jdk/src/java.desktop/share/classes/sun/java2d/marlin/MarlinCache.java
changeset 34418 a947f6b4e0b3
parent 34417 57a3863abbb4
child 34419 14108cfd0823
--- a/jdk/src/java.desktop/share/classes/sun/java2d/marlin/MarlinCache.java	Mon Nov 23 14:35:55 2015 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,676 +0,0 @@
-/*
- * Copyright (c) 2007, 2015, Oracle and/or its affiliates. All rights reserved.
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * This code is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License version 2 only, as
- * published by the Free Software Foundation.  Oracle designates this
- * particular file as subject to the "Classpath" exception as provided
- * by Oracle in the LICENSE file that accompanied this code.
- *
- * This code is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
- * version 2 for more details (a copy is included in the LICENSE file that
- * accompanied this code).
- *
- * You should have received a copy of the GNU General Public License version
- * 2 along with this work; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
- *
- * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
- * or visit www.oracle.com if you need additional information or have any
- * questions.
- */
-
-package sun.java2d.marlin;
-
-import jdk.internal.misc.Unsafe;
-
-/**
- * An object used to cache pre-rendered complex paths.
- *
- * @see Renderer
- */
-public final class MarlinCache implements MarlinConst {
-
-    static final boolean FORCE_RLE = MarlinProperties.isForceRLE();
-    static final boolean FORCE_NO_RLE = MarlinProperties.isForceNoRLE();
-    // minimum width to try using RLE encoding:
-    static final int RLE_MIN_WIDTH
-        = Math.max(BLOCK_SIZE, MarlinProperties.getRLEMinWidth());
-    // maximum width for RLE encoding:
-    // values are stored as int [x|alpha] where alpha is 8 bits
-    static final int RLE_MAX_WIDTH = 1 << (24 - 1);
-
-    // 2048 (pixelSize) alpha values (width) x 32 rows (tile) = 64K bytes
-    // x1 instead of 4 bytes (RLE) ie 1/4 capacity or average good RLE compression
-    static final long INITIAL_CHUNK_ARRAY = TILE_SIZE * INITIAL_PIXEL_DIM; // 64K
-
-    // The alpha map used by this object (taken out of our map cache) to convert
-    // pixel coverage counts gotten from MarlinCache (which are in the range
-    // [0, maxalpha]) into alpha values, which are in [0,256).
-    static final byte[] ALPHA_MAP;
-
-    static final OffHeapArray ALPHA_MAP_UNSAFE;
-
-    static {
-        final byte[] _ALPHA_MAP = buildAlphaMap(MAX_AA_ALPHA);
-
-        ALPHA_MAP_UNSAFE = new OffHeapArray(_ALPHA_MAP, _ALPHA_MAP.length); // 1K
-        ALPHA_MAP =_ALPHA_MAP;
-
-        final Unsafe _unsafe = OffHeapArray.unsafe;
-        final long addr = ALPHA_MAP_UNSAFE.address;
-
-        for (int i = 0; i < _ALPHA_MAP.length; i++) {
-            _unsafe.putByte(addr + i, _ALPHA_MAP[i]);
-        }
-    }
-
-    int bboxX0, bboxY0, bboxX1, bboxY1;
-
-    // 1D dirty arrays
-    // row index in rowAAChunk[]
-    final long[] rowAAChunkIndex = new long[TILE_SIZE];
-    // first pixel (inclusive) for each row
-    final int[] rowAAx0 = new int[TILE_SIZE];
-    // last pixel (exclusive) for each row
-    final int[] rowAAx1 = new int[TILE_SIZE];
-    // encoding mode (0=raw, 1=RLE encoding) for each row
-    final int[] rowAAEnc = new int[TILE_SIZE];
-    // coded length (RLE encoding) for each row
-    final long[] rowAALen = new long[TILE_SIZE];
-    // last position in RLE decoding for each row (getAlpha):
-    final long[] rowAAPos = new long[TILE_SIZE];
-
-    // dirty off-heap array containing pixel coverages for (32) rows (packed)
-    // if encoding=raw, it contains alpha coverage values (val) as integer
-    // if encoding=RLE, it contains tuples (val, last x-coordinate exclusive)
-    // use rowAAx0/rowAAx1 to get row indices within this chunk
-    final OffHeapArray rowAAChunk;
-
-    // current position in rowAAChunk array
-    long rowAAChunkPos;
-
-    // touchedTile[i] is the sum of all the alphas in the tile with
-    // x=j*TILE_SIZE+bboxX0.
