--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/test/jdk/java/awt/Window/LocationAtScreenCorner/LocationAtScreenCorner.java Thu May 17 14:41:23 2018 -0700
@@ -0,0 +1,91 @@
+/*
+ * Copyright (c) 2018, Oracle and/or its affiliates. All rights reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
+ * or visit www.oracle.com if you need additional information or have any
+ * questions.
+ */
+
+import java.awt.Frame;
+import java.awt.GraphicsDevice;
+import java.awt.GraphicsEnvironment;
+import java.awt.Point;
+import java.awt.Rectangle;
+import java.awt.Robot;
+
+/**
+ * @test
+ * @key headful
+ * @bug 8201364
+ * @summary Component.getLocation() should returns correct location if
+ * Component.setBounds() was ignored by the OS
+ */
+public final class LocationAtScreenCorner {
+
+ public static void main(final String[] args) throws Exception {
+ Robot robot = new Robot();
+ Frame frame = new Frame();
+ frame.setSize(200, 200);
+ frame.setLocationRelativeTo(null);
+ frame.setVisible(true);
+ robot.waitForIdle();
+
+ GraphicsEnvironment lge =
+ GraphicsEnvironment.getLocalGraphicsEnvironment();
+ GraphicsDevice[] devices = lge.getScreenDevices();
+
+ // The Component.setBounds() for corners of the screen can be ignored by
+ // OS because of menubar, taskbar, dock etc. But in this case
+ // getLocation() and getLocationOnScreen() should always return the same
+ // coordinates.
+ for (GraphicsDevice device : devices) {
+ Rectangle bounds = device.getDefaultConfiguration().getBounds();
+ test(robot, frame, bounds.x, bounds.y);
+ test(robot, frame, bounds.width, bounds.y);
+ test(robot, frame, bounds.x, bounds.height);
+ test(robot, frame, bounds.width, bounds.height);
+ }
+ frame.dispose();
+ }
+
+ private static void test(Robot robot, Frame frame, int x, int y) {
+ for (int i = 0; i < 10; ++i) {
+ // intentionally set the same coordinates a few times
+ frame.setLocation(x, y); // x and y are cached in the frame
+ int attempt = 0;
+ while (true) {
+ robot.waitForIdle();
+ // location was cached in the frame and should be updated to the
+ // real location by the native callback some time later.
+ // this is why we make a few attempts
+ Point location = frame.getLocation();
+ // locationOnScreen is fetched from the peer
+ Point locationOnScreen = frame.getLocationOnScreen();
+ if (location.equals(locationOnScreen)) {
+ break;
+ }
+ if (attempt++ > 10) {
+ frame.dispose();
+ System.err.println("Location: " + location);
+ System.err.println("Location on screen: " + locationOnScreen);
+ throw new RuntimeException("Wrong location");
+ }
+ }
+ }
+ }
+}