src/jdk.javadoc/share/classes/jdk/javadoc/internal/doclets/formats/html/resources/jquery/jszip/dist/jszip.js
branchJDK-8200758-branch
changeset 57329 8009cf5b833d
parent 57328 b33e5f36b59b
parent 54532 e9c62d960d64
child 57330 a30edd277572
--- a/src/jdk.javadoc/share/classes/jdk/javadoc/internal/doclets/formats/html/resources/jquery/jszip/dist/jszip.js	Mon Apr 15 11:22:45 2019 -0400
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,11623 +0,0 @@
-/*!
-
-JSZip v3.1.5 - A JavaScript class for generating and reading zip files
-<http://stuartk.com/jszip>
-
-(c) 2009-2016 Stuart Knightley <stuart [at] stuartk.com>
-Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip/master/LICENSE.markdown.
-
-JSZip uses the library pako released under the MIT license :
-https://github.com/nodeca/pako/blob/master/LICENSE
-*/
-
-(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.JSZip = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
-'use strict';
-var utils = require('./utils');
-var support = require('./support');
-// private property
-var _keyStr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
-
-
-// public method for encoding
-exports.encode = function(input) {
-    var output = [];
-    var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
-    var i = 0, len = input.length, remainingBytes = len;
-
-    var isArray = utils.getTypeOf(input) !== "string";
-    while (i < input.length) {
-        remainingBytes = len - i;
-
-        if (!isArray) {
-            chr1 = input.charCodeAt(i++);
-            chr2 = i < len ? input.charCodeAt(i++) : 0;
-            chr3 = i < len ? input.charCodeAt(i++) : 0;
-        } else {
-            chr1 = input[i++];
-            chr2 = i < len ? input[i++] : 0;
-            chr3 = i < len ? input[i++] : 0;
-        }
-
-        enc1 = chr1 >> 2;
-        enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
-        enc3 = remainingBytes > 1 ? (((chr2 & 15) << 2) | (chr3 >> 6)) : 64;
-        enc4 = remainingBytes > 2 ? (chr3 & 63) : 64;
-
-        output.push(_keyStr.charAt(enc1) + _keyStr.charAt(enc2) + _keyStr.charAt(enc3) + _keyStr.charAt(enc4));
-
-    }
-
-    return output.join("");
-};
-
-// public method for decoding
-exports.decode = function(input) {
-    var chr1, chr2, chr3;
-    var enc1, enc2, enc3, enc4;
-    var i = 0, resultIndex = 0;
-
-    var dataUrlPrefix = "data:";
-
-    if (input.substr(0, dataUrlPrefix.length) === dataUrlPrefix) {
-        // This is a common error: people give a data url
-        // (data:image/png;base64,iVBOR...) with a {base64: true} and
-        // wonders why things don't work.
-        // We can detect that the string input looks like a data url but we
-        // *can't* be sure it is one: removing everything up to the comma would
-        // be too dangerous.
-        throw new Error("Invalid base64 input, it looks like a data url.");
-    }
-
-    input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
-
-    var totalLength = input.length * 3 / 4;
-    if(input.charAt(input.length - 1) === _keyStr.charAt(64)) {
-        totalLength--;
-    }
-    if(input.charAt(input.length - 2) === _keyStr.charAt(64)) {
-        totalLength--;
-    }
-    if (totalLength % 1 !== 0) {
-        // totalLength is not an integer, the length does not match a valid
-        // base64 content. That can happen if:
-        // - the input is not a base64 content
-        // - the input is *almost* a base64 content, with a extra chars at the
-        //   beginning or at the end
-        // - the input uses a base64 variant (base64url for example)
-        throw new Error("Invalid base64 input, bad content length.");
-    }
-    var output;
-    if (support.uint8array) {
-        output = new Uint8Array(totalLength|0);
-    } else {
-        output = new Array(totalLength|0);
-    }
-
-    while (i < input.length) {
-
-        enc1 = _keyStr.indexOf(input.charAt(i++));
-        enc2 = _keyStr.indexOf(input.charAt(i++));
-        enc3 = _keyStr.indexOf(input.charAt(i++));
-        enc4 = _keyStr.indexOf(input.charAt(i++));
-
-        chr1 = (enc1 << 2) | (enc2 >> 4);
-        chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
-        chr3 = ((enc3 & 3) << 6) | enc4;
-
-        output[resultIndex++] = chr1;
-
-        if (enc3 !== 64) {
-            output[resultIndex++] = chr2;
-        }
-        if (enc4 !== 64) {
-            output[resultIndex++] = chr3;
-        }
-
-    }
-
-    return output;
-};
-
-},{"./support":30,"./utils":32}],2:[function(require,module,exports){
-'use strict';
-
-var external = require("./external");
-var DataWorker = require('./stream/DataWorker');
-var DataLengthProbe = require('./stream/DataLengthProbe');
-var Crc32Probe = require('./stream/Crc32Probe');
-var DataLengthProbe = require('./stream/DataLengthProbe');
-
-/**
- * Represent a compressed object, with everything needed to decompress it.
- * @constructor
- * @param {number} compressedSize the size of the data compressed.
- * @param {number} uncompressedSize the size of the data after decompression.
- * @param {number} crc32 the crc32 of the decompressed file.
- * @param {object} compression the type of compression, see lib/compressions.js.
- * @param {String|ArrayBuffer|Uint8Array|Buffer} data the compressed data.
- */
-function CompressedObject(compressedSize, uncompressedSize, crc32, compression, data) {
-    this.compressedSize = compressedSize;
-    this.uncompressedSize = uncompressedSize;
-    this.crc32 = crc32;
-    this.compression = compression;
-    this.compressedContent = data;
-}
-
-CompressedObject.prototype = {
-    /**
-     * Create a worker to get the uncompressed content.
-     * @return {GenericWorker} the worker.
-     */
-    getContentWorker : function () {
-        var worker = new DataWorker(external.Promise.resolve(this.compressedContent))
-        .pipe(this.compression.uncompressWorker())
-        .pipe(new DataLengthProbe("data_length"));
-
-        var that = this;
-        worker.on("end", function () {
-            if(this.streamInfo['data_length'] !== that.uncompressedSize) {
-                throw new Error("Bug : uncompressed data size mismatch");
-            }
-        });
-        return worker;
-    },
-    /**
-     * Create a worker to get the compressed content.
-     * @return {GenericWorker} the worker.
-     */
-    getCompressedWorker : function () {
-        return new DataWorker(external.Promise.resolve(this.compressedContent))
-        .withStreamInfo("compressedSize", this.compressedSize)
-        .withStreamInfo("uncompressedSize", this.uncompressedSize)
-        .withStreamInfo("crc32", this.crc32)
-        .withStreamInfo("compression", this.compression)
-        ;
-    }
-};
-
-/**
- * Chain the given worker with other workers to compress the content with the
- * given compresion.
- * @param {GenericWorker} uncompressedWorker the worker to pipe.
- * @param {Object} compression the compression object.
- * @param {Object} compressionOptions the options to use when compressing.
- * @return {GenericWorker} the new worker compressing the content.
- */
-CompressedObject.createWorkerFrom = function (uncompressedWorker, compression, compressionOptions) {
-    return uncompressedWorker
-    .pipe(new Crc32Probe())
-    .pipe(new DataLengthProbe("uncompressedSize"))
-    .pipe(compression.compressWorker(compressionOptions))
-    .pipe(new DataLengthProbe("compressedSize"))
-    .withStreamInfo("compression", compression);
-};
-
-module.exports = CompressedObject;
-
-},{"./external":6,"./stream/Crc32Probe":25,"./stream/DataLengthProbe":26,"./stream/DataWorker":27}],3:[function(require,module,exports){
-'use strict';
-
-var GenericWorker = require("./stream/GenericWorker");
-
-exports.STORE = {
-    magic: "\x00\x00",
-    compressWorker : function (compressionOptions) {
-        return new GenericWorker("STORE compression");
-    },
-    uncompressWorker : function () {
-        return new GenericWorker("STORE decompression");
-    }
-};
-exports.DEFLATE = require('./flate');
-
-},{"./flate":7,"./stream/GenericWorker":28}],4:[function(require,module,exports){
-'use strict';
-
-var utils = require('./utils');
-
-/**
- * The following functions come from pako, from pako/lib/zlib/crc32.js
- * released under the MIT license, see pako https://github.com/nodeca/pako/
- */
-
-// Use ordinary array, since untyped makes no boost here
-function makeTable() {
-    var c, table = [];
-
-    for(var n =0; n < 256; n++){
-        c = n;
-        for(var k =0; k < 8; k++){
-            c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
-        }
-        table[n] = c;
-    }
-
-    return table;
-}
-
-// Create table on load. Just 255 signed longs. Not a problem.
-var crcTable = makeTable();
-
-
-function crc32(crc, buf, len, pos) {
-    var t = crcTable, end = pos + len;
-
-    crc = crc ^ (-1);
-
-    for (var i = pos; i < end; i++ ) {
-        crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
-    }
-
-    return (crc ^ (-1)); // >>> 0;
-}
-
-// That's all for the pako functions.
-
-/**
- * Compute the crc32 of a string.
- * This is almost the same as the function crc32, but for strings. Using the
- * same function for the two use cases leads to horrible performances.
- * @param {Number} crc the starting value of the crc.
- * @param {String} str the string to use.
- * @param {Number} len the length of the string.
- * @param {Number} pos the starting position for the crc32 computation.
- * @return {Number} the computed crc32.
- */
-function crc32str(crc, str, len, pos) {
-    var t = crcTable, end = pos + len;
-
-    crc = crc ^ (-1);
-
-    for (var i = pos; i < end; i++ ) {
-        crc = (crc >>> 8) ^ t[(crc ^ str.charCodeAt(i)) & 0xFF];
-    }
-
-    return (crc ^ (-1)); // >>> 0;
-}
-
-module.exports = function crc32wrapper(input, crc) {
-    if (typeof input === "undefined" || !input.length) {
-        return 0;
-    }
-
-    var isArray = utils.getTypeOf(input) !== "string";
-
-    if(isArray) {
-        return crc32(crc|0, input, input.length, 0);
-    } else {
-        return crc32str(crc|0, input, input.length, 0);
-    }
-};
-
-},{"./utils":32}],5:[function(require,module,exports){
-'use strict';
-exports.base64 = false;
-exports.binary = false;
-exports.dir = false;
-exports.createFolders = true;
-exports.date = null;
-exports.compression = null;
-exports.compressionOptions = null;
-exports.comment = null;
-exports.unixPermissions = null;
-exports.dosPermissions = null;
-
-},{}],6:[function(require,module,exports){
-/* global Promise */
-'use strict';
-
-// load the global object first:
-// - it should be better integrated in the system (unhandledRejection in node)
-// - the environment may have a custom Promise implementation (see zone.js)
-var ES6Promise = null;
-if (typeof Promise !== "undefined") {
-    ES6Promise = Promise;
-} else {
-    ES6Promise = require("lie");
-}
-
-/**
- * Let the user use/change some implementations.
- */
-module.exports = {
-    Promise: ES6Promise
-};
-
-},{"lie":58}],7:[function(require,module,exports){
-'use strict';
-var USE_TYPEDARRAY = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Uint32Array !== 'undefined');
-
-var pako = require("pako");
-var utils = require("./utils");
-var GenericWorker = require("./stream/GenericWorker");
-
-var ARRAY_TYPE = USE_TYPEDARRAY ? "uint8array" : "array";
-
-exports.magic = "\x08\x00";
-
-/**
- * Create a worker that uses pako to inflate/deflate.
- * @constructor
- * @param {String} action the name of the pako function to call : either "Deflate" or "Inflate".
- * @param {Object} options the options to use when (de)compressing.
- */
-function FlateWorker(action, options) {
-    GenericWorker.call(this, "FlateWorker/" + action);
-
-    this._pako = null;
-    this._pakoAction = action;
-    this._pakoOptions = options;
-    // the `meta` object from the last chunk received
-    // this allow this worker to pass around metadata
-    this.meta = {};
-}
-
-utils.inherits(FlateWorker, GenericWorker);
-
-/**
- * @see GenericWorker.processChunk
- */
-FlateWorker.prototype.processChunk = function (chunk) {
-    this.meta = chunk.meta;
-    if (this._pako === null) {
-        this._createPako();
-    }
-    this._pako.push(utils.transformTo(ARRAY_TYPE, chunk.data), false);
-};
-
-/**
- * @see GenericWorker.flush
- */
-FlateWorker.prototype.flush = function () {
-    GenericWorker.prototype.flush.call(this);
-    if (this._pako === null) {
-        this._createPako();
-    }
-    this._pako.push([], true);
-};
-/**
- * @see GenericWorker.cleanUp
- */
-FlateWorker.prototype.cleanUp = function () {
-    GenericWorker.prototype.cleanUp.call(this);
-    this._pako = null;
-};
-
-/**
- * Create the _pako object.
- * TODO: lazy-loading this object isn't the best solution but it's the
- * quickest. The best solution is to lazy-load the worker list. See also the
- * issue #446.
