jdk/src/share/classes/javax/sound/midi/SoundbankResource.java
changeset 2 90ce3da70b43
child 5506 202f599c92aa
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/jdk/src/share/classes/javax/sound/midi/SoundbankResource.java	Sat Dec 01 00:00:00 2007 +0000
@@ -0,0 +1,177 @@
+/*
+ * Copyright 1999-2004 Sun Microsystems, Inc.  All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.  Sun designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Sun in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ */
+
+package javax.sound.midi;
+
+/**
+ * A <code>SoundbankResource</code> represents any audio resource stored
+ * in a <code>{@link Soundbank}</code>.  Common soundbank resources include:
+ * <ul>
+ * <li>Instruments.  An instrument may be specified in a variety of
+ * ways.  However, all soundbanks have some mechanism for defining
+ * instruments.  In doing so, they may reference other resources
+ * stored in the soundbank.  Each instrument has a <code>Patch</code>
+ * which specifies the MIDI program and bank by which it may be
+ * referenced in MIDI messages.  Instrument information may be
+ * stored in <code>{@link Instrument}</code> objects.
+ * <li>Audio samples.  A sample typically is a sampled audio waveform
+ * which contains a short sound recording whose duration is a fraction of
+ * a second, or at most a few seconds.  These audio samples may be
+ * used by a <code>{@link Synthesizer}</code> to synthesize sound in response to MIDI
+ * commands, or extracted for use by an application.
+ * (The terminology reflects musicians' use of the word "sample" to refer
+ * collectively to a series of contiguous audio samples or frames, rather than
+ * to a single, instantaneous sample.)
+ * The data class for an audio sample will be an object
+ * that encapsulates the audio sample data itself and information
+ * about how to interpret it (the format of the audio data), such
+ * as an <code>{@link javax.sound.sampled.AudioInputStream}</code>.     </li>
+ * <li>Embedded sequences.  A sound bank may contain built-in
+ * song data stored in a data object such as a <code>{@link Sequence}</code>.
+ * </ul>
+ * <p>
+ * Synthesizers that use wavetable synthesis or related
+ * techniques play back the audio in a sample when
+ * synthesizing notes, often when emulating the real-world instrument that
+ * was originally recorded.  However, there is not necessarily a one-to-one
+ * correspondence between the <code>Instruments</code> and samples
+ * in a <code>Soundbank</code>.  A single <code>Instrument</code> can use
+ * multiple SoundbankResources (typically for notes of dissimilar pitch or
+ * brightness).  Also, more than one <code>Instrument</code> can use the same
+ * sample.
+ *
+ * @author Kara Kytle
+ */
+
+public abstract class SoundbankResource {
+
+
+    /**
+     * The sound bank that contains the <code>SoundbankResources</code>
+     */
+    private final Soundbank soundBank;
+
+
+    /**
+     * The name of the <code>SoundbankResource</code>
+     */
+    private final String name;
+
+
+    /**
+     * The class used to represent the sample's data.
+     */
+    private final Class dataClass;
+
+
+    /**
+     * The wavetable index.
+     */
+    //private final int index;
+
+
+    /**
+     * Constructs a new <code>SoundbankResource</code> from the given sound bank
+     * and wavetable index.  (Setting the <code>SoundbankResource's</code> name,
+     * sampled audio data, and instruments is a subclass responsibility.)
+     * @param soundBank the sound bank containing this <code>SoundbankResource</code>
+     * @param name the name of the sample
+     * @param dataClass the class used to represent the sample's data
+     *
+     * @see #getSoundbank
+     * @see #getName
+     * @see #getDataClass
+     * @see #getData
+     */
+    protected SoundbankResource(Soundbank soundBank, String name, Class<?> dataClass) {
+
+        this.soundBank = soundBank;
+        this.name = name;
+        this.dataClass = dataClass;
+    }
+
+
+    /**
+     * Obtains the sound bank that contains this <code>SoundbankResource</code>.
+     * @return the sound bank in which this <code>SoundbankResource</code> is stored
+     */
+    public Soundbank getSoundbank() {
+        return soundBank;
+    }
+
+
+    /**
+     * Obtains the name of the resource.  This should generally be a string
+     * descriptive of the resource.
+     * @return the instrument's name
+     */
+    public String getName() {
+        return name;
+    }
+
+
+    /**
+     * Obtains the class used by this sample to represent its data.
+     * The object returned by <code>getData</code> will be of this
+     * class.  If this <code>SoundbankResource</code> object does not support
+     * direct access to its data, returns <code>null</code>.
+     * @return the class used to represent the sample's data, or
+     * null if the data is not accessible
+     */
+    public Class<?> getDataClass() {
+        return dataClass;
+    }
+
+
+    /**
+     * Obtains the sampled audio that is stored in this <code>SoundbankResource</code>.
+     * The type of object returned depends on the implementation of the
+     * concrete class, and may be queried using <code>getDataClass</code>.
+     * @return an object containing the sampled audio data
+     * @see #getDataClass
+     */
+    public abstract Object getData();
+
+
+    /**
+     * Obtains the index of this <code>SoundbankResource</code> into the
+     * <code>Soundbank's</code> set of <code>SoundbankResources</code>.
+     * @return the wavetable index
+     */
+    //public int getIndex() {
+    //  return index;
+    //}
+
+
+    /**
+     * Obtains a list of the instruments in the sound bank that use the
+     * <code>SoundbankResource</code> for sound synthesis.
+     * @return an array of <code>Instruments</code> that reference this
+     * <code>SoundbankResource</code>
+     *
+     * @see Instrument#getSamples
+     */
+    //public abstract Instrument[] getInstruments();
+}