-    int[] touchedTile;
-
-    // per-thread renderer context
-    final RendererContext rdrCtx;
-
-    // large cached touchedTile (dirty)
-    final int[] touchedTile_initial = new int[INITIAL_ARRAY]; // 1 tile line
-
-    int tileMin, tileMax;
-
-    boolean useRLE = false;
-
-    MarlinCache(final RendererContext rdrCtx) {
-        this.rdrCtx = rdrCtx;
-
-        rowAAChunk = new OffHeapArray(rdrCtx, INITIAL_CHUNK_ARRAY);
-
-        touchedTile = touchedTile_initial;
-
-        // tile used marks:
-        tileMin = Integer.MAX_VALUE;
-        tileMax = Integer.MIN_VALUE;
-    }
-
-    void init(int minx, int miny, int maxx, int maxy, int edgeSumDeltaY)
-    {
-        // assert maxy >= miny && maxx >= minx;
-        bboxX0 = minx;
-        bboxY0 = miny;
-        bboxX1 = maxx;
-        bboxY1 = maxy;
-
-        final int width = (maxx - minx);
-
-        if (FORCE_NO_RLE) {
-            useRLE = false;
-        } else if (FORCE_RLE) {
-            useRLE = true;
-        } else {
-            // heuristics: use both bbox area and complexity
-            // ie number of primitives:
-
-            // fast check min and max width (maxx < 23bits):
-            if (width <= RLE_MIN_WIDTH || width >= RLE_MAX_WIDTH) {
-                useRLE = false;
-            } else {
-                // perimeter approach: how fit the total length into given height:
-
-                // if stroking: meanCrossings /= 2 => divide edgeSumDeltaY by 2
-                final int heightSubPixel
-                    = (((maxy - miny) << SUBPIXEL_LG_POSITIONS_Y) << rdrCtx.stroking);
-
-                // check meanDist > block size:
-                // check width / (meanCrossings - 1) >= RLE_THRESHOLD
-
-                // fast case: (meanCrossingPerPixel <= 2) means 1 span only
-                useRLE = (edgeSumDeltaY <= (heightSubPixel << 1))
-                    // note: already checked (meanCrossingPerPixel <= 2)
-                    // rewritten to avoid division:
-                    || (width * heightSubPixel) >
-                            ((edgeSumDeltaY - heightSubPixel) << BLOCK_SIZE_LG);
-//                            ((edgeSumDeltaY - heightSubPixel) * RLE_THRESHOLD);
-//                            ((edgeSumDeltaY - heightSubPixel) << BLOCK_TH_LG);
-
-                if (doTrace && !useRLE) {
-                    final float meanCrossings
-                        = ((float) edgeSumDeltaY) / heightSubPixel;
-                    final float meanDist = width / (meanCrossings - 1);
-
-                    System.out.println("High complexity: "
-                        + " for bbox[width = " + width
-                        + " height = " + (maxy - miny)
-                        + "] edgeSumDeltaY = " + edgeSumDeltaY
-                        + " heightSubPixel = " + heightSubPixel
-                        + " meanCrossings = "+ meanCrossings
-                        + " meanDist = " + meanDist
-                        + " width =  " + (width * heightSubPixel)
-                        + " <= criteria:  " + ((edgeSumDeltaY - heightSubPixel) << BLOCK_SIZE_LG)
-                    );
-                }
-            }
-        }
-
-        // the ceiling of (maxy - miny + 1) / TILE_SIZE;
-        final int nxTiles = (width + TILE_SIZE) >> TILE_SIZE_LG;
-
-        if (nxTiles > INITIAL_ARRAY) {
-            if (doStats) {
-                RendererContext.stats.stat_array_marlincache_touchedTile
-                    .add(nxTiles);
-            }
-            touchedTile = rdrCtx.getIntArray(nxTiles);
-        }
-    }
-
-    /**
-     * Disposes this cache:
-     * clean up before reusing this instance
-     */
-    void dispose() {
-        // Reset touchedTile if needed:
-        resetTileLine(0);
-
-        // Return arrays:
-        if (touchedTile != touchedTile_initial) {
-            rdrCtx.putIntArray(touchedTile, 0, 0); // already zero filled
-            touchedTile = touchedTile_initial;
-        }
-        // At last: resize back off-heap rowAA to initial size
-        if (rowAAChunk.length != INITIAL_CHUNK_ARRAY) {
-            // note: may throw OOME:
-            rowAAChunk.resize(INITIAL_CHUNK_ARRAY);
-        }
-        if (doCleanDirty) {
-            // Force zero-fill dirty arrays:
-            rowAAChunk.fill(BYTE_0);
-        }
-    }
-