- */
-FlateWorker.prototype._createPako = function () {
-    this._pako = new pako[this._pakoAction]({
-        raw: true,
-        level: this._pakoOptions.level || -1 // default compression
-    });
-    var self = this;
-    this._pako.onData = function(data) {
-        self.push({
-            data : data,
-            meta : self.meta
-        });
-    };
-};
-
-exports.compressWorker = function (compressionOptions) {
-    return new FlateWorker("Deflate", compressionOptions);
-};
-exports.uncompressWorker = function () {
-    return new FlateWorker("Inflate", {});
-};
-
-},{"./stream/GenericWorker":28,"./utils":32,"pako":59}],8:[function(require,module,exports){
-'use strict';
-
-var utils = require('../utils');
-var GenericWorker = require('../stream/GenericWorker');
-var utf8 = require('../utf8');
-var crc32 = require('../crc32');
-var signature = require('../signature');
-
-/**
- * Transform an integer into a string in hexadecimal.
- * @private
- * @param {number} dec the number to convert.
- * @param {number} bytes the number of bytes to generate.
- * @returns {string} the result.
- */
-var decToHex = function(dec, bytes) {
-    var hex = "", i;
-    for (i = 0; i < bytes; i++) {
-        hex += String.fromCharCode(dec & 0xff);
-        dec = dec >>> 8;
-    }
-    return hex;
-};
-
-/**
- * Generate the UNIX part of the external file attributes.
- * @param {Object} unixPermissions the unix permissions or null.
- * @param {Boolean} isDir true if the entry is a directory, false otherwise.
- * @return {Number} a 32 bit integer.
- *
- * adapted from http://unix.stackexchange.com/questions/14705/the-zip-formats-external-file-attribute :
- *
- * TTTTsstrwxrwxrwx0000000000ADVSHR
- * ^^^^____________________________ file type, see zipinfo.c (UNX_*)
- *     ^^^_________________________ setuid, setgid, sticky
- *        ^^^^^^^^^________________ permissions
- *                 ^^^^^^^^^^______ not used ?
- *                           ^^^^^^ DOS attribute bits : Archive, Directory, Volume label, System file, Hidden, Read only
- */
-var generateUnixExternalFileAttr = function (unixPermissions, isDir) {
-
-    var result = unixPermissions;
-    if (!unixPermissions) {
-        // I can't use octal values in strict mode, hence the hexa.
-        //  040775 => 0x41fd
-        // 0100664 => 0x81b4
-        result = isDir ? 0x41fd : 0x81b4;
-    }
-    return (result & 0xFFFF) << 16;
-};
-
-/**
- * Generate the DOS part of the external file attributes.
- * @param {Object} dosPermissions the dos permissions or null.
- * @param {Boolean} isDir true if the entry is a directory, false otherwise.
- * @return {Number} a 32 bit integer.
- *
- * Bit 0     Read-Only
- * Bit 1     Hidden
- * Bit 2     System
- * Bit 3     Volume Label
- * Bit 4     Directory
- * Bit 5     Archive
- */
-var generateDosExternalFileAttr = function (dosPermissions, isDir) {
-
-    // the dir flag is already set for compatibility
-    return (dosPermissions || 0)  & 0x3F;
-};
-
-/**
- * Generate the various parts used in the construction of the final zip file.
- * @param {Object} streamInfo the hash with informations about the compressed file.
- * @param {Boolean} streamedContent is the content streamed ?
- * @param {Boolean} streamingEnded is the stream finished ?
- * @param {number} offset the current offset from the start of the zip file.
- * @param {String} platform let's pretend we are this platform (change platform dependents fields)
- * @param {Function} encodeFileName the function to encode the file name / comment.
- * @return {Object} the zip parts.
- */
-var generateZipParts = function(streamInfo, streamedContent, streamingEnded, offset, platform, encodeFileName) {
-    var file = streamInfo['file'],
-    compression = streamInfo['compression'],
-    useCustomEncoding = encodeFileName !== utf8.utf8encode,
-    encodedFileName = utils.transformTo("string", encodeFileName(file.name)),
-    utfEncodedFileName = utils.transformTo("string", utf8.utf8encode(file.name)),
-    comment = file.comment,
-    encodedComment = utils.transformTo("string", encodeFileName(comment)),
-    utfEncodedComment = utils.transformTo("string", utf8.utf8encode(comment)),
-    useUTF8ForFileName = utfEncodedFileName.length !== file.name.length,
-    useUTF8ForComment = utfEncodedComment.length !== comment.length,
-    dosTime,
-    dosDate,
-    extraFields = "",
-    unicodePathExtraField = "",
-    unicodeCommentExtraField = "",
-    dir = file.dir,
-    date = file.date;
-
-
-    var dataInfo = {
-        crc32 : 0,
-        compressedSize : 0,
-        uncompressedSize : 0
-    };
-
-    // if the content is streamed, the sizes/crc32 are only available AFTER
-    // the end of the stream.
-    if (!streamedContent || streamingEnded) {
-        dataInfo.crc32 = streamInfo['crc32'];
-        dataInfo.compressedSize = streamInfo['compressedSize'];
-        dataInfo.uncompressedSize = streamInfo['uncompressedSize'];
-    }
-
-    var bitflag = 0;
-    if (streamedContent) {
-        // Bit 3: the sizes/crc32 are set to zero in the local header.
-        // The correct values are put in the data descriptor immediately
-        // following the compressed data.
-        bitflag |= 0x0008;
-    }
-    if (!useCustomEncoding && (useUTF8ForFileName || useUTF8ForComment)) {
-        // Bit 11: Language encoding flag (EFS).
-        bitflag |= 0x0800;
-    }
-
-
-    var extFileAttr = 0;
-    var versionMadeBy = 0;
-    if (dir) {
-        // dos or unix, we set the dos dir flag
-        extFileAttr |= 0x00010;
-    }
-    if(platform === "UNIX") {
-        versionMadeBy = 0x031E; // UNIX, version 3.0
-        extFileAttr |= generateUnixExternalFileAttr(file.unixPermissions, dir);
-    } else { // DOS or other, fallback to DOS
-        versionMadeBy = 0x0014; // DOS, version 2.0
-        extFileAttr |= generateDosExternalFileAttr(file.dosPermissions, dir);
-    }
-
-    // date
-    // @see http://www.delorie.com/djgpp/doc/rbinter/it/52/13.html
-    // @see http://www.delorie.com/djgpp/doc/rbinter/it/65/16.html
-    // @see http://www.delorie.com/djgpp/doc/rbinter/it/66/16.html
-
-    dosTime = date.getUTCHours();
-    dosTime = dosTime << 6;
-    dosTime = dosTime | date.getUTCMinutes();
-    dosTime = dosTime << 5;
-    dosTime = dosTime | date.getUTCSeconds() / 2;
-
-    dosDate = date.getUTCFullYear() - 1980;
-    dosDate = dosDate << 4;
-    dosDate = dosDate | (date.getUTCMonth() + 1);
-    dosDate = dosDate << 5;
-    dosDate = dosDate | date.getUTCDate();
-
-    if (useUTF8ForFileName) {
-        // set the unicode path extra field. unzip needs at least one extra
-        // field to correctly handle unicode path, so using the path is as good
-        // as any other information. This could improve the situation with
-        // other archive managers too.
-        // This field is usually used without the utf8 flag, with a non
-        // unicode path in the header (winrar, winzip). This helps (a bit)
-        // with the messy Windows' default compressed folders feature but
-        // breaks on p7zip which doesn't seek the unicode path extra field.
-        // So for now, UTF-8 everywhere !
-        unicodePathExtraField =
-            // Version
-            decToHex(1, 1) +
-            // NameCRC32
-            decToHex(crc32(encodedFileName), 4) +
-            // UnicodeName
-            utfEncodedFileName;
-
-        extraFields +=
-            // Info-ZIP Unicode Path Extra Field
-            "\x75\x70" +
-            // size
-            decToHex(unicodePathExtraField.length, 2) +
-            // content
-            unicodePathExtraField;
-    }
-
-    if(useUTF8ForComment) {
-
-        unicodeCommentExtraField =
-            // Version
-            decToHex(1, 1) +
-            // CommentCRC32
-            decToHex(crc32(encodedComment), 4) +
-            // UnicodeName
-            utfEncodedComment;
-
-        extraFields +=
-            // Info-ZIP Unicode Path Extra Field
-            "\x75\x63" +
-            // size
-            decToHex(unicodeCommentExtraField.length, 2) +
-            // content
-            unicodeCommentExtraField;
-    }
-
-    var header = "";
-
-    // version needed to extract
-    header += "\x0A\x00";
-    // general purpose bit flag
-    header += decToHex(bitflag, 2);
-    // compression method
-    header += compression.magic;
-    // last mod file time
-    header += decToHex(dosTime, 2);
-    // last mod file date
-    header += decToHex(dosDate, 2);
-    // crc-32
-    header += decToHex(dataInfo.crc32, 4);
-    // compressed size
-    header += decToHex(dataInfo.compressedSize, 4);
-    // uncompressed size
-    header += decToHex(dataInfo.uncompressedSize, 4);
-    // file name length
-    header += decToHex(encodedFileName.length, 2);
-    // extra field length
-    header += decToHex(extraFields.length, 2);
-
-
-    var fileRecord = signature.LOCAL_FILE_HEADER + header + encodedFileName + extraFields;
-
-    var dirRecord = signature.CENTRAL_FILE_HEADER +
-        // version made by (00: DOS)
-        decToHex(versionMadeBy, 2) +
-        // file header (common to file and central directory)
-        header +
-        // file comment length
-        decToHex(encodedComment.length, 2) +
-        // disk number start
-        "\x00\x00" +
-        // internal file attributes TODO
-        "\x00\x00" +
-        // external file attributes
-        decToHex(extFileAttr, 4) +
-        // relative offset of local header
-        decToHex(offset, 4) +
-        // file name
-        encodedFileName +
-        // extra field
-        extraFields +
-        // file comment
-        encodedComment;
-
-    return {
-        fileRecord: fileRecord,
-        dirRecord: dirRecord
-    };
-};
-
-/**
- * Generate the EOCD record.
- * @param {Number} entriesCount the number of entries in the zip file.
- * @param {Number} centralDirLength the length (in bytes) of the central dir.
- * @param {Number} localDirLength the length (in bytes) of the local dir.
- * @param {String} comment the zip file comment as a binary string.
- * @param {Function} encodeFileName the function to encode the comment.
- * @return {String} the EOCD record.
- */
-var generateCentralDirectoryEnd = function (entriesCount, centralDirLength, localDirLength, comment, encodeFileName) {
-    var dirEnd = "";
-    var encodedComment = utils.transformTo("string", encodeFileName(comment));
-
-    // end of central dir signature
-    dirEnd = signature.CENTRAL_DIRECTORY_END +
-        // number of this disk
-        "\x00\x00" +
-        // number of the disk with the start of the central directory
-        "\x00\x00" +
-        // total number of entries in the central directory on this disk
-        decToHex(entriesCount, 2) +
-        // total number of entries in the central directory
-        decToHex(entriesCount, 2) +
-        // size of the central directory   4 bytes
-        decToHex(centralDirLength, 4) +
-        // offset of start of central directory with respect to the starting disk number
-        decToHex(localDirLength, 4) +
-        // .ZIP file comment length
-        decToHex(encodedComment.length, 2) +
-        // .ZIP file comment
-        encodedComment;
-
-    return dirEnd;
-};
-
-/**
- * Generate data descriptors for a file entry.
- * @param {Object} streamInfo the hash generated by a worker, containing informations
- * on the file entry.
- * @return {String} the data descriptors.
- */
-var generateDataDescriptors = function (streamInfo) {
-    var descriptor = "";
-    descriptor = signature.DATA_DESCRIPTOR +
-        // crc-32                          4 bytes
-        decToHex(streamInfo['crc32'], 4) +
-        // compressed size                 4 bytes
-        decToHex(streamInfo['compressedSize'], 4) +
-        // uncompressed size               4 bytes
-        decToHex(streamInfo['uncompressedSize'], 4);
-
-    return descriptor;
-};
-
-
-/**
- * A worker to concatenate other workers to create a zip file.
- * @param {Boolean} streamFiles `true` to stream the content of the files,
- * `false` to accumulate it.
- * @param {String} comment the comment to use.
- * @param {String} platform the platform to use, "UNIX" or "DOS".
- * @param {Function} encodeFileName the function to encode file names and comments.
- */
-function ZipFileWorker(streamFiles, comment, platform, encodeFileName) {
-    GenericWorker.call(this, "ZipFileWorker");
-    // The number of bytes written so far. This doesn't count accumulated chunks.
-    this.bytesWritten = 0;
-    // The comment of the zip file
-    this.zipComment = comment;
-    // The platform "generating" the zip file.
-    this.zipPlatform = platform;
-    // the function to encode file names and comments.
-    this.encodeFileName = encodeFileName;
-    // Should we stream the content of the files ?
-    this.streamFiles = streamFiles;
-    // If `streamFiles` is false, we will need to accumulate the content of the
-    // files to calculate sizes / crc32 (and write them *before* the content).
-    // This boolean indicates if we are accumulating chunks (it will change a lot
-    // during the lifetime of this worker).
