8031323: Optionally align objects copied to survivor spaces
Reviewed-by: brutisso, tschatzl
/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
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* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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#include "precompiled.hpp"
#include "gc_implementation/parallelScavenge/parallelScavengeHeap.hpp"
#include "gc_implementation/parallelScavenge/psOldGen.hpp"
#include "gc_implementation/parallelScavenge/psPromotionManager.inline.hpp"
#include "gc_implementation/parallelScavenge/psScavenge.inline.hpp"
#include "gc_implementation/shared/gcTrace.hpp"
#include "gc_implementation/shared/mutableSpace.hpp"
#include "memory/allocation.inline.hpp"
#include "memory/memRegion.hpp"
#include "memory/padded.inline.hpp"
#include "oops/oop.inline.hpp"
#include "oops/oop.psgc.inline.hpp"
PRAGMA_FORMAT_MUTE_WARNINGS_FOR_GCC
PaddedEnd<PSPromotionManager>* PSPromotionManager::_manager_array = NULL;
OopStarTaskQueueSet* PSPromotionManager::_stack_array_depth = NULL;
PSOldGen* PSPromotionManager::_old_gen = NULL;
MutableSpace* PSPromotionManager::_young_space = NULL;
void PSPromotionManager::initialize() {
ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");
_old_gen = heap->old_gen();
_young_space = heap->young_gen()->to_space();
// To prevent false sharing, we pad the PSPromotionManagers
// and make sure that the first instance starts at a cache line.
assert(_manager_array == NULL, "Attempt to initialize twice");
_manager_array = PaddedArray<PSPromotionManager, mtGC>::create_unfreeable(ParallelGCThreads + 1);
guarantee(_manager_array != NULL, "Could not initialize promotion manager");
_stack_array_depth = new OopStarTaskQueueSet(ParallelGCThreads);
guarantee(_stack_array_depth != NULL, "Could not initialize promotion manager");
// Create and register the PSPromotionManager(s) for the worker threads.
for(uint i=0; i<ParallelGCThreads; i++) {
stack_array_depth()->register_queue(i, _manager_array[i].claimed_stack_depth());
}
// The VMThread gets its own PSPromotionManager, which is not available
// for work stealing.
}
PSPromotionManager* PSPromotionManager::gc_thread_promotion_manager(int index) {
assert(index >= 0 && index < (int)ParallelGCThreads, "index out of range");
assert(_manager_array != NULL, "Sanity");
return &_manager_array[index];
}
PSPromotionManager* PSPromotionManager::vm_thread_promotion_manager() {
assert(_manager_array != NULL, "Sanity");
return &_manager_array[ParallelGCThreads];
}
void PSPromotionManager::pre_scavenge() {
ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");
_young_space = heap->young_gen()->to_space();
for(uint i=0; i<ParallelGCThreads+1; i++) {
manager_array(i)->reset();
}
}
bool PSPromotionManager::post_scavenge(YoungGCTracer& gc_tracer) {
bool promotion_failure_occurred = false;
TASKQUEUE_STATS_ONLY(if (PrintGCDetails && ParallelGCVerbose) print_stats());
for (uint i = 0; i < ParallelGCThreads + 1; i++) {
PSPromotionManager* manager = manager_array(i);
assert(manager->claimed_stack_depth()->is_empty(), "should be empty");
if (manager->_promotion_failed_info.has_failed()) {
gc_tracer.report_promotion_failed(manager->_promotion_failed_info);
promotion_failure_occurred = true;
}
manager->flush_labs();
}
return promotion_failure_occurred;
}
#if TASKQUEUE_STATS
void
PSPromotionManager::print_taskqueue_stats(uint i) const {
tty->print("%3u ", i);
_claimed_stack_depth.stats.print();
tty->cr();
}
void
PSPromotionManager::print_local_stats(uint i) const {
#define FMT " " SIZE_FORMAT_W(10)
tty->print_cr("%3u" FMT FMT FMT FMT, i, _masked_pushes, _masked_steals,
_arrays_chunked, _array_chunks_processed);
#undef FMT
}
static const char* const pm_stats_hdr[] = {
" --------masked------- arrays array",
"thr push steal chunked chunks",
"--- ---------- ---------- ---------- ----------"
};
void
PSPromotionManager::print_stats() {
tty->print_cr("== GC Tasks Stats, GC %3d",
Universe::heap()->total_collections());
tty->print("thr "); TaskQueueStats::print_header(1); tty->cr();
tty->print("--- "); TaskQueueStats::print_header(2); tty->cr();
for (uint i = 0; i < ParallelGCThreads + 1; ++i) {
manager_array(i)->print_taskqueue_stats(i);
}
const uint hlines = sizeof(pm_stats_hdr) / sizeof(pm_stats_hdr[0]);
for (uint i = 0; i < hlines; ++i) tty->print_cr("%s", pm_stats_hdr[i]);
for (uint i = 0; i < ParallelGCThreads + 1; ++i) {
manager_array(i)->print_local_stats(i);
}
}
void
PSPromotionManager::reset_stats() {
claimed_stack_depth()->stats.reset();
_masked_pushes = _masked_steals = 0;
_arrays_chunked = _array_chunks_processed = 0;
}
#endif // TASKQUEUE_STATS
PSPromotionManager::PSPromotionManager() {
ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");
// We set the old lab's start array.