-    void resetTileLine(final int pminY) {
-        // update bboxY0 to process a complete tile line [0 - 32]
-        bboxY0 = pminY;
-
-        // reset current pos
-        if (doStats) {
-            RendererContext.stats.stat_cache_rowAAChunk.add(rowAAChunkPos);
-        }
-        rowAAChunkPos = 0L;
-
-        // Reset touchedTile:
-        if (tileMin != Integer.MAX_VALUE) {
-            if (doStats) {
-                RendererContext.stats.stat_cache_tiles.add(tileMax - tileMin);
-            }
-            // clean only dirty touchedTile:
-            if (tileMax == 1) {
-                touchedTile[0] = 0;
-            } else {
-                IntArrayCache.fill(touchedTile, tileMin, tileMax, 0);
-            }
-            // reset tile used marks:
-            tileMin = Integer.MAX_VALUE;
-            tileMax = Integer.MIN_VALUE;
-        }
-
-        if (doCleanDirty) {
-            // Force zero-fill dirty arrays:
-            rowAAChunk.fill(BYTE_0);
-        }
-    }
-
-    void clearAARow(final int y) {
-        // process tile line [0 - 32]
-        final int row = y - bboxY0;
-
-        // update pixel range:
-        rowAAx0[row]  = 0; // first pixel inclusive
-        rowAAx1[row]  = 0; //  last pixel exclusive
-        rowAAEnc[row] = 0; // raw encoding
-
-        // note: leave rowAAChunkIndex[row] undefined
-        // and rowAALen[row] & rowAAPos[row] (RLE)
-    }
-
-    /**
-     * Copy the given alpha data into the rowAA cache
-     * @param alphaRow alpha data to copy from
-     * @param y y pixel coordinate
-     * @param px0 first pixel inclusive x0
-     * @param px1 last pixel exclusive x1
-     */
-    void copyAARowNoRLE(final int[] alphaRow, final int y,
-                   final int px0, final int px1)
-    {
-        if (doMonitors) {
-            RendererContext.stats.mon_rdr_copyAARow.start();
-        }
-
-        // skip useless pixels above boundary
-        final int px_bbox1 = FloatMath.min(px1, bboxX1);
-
-        if (doLogBounds) {
-            MarlinUtils.logInfo("row = [" + px0 + " ... " + px_bbox1
-                                + " (" + px1 + ") [ for y=" + y);
-        }
-
-        final int row = y - bboxY0;
-
-        // update pixel range:
-        rowAAx0[row]  = px0;      // first pixel inclusive
-        rowAAx1[row]  = px_bbox1; //  last pixel exclusive
-        rowAAEnc[row] = 0; // raw encoding
-
-        // get current position (bytes):
-        final long pos = rowAAChunkPos;
-        // update row index to current position:
-        rowAAChunkIndex[row] = pos;
-
-        // determine need array size (may overflow):
-        final long needSize = pos + (px_bbox1 - px0);
-
-        // update next position (bytes):
-        rowAAChunkPos = needSize;
-
-        // update row data:
-        final OffHeapArray _rowAAChunk = rowAAChunk;
-        // ensure rowAAChunk capacity:
-        if (_rowAAChunk.length < needSize) {
-            expandRowAAChunk(needSize);
-        }
-        if (doStats) {
-            RendererContext.stats.stat_cache_rowAA.add(px_bbox1 - px0);
-        }
-
-        // rowAA contains only alpha values for range[x0; x1[
-        final int[] _touchedTile = touchedTile;
-        final int _TILE_SIZE_LG = TILE_SIZE_LG;
-
-        final int from = px0      - bboxX0; // first pixel inclusive
-        final int to   = px_bbox1 - bboxX0; //  last pixel exclusive
-
-        final Unsafe _unsafe = OffHeapArray.unsafe;
-        final long SIZE_BYTE = 1L;
-        final long addr_alpha = ALPHA_MAP_UNSAFE.address;
-        long addr_off = _rowAAChunk.address + pos;
-
-        // compute alpha sum into rowAA:
-        for (int x = from, val = 0; x < to; x++) {
-            // alphaRow is in [0; MAX_COVERAGE]
-            val += alphaRow[x]; // [from; to[
-
-            // ensure values are in [0; MAX_AA_ALPHA] range
-            if (DO_AA_RANGE_CHECK) {
-                if (val < 0) {
-                    System.out.println("Invalid coverage = " + val);
-                    val = 0;
-                }
-                if (val > MAX_AA_ALPHA) {
-                    System.out.println("Invalid coverage = " + val);
-                    val = MAX_AA_ALPHA;
-                }
-            }
-
-            // store alpha sum (as byte):
-            if (val == 0) {
-                _unsafe.putByte(addr_off, (byte)0); // [0..255]
