jdk/src/java.desktop/share/classes/sun/java2d/marlin/MarlinTileGenerator.java
changeset 34418 a947f6b4e0b3
parent 34417 57a3863abbb4
child 34419 14108cfd0823
--- a/jdk/src/java.desktop/share/classes/sun/java2d/marlin/MarlinTileGenerator.java	Mon Nov 23 14:35:55 2015 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,465 +0,0 @@
-/*
- * Copyright (c) 2007, 2015, Oracle and/or its affiliates. All rights reserved.
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * This code is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License version 2 only, as
- * published by the Free Software Foundation.  Oracle designates this
- * particular file as subject to the "Classpath" exception as provided
- * by Oracle in the LICENSE file that accompanied this code.
- *
- * This code is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
- * version 2 for more details (a copy is included in the LICENSE file that
- * accompanied this code).
- *
- * You should have received a copy of the GNU General Public License version
- * 2 along with this work; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
- *
- * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
- * or visit www.oracle.com if you need additional information or have any
- * questions.
- */
-
-package sun.java2d.marlin;
-
-import sun.java2d.pipe.AATileGenerator;
-import jdk.internal.misc.Unsafe;
-
-final class MarlinTileGenerator implements AATileGenerator, MarlinConst {
-
-    private static final int MAX_TILE_ALPHA_SUM = TILE_SIZE * TILE_SIZE
-                                                      * MAX_AA_ALPHA;
-
-    private final Renderer rdr;
-    private final MarlinCache cache;
-    private int x, y;
-
-    MarlinTileGenerator(Renderer r) {
-        this.rdr = r;
-        this.cache = r.cache;
-    }
-
-    MarlinTileGenerator init() {
-        this.x = cache.bboxX0;
-        this.y = cache.bboxY0;
-
-        return this; // fluent API
-    }
-
-    /**
-     * Disposes this tile generator:
-     * clean up before reusing this instance
-     */
-    @Override
-    public void dispose() {
-        if (doMonitors) {
-            // called from AAShapePipe.renderTiles() (render tiles end):
-            RendererContext.stats.mon_pipe_renderTiles.stop();
-        }
-        // dispose cache:
-        cache.dispose();
-        // dispose renderer:
-        rdr.dispose();
-        // recycle the RendererContext instance
-        MarlinRenderingEngine.returnRendererContext(rdr.rdrCtx);
-    }
-
-    void getBbox(int bbox[]) {
-        bbox[0] = cache.bboxX0;
-        bbox[1] = cache.bboxY0;
-        bbox[2] = cache.bboxX1;
-        bbox[3] = cache.bboxY1;
-    }
-
-    /**
-     * Gets the width of the tiles that the generator batches output into.
-     * @return the width of the standard alpha tile
-     */
-    @Override
-    public int getTileWidth() {
-        if (doMonitors) {
-            // called from AAShapePipe.renderTiles() (render tiles start):
-            RendererContext.stats.mon_pipe_renderTiles.start();
-        }
-        return TILE_SIZE;
-    }
-
-    /**
-     * Gets the height of the tiles that the generator batches output into.
-     * @return the height of the standard alpha tile
-     */
-    @Override
-    public int getTileHeight() {
-        return TILE_SIZE;
-    }
-
-    /**
-     * Gets the typical alpha value that will characterize the current
-     * tile.
-     * The answer may be 0x00 to indicate that the current tile has
-     * no coverage in any of its pixels, or it may be 0xff to indicate
-     * that the current tile is completely covered by the path, or any
-     * other value to indicate non-trivial coverage cases.
-     * @return 0x00 for no coverage, 0xff for total coverage, or any other
-     *         value for partial coverage of the tile
-     */
-    @Override
-    public int getTypicalAlpha() {
-        int al = cache.alphaSumInTile(x);
-        // Note: if we have a filled rectangle that doesn't end on a tile
-        // border, we could still return 0xff, even though al!=maxTileAlphaSum
-        // This is because if we return 0xff, our users will fill a rectangle
-        // starting at x,y that has width = Math.min(TILE_SIZE, bboxX1-x),
-        // and height min(TILE_SIZE,bboxY1-y), which is what should happen.
