--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/java.desktop/macosx/classes/sun/java2d/metal/MetalSurfaceData.java Wed Feb 20 17:00:40 2019 +0530
@@ -0,0 +1,544 @@
+/*
+ * Copyright (c) 2019, 2019, Oracle and/or its affiliates. All rights reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation. Oracle designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Oracle in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
+ * or visit www.oracle.com if you need additional information or have any
+ * questions.
+ */
+
+package sun.java2d.metal;
+
+import java.awt.*;
+
+import sun.java2d.SurfaceData;
+
+import java.awt.Composite;
+import sun.java2d.loops.CompositeType;
+import sun.java2d.loops.GraphicsPrimitive;
+import java.awt.image.ColorModel;
+import java.awt.image.Raster;
+import sun.java2d.loops.SurfaceType;
+import sun.java2d.metal.MetalLayer;
+import sun.awt.SunHints;
+import sun.java2d.metal.MetalGraphicsConfig;
+import sun.java2d.opengl.CGLGraphicsConfig;
+import sun.java2d.opengl.CGLLayer;
+import sun.java2d.opengl.CGLSurfaceData;
+import sun.java2d.opengl.OGLRenderQueue;
+import sun.lwawt.macosx.CPlatformView;
+import sun.java2d.pipe.hw.AccelSurface;
+import sun.java2d.metal.MetalRenderer;
+import sun.java2d.metal.MetalRenderQueue;
+import sun.java2d.pipe.PixelToParallelogramConverter;
+import sun.java2d.pipe.ParallelogramPipe;
+import sun.java2d.SunGraphics2D;
+
+public class MetalSurfaceData extends SurfaceData
+ implements AccelSurface {
+ //protected final int scale;
+ protected final int width;
+ protected final int height;
+ protected CPlatformView pView;
+ private MetalGraphicsConfig graphicsConfig;
+
+ //private MetalGraphicsConfig graphicsConfig;
+ private int nativeWidth, nativeHeight;
+ protected int type;
+ protected static ParallelogramPipe mtlAAPgramPipe;
+ protected static MetalRenderer mtlRenderPipe;
+ protected static PixelToParallelogramConverter mtlTxRenderPipe;
+
+ private native int getTextureTarget(long pData);
+ private native int getTextureID(long pData);
+ protected native boolean initTexture(long pData,
+ boolean isOpaque,
+ int width, int height);
+ protected native void clearWindow();
+
+ static {
+ if (!GraphicsEnvironment.isHeadless()) {
+ MetalRenderQueue rq = MetalRenderQueue.getInstance();
+ mtlRenderPipe = new MetalRenderer(rq);
+
+ mtlAAPgramPipe = mtlRenderPipe.getAAParallelogramPipe();
+
+ mtlTxRenderPipe =
+ new PixelToParallelogramConverter(mtlRenderPipe,
+ mtlRenderPipe,
+ 1.0, 0.25, true);
+ }
+ }
+
+ native void validate(int xoff, int yoff, int width, int height, boolean isOpaque);
+
+ private native void initOps(long pConfigInfo, long pPeerData, long layerPtr,
+ int xoff, int yoff, boolean isOpaque);
+
+ MetalSurfaceData(MetalGraphicsConfig gc, ColorModel cm, int type,
+ int width, int height) {
+ // TODO : Map the coming type to proper custom type and call super()
+ //super(gc, cm, type);
+ super(SurfaceType.Any3Byte, cm );
+ // TEXTURE shouldn't be scaled, it is used for managed BufferedImages.