-            } else {
-                _unsafe.putByte(addr_off, _unsafe.getByte(addr_alpha + val)); // [0..255]
-
-                // update touchedTile
-                _touchedTile[x >> _TILE_SIZE_LG] += val;
-            }
-            addr_off += SIZE_BYTE;
-        }
-
-        // update tile used marks:
-        int tx = from >> _TILE_SIZE_LG; // inclusive
-        if (tx < tileMin) {
-            tileMin = tx;
-        }
-
-        tx = ((to - 1) >> _TILE_SIZE_LG) + 1; // exclusive (+1 to be sure)
-        if (tx > tileMax) {
-            tileMax = tx;
-        }
-
-        if (doLogBounds) {
-            MarlinUtils.logInfo("clear = [" + from + " ... " + to + "[");
-        }
-
-        // Clear alpha row for reuse:
-        IntArrayCache.fill(alphaRow, from, px1 - bboxX0, 0);
-
-        if (doMonitors) {
-            RendererContext.stats.mon_rdr_copyAARow.stop();
-        }
-    }
-
-    void copyAARowRLE_WithBlockFlags(final int[] blkFlags, final int[] alphaRow,
-                      final int y, final int px0, final int px1)
-    {
-        if (doMonitors) {
-            RendererContext.stats.mon_rdr_copyAARow.start();
-        }
-
-        // Copy rowAA data into the piscesCache if one is present
-        final int _bboxX0 = bboxX0;
-
-        // process tile line [0 - 32]
-        final int row  = y - bboxY0;
-        final int from = px0 - _bboxX0; // first pixel inclusive
-
-        // skip useless pixels above boundary
-        final int px_bbox1 = FloatMath.min(px1, bboxX1);
-        final int to       = px_bbox1 - _bboxX0; //  last pixel exclusive
-
-        if (doLogBounds) {
-            MarlinUtils.logInfo("row = [" + px0 + " ... " + px_bbox1
-                                + " (" + px1 + ") [ for y=" + y);
-        }
-
-        // get current position:
-        final long initialPos = startRLERow(row, px0, px_bbox1);
-
-        // determine need array size:
-        // pessimistic: max needed size = deltaX x 4 (1 int)
-        final int maxLen = (to - from);
-        final long needSize = initialPos + (maxLen << 2);
-
-        // update row data:
-        OffHeapArray _rowAAChunk = rowAAChunk;
-        // ensure rowAAChunk capacity:
-        if (_rowAAChunk.length < needSize) {
-            expandRowAAChunk(needSize);
-        }
-
-        final Unsafe _unsafe = OffHeapArray.unsafe;
-        final long SIZE_INT = 4L;
-        final long addr_alpha = ALPHA_MAP_UNSAFE.address;
-        long addr_off = _rowAAChunk.address + initialPos;
-
-        final int[] _touchedTile = touchedTile;
-        final int _TILE_SIZE_LG = TILE_SIZE_LG;
-        final int _BLK_SIZE_LG  = BLOCK_SIZE_LG;
-
-        // traverse flagged blocks:
-        final int blkW = (from >> _BLK_SIZE_LG);
-        final int blkE = (to   >> _BLK_SIZE_LG) + 1;
-
-        // Perform run-length encoding and store results in the piscesCache
-        int val = 0;
-        int cx0 = from;
-        int runLen;
-
-        final int _MAX_VALUE = Integer.MAX_VALUE;
-        int last_t0 = _MAX_VALUE;
-
-        int skip = 0;
-
-        for (int t = blkW, blk_x0, blk_x1, cx, delta; t <= blkE; t++) {
-            if (blkFlags[t] != 0) {
-                blkFlags[t] = 0;
-
-                if (last_t0 == _MAX_VALUE) {
-                    last_t0 = t;
-                }
-                continue;
-            }
-            if (last_t0 != _MAX_VALUE) {
-                // emit blocks:
-                blk_x0 = FloatMath.max(last_t0 << _BLK_SIZE_LG, from);
-                last_t0 = _MAX_VALUE;
-
-                // (last block pixel+1) inclusive => +1
-                blk_x1 = FloatMath.min((t << _BLK_SIZE_LG) + 1, to);
-
-                for (cx = blk_x0; cx < blk_x1; cx++) {
-                    if ((delta = alphaRow[cx]) != 0) {
-                        alphaRow[cx] = 0;
-
-                        // not first rle entry:
-                        if (cx != cx0) {
-                            runLen = cx - cx0;
-
-                            // store alpha coverage (ensure within bounds):
-                            // as [absX|val] where:
-                            // absX is the absolute x-coordinate:
-                            // note: last pixel exclusive (>= 0)
-                            // note: it should check X is smaller than 23bits (overflow)!