-    this.accumulate = false;
-    // The buffer receiving chunks when accumulating content.
-    this.contentBuffer = [];
-    // The list of generated directory records.
-    this.dirRecords = [];
-    // The offset (in bytes) from the beginning of the zip file for the current source.
-    this.currentSourceOffset = 0;
-    // The total number of entries in this zip file.
-    this.entriesCount = 0;
-    // the name of the file currently being added, null when handling the end of the zip file.
-    // Used for the emited metadata.
-    this.currentFile = null;
-
-
-
-    this._sources = [];
-}
-utils.inherits(ZipFileWorker, GenericWorker);
-
-/**
- * @see GenericWorker.push
- */
-ZipFileWorker.prototype.push = function (chunk) {
-
-    var currentFilePercent = chunk.meta.percent || 0;
-    var entriesCount = this.entriesCount;
-    var remainingFiles = this._sources.length;
-
-    if(this.accumulate) {
-        this.contentBuffer.push(chunk);
-    } else {
-        this.bytesWritten += chunk.data.length;
-
-        GenericWorker.prototype.push.call(this, {
-            data : chunk.data,
-            meta : {
-                currentFile : this.currentFile,
-                percent : entriesCount ? (currentFilePercent + 100 * (entriesCount - remainingFiles - 1)) / entriesCount : 100
-            }
-        });
-    }
-};
-
-/**
- * The worker started a new source (an other worker).
- * @param {Object} streamInfo the streamInfo object from the new source.
- */
-ZipFileWorker.prototype.openedSource = function (streamInfo) {
-    this.currentSourceOffset = this.bytesWritten;
-    this.currentFile = streamInfo['file'].name;
-
-    var streamedContent = this.streamFiles && !streamInfo['file'].dir;
-
-    // don't stream folders (because they don't have any content)
-    if(streamedContent) {
-        var record = generateZipParts(streamInfo, streamedContent, false, this.currentSourceOffset, this.zipPlatform, this.encodeFileName);
-        this.push({
-            data : record.fileRecord,
-            meta : {percent:0}
-        });
-    } else {
-        // we need to wait for the whole file before pushing anything
-        this.accumulate = true;
-    }
-};
-
-/**
- * The worker finished a source (an other worker).
- * @param {Object} streamInfo the streamInfo object from the finished source.
- */
-ZipFileWorker.prototype.closedSource = function (streamInfo) {
-    this.accumulate = false;
-    var streamedContent = this.streamFiles && !streamInfo['file'].dir;
-    var record = generateZipParts(streamInfo, streamedContent, true, this.currentSourceOffset, this.zipPlatform, this.encodeFileName);
-
-    this.dirRecords.push(record.dirRecord);
-    if(streamedContent) {
-        // after the streamed file, we put data descriptors
-        this.push({
-            data : generateDataDescriptors(streamInfo),
-            meta : {percent:100}
-        });
-    } else {
-        // the content wasn't streamed, we need to push everything now
-        // first the file record, then the content
-        this.push({
-            data : record.fileRecord,
-            meta : {percent:0}
-        });
-        while(this.contentBuffer.length) {
-            this.push(this.contentBuffer.shift());
-        }
-    }
-    this.currentFile = null;
-};
-
-/**
- * @see GenericWorker.flush
- */
-ZipFileWorker.prototype.flush = function () {
-
-    var localDirLength = this.bytesWritten;
-    for(var i = 0; i < this.dirRecords.length; i++) {
-        this.push({
-            data : this.dirRecords[i],
-            meta : {percent:100}
-        });
-    }
-    var centralDirLength = this.bytesWritten - localDirLength;
-
-    var dirEnd = generateCentralDirectoryEnd(this.dirRecords.length, centralDirLength, localDirLength, this.zipComment, this.encodeFileName);
-
-    this.push({
-        data : dirEnd,
-        meta : {percent:100}
-    });
-};
-
-/**
- * Prepare the next source to be read.
- */
-ZipFileWorker.prototype.prepareNextSource = function () {
-    this.previous = this._sources.shift();
-    this.openedSource(this.previous.streamInfo);
-    if (this.isPaused) {
-        this.previous.pause();
-    } else {
-        this.previous.resume();
-    }
-};
-
-/**
- * @see GenericWorker.registerPrevious
- */
-ZipFileWorker.prototype.registerPrevious = function (previous) {
-    this._sources.push(previous);
-    var self = this;
-
-    previous.on('data', function (chunk) {
-        self.processChunk(chunk);
-    });
-    previous.on('end', function () {
-        self.closedSource(self.previous.streamInfo);
-        if(self._sources.length) {
-            self.prepareNextSource();
-        } else {
-            self.end();
-        }
-    });
-    previous.on('error', function (e) {
-        self.error(e);
-    });
-    return this;
-};
-
-/**
- * @see GenericWorker.resume
- */
-ZipFileWorker.prototype.resume = function () {
-    if(!GenericWorker.prototype.resume.call(this)) {
-        return false;
-    }
-
-    if (!this.previous && this._sources.length) {
-        this.prepareNextSource();
-        return true;
-    }
-    if (!this.previous && !this._sources.length && !this.generatedError) {
-        this.end();
-        return true;
-    }
-};
-
-/**
- * @see GenericWorker.error
- */
-ZipFileWorker.prototype.error = function (e) {
-    var sources = this._sources;
-    if(!GenericWorker.prototype.error.call(this, e)) {
-        return false;
-    }
-    for(var i = 0; i < sources.length; i++) {
-        try {
-            sources[i].error(e);
-        } catch(e) {
-            // the `error` exploded, nothing to do
-        }
-    }
-    return true;
-};
-
-/**
- * @see GenericWorker.lock
- */
-ZipFileWorker.prototype.lock = function () {
-    GenericWorker.prototype.lock.call(this);
-    var sources = this._sources;
-    for(var i = 0; i < sources.length; i++) {
-        sources[i].lock();
-    }
-};
-
-module.exports = ZipFileWorker;
-
-},{"../crc32":4,"../signature":23,"../stream/GenericWorker":28,"../utf8":31,"../utils":32}],9:[function(require,module,exports){
-'use strict';
-
-var compressions = require('../compressions');
-var ZipFileWorker = require('./ZipFileWorker');
-
-/**
- * Find the compression to use.
- * @param {String} fileCompression the compression defined at the file level, if any.
- * @param {String} zipCompression the compression defined at the load() level.
- * @return {Object} the compression object to use.
- */
-var getCompression = function (fileCompression, zipCompression) {
-
-    var compressionName = fileCompression || zipCompression;
-    var compression = compressions[compressionName];
-    if (!compression) {
-        throw new Error(compressionName + " is not a valid compression method !");
-    }
-    return compression;
-};
-
-/**
- * Create a worker to generate a zip file.
- * @param {JSZip} zip the JSZip instance at the right root level.
- * @param {Object} options to generate the zip file.
- * @param {String} comment the comment to use.
- */
-exports.generateWorker = function (zip, options, comment) {
-
-    var zipFileWorker = new ZipFileWorker(options.streamFiles, comment, options.platform, options.encodeFileName);
-    var entriesCount = 0;
-    try {
-
-        zip.forEach(function (relativePath, file) {
-            entriesCount++;
-            var compression = getCompression(file.options.compression, options.compression);
-            var compressionOptions = file.options.compressionOptions || options.compressionOptions || {};
-            var dir = file.dir, date = file.date;
-
-            file._compressWorker(compression, compressionOptions)
-            .withStreamInfo("file", {
-                name : relativePath,
-                dir : dir,
-                date : date,
-                comment : file.comment || "",
-                unixPermissions : file.unixPermissions,
-                dosPermissions : file.dosPermissions
-            })
-            .pipe(zipFileWorker);
-        });
-        zipFileWorker.entriesCount = entriesCount;
-    } catch (e) {
-        zipFileWorker.error(e);
-    }
-
-    return zipFileWorker;
-};
-
-},{"../compressions":3,"./ZipFileWorker":8}],10:[function(require,module,exports){
-'use strict';
-
-/**
- * Representation a of zip file in js
- * @constructor
- */
-function JSZip() {
-    // if this constructor is used without `new`, it adds `new` before itself:
-    if(!(this instanceof JSZip)) {
-        return new JSZip();
-    }
-
-    if(arguments.length) {
-        throw new Error("The constructor with parameters has been removed in JSZip 3.0, please check the upgrade guide.");
-    }
-
-    // object containing the files :
-    // {
-    //   "folder/" : {...},
-    //   "folder/data.txt" : {...}
-    // }
-    this.files = {};
-
-    this.comment = null;
-
-    // Where we are in the hierarchy
-    this.root = "";
-    this.clone = function() {
-        var newObj = new JSZip();
-        for (var i in this) {
-            if (typeof this[i] !== "function") {
-                newObj[i] = this[i];
-            }
-        }
-        return newObj;
-    };
-}
-JSZip.prototype = require('./object');
-JSZip.prototype.loadAsync = require('./load');
-JSZip.support = require('./support');
-JSZip.defaults = require('./defaults');
-
-// TODO find a better way to handle this version,
-// a require('package.json').version doesn't work with webpack, see #327
-JSZip.version = "3.1.5";
-
-JSZip.loadAsync = function (content, options) {
-    return new JSZip().loadAsync(content, options);
-};
-
-JSZip.external = require("./external");
-module.exports = JSZip;
-
-},{"./defaults":5,"./external":6,"./load":11,"./object":15,"./support":30}],11:[function(require,module,exports){
-'use strict';
-var utils = require('./utils');
-var external = require("./external");
-var utf8 = require('./utf8');
-var utils = require('./utils');
-var ZipEntries = require('./zipEntries');
-var Crc32Probe = require('./stream/Crc32Probe');
-var nodejsUtils = require("./nodejsUtils");
-
-/**
- * Check the CRC32 of an entry.
- * @param {ZipEntry} zipEntry the zip entry to check.
- * @return {Promise} the result.
- */
-function checkEntryCRC32(zipEntry) {
-    return new external.Promise(function (resolve, reject) {
-        var worker = zipEntry.decompressed.getContentWorker().pipe(new Crc32Probe());
-        worker.on("error", function (e) {
-            reject(e);
-        })
-        .on("end", function () {
-            if (worker.streamInfo.crc32 !== zipEntry.decompressed.crc32) {
-                reject(new Error("Corrupted zip : CRC32 mismatch"));
-            } else {
-                resolve();
-            }
-        })
-        .resume();
-    });
-}
-
-module.exports = function(data, options) {
-    var zip = this;
-    options = utils.extend(options || {}, {
-        base64: false,
-        checkCRC32: false,
-        optimizedBinaryString: false,
-        createFolders: false,
-        decodeFileName: utf8.utf8decode
-    });
-
-    if (nodejsUtils.isNode && nodejsUtils.isStream(data)) {
-        return external.Promise.reject(new Error("JSZip can't accept a stream when loading a zip file."));
-    }
-
-    return utils.prepareContent("the loaded zip file", data, true, options.optimizedBinaryString, options.base64)
-    .then(function(data) {
-        var zipEntries = new ZipEntries(options);
-        zipEntries.load(data);
-        return zipEntries;
-    }).then(function checkCRC32(zipEntries) {
-        var promises = [external.Promise.resolve(zipEntries)];
-        var files = zipEntries.files;
-        if (options.checkCRC32) {
-            for (var i = 0; i < files.length; i++) {
-                promises.push(checkEntryCRC32(files[i]));
-            }
-        }
-        return external.Promise.all(promises);
-    }).then(function addFiles(results) {
-        var zipEntries = results.shift();
-        var files = zipEntries.files;
-        for (var i = 0; i < files.length; i++) {
-            var input = files[i];
-            zip.file(input.fileNameStr, input.decompressed, {
-                binary: true,
-                optimizedBinaryString: true,
-                date: input.date,
-                dir: input.dir,
-                comment : input.fileCommentStr.length ? input.fileCommentStr : null,
-                unixPermissions : input.unixPermissions,
-                dosPermissions : input.dosPermissions,
-                createFolders: options.createFolders
-            });
-        }
-        if (zipEntries.zipComment.length) {
-            zip.comment = zipEntries.zipComment;
-        }
-
-        return zip;
-    });
-};
-
-},{"./external":6,"./nodejsUtils":14,"./stream/Crc32Probe":25,"./utf8":31,"./utils":32,"./zipEntries":33}],12:[function(require,module,exports){
-"use strict";
-
-var utils = require('../utils');
-var GenericWorker = require('../stream/GenericWorker');
-
-/**
- * A worker that use a nodejs stream as source.
- * @constructor
- * @param {String} filename the name of the file entry for this stream.
- * @param {Readable} stream the nodejs stream.
- */
-function NodejsStreamInputAdapter(filename, stream) {
-    GenericWorker.call(this, "Nodejs stream input adapter for " + filename);
-    this._upstreamEnded = false;
-    this._bindStream(stream);
-}
-
-utils.inherits(NodejsStreamInputAdapter, GenericWorker);
-
-/**
- * Prepare the stream and bind the callbacks on it.
- * Do this ASAP on node 0.10 ! A lazy binding doesn't always work.