_old_lab.set_start_array(old_gen()->start_array());
uint queue_size;
claimed_stack_depth()->initialize();
queue_size = claimed_stack_depth()->max_elems();
_totally_drain = (ParallelGCThreads == 1) || (GCDrainStackTargetSize == 0);
if (_totally_drain) {
_target_stack_size = 0;
} else {
// don't let the target stack size to be more than 1/4 of the entries
_target_stack_size = (uint) MIN2((uint) GCDrainStackTargetSize,
(uint) (queue_size / 4));
}
_array_chunk_size = ParGCArrayScanChunk;
// let's choose 1.5x the chunk size
_min_array_size_for_chunking = 3 * _array_chunk_size / 2;
reset();
}
void PSPromotionManager::reset() {
assert(stacks_empty(), "reset of non-empty stack");
// We need to get an assert in here to make sure the labs are always flushed.
ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");
// Do not prefill the LAB's, save heap wastage!
HeapWord* lab_base = young_space()->top();
_young_lab.initialize(MemRegion(lab_base, (size_t)0));
_young_gen_is_full = false;
lab_base = old_gen()->object_space()->top();
_old_lab.initialize(MemRegion(lab_base, (size_t)0));
_old_gen_is_full = false;
_promotion_failed_info.reset();
TASKQUEUE_STATS_ONLY(reset_stats());
}
void PSPromotionManager::drain_stacks_depth(bool totally_drain) {
totally_drain = totally_drain || _totally_drain;
#ifdef ASSERT
ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
assert(heap->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity");
MutableSpace* to_space = heap->young_gen()->to_space();
MutableSpace* old_space = heap->old_gen()->object_space();
#endif /* ASSERT */
OopStarTaskQueue* const tq = claimed_stack_depth();
do {
StarTask p;
// Drain overflow stack first, so other threads can steal from
// claimed stack while we work.
while (tq->pop_overflow(p)) {
process_popped_location_depth(p);
}
if (totally_drain) {
while (tq->pop_local(p)) {
process_popped_location_depth(p);
}
} else {
while (tq->size() > _target_stack_size && tq->pop_local(p)) {
process_popped_location_depth(p);
}
}
} while (totally_drain && !tq->taskqueue_empty() || !tq->overflow_empty());
assert(!totally_drain || tq->taskqueue_empty(), "Sanity");
assert(totally_drain || tq->size() <= _target_stack_size, "Sanity");
assert(tq->overflow_empty(), "Sanity");
}
void PSPromotionManager::flush_labs() {
assert(stacks_empty(), "Attempt to flush lab with live stack");
// If either promotion lab fills up, we can flush the
// lab but not refill it, so check first.
assert(!_young_lab.is_flushed() || _young_gen_is_full, "Sanity");
if (!_young_lab.is_flushed())
_young_lab.flush();
assert(!_old_lab.is_flushed() || _old_gen_is_full, "Sanity");
if (!_old_lab.is_flushed())
_old_lab.flush();
// Let PSScavenge know if we overflowed
if (_young_gen_is_full) {
PSScavenge::set_survivor_overflow(true);
}
}
template <class T> void PSPromotionManager::process_array_chunk_work(
oop obj,
int start, int end) {
assert(start <= end, "invariant");
T* const base = (T*)objArrayOop(obj)->base();
T* p = base + start;
T* const chunk_end = base + end;
while (p < chunk_end) {
if (PSScavenge::should_scavenge(p)) {
claim_or_forward_depth(p);
}
++p;
}
}
void PSPromotionManager::process_array_chunk(oop old) {
assert(PSChunkLargeArrays, "invariant");
assert(old->is_objArray(), "invariant");
assert(old->is_forwarded(), "invariant");
TASKQUEUE_STATS_ONLY(++_array_chunks_processed);
oop const obj = old->forwardee();
int start;
int const end = arrayOop(old)->length();
if (end > (int) _min_array_size_for_chunking) {
// we'll chunk more
start = end - _array_chunk_size;
assert(start > 0, "invariant");
arrayOop(old)->set_length(start);
push_depth(mask_chunked_array_oop(old));
TASKQUEUE_STATS_ONLY(++_masked_pushes);
} else {
// this is the final chunk for this array
start = 0;
int const actual_length = arrayOop(obj)->length();
arrayOop(old)->set_length(actual_length);
}
if (UseCompressedOops) {
process_array_chunk_work<narrowOop>(obj, start, end);
} else {
process_array_chunk_work<oop>(obj, start, end);
}
}
oop PSPromotionManager::oop_promotion_failed(oop obj, markOop obj_mark) {
assert(_old_gen_is_full || PromotionFailureALot, "Sanity");
// Attempt to CAS in the header.
// This tests if the header is still the same as when
// this started. If it is the same (i.e., no forwarding
// pointer has been installed), then this thread owns
// it.
if (obj->cas_forward_to(obj, obj_mark)) {
// We won any races, we "own" this object.
assert(obj == obj->forwardee(), "Sanity");
_promotion_failed_info.register_copy_failure(obj->size());
obj->push_contents(this);
// Save the mark if needed
PSScavenge::oop_promotion_failed(obj, obj_mark);
} else {
// We lost, someone else "owns" this object
guarantee(obj->is_forwarded(), "Object must be forwarded if the cas failed.");
// No unallocation to worry about.
obj = obj->forwardee();
}
#ifndef PRODUCT
if (TraceScavenge) {
gclog_or_tty->print_cr("{%s %s " PTR_FORMAT " (%d)}",
"promotion-failure",
obj->klass()->internal_name(),
(void *)obj, obj->size());
}
#endif
return obj;
}