-
-                            // special case to encode entries into a single int:
-                            if (val == 0) {
-                                _unsafe.putInt(addr_off,
-                                    ((_bboxX0 + cx) << 8)
-                                );
-                            } else {
-                                _unsafe.putInt(addr_off,
-                                    ((_bboxX0 + cx) << 8)
-                                    | (((int) _unsafe.getByte(addr_alpha + val)) & 0xFF) // [0..255]
-                                );
-
-                                if (runLen == 1) {
-                                    _touchedTile[cx0 >> _TILE_SIZE_LG] += val;
-                                } else {
-                                    touchTile(cx0, val, cx, runLen, _touchedTile);
-                                }
-                            }
-                            addr_off += SIZE_INT;
-
-                            if (doStats) {
-                                RendererContext.stats.hist_tile_generator_encoding_runLen
-                                    .add(runLen);
-                            }
-                            cx0 = cx;
-                        }
-
-                        // alpha value = running sum of coverage delta:
-                        val += delta;
-
-                        // ensure values are in [0; MAX_AA_ALPHA] range
-                        if (DO_AA_RANGE_CHECK) {
-                            if (val < 0) {
-                                System.out.println("Invalid coverage = " + val);
-                                val = 0;
-                            }
-                            if (val > MAX_AA_ALPHA) {
-                                System.out.println("Invalid coverage = " + val);
-                                val = MAX_AA_ALPHA;
-                            }
-                        }
-                    }
-                }
-            } else if (doStats) {
-                skip++;
-            }
-        }
-
-        // Process remaining RLE run:
-        runLen = to - cx0;
-
-        // store alpha coverage (ensure within bounds):
-        // as (int)[absX|val] where:
-        // absX is the absolute x-coordinate in bits 31 to 8 and val in bits 0..7
-        // note: last pixel exclusive (>= 0)
-        // note: it should check X is smaller than 23bits (overflow)!
-
-        // special case to encode entries into a single int:
-        if (val == 0) {
-            _unsafe.putInt(addr_off,
-                ((_bboxX0 + to) << 8)
-            );
-        } else {
-            _unsafe.putInt(addr_off,
-                ((_bboxX0 + to) << 8)
-                | (((int) _unsafe.getByte(addr_alpha + val)) & 0xFF) // [0..255]
-            );
-
-            if (runLen == 1) {
-                _touchedTile[cx0 >> _TILE_SIZE_LG] += val;
-            } else {
-                touchTile(cx0, val, to, runLen, _touchedTile);
-            }
-        }
-        addr_off += SIZE_INT;
-
-        if (doStats) {
-            RendererContext.stats.hist_tile_generator_encoding_runLen
-                .add(runLen);
-        }
-
-        long len = (addr_off - _rowAAChunk.address);
-
-        // update coded length as bytes:
-        rowAALen[row] = (len - initialPos);
-
-        // update current position:
-        rowAAChunkPos = len;
-
-        if (doStats) {
-            RendererContext.stats.stat_cache_rowAA.add(rowAALen[row]);
-            RendererContext.stats.hist_tile_generator_encoding_ratio.add(
-                (100 * skip) / (blkE - blkW)
-            );
-        }
-
-        // update tile used marks:
-        int tx = from >> _TILE_SIZE_LG; // inclusive
-        if (tx < tileMin) {
-            tileMin = tx;
-        }
-
-        tx = ((to - 1) >> _TILE_SIZE_LG) + 1; // exclusive (+1 to be sure)
-        if (tx > tileMax) {
-            tileMax = tx;
-        }
-
-        // Clear alpha row for reuse:
-        if (px1 > bboxX1) {
-            alphaRow[to    ] = 0;
-            alphaRow[to + 1] = 0;
-        }
-        if (doChecks) {
-            IntArrayCache.check(blkFlags, 0, blkFlags.length, 0);
-            IntArrayCache.check(alphaRow, 0, alphaRow.length, 0);
-        }
-
-        if (doMonitors) {
-            RendererContext.stats.mon_rdr_copyAARow.stop();
-        }
-    }
-
-    long startRLERow(final int row, final int x0, final int x1) {
-        // rows are supposed to be added by increasing y.