- * @param {Stream} stream the nodejs stream to use.
- */
-NodejsStreamInputAdapter.prototype._bindStream = function (stream) {
-    var self = this;
-    this._stream = stream;
-    stream.pause();
-    stream
-    .on("data", function (chunk) {
-        self.push({
-            data: chunk,
-            meta : {
-                percent : 0
-            }
-        });
-    })
-    .on("error", function (e) {
-        if(self.isPaused) {
-            this.generatedError = e;
-        } else {
-            self.error(e);
-        }
-    })
-    .on("end", function () {
-        if(self.isPaused) {
-            self._upstreamEnded = true;
-        } else {
-            self.end();
-        }
-    });
-};
-NodejsStreamInputAdapter.prototype.pause = function () {
-    if(!GenericWorker.prototype.pause.call(this)) {
-        return false;
-    }
-    this._stream.pause();
-    return true;
-};
-NodejsStreamInputAdapter.prototype.resume = function () {
-    if(!GenericWorker.prototype.resume.call(this)) {
-        return false;
-    }
-
-    if(this._upstreamEnded) {
-        this.end();
-    } else {
-        this._stream.resume();
-    }
-
-    return true;
-};
-
-module.exports = NodejsStreamInputAdapter;
-
-},{"../stream/GenericWorker":28,"../utils":32}],13:[function(require,module,exports){
-'use strict';
-
-var Readable = require('readable-stream').Readable;
-
-var utils = require('../utils');
-utils.inherits(NodejsStreamOutputAdapter, Readable);
-
-/**
-* A nodejs stream using a worker as source.
-* @see the SourceWrapper in http://nodejs.org/api/stream.html
-* @constructor
-* @param {StreamHelper} helper the helper wrapping the worker
-* @param {Object} options the nodejs stream options
-* @param {Function} updateCb the update callback.
-*/
-function NodejsStreamOutputAdapter(helper, options, updateCb) {
-    Readable.call(this, options);
-    this._helper = helper;
-
-    var self = this;
-    helper.on("data", function (data, meta) {
-        if (!self.push(data)) {
-            self._helper.pause();
-        }
-        if(updateCb) {
-            updateCb(meta);
-        }
-    })
-    .on("error", function(e) {
-        self.emit('error', e);
-    })
-    .on("end", function () {
-        self.push(null);
-    });
-}
-
-
-NodejsStreamOutputAdapter.prototype._read = function() {
-    this._helper.resume();
-};
-
-module.exports = NodejsStreamOutputAdapter;
-
-},{"../utils":32,"readable-stream":16}],14:[function(require,module,exports){
-'use strict';
-
-module.exports = {
-    /**
-     * True if this is running in Nodejs, will be undefined in a browser.
-     * In a browser, browserify won't include this file and the whole module
-     * will be resolved an empty object.
-     */
-    isNode : typeof Buffer !== "undefined",
-    /**
-     * Create a new nodejs Buffer from an existing content.
-     * @param {Object} data the data to pass to the constructor.
-     * @param {String} encoding the encoding to use.
-     * @return {Buffer} a new Buffer.
-     */
-    newBufferFrom: function(data, encoding) {
-        // XXX We can't use `Buffer.from` which comes from `Uint8Array.from`
-        // in nodejs v4 (< v.4.5). It's not the expected implementation (and
-        // has a different signature).
-        // see https://github.com/nodejs/node/issues/8053
-        // A condition on nodejs' version won't solve the issue as we don't
-        // control the Buffer polyfills that may or may not be used.
-        return new Buffer(data, encoding);
-    },
-    /**
-     * Create a new nodejs Buffer with the specified size.
-     * @param {Integer} size the size of the buffer.
-     * @return {Buffer} a new Buffer.
-     */
-    allocBuffer: function (size) {
-        if (Buffer.alloc) {
-            return Buffer.alloc(size);
-        } else {
-            return new Buffer(size);
-        }
-    },
-    /**
-     * Find out if an object is a Buffer.
-     * @param {Object} b the object to test.
-     * @return {Boolean} true if the object is a Buffer, false otherwise.
-     */
-    isBuffer : function(b){
-        return Buffer.isBuffer(b);
-    },
-
-    isStream : function (obj) {
-        return obj &&
-            typeof obj.on === "function" &&
-            typeof obj.pause === "function" &&
-            typeof obj.resume === "function";
-    }
-};
-
-},{}],15:[function(require,module,exports){
-'use strict';
-var utf8 = require('./utf8');
-var utils = require('./utils');
-var GenericWorker = require('./stream/GenericWorker');
-var StreamHelper = require('./stream/StreamHelper');
-var defaults = require('./defaults');
-var CompressedObject = require('./compressedObject');
-var ZipObject = require('./zipObject');
-var generate = require("./generate");
-var nodejsUtils = require("./nodejsUtils");
-var NodejsStreamInputAdapter = require("./nodejs/NodejsStreamInputAdapter");
-
-
-/**
- * Add a file in the current folder.
- * @private
- * @param {string} name the name of the file
- * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data of the file
- * @param {Object} originalOptions the options of the file
- * @return {Object} the new file.
- */
-var fileAdd = function(name, data, originalOptions) {
-    // be sure sub folders exist
-    var dataType = utils.getTypeOf(data),
-        parent;
-
-
-    /*
-     * Correct options.
-     */
-
-    var o = utils.extend(originalOptions || {}, defaults);
-    o.date = o.date || new Date();
-    if (o.compression !== null) {
-        o.compression = o.compression.toUpperCase();
-    }
-
-    if (typeof o.unixPermissions === "string") {
-        o.unixPermissions = parseInt(o.unixPermissions, 8);
-    }
-
-    // UNX_IFDIR  0040000 see zipinfo.c
-    if (o.unixPermissions && (o.unixPermissions & 0x4000)) {
-        o.dir = true;
-    }
-    // Bit 4    Directory
-    if (o.dosPermissions && (o.dosPermissions & 0x0010)) {
-        o.dir = true;
-    }
-
-    if (o.dir) {
-        name = forceTrailingSlash(name);
-    }
-    if (o.createFolders && (parent = parentFolder(name))) {
-        folderAdd.call(this, parent, true);
-    }
-
-    var isUnicodeString = dataType === "string" && o.binary === false && o.base64 === false;
-    if (!originalOptions || typeof originalOptions.binary === "undefined") {
-        o.binary = !isUnicodeString;
-    }
-
-
-    var isCompressedEmpty = (data instanceof CompressedObject) && data.uncompressedSize === 0;
-
-    if (isCompressedEmpty || o.dir || !data || data.length === 0) {
-        o.base64 = false;
-        o.binary = true;
-        data = "";
-        o.compression = "STORE";
-        dataType = "string";
-    }
-
-    /*
-     * Convert content to fit.
-     */
-
-    var zipObjectContent = null;
-    if (data instanceof CompressedObject || data instanceof GenericWorker) {
-        zipObjectContent = data;
-    } else if (nodejsUtils.isNode && nodejsUtils.isStream(data)) {
-        zipObjectContent = new NodejsStreamInputAdapter(name, data);
-    } else {
-        zipObjectContent = utils.prepareContent(name, data, o.binary, o.optimizedBinaryString, o.base64);
-    }
-
-    var object = new ZipObject(name, zipObjectContent, o);
-    this.files[name] = object;
-    /*
-    TODO: we can't throw an exception because we have async promises
-    (we can have a promise of a Date() for example) but returning a
-    promise is useless because file(name, data) returns the JSZip
-    object for chaining. Should we break that to allow the user
-    to catch the error ?
-
-    return external.Promise.resolve(zipObjectContent)
-    .then(function () {
-        return object;
-    });
-    */
-};
-
-/**
- * Find the parent folder of the path.
- * @private
- * @param {string} path the path to use
- * @return {string} the parent folder, or ""
- */
-var parentFolder = function (path) {
-    if (path.slice(-1) === '/') {
-        path = path.substring(0, path.length - 1);
-    }
-    var lastSlash = path.lastIndexOf('/');
-    return (lastSlash > 0) ? path.substring(0, lastSlash) : "";
-};
-
-/**
- * Returns the path with a slash at the end.
- * @private
- * @param {String} path the path to check.
- * @return {String} the path with a trailing slash.
- */
-var forceTrailingSlash = function(path) {
-    // Check the name ends with a /
-    if (path.slice(-1) !== "/") {
-        path += "/"; // IE doesn't like substr(-1)
-    }
-    return path;
-};
-
-/**
- * Add a (sub) folder in the current folder.
- * @private
- * @param {string} name the folder's name
- * @param {boolean=} [createFolders] If true, automatically create sub
- *  folders. Defaults to false.
- * @return {Object} the new folder.
- */
-var folderAdd = function(name, createFolders) {
-    createFolders = (typeof createFolders !== 'undefined') ? createFolders : defaults.createFolders;
-
-    name = forceTrailingSlash(name);
-
-    // Does this folder already exist?
-    if (!this.files[name]) {
-        fileAdd.call(this, name, null, {
-            dir: true,
-            createFolders: createFolders
-        });
-    }
-    return this.files[name];
-};
-
-/**
-* Cross-window, cross-Node-context regular expression detection
-* @param  {Object}  object Anything
-* @return {Boolean}        true if the object is a regular expression,
-* false otherwise
-*/
-function isRegExp(object) {
-    return Object.prototype.toString.call(object) === "[object RegExp]";
-}
-
-// return the actual prototype of JSZip
-var out = {
-    /**
-     * @see loadAsync
-     */
-    load: function() {
-        throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.");
-    },
-
-
-    /**
-     * Call a callback function for each entry at this folder level.
-     * @param {Function} cb the callback function:
-     * function (relativePath, file) {...}
-     * It takes 2 arguments : the relative path and the file.
-     */
-    forEach: function(cb) {
-        var filename, relativePath, file;
-        for (filename in this.files) {
-            if (!this.files.hasOwnProperty(filename)) {
-                continue;
-            }
-            file = this.files[filename];
-            relativePath = filename.slice(this.root.length, filename.length);
-            if (relativePath && filename.slice(0, this.root.length) === this.root) { // the file is in the current root
-                cb(relativePath, file); // TODO reverse the parameters ? need to be clean AND consistent with the filter search fn...
-            }
-        }
-    },
-
-    /**
-     * Filter nested files/folders with the specified function.
-     * @param {Function} search the predicate to use :
-     * function (relativePath, file) {...}
-     * It takes 2 arguments : the relative path and the file.
-     * @return {Array} An array of matching elements.
-     */
-    filter: function(search) {
-        var result = [];
-        this.forEach(function (relativePath, entry) {
-            if (search(relativePath, entry)) { // the file matches the function
-                result.push(entry);
-            }
-
-        });
-        return result;
-    },
-
-    /**
-     * Add a file to the zip file, or search a file.
-     * @param   {string|RegExp} name The name of the file to add (if data is defined),
-     * the name of the file to find (if no data) or a regex to match files.
-     * @param   {String|ArrayBuffer|Uint8Array|Buffer} data  The file data, either raw or base64 encoded
-     * @param   {Object} o     File options
-     * @return  {JSZip|Object|Array} this JSZip object (when adding a file),
-     * a file (when searching by string) or an array of files (when searching by regex).
-     */
-    file: function(name, data, o) {
-        if (arguments.length === 1) {
-            if (isRegExp(name)) {
-                var regexp = name;
-                return this.filter(function(relativePath, file) {
-                    return !file.dir && regexp.test(relativePath);
-                });
-            }
-            else { // text
-                var obj = this.files[this.root + name];
-                if (obj && !obj.dir) {
-                    return obj;
-                } else {
-                    return null;
-                }
-            }
-        }
-        else { // more than one argument : we have data !
-            name = this.root + name;
-            fileAdd.call(this, name, data, o);
-        }
-        return this;
-    },
-
-    /**
-     * Add a directory to the zip file, or search.
-     * @param   {String|RegExp} arg The name of the directory to add, or a regex to search folders.
-     * @return  {JSZip} an object with the new directory as the root, or an array containing matching folders.
-     */
-    folder: function(arg) {
-        if (!arg) {
-            return this;
-        }
-
-        if (isRegExp(arg)) {
-            return this.filter(function(relativePath, file) {
-                return file.dir && arg.test(relativePath);
-            });
-        }
-
-        // else, name is a new folder
-        var name = this.root + arg;
-        var newFolder = folderAdd.call(this, name);
-
-        // Allow chaining by returning a new object with this folder as the root
-        var ret = this.clone();
-        ret.root = newFolder.name;
-        return ret;
-    },
-
-    /**
-     * Delete a file, or a directory and all sub-files, from the zip
-     * @param {string} name the name of the file to delete
-     * @return {JSZip} this JSZip object
-     */
-    remove: function(name) {
-        name = this.root + name;
-        var file = this.files[name];
-        if (!file) {
-            // Look for any folders
-            if (name.slice(-1) !== "/") {
-                name += "/";
-            }
-            file = this.files[name];
-        }
-
-        if (file && !file.dir) {
-            // file
-            delete this.files[name];
-        } else {
-            // maybe a folder, delete recursively
-            var kids = this.filter(function(relativePath, file) {
-                return file.name.slice(0, name.length) === name;
-            });
-            for (var i = 0; i < kids.length; i++) {
-                delete this.files[kids[i].name];
-            }
-        }
-
-        return this;
-    },
-
-    /**
-     * Generate the complete zip file
-     * @param {Object} options the options to generate the zip file :
-     * - compression, "STORE" by default.