-        // However, to support this, we would have to use 2 Math.min's
-        // and 2 multiplications per tile, instead of just 2 multiplications
-        // to compute maxTileAlphaSum. The savings offered would probably
-        // not be worth it, considering how rare this case is.
-        // Note: I have not tested this, so in the future if it is determined
-        // that it is worth it, it should be implemented. Perhaps this method's
-        // interface should be changed to take arguments the width and height
-        // of the current tile. This would eliminate the 2 Math.min calls that
-        // would be needed here, since our caller needs to compute these 2
-        // values anyway.
-        final int alpha = (al == 0x00 ? 0x00
-                              : (al == MAX_TILE_ALPHA_SUM ? 0xff : 0x80));
-        if (doStats) {
-            RendererContext.stats.hist_tile_generator_alpha.add(alpha);
-        }
-        return alpha;
-    }
-
-    /**
-     * Skips the current tile and moves on to the next tile.
-     * Either this method, or the getAlpha() method should be called
-     * once per tile, but not both.
-     */
-    @Override
-    public void nextTile() {
-        if ((x += TILE_SIZE) >= cache.bboxX1) {
-            x = cache.bboxX0;
-            y += TILE_SIZE;
-
-            if (y < cache.bboxY1) {
-                // compute for the tile line
-                // [ y; max(y + TILE_SIZE, bboxY1) ]
-                this.rdr.endRendering(y);
-            }
-        }
-    }
-
-    /**
-     * Gets the alpha coverage values for the current tile.
-     * Either this method, or the nextTile() method should be called
-     * once per tile, but not both.
-     */
-    @Override
-    public void getAlpha(final byte tile[], final int offset,
-                                            final int rowstride)
-    {
-        if (cache.useRLE) {
-            getAlphaRLE(tile, offset, rowstride);
-        } else {
-            getAlphaNoRLE(tile, offset, rowstride);
-        }
-    }
-
-    /**
-     * Gets the alpha coverage values for the current tile.
-     * Either this method, or the nextTile() method should be called
-     * once per tile, but not both.
-     */
-    private void getAlphaNoRLE(final byte tile[], final int offset,
-                               final int rowstride)
-    {
-        if (doMonitors) {
-            RendererContext.stats.mon_ptg_getAlpha.start();
-        }
-
-        // local vars for performance:
-        final MarlinCache _cache = this.cache;
-        final long[] rowAAChunkIndex = _cache.rowAAChunkIndex;
-        final int[] rowAAx0 = _cache.rowAAx0;
-        final int[] rowAAx1 = _cache.rowAAx1;
-
-        final int x0 = this.x;
-        final int x1 = FloatMath.min(x0 + TILE_SIZE, _cache.bboxX1);
-
-        // note: process tile line [0 - 32[
-        final int y0 = 0;
-        final int y1 = FloatMath.min(this.y + TILE_SIZE, _cache.bboxY1) - this.y;
-
-        if (doLogBounds) {
-            MarlinUtils.logInfo("getAlpha = [" + x0 + " ... " + x1
-                                + "[ [" + y0 + " ... " + y1 + "[");
-        }
-
-        final Unsafe _unsafe = OffHeapArray.unsafe;
-        final long SIZE = 1L;
-        final long addr_rowAA = _cache.rowAAChunk.address;
-        long addr;
-
-        final int skipRowPixels = (rowstride - (x1 - x0));
-
-        int aax0, aax1, end;
-        int idx = offset;
-
-        for (int cy = y0, cx; cy < y1; cy++) {
-            // empty line (default)
-            cx = x0;
-
-            aax1 = rowAAx1[cy]; // exclusive
-
-            // quick check if there is AA data
-            // corresponding to this tile [x0; x1[
-            if (aax1 > x0) {
-                aax0 = rowAAx0[cy]; // inclusive
-
-                if (aax0 < x1) {
-                    // note: cx is the cursor pointer in the tile array
-                    // (left to right)
-                    cx = aax0;
-
-                    // ensure cx >= x0
-                    if (cx <= x0) {
