jdk/src/share/classes/javax/swing/plaf/multi/MultiDesktopPaneUI.java
changeset 2 90ce3da70b43
child 5506 202f599c92aa
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/jdk/src/share/classes/javax/swing/plaf/multi/MultiDesktopPaneUI.java	Sat Dec 01 00:00:00 2007 +0000
@@ -0,0 +1,210 @@
+/*
+ * Copyright 1997-2001 Sun Microsystems, Inc.  All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.  Sun designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Sun in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ */
+package javax.swing.plaf.multi;
+
+import java.util.Vector;
+import javax.swing.plaf.DesktopPaneUI;
+import javax.swing.plaf.ComponentUI;
+import javax.swing.JComponent;
+import java.awt.Graphics;
+import java.awt.Dimension;
+import javax.accessibility.Accessible;
+
+/**
+ * A multiplexing UI used to combine <code>DesktopPaneUI</code>s.
+ *
+ * <p>This file was automatically generated by AutoMulti.
+ *
+ * @author  Otto Multey
+ */
+public class MultiDesktopPaneUI extends DesktopPaneUI {
+
+    /**
+     * The vector containing the real UIs.  This is populated
+     * in the call to <code>createUI</code>, and can be obtained by calling
+     * the <code>getUIs</code> method.  The first element is guaranteed to be the real UI
+     * obtained from the default look and feel.
+     */
+    protected Vector uis = new Vector();
+
+////////////////////
+// Common UI methods
+////////////////////
+
+    /**
+     * Returns the list of UIs associated with this multiplexing UI.  This
+     * allows processing of the UIs by an application aware of multiplexing
+     * UIs on components.
+     */
+    public ComponentUI[] getUIs() {
+        return MultiLookAndFeel.uisToArray(uis);
+    }
+
+////////////////////
+// DesktopPaneUI methods
+////////////////////
+
+////////////////////
+// ComponentUI methods
+////////////////////
+
+    /**
+     * Invokes the <code>contains</code> method on each UI handled by this object.
+     *
+     * @return the value obtained from the first UI, which is
+     * the UI obtained from the default <code>LookAndFeel</code>
+     */
+    public boolean contains(JComponent a, int b, int c) {
+        boolean returnValue =
+            ((ComponentUI) (uis.elementAt(0))).contains(a,b,c);
+        for (int i = 1; i < uis.size(); i++) {
+            ((ComponentUI) (uis.elementAt(i))).contains(a,b,c);
+        }
+        return returnValue;
+    }
+
+    /**
+     * Invokes the <code>update</code> method on each UI handled by this object.
+     */
+    public void update(Graphics a, JComponent b) {
+        for (int i = 0; i < uis.size(); i++) {
+            ((ComponentUI) (uis.elementAt(i))).update(a,b);
+        }
+    }
+
+    /**
+     * Returns a multiplexing UI instance if any of the auxiliary
+     * <code>LookAndFeel</code>s supports this UI.  Otherwise, just returns the
+     * UI object obtained from the default <code>LookAndFeel</code>.
+     */
+    public static ComponentUI createUI(JComponent a) {
+        ComponentUI mui = new MultiDesktopPaneUI();
+        return MultiLookAndFeel.createUIs(mui,
+                                          ((MultiDesktopPaneUI) mui).uis,
+                                          a);
+    }
+
+    /**
+     * Invokes the <code>installUI</code> method on each UI handled by this object.
+     */
+    public void installUI(JComponent a) {
+        for (int i = 0; i < uis.size(); i++) {
+            ((ComponentUI) (uis.elementAt(i))).installUI(a);
+        }
+    }
+
+    /**
+     * Invokes the <code>uninstallUI</code> method on each UI handled by this object.
+     */
+    public void uninstallUI(JComponent a) {
+        for (int i = 0; i < uis.size(); i++) {
+            ((ComponentUI) (uis.elementAt(i))).uninstallUI(a);
+        }
+    }
+
+    /**
+     * Invokes the <code>paint</code> method on each UI handled by this object.
+     */
+    public void paint(Graphics a, JComponent b) {
+        for (int i = 0; i < uis.size(); i++) {
+            ((ComponentUI) (uis.elementAt(i))).paint(a,b);
+        }
+    }
+
+    /**
+     * Invokes the <code>getPreferredSize</code> method on each UI handled by this object.
+     *
+     * @return the value obtained from the first UI, which is
+     * the UI obtained from the default <code>LookAndFeel</code>
+     */
+    public Dimension getPreferredSize(JComponent a) {
+        Dimension returnValue =
+            ((ComponentUI) (uis.elementAt(0))).getPreferredSize(a);
+        for (int i = 1; i < uis.size(); i++) {
+            ((ComponentUI) (uis.elementAt(i))).getPreferredSize(a);
+        }
+        return returnValue;
+    }
+
+    /**
+     * Invokes the <code>getMinimumSize</code> method on each UI handled by this object.
+     *
+     * @return the value obtained from the first UI, which is
+     * the UI obtained from the default <code>LookAndFeel</code>
+     */
+    public Dimension getMinimumSize(JComponent a) {
+        Dimension returnValue =
+            ((ComponentUI) (uis.elementAt(0))).getMinimumSize(a);
+        for (int i = 1; i < uis.size(); i++) {
+            ((ComponentUI) (uis.elementAt(i))).getMinimumSize(a);
+        }
+        return returnValue;
+    }
+
+    /**
+     * Invokes the <code>getMaximumSize</code> method on each UI handled by this object.
+     *
+     * @return the value obtained from the first UI, which is
+     * the UI obtained from the default <code>LookAndFeel</code>
+     */
+    public Dimension getMaximumSize(JComponent a) {
+        Dimension returnValue =
+            ((ComponentUI) (uis.elementAt(0))).getMaximumSize(a);
+        for (int i = 1; i < uis.size(); i++) {
+            ((ComponentUI) (uis.elementAt(i))).getMaximumSize(a);
+        }
+        return returnValue;
+    }
+
+    /**
+     * Invokes the <code>getAccessibleChildrenCount</code> method on each UI handled by this object.
+     *
+     * @return the value obtained from the first UI, which is
+     * the UI obtained from the default <code>LookAndFeel</code>
+     */
+    public int getAccessibleChildrenCount(JComponent a) {
+        int returnValue =
+            ((ComponentUI) (uis.elementAt(0))).getAccessibleChildrenCount(a);
+        for (int i = 1; i < uis.size(); i++) {
+            ((ComponentUI) (uis.elementAt(i))).getAccessibleChildrenCount(a);
+        }
+        return returnValue;
+    }
+
+    /**
+     * Invokes the <code>getAccessibleChild</code> method on each UI handled by this object.
+     *
+     * @return the value obtained from the first UI, which is
+     * the UI obtained from the default <code>LookAndFeel</code>
+     */
+    public Accessible getAccessibleChild(JComponent a, int b) {
+        Accessible returnValue =
+            ((ComponentUI) (uis.elementAt(0))).getAccessibleChild(a,b);
+        for (int i = 1; i < uis.size(); i++) {
+            ((ComponentUI) (uis.elementAt(i))).getAccessibleChild(a,b);
+        }
+        return returnValue;
+    }
+}