-     * - type, "base64" by default. Values are : string, base64, uint8array, arraybuffer, blob.
-     * @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the zip file
-     */
-    generate: function(options) {
-        throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.");
-    },
-
-    /**
-     * Generate the complete zip file as an internal stream.
-     * @param {Object} options the options to generate the zip file :
-     * - compression, "STORE" by default.
-     * - type, "base64" by default. Values are : string, base64, uint8array, arraybuffer, blob.
-     * @return {StreamHelper} the streamed zip file.
-     */
-    generateInternalStream: function(options) {
-      var worker, opts = {};
-      try {
-          opts = utils.extend(options || {}, {
-              streamFiles: false,
-              compression: "STORE",
-              compressionOptions : null,
-              type: "",
-              platform: "DOS",
-              comment: null,
-              mimeType: 'application/zip',
-              encodeFileName: utf8.utf8encode
-          });
-
-          opts.type = opts.type.toLowerCase();
-          opts.compression = opts.compression.toUpperCase();
-
-          // "binarystring" is prefered but the internals use "string".
-          if(opts.type === "binarystring") {
-            opts.type = "string";
-          }
-
-          if (!opts.type) {
-            throw new Error("No output type specified.");
-          }
-
-          utils.checkSupport(opts.type);
-
-          // accept nodejs `process.platform`
-          if(
-              opts.platform === 'darwin' ||
-              opts.platform === 'freebsd' ||
-              opts.platform === 'linux' ||
-              opts.platform === 'sunos'
-          ) {
-              opts.platform = "UNIX";
-          }
-          if (opts.platform === 'win32') {
-              opts.platform = "DOS";
-          }
-
-          var comment = opts.comment || this.comment || "";
-          worker = generate.generateWorker(this, opts, comment);
-      } catch (e) {
-        worker = new GenericWorker("error");
-        worker.error(e);
-      }
-      return new StreamHelper(worker, opts.type || "string", opts.mimeType);
-    },
-    /**
-     * Generate the complete zip file asynchronously.
-     * @see generateInternalStream
-     */
-    generateAsync: function(options, onUpdate) {
-        return this.generateInternalStream(options).accumulate(onUpdate);
-    },
-    /**
-     * Generate the complete zip file asynchronously.
-     * @see generateInternalStream
-     */
-    generateNodeStream: function(options, onUpdate) {
-        options = options || {};
-        if (!options.type) {
-            options.type = "nodebuffer";
-        }
-        return this.generateInternalStream(options).toNodejsStream(onUpdate);
-    }
-};
-module.exports = out;
-
-},{"./compressedObject":2,"./defaults":5,"./generate":9,"./nodejs/NodejsStreamInputAdapter":12,"./nodejsUtils":14,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31,"./utils":32,"./zipObject":35}],16:[function(require,module,exports){
-/*
- * This file is used by module bundlers (browserify/webpack/etc) when
- * including a stream implementation. We use "readable-stream" to get a
- * consistent behavior between nodejs versions but bundlers often have a shim
- * for "stream". Using this shim greatly improve the compatibility and greatly
- * reduce the final size of the bundle (only one stream implementation, not
- * two).
- */
-module.exports = require("stream");
-
-},{"stream":undefined}],17:[function(require,module,exports){
-'use strict';
-var DataReader = require('./DataReader');
-var utils = require('../utils');
-
-function ArrayReader(data) {
-    DataReader.call(this, data);
-	for(var i = 0; i < this.data.length; i++) {
-		data[i] = data[i] & 0xFF;
-	}
-}
-utils.inherits(ArrayReader, DataReader);
-/**
- * @see DataReader.byteAt
- */
-ArrayReader.prototype.byteAt = function(i) {
-    return this.data[this.zero + i];
-};
-/**
- * @see DataReader.lastIndexOfSignature
- */
-ArrayReader.prototype.lastIndexOfSignature = function(sig) {
-    var sig0 = sig.charCodeAt(0),
-        sig1 = sig.charCodeAt(1),
-        sig2 = sig.charCodeAt(2),
-        sig3 = sig.charCodeAt(3);
-    for (var i = this.length - 4; i >= 0; --i) {
-        if (this.data[i] === sig0 && this.data[i + 1] === sig1 && this.data[i + 2] === sig2 && this.data[i + 3] === sig3) {
-            return i - this.zero;
-        }
-    }
-
-    return -1;
-};
-/**
- * @see DataReader.readAndCheckSignature
- */
-ArrayReader.prototype.readAndCheckSignature = function (sig) {
-    var sig0 = sig.charCodeAt(0),
-        sig1 = sig.charCodeAt(1),
-        sig2 = sig.charCodeAt(2),
-        sig3 = sig.charCodeAt(3),
-        data = this.readData(4);
-    return sig0 === data[0] && sig1 === data[1] && sig2 === data[2] && sig3 === data[3];
-};
-/**
- * @see DataReader.readData
- */
-ArrayReader.prototype.readData = function(size) {
-    this.checkOffset(size);
-    if(size === 0) {
-        return [];
-    }
-    var result = this.data.slice(this.zero + this.index, this.zero + this.index + size);
-    this.index += size;
-    return result;
-};
-module.exports = ArrayReader;
-
-},{"../utils":32,"./DataReader":18}],18:[function(require,module,exports){
-'use strict';
-var utils = require('../utils');
-
-function DataReader(data) {
-    this.data = data; // type : see implementation
-    this.length = data.length;
-    this.index = 0;
-    this.zero = 0;
-}
-DataReader.prototype = {
-    /**
-     * Check that the offset will not go too far.
-     * @param {string} offset the additional offset to check.
-     * @throws {Error} an Error if the offset is out of bounds.
-     */
-    checkOffset: function(offset) {
-        this.checkIndex(this.index + offset);
-    },
-    /**
-     * Check that the specified index will not be too far.
-     * @param {string} newIndex the index to check.
-     * @throws {Error} an Error if the index is out of bounds.
-     */
-    checkIndex: function(newIndex) {
-        if (this.length < this.zero + newIndex || newIndex < 0) {
-            throw new Error("End of data reached (data length = " + this.length + ", asked index = " + (newIndex) + "). Corrupted zip ?");
-        }
-    },
-    /**
-     * Change the index.
-     * @param {number} newIndex The new index.
-     * @throws {Error} if the new index is out of the data.
-     */
-    setIndex: function(newIndex) {
-        this.checkIndex(newIndex);
-        this.index = newIndex;
-    },
-    /**
-     * Skip the next n bytes.
-     * @param {number} n the number of bytes to skip.
-     * @throws {Error} if the new index is out of the data.
-     */
-    skip: function(n) {
-        this.setIndex(this.index + n);
-    },
-    /**
-     * Get the byte at the specified index.
-     * @param {number} i the index to use.
-     * @return {number} a byte.
-     */
-    byteAt: function(i) {
-        // see implementations
-    },
-    /**
-     * Get the next number with a given byte size.
-     * @param {number} size the number of bytes to read.
-     * @return {number} the corresponding number.
-     */
-    readInt: function(size) {
-        var result = 0,
-            i;
-        this.checkOffset(size);
-        for (i = this.index + size - 1; i >= this.index; i--) {
-            result = (result << 8) + this.byteAt(i);
-        }
-        this.index += size;
-        return result;
-    },
-    /**
-     * Get the next string with a given byte size.
-     * @param {number} size the number of bytes to read.
-     * @return {string} the corresponding string.
-     */
-    readString: function(size) {
-        return utils.transformTo("string", this.readData(size));
-    },
-    /**
-     * Get raw data without conversion, <size> bytes.
-     * @param {number} size the number of bytes to read.
-     * @return {Object} the raw data, implementation specific.
-     */
-    readData: function(size) {
-        // see implementations
-    },
-    /**
-     * Find the last occurence of a zip signature (4 bytes).
-     * @param {string} sig the signature to find.
-     * @return {number} the index of the last occurence, -1 if not found.
-     */
-    lastIndexOfSignature: function(sig) {
-        // see implementations
-    },
-    /**
-     * Read the signature (4 bytes) at the current position and compare it with sig.
-     * @param {string} sig the expected signature
-     * @return {boolean} true if the signature matches, false otherwise.
-     */
-    readAndCheckSignature: function(sig) {
-        // see implementations
-    },
-    /**
-     * Get the next date.
-     * @return {Date} the date.
-     */
-    readDate: function() {
-        var dostime = this.readInt(4);
-        return new Date(Date.UTC(
-        ((dostime >> 25) & 0x7f) + 1980, // year
-        ((dostime >> 21) & 0x0f) - 1, // month
-        (dostime >> 16) & 0x1f, // day
-        (dostime >> 11) & 0x1f, // hour
-        (dostime >> 5) & 0x3f, // minute
-        (dostime & 0x1f) << 1)); // second
-    }
-};
-module.exports = DataReader;
-
-},{"../utils":32}],19:[function(require,module,exports){
-'use strict';
-var Uint8ArrayReader = require('./Uint8ArrayReader');
-var utils = require('../utils');
-
-function NodeBufferReader(data) {
-    Uint8ArrayReader.call(this, data);
-}
-utils.inherits(NodeBufferReader, Uint8ArrayReader);
-
-/**
- * @see DataReader.readData
- */
-NodeBufferReader.prototype.readData = function(size) {
-    this.checkOffset(size);
-    var result = this.data.slice(this.zero + this.index, this.zero + this.index + size);
-    this.index += size;
-    return result;
-};
-module.exports = NodeBufferReader;
-
-},{"../utils":32,"./Uint8ArrayReader":21}],20:[function(require,module,exports){
-'use strict';
-var DataReader = require('./DataReader');
-var utils = require('../utils');
-
-function StringReader(data) {
-    DataReader.call(this, data);
-}
-utils.inherits(StringReader, DataReader);
-/**
- * @see DataReader.byteAt
- */
-StringReader.prototype.byteAt = function(i) {
-    return this.data.charCodeAt(this.zero + i);
-};
-/**
- * @see DataReader.lastIndexOfSignature
- */
-StringReader.prototype.lastIndexOfSignature = function(sig) {
-    return this.data.lastIndexOf(sig) - this.zero;
-};
-/**
- * @see DataReader.readAndCheckSignature
- */
-StringReader.prototype.readAndCheckSignature = function (sig) {
-    var data = this.readData(4);
-    return sig === data;
-};
-/**
- * @see DataReader.readData
- */
-StringReader.prototype.readData = function(size) {
-    this.checkOffset(size);
-    // this will work because the constructor applied the "& 0xff" mask.
-    var result = this.data.slice(this.zero + this.index, this.zero + this.index + size);
-    this.index += size;
-    return result;
-};
-module.exports = StringReader;
-
-},{"../utils":32,"./DataReader":18}],21:[function(require,module,exports){
-'use strict';
-var ArrayReader = require('./ArrayReader');
-var utils = require('../utils');
-
-function Uint8ArrayReader(data) {
-    ArrayReader.call(this, data);
-}
-utils.inherits(Uint8ArrayReader, ArrayReader);
-/**
- * @see DataReader.readData
- */
-Uint8ArrayReader.prototype.readData = function(size) {
-    this.checkOffset(size);
-    if(size === 0) {
-        // in IE10, when using subarray(idx, idx), we get the array [0x00] instead of [].
-        return new Uint8Array(0);
-    }
-    var result = this.data.subarray(this.zero + this.index, this.zero + this.index + size);
-    this.index += size;
-    return result;
-};
-module.exports = Uint8ArrayReader;
-
-},{"../utils":32,"./ArrayReader":17}],22:[function(require,module,exports){
-'use strict';
-
-var utils = require('../utils');
-var support = require('../support');
-var ArrayReader = require('./ArrayReader');
-var StringReader = require('./StringReader');
-var NodeBufferReader = require('./NodeBufferReader');
-var Uint8ArrayReader = require('./Uint8ArrayReader');
-
-/**
- * Create a reader adapted to the data.
- * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data to read.
- * @return {DataReader} the data reader.
- */
-module.exports = function (data) {
-    var type = utils.getTypeOf(data);
-    utils.checkSupport(type);
-    if (type === "string" && !support.uint8array) {
-        return new StringReader(data);
-    }
-    if (type === "nodebuffer") {
-        return new NodeBufferReader(data);
-    }
-    if (support.uint8array) {
-        return new Uint8ArrayReader(utils.transformTo("uint8array", data));
-    }
-    return new ArrayReader(utils.transformTo("array", data));
-};
-
-},{"../support":30,"../utils":32,"./ArrayReader":17,"./NodeBufferReader":19,"./StringReader":20,"./Uint8ArrayReader":21}],23:[function(require,module,exports){
-'use strict';
-exports.LOCAL_FILE_HEADER = "PK\x03\x04";
-exports.CENTRAL_FILE_HEADER = "PK\x01\x02";
-exports.CENTRAL_DIRECTORY_END = "PK\x05\x06";
-exports.ZIP64_CENTRAL_DIRECTORY_LOCATOR = "PK\x06\x07";
-exports.ZIP64_CENTRAL_DIRECTORY_END = "PK\x06\x06";
-exports.DATA_DESCRIPTOR = "PK\x07\x08";
-
-},{}],24:[function(require,module,exports){
-'use strict';
-
-var GenericWorker = require('./GenericWorker');
-var utils = require('../utils');
-
-/**
- * A worker which convert chunks to a specified type.
