVF)
macro(AddVD)
macro(SubVB)
macro(SubVC)
macro(SubVS)
macro(SubVI)
macro(SubVL)
macro(SubVF)
macro(SubVD)
macro(MulVF)
macro(MulVD)
macro(DivVF)
macro(DivVD)
macro(LShiftVB)
macro(LShiftVC)
macro(LShiftVS)
macro(LShiftVI)
macro(URShiftVB)
macro(URShiftVC)
macro(URShiftVS)
macro(URShiftVI)
macro(AndV)
macro(OrV)
macro(XorV)
macro(VectorLoad)
macro(Load16B)
macro(Load8B)
macro(Load4B)
macro(Load8C)
macro(Load4C)
macro(Load2C)
macro(Load8S)
macro(Load4S)
macro(Load2S)
macro(Load4I)
macro(Load2I)
macro(Load2L)
macro(Load4F)
macro(Load2F)
macro(Load2D)
macro(VectorStore)
macro(Store16B)
macro(Store8B)
macro(Store4B)
macro(Store8C)
macro(Store4C)
macro(Store2C)
macro(Store4I)
macro(Store2I)
macro(Store2L)
macro(Store4F)
macro(Store2F)
macro(Store2D)
macro(Pack)
macro(PackB)
macro(PackS)
macro(PackC)
macro(PackI)
macro(PackL)
macro(PackF)
macro(PackD)
macro(Pack2x1B)
macro(Pack2x2B)
macro(Replicate16B)
macro(Replicate8B)
macro(Replicate4B)
macro(Replicate8S)
macro(Replicate4S)
macro(Replicate2S)
macro(Replicate8C)
macro(Replicate4C)
macro(Replicate2C)
macro(Replicate4I)
macro(Replicate2I)
macro(Replicate2L)
macro(Replicate4F)
macro(Replicate2F)
macro(Replicate2D)
macro(Extract)
macro(ExtractB)
macro(ExtractS)
macro(ExtractC)
macro(ExtractI)
macro(ExtractL)
macro(ExtractF)
macro(ExtractD)