+ // TODO : We need to set scale factor
+ //scale = type == TEXTURE ? 1 : gc.getDevice().getScaleFactor();
+ this.width = width ;// * scale;
+ this.height = height;// * scale;
+
+ graphicsConfig = gc;
+ }
+
+ protected MetalSurfaceData(CPlatformView pView, MetalGraphicsConfig gc,
+ ColorModel cm, int type, int width, int height)
+ {
+ this(gc, cm, type, width, height);
+ this.pView = pView;
+ this.graphicsConfig = gc;
+
+ // TODO : Check whether we need native config info here
+ long pConfigInfo = gc.getNativeConfigInfo();
+ long pPeerData = 0L;
+ boolean isOpaque = true;
+ if (pView != null) {
+ pPeerData = pView.getAWTView();
+ isOpaque = pView.isOpaque();
+ }
+ // TODO : check initOps logic it is native is OGL
+ initOps(pConfigInfo, pPeerData, 0, 0, 0, isOpaque);
+ }
+
+ protected MetalSurfaceData(MetalLayer layer, MetalGraphicsConfig gc,
+ ColorModel cm, int type, int width, int height)
+ {
+ this(gc, cm, type, width, height);
+ this.graphicsConfig = gc;
+
+ long pConfigInfo = gc.getNativeConfigInfo();
+ long layerPtr = 0L;
+ boolean isOpaque = true;
+ if (layer != null) {
+ layerPtr = layer.getPointer();
+ isOpaque = layer.isOpaque();
+ }
+ initOps(pConfigInfo, 0, layerPtr, 0, 0, isOpaque);
+ }
+
+ public GraphicsConfiguration getDeviceConfiguration() {
+ return graphicsConfig; //dummy
+ }
+
+ public static MetalWindowSurfaceData createData(CPlatformView pView) {
+ MetalGraphicsConfig gc = getGC(pView);
+ return new MetalWindowSurfaceData(pView, gc);
+ }
+
+ public static MetalSurfaceData createData(MetalLayer layer) {
+ MetalGraphicsConfig gc = getGC(layer);
+ Rectangle r = layer.getBounds();
+ //return new MetalSurfaceData( gc, gc.getColorModel(), 1, r.width, r.height);
+ return new MetalLayerSurfaceData(layer, gc, r.width, r.height);
+ }
+
+ public static MetalGraphicsConfig getGC(CPlatformView pView) {
+ if (pView != null) {
+ return (MetalGraphicsConfig)pView.getGraphicsConfiguration();
+ } else {
+ // REMIND: this should rarely (never?) happen, but what if
+ // default config is not CGL?
+ GraphicsEnvironment env = GraphicsEnvironment
+ .getLocalGraphicsEnvironment();
+ GraphicsDevice gd = env.getDefaultScreenDevice();
+ return (MetalGraphicsConfig) gd.getDefaultConfiguration();
+ }
+ }
+
+ public static MetalGraphicsConfig getGC(MetalLayer layer) {
+ return (MetalGraphicsConfig)layer.getGraphicsConfiguration();
+ }
+
+ public void validate() {
+ // Overridden in MetalWindowSurfaceData below
+ }
+
+ public Rectangle getNativeBounds() {
+ MetalRenderQueue rq = MetalRenderQueue.getInstance();
+ rq.lock();
+ try {
+ return new Rectangle(nativeWidth, nativeHeight);
+ } finally {
+ rq.unlock();
+ }
+ }
+
+ public long getNativeResource(int resType) {
+ if (resType == TEXTURE) {
+ return getTextureID();
+ }
+ return 0L;
+ }
+
+ public Object getDestination() {
+ return this; //dummy
+ }
+
+
+ //Returns one of the surface type constants defined above.
+
+ public final int getType() {
+ return type;
+ }
+
+ //
+ // If this surface is backed by a texture object, returns the target
+ // for that texture (either GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE_ARB).
+ /// Otherwise, this method will return zero.
+ public final int getTextureTarget() {
+ return getTextureTarget(getNativeOps());
+ }
+
+ //
+ // If this surface is backed by a texture object, returns the texture ID
+ // for that texture.
+ //Otherwise, this method will return zero.
+ //
+ public final int getTextureID() {
+ return getTextureID(getNativeOps());
+ }
+
+ // Returns the MetalContext for the GraphicsConfig associated with this
+ //surface.
+ public final MetalContext getContext() {
+ return graphicsConfig.getContext();
+ }
+
+
+
+
+public void validatePipe(SunGraphics2D sg2d) {
+ //TextPipe textpipe;
+ //boolean validated = false;
+
+ // OGLTextRenderer handles both AA and non-AA text, but
+ // only works with the following modes:
+ // (Note: For LCD text we only enter this code path if
+ // canRenderLCDText() has already validated that the mode is
+ // CompositeType.SrcNoEa (opaque color), which will be subsumed
+ // by the CompositeType.SrcNoEa (any color) test below.)