- * @constructor
- * @param {String} destType the destination type.
- */
-function ConvertWorker(destType) {
-    GenericWorker.call(this, "ConvertWorker to " + destType);
-    this.destType = destType;
-}
-utils.inherits(ConvertWorker, GenericWorker);
-
-/**
- * @see GenericWorker.processChunk
- */
-ConvertWorker.prototype.processChunk = function (chunk) {
-    this.push({
-        data : utils.transformTo(this.destType, chunk.data),
-        meta : chunk.meta
-    });
-};
-module.exports = ConvertWorker;
-
-},{"../utils":32,"./GenericWorker":28}],25:[function(require,module,exports){
-'use strict';
-
-var GenericWorker = require('./GenericWorker');
-var crc32 = require('../crc32');
-var utils = require('../utils');
-
-/**
- * A worker which calculate the crc32 of the data flowing through.
- * @constructor
- */
-function Crc32Probe() {
-    GenericWorker.call(this, "Crc32Probe");
-    this.withStreamInfo("crc32", 0);
-}
-utils.inherits(Crc32Probe, GenericWorker);
-
-/**
- * @see GenericWorker.processChunk
- */
-Crc32Probe.prototype.processChunk = function (chunk) {
-    this.streamInfo.crc32 = crc32(chunk.data, this.streamInfo.crc32 || 0);
-    this.push(chunk);
-};
-module.exports = Crc32Probe;
-
-},{"../crc32":4,"../utils":32,"./GenericWorker":28}],26:[function(require,module,exports){
-'use strict';
-
-var utils = require('../utils');
-var GenericWorker = require('./GenericWorker');
-
-/**
- * A worker which calculate the total length of the data flowing through.
- * @constructor
- * @param {String} propName the name used to expose the length
- */
-function DataLengthProbe(propName) {
-    GenericWorker.call(this, "DataLengthProbe for " + propName);
-    this.propName = propName;
-    this.withStreamInfo(propName, 0);
-}
-utils.inherits(DataLengthProbe, GenericWorker);
-
-/**
- * @see GenericWorker.processChunk
- */
-DataLengthProbe.prototype.processChunk = function (chunk) {
-    if(chunk) {
-        var length = this.streamInfo[this.propName] || 0;
-        this.streamInfo[this.propName] = length + chunk.data.length;
-    }
-    GenericWorker.prototype.processChunk.call(this, chunk);
-};
-module.exports = DataLengthProbe;
-
-
-},{"../utils":32,"./GenericWorker":28}],27:[function(require,module,exports){
-'use strict';
-
-var utils = require('../utils');
-var GenericWorker = require('./GenericWorker');
-
-// the size of the generated chunks
-// TODO expose this as a public variable
-var DEFAULT_BLOCK_SIZE = 16 * 1024;
-
-/**
- * A worker that reads a content and emits chunks.
- * @constructor
- * @param {Promise} dataP the promise of the data to split
- */
-function DataWorker(dataP) {
-    GenericWorker.call(this, "DataWorker");
-    var self = this;
-    this.dataIsReady = false;
-    this.index = 0;
-    this.max = 0;
-    this.data = null;
-    this.type = "";
-
-    this._tickScheduled = false;
-
-    dataP.then(function (data) {
-        self.dataIsReady = true;
-        self.data = data;
-        self.max = data && data.length || 0;
-        self.type = utils.getTypeOf(data);
-        if(!self.isPaused) {
-            self._tickAndRepeat();
-        }
-    }, function (e) {
-        self.error(e);
-    });
-}
-
-utils.inherits(DataWorker, GenericWorker);
-
-/**
- * @see GenericWorker.cleanUp
- */
-DataWorker.prototype.cleanUp = function () {
-    GenericWorker.prototype.cleanUp.call(this);
-    this.data = null;
-};
-
-/**
- * @see GenericWorker.resume
- */
-DataWorker.prototype.resume = function () {
-    if(!GenericWorker.prototype.resume.call(this)) {
-        return false;
-    }
-
-    if (!this._tickScheduled && this.dataIsReady) {
-        this._tickScheduled = true;
-        utils.delay(this._tickAndRepeat, [], this);
-    }
-    return true;
-};
-
-/**
- * Trigger a tick a schedule an other call to this function.
- */
-DataWorker.prototype._tickAndRepeat = function() {
-    this._tickScheduled = false;
-    if(this.isPaused || this.isFinished) {
-        return;
-    }
-    this._tick();
-    if(!this.isFinished) {
-        utils.delay(this._tickAndRepeat, [], this);
-        this._tickScheduled = true;
-    }
-};
-
-/**
- * Read and push a chunk.
- */
-DataWorker.prototype._tick = function() {
-
-    if(this.isPaused || this.isFinished) {
-        return false;
-    }
-
-    var size = DEFAULT_BLOCK_SIZE;
-    var data = null, nextIndex = Math.min(this.max, this.index + size);
-    if (this.index >= this.max) {
-        // EOF
-        return this.end();
-    } else {
-        switch(this.type) {
-            case "string":
-                data = this.data.substring(this.index, nextIndex);
-            break;
-            case "uint8array":
-                data = this.data.subarray(this.index, nextIndex);
-            break;
-            case "array":
-            case "nodebuffer":
-                data = this.data.slice(this.index, nextIndex);
-            break;
-        }
-        this.index = nextIndex;
-        return this.push({
-            data : data,
-            meta : {
-                percent : this.max ? this.index / this.max * 100 : 0
-            }
-        });
-    }
-};
-
-module.exports = DataWorker;
-
-},{"../utils":32,"./GenericWorker":28}],28:[function(require,module,exports){
-'use strict';
-
-/**
- * A worker that does nothing but passing chunks to the next one. This is like
- * a nodejs stream but with some differences. On the good side :
- * - it works on IE 6-9 without any issue / polyfill
- * - it weights less than the full dependencies bundled with browserify
- * - it forwards errors (no need to declare an error handler EVERYWHERE)
- *
- * A chunk is an object with 2 attributes : `meta` and `data`. The former is an
- * object containing anything (`percent` for example), see each worker for more
- * details. The latter is the real data (String, Uint8Array, etc).
- *
- * @constructor
- * @param {String} name the name of the stream (mainly used for debugging purposes)
- */
-function GenericWorker(name) {
-    // the name of the worker
-    this.name = name || "default";
-    // an object containing metadata about the workers chain
-    this.streamInfo = {};
-    // an error which happened when the worker was paused
-    this.generatedError = null;
-    // an object containing metadata to be merged by this worker into the general metadata
-    this.extraStreamInfo = {};
-    // true if the stream is paused (and should not do anything), false otherwise
-    this.isPaused = true;
-    // true if the stream is finished (and should not do anything), false otherwise
-    this.isFinished = false;
-    // true if the stream is locked to prevent further structure updates (pipe), false otherwise
-    this.isLocked = false;
-    // the event listeners
-    this._listeners = {
-        'data':[],
-        'end':[],
-        'error':[]
-    };
-    // the previous worker, if any
-    this.previous = null;
-}
-
-GenericWorker.prototype = {
-    /**
-     * Push a chunk to the next workers.
-     * @param {Object} chunk the chunk to push
-     */
-    push : function (chunk) {
-        this.emit("data", chunk);
-    },
-    /**
-     * End the stream.
-     * @return {Boolean} true if this call ended the worker, false otherwise.
-     */
-    end : function () {
-        if (this.isFinished) {
-            return false;
-        }
-
-        this.flush();
-        try {
-            this.emit("end");
-            this.cleanUp();
-            this.isFinished = true;
-        } catch (e) {
-            this.emit("error", e);
-        }
-        return true;
-    },
-    /**
-     * End the stream with an error.
-     * @param {Error} e the error which caused the premature end.
-     * @return {Boolean} true if this call ended the worker with an error, false otherwise.
-     */
-    error : function (e) {
-        if (this.isFinished) {
-            return false;
-        }
-
-        if(this.isPaused) {
-            this.generatedError = e;
-        } else {
-            this.isFinished = true;
-
-            this.emit("error", e);
-
-            // in the workers chain exploded in the middle of the chain,
-            // the error event will go downward but we also need to notify
-            // workers upward that there has been an error.
-            if(this.previous) {
-                this.previous.error(e);
-            }
-
-            this.cleanUp();
-        }
-        return true;
-    },
-    /**
-     * Add a callback on an event.
-     * @param {String} name the name of the event (data, end, error)
-     * @param {Function} listener the function to call when the event is triggered
-     * @return {GenericWorker} the current object for chainability
-     */
-    on : function (name, listener) {
-        this._listeners[name].push(listener);
-        return this;
-    },
-    /**
-     * Clean any references when a worker is ending.
-     */
-    cleanUp : function () {
-        this.streamInfo = this.generatedError = this.extraStreamInfo = null;
-        this._listeners = [];
-    },
-    /**
-     * Trigger an event. This will call registered callback with the provided arg.
-     * @param {String} name the name of the event (data, end, error)
-     * @param {Object} arg the argument to call the callback with.
-     */
-    emit : function (name, arg) {
-        if (this._listeners[name]) {
-            for(var i = 0; i < this._listeners[name].length; i++) {
-                this._listeners[name][i].call(this, arg);
-            }
-        }
-    },
-    /**
-     * Chain a worker with an other.
-     * @param {Worker} next the worker receiving events from the current one.
-     * @return {worker} the next worker for chainability
-     */
-    pipe : function (next) {
-        return next.registerPrevious(this);
-    },
-    /**
-     * Same as `pipe` in the other direction.
-     * Using an API with `pipe(next)` is very easy.
-     * Implementing the API with the point of view of the next one registering
-     * a source is easier, see the ZipFileWorker.
-     * @param {Worker} previous the previous worker, sending events to this one
-     * @return {Worker} the current worker for chainability
-     */
-    registerPrevious : function (previous) {
-        if (this.isLocked) {
-            throw new Error("The stream '" + this + "' has already been used.");
-        }
-
-        // sharing the streamInfo...
-        this.streamInfo = previous.streamInfo;
-        // ... and adding our own bits
-        this.mergeStreamInfo();
-        this.previous =  previous;
-        var self = this;
-        previous.on('data', function (chunk) {
-            self.processChunk(chunk);
-        });
-        previous.on('end', function () {
-            self.end();
-        });
-        previous.on('error', function (e) {
-            self.error(e);
-        });
-        return this;
-    },
-    /**
-     * Pause the stream so it doesn't send events anymore.
-     * @return {Boolean} true if this call paused the worker, false otherwise.
-     */
-    pause : function () {
-        if(this.isPaused || this.isFinished) {
-            return false;
-        }
-        this.isPaused = true;
-
-        if(this.previous) {
-            this.previous.pause();
-        }
-        return true;
-    },
-    /**
-     * Resume a paused stream.
-     * @return {Boolean} true if this call resumed the worker, false otherwise.
-     */
-    resume : function () {
-        if(!this.isPaused || this.isFinished) {
-            return false;
-        }
-        this.isPaused = false;
-
-        // if true, the worker tried to resume but failed
-        var withError = false;
-        if(this.generatedError) {
-            this.error(this.generatedError);
-            withError = true;
-        }
-        if(this.previous) {
-            this.previous.resume();
-        }
-
-        return !withError;
-    },
-    /**
-     * Flush any remaining bytes as the stream is ending.
-     */
-    flush : function () {},
-    /**
-     * Process a chunk. This is usually the method overridden.
-     * @param {Object} chunk the chunk to process.
-     */
-    processChunk : function(chunk) {
-        this.push(chunk);
-    },
-    /**
-     * Add a key/value to be added in the workers chain streamInfo once activated.
-     * @param {String} key the key to use
-     * @param {Object} value the associated value
-     * @return {Worker} the current worker for chainability
-     */
-    withStreamInfo : function (key, value) {
-        this.extraStreamInfo[key] = value;
-        this.mergeStreamInfo();
-        return this;
-    },
-    /**
-     * Merge this worker's streamInfo into the chain's streamInfo.
-     */
-    mergeStreamInfo : function () {
-        for(var key in this.extraStreamInfo) {
-            if (!this.extraStreamInfo.hasOwnProperty(key)) {
-                continue;
-            }
-            this.streamInfo[key] = this.extraStreamInfo[key];
-        }
-    },
-
-    /**
-     * Lock the stream to prevent further updates on the workers chain.
-     * After calling this method, all calls to pipe will fail.
-     */
-    lock: function () {
-        if (this.isLocked) {
-            throw new Error("The stream '" + this + "' has already been used.");
-        }
-        this.isLocked = true;
-        if (this.previous) {
-            this.previous.lock();
-        }
-    },
-
-    /**
-     *
-     * Pretty print the workers chain.