-                        cx = x0;
-                    } else {
-                        // fill line start until first AA pixel rowAA exclusive:
-                        for (end = x0; end < cx; end++) {
-                            tile[idx++] = 0;
-                        }
-                    }
-
-                    // now: cx >= x0 but cx < aax0 (x1 < aax0)
-
-                    // Copy AA data (sum alpha data):
-                    addr = addr_rowAA + rowAAChunkIndex[cy] + (cx - aax0);
-
-                    for (end = (aax1 <= x1) ? aax1 : x1; cx < end; cx++) {
-                        // cx inside tile[x0; x1[ :
-                        tile[idx++] = _unsafe.getByte(addr); // [0..255]
-                        addr += SIZE;
-                    }
-                }
-            }
-
-            // fill line end
-            while (cx < x1) {
-                tile[idx++] = 0;
-                cx++;
-            }
-
-            if (doTrace) {
-                for (int i = idx - (x1 - x0); i < idx; i++) {
-                    System.out.print(hex(tile[i], 2));
-                }
-                System.out.println();
-            }
-
-            idx += skipRowPixels;
-        }
-
-        nextTile();
-
-        if (doMonitors) {
-            RendererContext.stats.mon_ptg_getAlpha.stop();
-        }
-    }
-
-    /**
-     * Gets the alpha coverage values for the current tile.
-     * Either this method, or the nextTile() method should be called
-     * once per tile, but not both.
-     */
-    private void getAlphaRLE(final byte tile[], final int offset,
-                             final int rowstride)
-    {
-        if (doMonitors) {
-            RendererContext.stats.mon_ptg_getAlpha.start();
-        }
-
-        // Decode run-length encoded alpha mask data
-        // The data for row j begins at cache.rowOffsetsRLE[j]
-        // and is encoded as a set of 2-byte pairs (val, runLen)
-        // terminated by a (0, 0) pair.
-
-        // local vars for performance:
-        final MarlinCache _cache = this.cache;
-        final long[] rowAAChunkIndex = _cache.rowAAChunkIndex;
-        final int[] rowAAx0 = _cache.rowAAx0;
-        final int[] rowAAx1 = _cache.rowAAx1;
-        final int[] rowAAEnc = _cache.rowAAEnc;
-        final long[] rowAALen = _cache.rowAALen;
-        final long[] rowAAPos = _cache.rowAAPos;
-
-        final int x0 = this.x;
-        final int x1 = FloatMath.min(x0 + TILE_SIZE, _cache.bboxX1);
-
-        // note: process tile line [0 - 32[
-        final int y0 = 0;
-        final int y1 = FloatMath.min(this.y + TILE_SIZE, _cache.bboxY1) - this.y;
-
-        if (doLogBounds) {
-            MarlinUtils.logInfo("getAlpha = [" + x0 + " ... " + x1
-                                + "[ [" + y0 + " ... " + y1 + "[");
-        }
-
-        final Unsafe _unsafe = OffHeapArray.unsafe;
-        final long SIZE_BYTE = 1L;
-        final long SIZE_INT = 4L;
-        final long addr_rowAA = _cache.rowAAChunk.address;
-        long addr, addr_row, last_addr, addr_end;
-
-        final int skipRowPixels = (rowstride - (x1 - x0));
-
-        int cx, cy, cx1;
-        int rx0, rx1, runLen, end;
-        int packed;
-        byte val;
-        int idx = offset;
-
-        for (cy = y0; cy < y1; cy++) {
-            // empty line (default)
-            cx = x0;
-
-            if (rowAAEnc[cy] == 0) {
-                // Raw encoding:
-
-                final int aax1 = rowAAx1[cy]; // exclusive
-
-                // quick check if there is AA data
-                // corresponding to this tile [x0; x1[
-                if (aax1 > x0) {
-                    final int aax0 = rowAAx0[cy]; // inclusive
-
-                    if (aax0 < x1) {
-                        // note: cx is the cursor pointer in the tile array
-                        // (left to right)
-                        cx = aax0;
-
-                        // ensure cx >= x0
-                        if (cx <= x0) {
-                            cx = x0;
-                        } else {