+
+ // Copy block from OGLSurfaceData
+ //textpipe = sg2d.textpipe; //tmp
+
+ PixelToParallelogramConverter txPipe = null;
+ MetalRenderer nonTxPipe = null;
+
+ if (sg2d.antialiasHint != SunHints.INTVAL_ANTIALIAS_ON) {
+ if (sg2d.paintState <= SunGraphics2D.PAINT_ALPHACOLOR) {
+ if (sg2d.compositeState <= SunGraphics2D.COMP_XOR) {
+ txPipe = mtlTxRenderPipe;
+ nonTxPipe = mtlRenderPipe;
+ }
+ } else if (sg2d.compositeState <= SunGraphics2D.COMP_ALPHA) {
+ //if (OGLPaints.isValid(sg2d)) {
+ txPipe = mtlTxRenderPipe;
+ nonTxPipe = mtlRenderPipe;
+ //}
+ // custom paints handled by super.validatePipe() below
+ }
+ } else {
+ if (sg2d.paintState <= SunGraphics2D.PAINT_ALPHACOLOR) {
+ if (//graphicsConfig.isCapPresent(CAPS_PS30) &&
+ (sg2d.imageComp == CompositeType.SrcOverNoEa ||
+ sg2d.imageComp == CompositeType.SrcOver))
+ {
+ //if (!validated) {
+ super.validatePipe(sg2d);
+ //validated = true;
+ //}
+ PixelToParallelogramConverter aaConverter =
+ new PixelToParallelogramConverter(sg2d.shapepipe,
+ mtlAAPgramPipe,
+ 1.0/8.0, 0.499,
+ false);
+ sg2d.drawpipe = aaConverter;
+ sg2d.fillpipe = aaConverter;
+ sg2d.shapepipe = aaConverter;
+ } else if (sg2d.compositeState == SunGraphics2D.COMP_XOR) {
+ // install the solid pipes when AA and XOR are both enabled
+ txPipe = mtlTxRenderPipe;
+ nonTxPipe = mtlRenderPipe;
+ }
+ }
+ // other cases handled by super.validatePipe() below
+ }
+
+ if (txPipe != null) {
+ if (sg2d.transformState >= SunGraphics2D.TRANSFORM_TRANSLATESCALE) {
+ sg2d.drawpipe = txPipe;
+ sg2d.fillpipe = txPipe;
+ } else if (sg2d.strokeState != SunGraphics2D.STROKE_THIN) {
+ sg2d.drawpipe = txPipe;
+ sg2d.fillpipe = nonTxPipe;
+ } else {
+ sg2d.drawpipe = nonTxPipe;
+ sg2d.fillpipe = nonTxPipe;
+ }
+ // Note that we use the transforming pipe here because it
+ // will examine the shape and possibly perform an optimized
+ // operation if it can be simplified. The simplifications
+ // will be valid for all STROKE and TRANSFORM types.
+ sg2d.shapepipe = txPipe;
+ } else {
+
+ super.validatePipe(sg2d);
+
+ }
+
+ // install the text pipe based on our earlier decision
+ //sg2d.textpipe = textpipe;
+
+ // always override the image pipe with the specialized OGL pipe
+ // TODO : We dont override image pipe with MetalImagePipe.
+ // this needs to be implemented.
+ sg2d.imagepipe = imagepipe;
+ }
+
+ public SurfaceData getReplacement() {
+ return this; //dummy
+ }
+
+ /*
+ * TODO : In case of OpenGL their is no getRaster()
+ * implementation in CGLSurfaceData or OGLSurfaceData.
+ * Needs more verification.
+ */
+ public Raster getRaster(int x, int y, int w, int h) {
+ throw new InternalError("not implemented yet");
+ //System.out.println("MetalSurfaceData -- getRaster() not implemented yet");
+ }
+
+ public Rectangle getBounds() {
+ //Rectangle r = pView.getBounds();
+ return new Rectangle(0, 0, width, height);
+ }
+
+ protected void initSurface(final int width, final int height) {
+ MetalRenderQueue rq = MetalRenderQueue.getInstance();
+ rq.lock();
+ try {
+ rq.flushAndInvokeNow(new Runnable() {
+ public void run() {
+ initSurfaceNow(width, height);
+ }
+ });
+ } finally {
+ rq.unlock();
+ }
+ }
+
+ private void initSurfaceNow(int width, int height) {
+ boolean isOpaque = (getTransparency() == Transparency.OPAQUE);
+ boolean success = false;
+
+ /*switch (type) {
+ case TEXTURE:
+ success = initTexture(getNativeOps(),
+ isOpaque, isTexNonPow2Available(),
+ isTexRectAvailable(),
+ width, height);
+ break;
+
+ case FBOBJECT:
+ success = initFBObject(getNativeOps(),
+ isOpaque, isTexNonPow2Available(),
+ isTexRectAvailable(),
+ width, height);
+ break;
+
+ case FLIP_BACKBUFFER:
+ success = initFlipBackbuffer(getNativeOps());
+ break;
+
+ default:
+ break;
+ }*/
+
+ success = initTexture(getNativeOps(),
+ isOpaque,
+ width, height);
+ if (!success) {
+ throw new OutOfMemoryError("can't create offscreen surface");
+ }
+ }
+
+ /**
+ * Creates a SurfaceData object representing the back buffer of a
+ * double-buffered on-screen Window.
