hotspot/src/share/vm/memory/allocation.hpp
changeset 46818 d0475215ae39
parent 46746 ea379ebb9447
--- a/hotspot/src/share/vm/memory/allocation.hpp	Tue Aug 15 18:19:18 2017 -0400
+++ b/hotspot/src/share/vm/memory/allocation.hpp	Wed Aug 16 11:17:54 2017 -0400
@@ -28,24 +28,9 @@
 #include "runtime/globals.hpp"
 #include "utilities/globalDefinitions.hpp"
 #include "utilities/macros.hpp"
-#ifdef COMPILER1
-#include "c1/c1_globals.hpp"
-#endif
-#ifdef COMPILER2
-#include "opto/c2_globals.hpp"
-#endif
 
 #include <new>
 
-// The byte alignment to be used by Arena::Amalloc.  See bugid 4169348.
-// Note: this value must be a power of 2
-
-#define ARENA_AMALLOC_ALIGNMENT (2*BytesPerWord)
-
-#define ARENA_ALIGN_M1 (((size_t)(ARENA_AMALLOC_ALIGNMENT)) - 1)
-#define ARENA_ALIGN_MASK (~((size_t)ARENA_ALIGN_M1))
-#define ARENA_ALIGN(x) ((((size_t)(x)) + ARENA_ALIGN_M1) & ARENA_ALIGN_MASK)
-
 class AllocFailStrategy {
 public:
   enum AllocFailEnum { EXIT_OOM, RETURN_NULL };
@@ -307,6 +292,8 @@
 
 // Base class for classes that constitute name spaces.
 
+class Arena;
+
 class AllStatic {
  public:
   AllStatic()  { ShouldNotCallThis(); }
@@ -314,219 +301,6 @@
 };
 