-                            // fill line start until first AA pixel rowAA exclusive:
-                            for (end = x0; end < cx; end++) {
-                                tile[idx++] = 0;
-                            }
-                        }
-
-                        // now: cx >= x0 but cx < aax0 (x1 < aax0)
-
-                        // Copy AA data (sum alpha data):
-                        addr = addr_rowAA + rowAAChunkIndex[cy] + (cx - aax0);
-
-                        for (end = (aax1 <= x1) ? aax1 : x1; cx < end; cx++) {
-                            tile[idx++] = _unsafe.getByte(addr); // [0..255]
-                            addr += SIZE_BYTE;
-                        }
-                    }
-                }
-            } else {
-                // RLE encoding:
-
-                // quick check if there is AA data
-                // corresponding to this tile [x0; x1[
-                if (rowAAx1[cy] > x0) { // last pixel exclusive
-
-                    cx = rowAAx0[cy]; // inclusive
-                    if (cx > x1) {
-                        cx = x1;
-                    }
-
-                    // fill line start until first AA pixel rowAA exclusive:
-                    for (int i = x0; i < cx; i++) {
-                        tile[idx++] = 0;
-                    }
-
-                    // get row address:
-                    addr_row = addr_rowAA + rowAAChunkIndex[cy];
-                    // get row end address:
-                    addr_end = addr_row + rowAALen[cy]; // coded length
-
-                    // reuse previous iteration position:
-                    addr = addr_row + rowAAPos[cy];
-
-                    last_addr = 0L;
-
-                    while ((cx < x1) && (addr < addr_end)) {
-                        // keep current position:
-                        last_addr = addr;
-
-                        // packed value:
-                        packed = _unsafe.getInt(addr);
-
-                        // last exclusive pixel x-coordinate:
-                        cx1 = (packed >> 8);
-                        // as bytes:
-                        addr += SIZE_INT;
-
-                        rx0 = cx;
-                        if (rx0 < x0) {
-                            rx0 = x0;
-                        }
-                        rx1 = cx = cx1;
-                        if (rx1 > x1) {
-                            rx1 = x1;
-                            cx  = x1; // fix last x
-                        }
-                        // adjust runLen:
-                        runLen = rx1 - rx0;
-
-                        // ensure rx1 > rx0:
-                        if (runLen > 0) {
-                            val = (byte)(packed & 0xFF); // [0..255]
-
-                            do {
-                                tile[idx++] = val;
-                            } while (--runLen > 0);
-                        }
-                    }
-
-                    // Update last position in RLE entries:
-                    if (last_addr != 0L) {
-                        // Fix x0:
-                        rowAAx0[cy]  = cx; // inclusive
-                        // Fix position:
-                        rowAAPos[cy] = (last_addr - addr_row);
-                    }
-                }
-            }
-
-            // fill line end
-            while (cx < x1) {
-                tile[idx++] = 0;
-                cx++;
-            }
-
-            if (doTrace) {
-                for (int i = idx - (x1 - x0); i < idx; i++) {
-                    System.out.print(hex(tile[i], 2));
-                }
-                System.out.println();
-            }
-
-            idx += skipRowPixels;
-        }
-
-        nextTile();
-
-        if (doMonitors) {
-            RendererContext.stats.mon_ptg_getAlpha.stop();
-        }
-    }
-
-    static String hex(int v, int d) {
-        String s = Integer.toHexString(v);
-        while (s.length() < d) {
-            s = "0" + s;
-        }
-        return s.substring(0, d);
-    }
-}