-        rowAAx0[row]  = x0; // first pixel inclusive
-        rowAAx1[row]  = x1; // last pixel exclusive
-        rowAAEnc[row] = 1; // RLE encoding
-        rowAAPos[row] = 0L; // position = 0
-
-        // update row index to current position:
-        return (rowAAChunkIndex[row] = rowAAChunkPos);
-    }
-
-    private void expandRowAAChunk(final long needSize) {
-        if (doStats) {
-            RendererContext.stats.stat_array_marlincache_rowAAChunk
-                .add(needSize);
-        }
-
-        // note: throw IOOB if neededSize > 2Gb:
-        final long newSize = ArrayCache.getNewLargeSize(rowAAChunk.length, needSize);
-
-        rowAAChunk.resize(newSize);
-    }
-
-    private void touchTile(final int x0, final int val, final int x1,
-                           final int runLen,
-                           final int[] _touchedTile)
-    {
-        // the x and y of the current row, minus bboxX0, bboxY0
-        // process tile line [0 - 32]
-        final int _TILE_SIZE_LG = TILE_SIZE_LG;
-
-        // update touchedTile
-        int tx = (x0 >> _TILE_SIZE_LG);
-
-        // handle trivial case: same tile (x0, x0+runLen)
-        if (tx == (x1 >> _TILE_SIZE_LG)) {
-            // same tile:
-            _touchedTile[tx] += val * runLen;
-            return;
-        }
-
-        final int tx1 = (x1 - 1) >> _TILE_SIZE_LG;
-
-        if (tx <= tx1) {
-            final int nextTileXCoord = (tx + 1) << _TILE_SIZE_LG;
-            _touchedTile[tx++] += val * (nextTileXCoord - x0);
-        }
-        if (tx < tx1) {
-            // don't go all the way to tx1 - we need to handle the last
-            // tile as a special case (just like we did with the first
-            final int tileVal = (val << _TILE_SIZE_LG);
-            for (; tx < tx1; tx++) {
-                _touchedTile[tx] += tileVal;
-            }
-        }
-        // they will be equal unless x0 >> TILE_SIZE_LG == tx1
-        if (tx == tx1) {
-            final int txXCoord       =  tx      << _TILE_SIZE_LG;
-            final int nextTileXCoord = (tx + 1) << _TILE_SIZE_LG;
-
-            final int lastXCoord = (nextTileXCoord <= x1) ? nextTileXCoord : x1;
-            _touchedTile[tx] += val * (lastXCoord - txXCoord);
-        }
-    }
-
-    int alphaSumInTile(final int x) {
-        return touchedTile[(x - bboxX0) >> TILE_SIZE_LG];
-    }
-
-    @Override
-    public String toString() {
-        return "bbox = ["
-            + bboxX0 + ", " + bboxY0 + " => "
-            + bboxX1 + ", " + bboxY1 + "]\n";
-    }
-
-    private static byte[] buildAlphaMap(final int maxalpha) {
-        // double size !
-        final byte[] alMap = new byte[maxalpha << 1];
-        final int halfmaxalpha = maxalpha >> 2;
-        for (int i = 0; i <= maxalpha; i++) {
-            alMap[i] = (byte) ((i * 255 + halfmaxalpha) / maxalpha);
-//            System.out.println("alphaMap[" + i + "] = "
-//                               + Byte.toUnsignedInt(alMap[i]));
-        }
-        return alMap;
-    }
-}