-     */
-    toString : function () {
-        var me = "Worker " + this.name;
-        if (this.previous) {
-            return this.previous + " -> " + me;
-        } else {
-            return me;
-        }
-    }
-};
-
-module.exports = GenericWorker;
-
-},{}],29:[function(require,module,exports){
-'use strict';
-
-var utils = require('../utils');
-var ConvertWorker = require('./ConvertWorker');
-var GenericWorker = require('./GenericWorker');
-var base64 = require('../base64');
-var support = require("../support");
-var external = require("../external");
-
-var NodejsStreamOutputAdapter = null;
-if (support.nodestream) {
-    try {
-        NodejsStreamOutputAdapter = require('../nodejs/NodejsStreamOutputAdapter');
-    } catch(e) {}
-}
-
-/**
- * Apply the final transformation of the data. If the user wants a Blob for
- * example, it's easier to work with an U8intArray and finally do the
- * ArrayBuffer/Blob conversion.
- * @param {String} type the name of the final type
- * @param {String|Uint8Array|Buffer} content the content to transform
- * @param {String} mimeType the mime type of the content, if applicable.
- * @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the content in the right format.
- */
-function transformZipOutput(type, content, mimeType) {
-    switch(type) {
-        case "blob" :
-            return utils.newBlob(utils.transformTo("arraybuffer", content), mimeType);
-        case "base64" :
-            return base64.encode(content);
-        default :
-            return utils.transformTo(type, content);
-    }
-}
-
-/**
- * Concatenate an array of data of the given type.
- * @param {String} type the type of the data in the given array.
- * @param {Array} dataArray the array containing the data chunks to concatenate
- * @return {String|Uint8Array|Buffer} the concatenated data
- * @throws Error if the asked type is unsupported
- */
-function concat (type, dataArray) {
-    var i, index = 0, res = null, totalLength = 0;
-    for(i = 0; i < dataArray.length; i++) {
-        totalLength += dataArray[i].length;
-    }
-    switch(type) {
-        case "string":
-            return dataArray.join("");
-          case "array":
-            return Array.prototype.concat.apply([], dataArray);
-        case "uint8array":
-            res = new Uint8Array(totalLength);
-            for(i = 0; i < dataArray.length; i++) {
-                res.set(dataArray[i], index);
-                index += dataArray[i].length;
-            }
-            return res;
-        case "nodebuffer":
-            return Buffer.concat(dataArray);
-        default:
-            throw new Error("concat : unsupported type '"  + type + "'");
-    }
-}
-
-/**
- * Listen a StreamHelper, accumulate its content and concatenate it into a
- * complete block.
- * @param {StreamHelper} helper the helper to use.
- * @param {Function} updateCallback a callback called on each update. Called
- * with one arg :
- * - the metadata linked to the update received.
- * @return Promise the promise for the accumulation.
- */
-function accumulate(helper, updateCallback) {
-    return new external.Promise(function (resolve, reject){
-        var dataArray = [];
-        var chunkType = helper._internalType,
-            resultType = helper._outputType,
-            mimeType = helper._mimeType;
-        helper
-        .on('data', function (data, meta) {
-            dataArray.push(data);
-            if(updateCallback) {
-                updateCallback(meta);
-            }
-        })
-        .on('error', function(err) {
-            dataArray = [];
-            reject(err);
-        })
-        .on('end', function (){
-            try {
-                var result = transformZipOutput(resultType, concat(chunkType, dataArray), mimeType);
-                resolve(result);
-            } catch (e) {
-                reject(e);
-            }
-            dataArray = [];
-        })
-        .resume();
-    });
-}
-
-/**
- * An helper to easily use workers outside of JSZip.
- * @constructor
- * @param {Worker} worker the worker to wrap
- * @param {String} outputType the type of data expected by the use
- * @param {String} mimeType the mime type of the content, if applicable.
- */
-function StreamHelper(worker, outputType, mimeType) {
-    var internalType = outputType;
-    switch(outputType) {
-        case "blob":
-        case "arraybuffer":
-            internalType = "uint8array";
-        break;
-        case "base64":
-            internalType = "string";
-        break;
-    }
-
-    try {
-        // the type used internally
-        this._internalType = internalType;
-        // the type used to output results
-        this._outputType = outputType;
-        // the mime type
-        this._mimeType = mimeType;
-        utils.checkSupport(internalType);
-        this._worker = worker.pipe(new ConvertWorker(internalType));
-        // the last workers can be rewired without issues but we need to
-        // prevent any updates on previous workers.
-        worker.lock();
-    } catch(e) {
-        this._worker = new GenericWorker("error");
-        this._worker.error(e);
-    }
-}
-
-StreamHelper.prototype = {
-    /**
-     * Listen a StreamHelper, accumulate its content and concatenate it into a
-     * complete block.
-     * @param {Function} updateCb the update callback.
-     * @return Promise the promise for the accumulation.
-     */
-    accumulate : function (updateCb) {
-        return accumulate(this, updateCb);
-    },
-    /**
-     * Add a listener on an event triggered on a stream.
-     * @param {String} evt the name of the event
-     * @param {Function} fn the listener
-     * @return {StreamHelper} the current helper.
-     */
-    on : function (evt, fn) {
-        var self = this;
-
-        if(evt === "data") {
-            this._worker.on(evt, function (chunk) {
-                fn.call(self, chunk.data, chunk.meta);
-            });
-        } else {
-            this._worker.on(evt, function () {
-                utils.delay(fn, arguments, self);
-            });
-        }
-        return this;
-    },
-    /**
-     * Resume the flow of chunks.
-     * @return {StreamHelper} the current helper.
-     */
-    resume : function () {
-        utils.delay(this._worker.resume, [], this._worker);
-        return this;
-    },
-    /**
-     * Pause the flow of chunks.
-     * @return {StreamHelper} the current helper.
-     */
-    pause : function () {
-        this._worker.pause();
-        return this;
-    },
-    /**
-     * Return a nodejs stream for this helper.
-     * @param {Function} updateCb the update callback.
-     * @return {NodejsStreamOutputAdapter} the nodejs stream.
-     */
-    toNodejsStream : function (updateCb) {
-        utils.checkSupport("nodestream");
-        if (this._outputType !== "nodebuffer") {
-            // an object stream containing blob/arraybuffer/uint8array/string
-            // is strange and I don't know if it would be useful.
-            // I you find this comment and have a good usecase, please open a
-            // bug report !
-            throw new Error(this._outputType + " is not supported by this method");
-        }
-
-        return new NodejsStreamOutputAdapter(this, {
-            objectMode : this._outputType !== "nodebuffer"
-        }, updateCb);
-    }
-};
-
-
-module.exports = StreamHelper;
-
-},{"../base64":1,"../external":6,"../nodejs/NodejsStreamOutputAdapter":13,"../support":30,"../utils":32,"./ConvertWorker":24,"./GenericWorker":28}],30:[function(require,module,exports){
-'use strict';
-
-exports.base64 = true;
-exports.array = true;
-exports.string = true;
-exports.arraybuffer = typeof ArrayBuffer !== "undefined" && typeof Uint8Array !== "undefined";
-exports.nodebuffer = typeof Buffer !== "undefined";
-// contains true if JSZip can read/generate Uint8Array, false otherwise.
-exports.uint8array = typeof Uint8Array !== "undefined";
-
-if (typeof ArrayBuffer === "undefined") {
-    exports.blob = false;
-}
-else {
-    var buffer = new ArrayBuffer(0);
-    try {
-        exports.blob = new Blob([buffer], {
-            type: "application/zip"
-        }).size === 0;
-    }
-    catch (e) {
-        try {
-            var Builder = self.BlobBuilder || self.WebKitBlobBuilder || self.MozBlobBuilder || self.MSBlobBuilder;
-            var builder = new Builder();
-            builder.append(buffer);
-            exports.blob = builder.getBlob('application/zip').size === 0;
-        }
-        catch (e) {
-            exports.blob = false;
-        }
-    }
-}
-
-try {
-    exports.nodestream = !!require('readable-stream').Readable;
-} catch(e) {
-    exports.nodestream = false;
-}
-
-},{"readable-stream":16}],31:[function(require,module,exports){
-'use strict';
-
-var utils = require('./utils');
-var support = require('./support');
-var nodejsUtils = require('./nodejsUtils');
-var GenericWorker = require('./stream/GenericWorker');
-
-/**
- * The following functions come from pako, from pako/lib/utils/strings
- * released under the MIT license, see pako https://github.com/nodeca/pako/
- */
-
-// Table with utf8 lengths (calculated by first byte of sequence)
-// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
-// because max possible codepoint is 0x10ffff
-var _utf8len = new Array(256);
-for (var i=0; i<256; i++) {
-  _utf8len[i] = (i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1);
-}
-_utf8len[254]=_utf8len[254]=1; // Invalid sequence start
-
-// convert string to array (typed, when possible)
-var string2buf = function (str) {
-    var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
-
-    // count binary size
-    for (m_pos = 0; m_pos < str_len; m_pos++) {
-        c = str.charCodeAt(m_pos);
-        if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
-            c2 = str.charCodeAt(m_pos+1);
-            if ((c2 & 0xfc00) === 0xdc00) {
-                c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
-                m_pos++;
-            }
-        }
-        buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
-    }
-
-    // allocate buffer
-    if (support.uint8array) {
-        buf = new Uint8Array(buf_len);
-    } else {
-        buf = new Array(buf_len);
-    }
-
-    // convert
-    for (i=0, m_pos = 0; i < buf_len; m_pos++) {
-        c = str.charCodeAt(m_pos);
-        if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
-            c2 = str.charCodeAt(m_pos+1);
-            if ((c2 & 0xfc00) === 0xdc00) {
-                c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
-                m_pos++;
-            }
-        }
-        if (c < 0x80) {
-            /* one byte */
-            buf[i++] = c;
-        } else if (c < 0x800) {
-            /* two bytes */
-            buf[i++] = 0xC0 | (c >>> 6);
-            buf[i++] = 0x80 | (c & 0x3f);
-        } else if (c < 0x10000) {
-            /* three bytes */
-            buf[i++] = 0xE0 | (c >>> 12);
-            buf[i++] = 0x80 | (c >>> 6 & 0x3f);
-            buf[i++] = 0x80 | (c & 0x3f);
-        } else {
-            /* four bytes */
-            buf[i++] = 0xf0 | (c >>> 18);
-            buf[i++] = 0x80 | (c >>> 12 & 0x3f);
-            buf[i++] = 0x80 | (c >>> 6 & 0x3f);
-            buf[i++] = 0x80 | (c & 0x3f);
-        }
-    }
-
-    return buf;
-};
-
-// Calculate max possible position in utf8 buffer,
-// that will not break sequence. If that's not possible
-// - (very small limits) return max size as is.
-//
-// buf[] - utf8 bytes array
-// max   - length limit (mandatory);
-var utf8border = function(buf, max) {
-    var pos;
-
-    max = max || buf.length;
-    if (max > buf.length) { max = buf.length; }
-
-    // go back from last position, until start of sequence found
-    pos = max-1;
-    while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
-
-    // Fuckup - very small and broken sequence,
-    // return max, because we should return something anyway.
-    if (pos < 0) { return max; }
-
-    // If we came to start of buffer - that means vuffer is too small,
-    // return max too.
-    if (pos === 0) { return max; }
-
-    return (pos + _utf8len[buf[pos]] > max) ? pos : max;
-};
-
-// convert array to string
-var buf2string = function (buf) {
-    var str, i, out, c, c_len;
-    var len = buf.length;
-
-    // Reserve max possible length (2 words per char)
-    // NB: by unknown reasons, Array is significantly faster for
-    //     String.fromCharCode.apply than Uint16Array.
-    var utf16buf = new Array(len*2);
-
-    for (out=0, i=0; i<len;) {
-        c = buf[i++];
-        // quick process ascii
-        if (c < 0x80) { utf16buf[out++] = c; continue; }
-
-        c_len = _utf8len[c];
-        // skip 5 & 6 byte codes
-        if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; }
-
-        // apply mask on first byte
-        c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
-        // join the rest
-        while (c_len > 1 && i < len) {
-            c = (c << 6) | (buf[i++] & 0x3f);
-            c_len--;
-        }
-
-        // terminated by end of string?
-        if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
-
-        if (c < 0x10000) {
-            utf16buf[out++] = c;
-        } else {
-            c -= 0x10000;
-            utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
-            utf16buf[out++] = 0xdc00 | (c & 0x3ff);
-        }
-    }
-
-    // shrinkBuf(utf16buf, out)
-    if (utf16buf.length !== out) {
-        if(utf16buf.subarray) {
-            utf16buf = utf16buf.subarray(0, out);
-        } else {
-            utf16buf.length = out;
-        }
-    }
-
-    // return String.fromCharCode.apply(null, utf16buf);
-    return utils.applyFromCharCode(utf16buf);
-};
-
-
-// That's all for the pako functions.
-
-
-/**
- * Transform a javascript string into an array (typed if possible) of bytes,
- * UTF-8 encoded.
