--- a/jdk/src/share/classes/java/lang/Float.java Mon Jun 10 12:26:20 2013 +0200
+++ b/jdk/src/share/classes/java/lang/Float.java Mon Jun 10 12:58:32 2013 +0100
@@ -821,13 +821,13 @@
* <p>In all other cases, let <i>s</i>, <i>e</i>, and <i>m</i> be three
* values that can be computed from the argument:
*
- * <blockquote><pre>
- * int s = ((bits >> 31) == 0) ? 1 : -1;
- * int e = ((bits >> 23) & 0xff);
+ * <blockquote><pre>{@code
+ * int s = ((bits >> 31) == 0) ? 1 : -1;
+ * int e = ((bits >> 23) & 0xff);
* int m = (e == 0) ?
- * (bits & 0x7fffff) << 1 :
+ * (bits & 0x7fffff) << 1 :
* (bits & 0x7fffff) | 0x800000;
- * </pre></blockquote>
+ * }</pre></blockquote>
*
* Then the floating-point result equals the value of the mathematical
* expression <i>s</i>·<i>m</i>·2<sup><i>e</i>-150</sup>.