 
-//------------------------------Chunk------------------------------------------
-// Linked list of raw memory chunks
-class Chunk: CHeapObj<mtChunk> {
-  friend class VMStructs;
-
- protected:
-  Chunk*       _next;     // Next Chunk in list
-  const size_t _len;      // Size of this Chunk
- public:
-  void* operator new(size_t size, AllocFailType alloc_failmode, size_t length) throw();
-  void  operator delete(void* p);
-  Chunk(size_t length);
-
-  enum {
-    // default sizes; make them slightly smaller than 2**k to guard against
-    // buddy-system style malloc implementations
-#ifdef _LP64
-    slack      = 40,            // [RGV] Not sure if this is right, but make it
-                                //       a multiple of 8.
-#else
-    slack      = 20,            // suspected sizeof(Chunk) + internal malloc headers
-#endif
-
-    tiny_size  =  256  - slack, // Size of first chunk (tiny)
-    init_size  =  1*K  - slack, // Size of first chunk (normal aka small)
-    medium_size= 10*K  - slack, // Size of medium-sized chunk
-    size       = 32*K  - slack, // Default size of an Arena chunk (following the first)
-    non_pool_size = init_size + 32 // An initial size which is not one of above
-  };
-
-  void chop();                  // Chop this chunk
-  void next_chop();             // Chop next chunk
-  static size_t aligned_overhead_size(void) { return ARENA_ALIGN(sizeof(Chunk)); }
-  static size_t aligned_overhead_size(size_t byte_size) { return ARENA_ALIGN(byte_size); }
-
-  size_t length() const         { return _len;  }
-  Chunk* next() const           { return _next;  }
-  void set_next(Chunk* n)       { _next = n;  }
-  // Boundaries of data area (possibly unused)
-  char* bottom() const          { return ((char*) this) + aligned_overhead_size();  }
-  char* top()    const          { return bottom() + _len; }
-  bool contains(char* p) const  { return bottom() <= p && p <= top(); }
-
-  // Start the chunk_pool cleaner task
-  static void start_chunk_pool_cleaner_task();
-
-  static void clean_chunk_pool();
-};
-
-//------------------------------Arena------------------------------------------
-// Fast allocation of memory
-class Arena : public CHeapObj<mtNone> {
-protected:
-  friend class ResourceMark;
-  friend class HandleMark;
-  friend class NoHandleMark;
-  friend class VMStructs;
-
-  MEMFLAGS    _flags;           // Memory tracking flags
-
-  Chunk *_first;                // First chunk
-  Chunk *_chunk;                // current chunk
-  char *_hwm, *_max;            // High water mark and max in current chunk
-  // Get a new Chunk of at least size x
-  void* grow(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM);
-  size_t _size_in_bytes;        // Size of arena (used for native memory tracking)
-
-  NOT_PRODUCT(static julong _bytes_allocated;) // total #bytes allocated since start
-  friend class AllocStats;
-  debug_only(void* malloc(size_t size);)
-  debug_only(void* internal_malloc_4(size_t x);)
-  NOT_PRODUCT(void inc_bytes_allocated(size_t x);)
-
-  void signal_out_of_memory(size_t request, const char* whence) const;
-
-  bool check_for_overflow(size_t request, const char* whence,
-      AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) const {
-    if (UINTPTR_MAX - request < (uintptr_t)_hwm) {
-      if (alloc_failmode == AllocFailStrategy::RETURN_NULL) {
-        return false;
-      }
-      signal_out_of_memory(request, whence);
-    }
-    return true;
- }
-
- public:
-  Arena(MEMFLAGS memflag);
-  Arena(MEMFLAGS memflag, size_t init_size);
-  ~Arena();
-  void  destruct_contents();
-  char* hwm() const             { return _hwm; }
-
-  // new operators
-  void* operator new (size_t size) throw();
-  void* operator new (size_t size, const std::nothrow_t& nothrow_constant) throw();
-
-  // dynamic memory type tagging
-  void* operator new(size_t size, MEMFLAGS flags) throw();
-  void* operator new(size_t size, const std::nothrow_t& nothrow_constant, MEMFLAGS flags) throw();
-  void  operator delete(void* p);
-
-  // Fast allocate in the arena.  Common case is: pointer test + increment.
-  void* Amalloc(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) {
-    assert(is_power_of_2(ARENA_AMALLOC_ALIGNMENT) , "should be a power of 2");
-    x = ARENA_ALIGN(x);
-    debug_only(if (UseMallocOnly) return malloc(x);)
-    if (!check_for_overflow(x, "Arena::Amalloc", alloc_failmode))
-      return NULL;
-    NOT_PRODUCT(inc_bytes_allocated(x);)
-    if (_hwm + x > _max) {
-      return grow(x, alloc_failmode);
-    } else {
-      char *old = _hwm;
-      _hwm += x;
-      return old;
-    }
-  }
-  // Further assume size is padded out to words
-  void *Amalloc_4(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) {
-    assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
-    debug_only(if (UseMallocOnly) return malloc(x);)
-    if (!check_for_overflow(x, "Arena::Amalloc_4", alloc_failmode))
-      return NULL;
-    NOT_PRODUCT(inc_bytes_allocated(x);)
-    if (_hwm + x > _max) {
-      return grow(x, alloc_failmode);
-    } else {
-      char *old = _hwm;
-      _hwm += x;
-      return old;
-    }
-  }
-
-  // Allocate with 'double' alignment. It is 8 bytes on sparc.
-  // In other cases Amalloc_D() should be the same as Amalloc_4().
-  void* Amalloc_D(size_t x, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) {
-    assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
-    debug_only(if (UseMallocOnly) return malloc(x);)
-#if defined(SPARC) && !defined(_LP64)
-#define DALIGN_M1 7
-    size_t delta = (((size_t)_hwm + DALIGN_M1) & ~DALIGN_M1) - (size_t)_hwm;
-    x += delta;
-#endif
-    if (!check_for_overflow(x, "Arena::Amalloc_D", alloc_failmode))
-      return NULL;
-    NOT_PRODUCT(inc_bytes_allocated(x);)
-    if (_hwm + x > _max) {
-      return grow(x, alloc_failmode); // grow() returns a result aligned >= 8 bytes.
-    } else {
-      char *old = _hwm;
-      _hwm += x;
-#if defined(SPARC) && !defined(_LP64)
-      old += delta; // align to 8-bytes
-#endif
-      return old;
-    }
-  }
-
-  // Fast delete in area.  Common case is: NOP (except for storage reclaimed)
-  void Afree(void *ptr, size_t size) {
-#ifdef ASSERT
-    if (ZapResourceArea) memset(ptr, badResourceValue, size); // zap freed memory
-    if (UseMallocOnly) return;
-#endif
-    if (((char*)ptr) + size == _hwm) _hwm = (char*)ptr;
-  }
-
-  void *Arealloc( void *old_ptr, size_t old_size, size_t new_size,
-      AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM);
-
-  // Move contents of this arena into an empty arena
-  Arena *move_contents(Arena *empty_arena);
-
-  // Determine if pointer belongs to this Arena or not.
-  bool contains( const void *ptr ) const;
-
-  // Total of all chunks in use (not thread-safe)
-  size_t used() const;
-
-  // Total # of bytes used
-  size_t size_in_bytes() const         {  return _size_in_bytes; };
-  void set_size_in_bytes(size_t size);
-
-  static void free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2)  PRODUCT_RETURN;
-  static void free_all(char** start, char** end)                                     PRODUCT_RETURN;
-
-private:
-  // Reset this Arena to empty, access will trigger grow if necessary
-  void   reset(void) {
-    _first = _chunk = NULL;
-    _hwm = _max = NULL;
-    set_size_in_bytes(0);
-  }
-};
-
-// One of the following macros must be used when allocating
-// an array or object from an arena
-#define NEW_ARENA_ARRAY(arena, type, size) \
-  (type*) (arena)->Amalloc((size) * sizeof(type))
-
-#define REALLOC_ARENA_ARRAY(arena, type, old, old_size, new_size)    \
-  (type*) (arena)->Arealloc((char*)(old), (old_size) * sizeof(type), \
-                            (new_size) * sizeof(type) )
-
-#define FREE_ARENA_ARRAY(arena, type, old, size) \
-  (arena)->Afree((char*)(old), (size) * sizeof(type))
-
-#define NEW_ARENA_OBJ(arena, type) \
-  NEW_ARENA_ARRAY(arena, type, 1)
-
-
-//%note allocation_1
 extern char* resource_allocate_bytes(size_t size,
     AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM);
 extern char* resource_allocate_bytes(Thread* thread, size_t size,
@@ -574,17 +348,9 @@
   void* operator new [](size_t size, const std::nothrow_t&  nothrow_constant,
       allocation_type type, MEMFLAGS flags) throw();
 
-  void* operator new(size_t size, Arena *arena) throw() {
-      address res = (address)arena->Amalloc(size);
-      DEBUG_ONLY(set_allocation_type(res, ARENA);)
-      return res;
-  }
+  void* operator new(size_t size, Arena *arena) throw();
 
-  void* operator new [](size_t size, Arena *arena) throw() {
-      address res = (address)arena->Amalloc(size);
-      DEBUG_ONLY(set_allocation_type(res, ARENA);)
-      return res;
-  }
+  void* operator new [](size_t size, Arena *arena) throw();
 
   void* operator new(size_t size) throw() {
       address res = (address)resource_allocate_bytes(size);