+ */
+ /*public static CGLOffScreenSurfaceData createData(CPlatformView pView,
+ Image image, int type) {
+ CGLGraphicsConfig gc = getGC(pView);
+ Rectangle r = pView.getBounds();
+ if (type == FLIP_BACKBUFFER) {
+ return new CGLOffScreenSurfaceData(pView, gc, r.width, r.height,
+ image, gc.getColorModel(), FLIP_BACKBUFFER);
+ } else {
+ return new CGLVSyncOffScreenSurfaceData(pView, gc, r.width,
+ r.height, image, gc.getColorModel(), type);
+ }
+ }*/
+
+ /**
+ * Creates a SurfaceData object representing an off-screen buffer (either a
+ * FBO or Texture).
+ */
+ public static MetalOffScreenSurfaceData createData(MetalGraphicsConfig gc,
+ int width, int height, ColorModel cm, Image image, int type) {
+ return new MetalOffScreenSurfaceData(null, gc, width, height, image, cm,
+ type);
+ }
+
+ public static class MetalWindowSurfaceData extends MetalSurfaceData {
+
+ public MetalWindowSurfaceData(CPlatformView pView,
+ MetalGraphicsConfig gc) {
+ super(pView, gc, gc.getColorModel(), WINDOW, 0, 0);
+ }
+
+ @Override
+ public SurfaceData getReplacement() {
+ return pView.getSurfaceData();
+ }
+
+ @Override
+ public Rectangle getBounds() {
+ Rectangle r = pView.getBounds();
+ return new Rectangle(0, 0, r.width, r.height);
+ }
+
+ /**
+ * Returns destination Component associated with this SurfaceData.
+ */
+ @Override
+ public Object getDestination() {
+ return pView.getDestination();
+ }
+
+ @Override
+ public void validate() {
+ MetalRenderQueue rq = MetalRenderQueue.getInstance();
+ rq.lock();
+ try {
+ rq.flushAndInvokeNow(new Runnable() {
+ public void run() {
+ Rectangle peerBounds = pView.getBounds();
+ validate(0, 0, peerBounds.width, peerBounds.height, pView.isOpaque());
+ }
+ });
+ } finally {
+ rq.unlock();
+ }
+ }
+
+ @Override
+ public void invalidate() {
+ super.invalidate();
+ clearWindow();
+ }
+ }
+
+ public static class MetalLayerSurfaceData extends MetalSurfaceData {
+
+ private MetalLayer layer;
+
+ public MetalLayerSurfaceData(MetalLayer layer, MetalGraphicsConfig gc,
+ int width, int height) {
+ super(layer, gc, gc.getColorModel(), RT_TEXTURE, width, height);
+ this.layer = layer;
+ initSurface(this.width, this.height);
+ }
+
+ @Override
+ public SurfaceData getReplacement() {
+ return layer.getSurfaceData();
+ }
+
+ /*@Override
+ boolean isOnScreen() {
+ return true;
+ }*/
+
+ @Override
+ public Rectangle getBounds() {
+ return new Rectangle(width, height);
+ }
+
+ @Override
+ public Object getDestination() {
+ return layer.getDestination();
+ }
+
+ @Override
+ public int getTransparency() {
+ return layer.getTransparency();
+ }
+
+ @Override
+ public void invalidate() {
+ super.invalidate();
+ clearWindow();
+ }
+ }
+
+ public static class MetalOffScreenSurfaceData extends MetalSurfaceData {
+ private Image offscreenImage;
+
+ public MetalOffScreenSurfaceData(CPlatformView pView,
+ MetalGraphicsConfig gc, int width, int height, Image image,
+ ColorModel cm, int type) {
+ super(pView, gc, cm, type, width, height);
+ offscreenImage = image;
+ initSurface(this.width, this.height);
+ }
+
+ @Override
+ public SurfaceData getReplacement() {
+ return restoreContents(offscreenImage);
+ }
+
+ @Override
+ public Rectangle getBounds() {
+ if (type == FLIP_BACKBUFFER) {
+ Rectangle r = pView.getBounds();
+ return new Rectangle(0, 0, r.width, r.height);
+ } else {
+ return new Rectangle(width, height);
+ }
+ }
+
+ /**
+ * Returns destination Image associated with this SurfaceData.
+ */
+ @Override
+ public Object getDestination() {
+ return offscreenImage;
+ }
+ }
+ // TODO : We have some OGL Mac specific functions, verify their use case
+}