- * @param {String} str the string to encode
- * @return {Array|Uint8Array|Buffer} the UTF-8 encoded string.
- */
-exports.utf8encode = function utf8encode(str) {
-    if (support.nodebuffer) {
-        return nodejsUtils.newBufferFrom(str, "utf-8");
-    }
-
-    return string2buf(str);
-};
-
-
-/**
- * Transform a bytes array (or a representation) representing an UTF-8 encoded
- * string into a javascript string.
- * @param {Array|Uint8Array|Buffer} buf the data de decode
- * @return {String} the decoded string.
- */
-exports.utf8decode = function utf8decode(buf) {
-    if (support.nodebuffer) {
-        return utils.transformTo("nodebuffer", buf).toString("utf-8");
-    }
-
-    buf = utils.transformTo(support.uint8array ? "uint8array" : "array", buf);
-
-    return buf2string(buf);
-};
-
-/**
- * A worker to decode utf8 encoded binary chunks into string chunks.
- * @constructor
- */
-function Utf8DecodeWorker() {
-    GenericWorker.call(this, "utf-8 decode");
-    // the last bytes if a chunk didn't end with a complete codepoint.
-    this.leftOver = null;
-}
-utils.inherits(Utf8DecodeWorker, GenericWorker);
-
-/**
- * @see GenericWorker.processChunk
- */
-Utf8DecodeWorker.prototype.processChunk = function (chunk) {
-
-    var data = utils.transformTo(support.uint8array ? "uint8array" : "array", chunk.data);
-
-    // 1st step, re-use what's left of the previous chunk
-    if (this.leftOver && this.leftOver.length) {
-        if(support.uint8array) {
-            var previousData = data;
-            data = new Uint8Array(previousData.length + this.leftOver.length);
-            data.set(this.leftOver, 0);
-            data.set(previousData, this.leftOver.length);
-        } else {
-            data = this.leftOver.concat(data);
-        }
-        this.leftOver = null;
-    }
-
-    var nextBoundary = utf8border(data);
-    var usableData = data;
-    if (nextBoundary !== data.length) {
-        if (support.uint8array) {
-            usableData = data.subarray(0, nextBoundary);
-            this.leftOver = data.subarray(nextBoundary, data.length);
-        } else {
-            usableData = data.slice(0, nextBoundary);
-            this.leftOver = data.slice(nextBoundary, data.length);
-        }
-    }
-
-    this.push({
-        data : exports.utf8decode(usableData),
-        meta : chunk.meta
-    });
-};
-
-/**
- * @see GenericWorker.flush
- */
-Utf8DecodeWorker.prototype.flush = function () {
-    if(this.leftOver && this.leftOver.length) {
-        this.push({
-            data : exports.utf8decode(this.leftOver),
-            meta : {}
-        });
-        this.leftOver = null;
-    }
-};
-exports.Utf8DecodeWorker = Utf8DecodeWorker;
-
-/**
- * A worker to endcode string chunks into utf8 encoded binary chunks.
- * @constructor
- */
-function Utf8EncodeWorker() {
-    GenericWorker.call(this, "utf-8 encode");
-}
-utils.inherits(Utf8EncodeWorker, GenericWorker);
-
-/**
- * @see GenericWorker.processChunk
- */
-Utf8EncodeWorker.prototype.processChunk = function (chunk) {
-    this.push({
-        data : exports.utf8encode(chunk.data),
-        meta : chunk.meta
-    });
-};
-exports.Utf8EncodeWorker = Utf8EncodeWorker;
-
-},{"./nodejsUtils":14,"./stream/GenericWorker":28,"./support":30,"./utils":32}],32:[function(require,module,exports){
-'use strict';
-
-var support = require('./support');
-var base64 = require('./base64');
-var nodejsUtils = require('./nodejsUtils');
-var setImmediate = require('core-js/library/fn/set-immediate');
-var external = require("./external");
-
-
-/**
- * Convert a string that pass as a "binary string": it should represent a byte
- * array but may have > 255 char codes. Be sure to take only the first byte
- * and returns the byte array.
- * @param {String} str the string to transform.
- * @return {Array|Uint8Array} the string in a binary format.
- */
-function string2binary(str) {
-    var result = null;
-    if (support.uint8array) {
-      result = new Uint8Array(str.length);
-    } else {
-      result = new Array(str.length);
-    }
-    return stringToArrayLike(str, result);
-}
-
-/**
- * Create a new blob with the given content and the given type.
- * @param {String|ArrayBuffer} part the content to put in the blob. DO NOT use
- * an Uint8Array because the stock browser of android 4 won't accept it (it
- * will be silently converted to a string, "[object Uint8Array]").
- *
- * Use only ONE part to build the blob to avoid a memory leak in IE11 / Edge:
- * when a large amount of Array is used to create the Blob, the amount of
- * memory consumed is nearly 100 times the original data amount.
- *
- * @param {String} type the mime type of the blob.
- * @return {Blob} the created blob.
- */
-exports.newBlob = function(part, type) {
-    exports.checkSupport("blob");
-
-    try {
-        // Blob constructor
-        return new Blob([part], {
-            type: type
-        });
-    }
-    catch (e) {
-
-        try {
-            // deprecated, browser only, old way
-            var Builder = self.BlobBuilder || self.WebKitBlobBuilder || self.MozBlobBuilder || self.MSBlobBuilder;
-            var builder = new Builder();
-            builder.append(part);
-            return builder.getBlob(type);
-        }
-        catch (e) {
-
-            // well, fuck ?!
-            throw new Error("Bug : can't construct the Blob.");
-        }
-    }
-
-
-};
-/**
- * The identity function.
- * @param {Object} input the input.
- * @return {Object} the same input.
- */
-function identity(input) {
-    return input;
-}
-
-/**
- * Fill in an array with a string.
- * @param {String} str the string to use.
- * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to fill in (will be mutated).
- * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated array.
- */
-function stringToArrayLike(str, array) {
-    for (var i = 0; i < str.length; ++i) {
-        array[i] = str.charCodeAt(i) & 0xFF;
-    }
-    return array;
-}
-
-/**
- * An helper for the function arrayLikeToString.
- * This contains static informations and functions that
- * can be optimized by the browser JIT compiler.
- */
-var arrayToStringHelper = {
-    /**
-     * Transform an array of int into a string, chunk by chunk.
-     * See the performances notes on arrayLikeToString.
-     * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform.
-     * @param {String} type the type of the array.
-     * @param {Integer} chunk the chunk size.
-     * @return {String} the resulting string.
-     * @throws Error if the chunk is too big for the stack.
-     */
-    stringifyByChunk: function(array, type, chunk) {
-        var result = [], k = 0, len = array.length;
-        // shortcut
-        if (len <= chunk) {
-            return String.fromCharCode.apply(null, array);
-        }
-        while (k < len) {
-            if (type === "array" || type === "nodebuffer") {
-                result.push(String.fromCharCode.apply(null, array.slice(k, Math.min(k + chunk, len))));
-            }
-            else {
-                result.push(String.fromCharCode.apply(null, array.subarray(k, Math.min(k + chunk, len))));
-            }
-            k += chunk;
-        }
-        return result.join("");
-    },
-    /**
-     * Call String.fromCharCode on every item in the array.
-     * This is the naive implementation, which generate A LOT of intermediate string.
-     * This should be used when everything else fail.
-     * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform.
-     * @return {String} the result.
-     */
-    stringifyByChar: function(array){
-        var resultStr = "";
-        for(var i = 0; i < array.length; i++) {
-            resultStr += String.fromCharCode(array[i]);
-        }
-        return resultStr;
-    },
-    applyCanBeUsed : {
-        /**
-         * true if the browser accepts to use String.fromCharCode on Uint8Array
-         */
-        uint8array : (function () {
-            try {
-                return support.uint8array && String.fromCharCode.apply(null, new Uint8Array(1)).length === 1;
-            } catch (e) {
-                return false;
-            }
-        })(),
-        /**
-         * true if the browser accepts to use String.fromCharCode on nodejs Buffer.
-         */
-        nodebuffer : (function () {
-            try {
-                return support.nodebuffer && String.fromCharCode.apply(null, nodejsUtils.allocBuffer(1)).length === 1;
-            } catch (e) {
-                return false;
-            }
-        })()
-    }
-};
-
-/**
- * Transform an array-like object to a string.
- * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform.
- * @return {String} the result.
- */
-function arrayLikeToString(array) {
-    // Performances notes :
-    // --------------------
-    // String.fromCharCode.apply(null, array) is the fastest, see
-    // see http://jsperf.com/converting-a-uint8array-to-a-string/2
-    // but the stack is limited (and we can get huge arrays !).
-    //
-    // result += String.fromCharCode(array[i]); generate too many strings !
-    //
-    // This code is inspired by http://jsperf.com/arraybuffer-to-string-apply-performance/2
-    // TODO : we now have workers that split the work. Do we still need that ?
-    var chunk = 65536,
-        type = exports.getTypeOf(array),
-        canUseApply = true;
-    if (type === "uint8array") {
-        canUseApply = arrayToStringHelper.applyCanBeUsed.uint8array;
-    } else if (type === "nodebuffer") {
-        canUseApply = arrayToStringHelper.applyCanBeUsed.nodebuffer;
-    }
-
-    if (canUseApply) {
-        while (chunk > 1) {
-            try {
-                return arrayToStringHelper.stringifyByChunk(array, type, chunk);
-            } catch (e) {
-                chunk = Math.floor(chunk / 2);
-            }
-        }
-    }
-
-    // no apply or chunk error : slow and painful algorithm
-    // default browser on android 4.*
-    return arrayToStringHelper.stringifyByChar(array);
-}
-
-exports.applyFromCharCode = arrayLikeToString;
-
-
-/**
- * Copy the data from an array-like to an other array-like.
- * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayFrom the origin array.
- * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayTo the destination array which will be mutated.
- * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated destination array.
- */
-function arrayLikeToArrayLike(arrayFrom, arrayTo) {
-    for (var i = 0; i < arrayFrom.length; i++) {
-        arrayTo[i] = arrayFrom[i];
-    }
-    return arrayTo;
-}
-
-// a matrix containing functions to transform everything into everything.
-var transform = {};
-
-// string to ?
-transform["string"] = {
-    "string": identity,
-    "array": function(input) {
-        return stringToArrayLike(input, new Array(input.length));
-    },
-    "arraybuffer": function(input) {
-        return transform["string"]["uint8array"](input).buffer;
-    },
-    "uint8array": function(input) {
-        return stringToArrayLike(input, new Uint8Array(input.length));
-    },
-    "nodebuffer": function(input) {
-        return stringToArrayLike(input, nodejsUtils.allocBuffer(input.length));
-    }
-};
-
-// array to ?
-transform["array"] = {
-    "string": arrayLikeToString,
-    "array": identity,
-    "arraybuffer": function(input) {
-        return (new Uint8Array(input)).buffer;
-    },
-    "uint8array": function(input) {
-        return new Uint8Array(input);
-    },
-    "nodebuffer": function(input) {
-        return nodejsUtils.newBufferFrom(input);
-    }
-};
-
-// arraybuffer to ?
-transform["arraybuffer"] = {
-    "string": function(input) {
-        return arrayLikeToString(new Uint8Array(input));
-    },
-    "array": function(input) {
-        return arrayLikeToArrayLike(new Uint8Array(input), new Array(input.byteLength));
-    },
-    "arraybuffer": identity,
-    "uint8array": function(input) {
-        return new Uint8Array(input);
-    },
-    "nodebuffer": function(input) {
-        return nodejsUtils.newBufferFrom(new Uint8Array(input));
-    }
-};
-
-// uint8array to ?
-transform["uint8array"] = {
-    "string": arrayLikeToString,
-    "array": function(input) {
-        return arrayLikeToArrayLike(input, new Array(input.length));
-    },
-    "arraybuffer": function(input) {
-        return input.buffer;
-    },
-    "uint8array": identity,
-    "nodebuffer": function(input) {
-        return nodejsUtils.newBufferFrom(input);
-    }
-};
-
-// nodebuffer to ?
-transform["nodebuffer"] = {
-    "string": arrayLikeToString,
-    "array": function(input) {
-        return arrayLikeToArrayLike(input, new Array(input.length));
-    },
-    "arraybuffer": function(input) {
-        return transform["nodebuffer"]["uint8array"](input).buffer;
-    },
-    "uint8array": function(input) {
-        return arrayLikeToArrayLike(input, new Uint8Array(input.length));
-    },
-    "nodebuffer": identity
-};
-
-/**
- * Transform an input into any type.
- * The supported output type are : string, array, uint8array, arraybuffer, nodebuffer.
- * If no output type is specified, the unmodified input will be returned.
- * @param {String} outputType the output type.
- * @param {String|Array|ArrayBuffer|Uint8Array|Buffer} input the input to convert.
- * @throws {Error} an Error if the browser doesn't support the requested output type.
- */
-exports.transformTo = function(outputType, input) {
-    if (!input) {
-        // undefined, null, etc
-        // an empty string won't harm.
-        input = "";
-    }
-    if (!outputType) {
-        return input;
-    }
-    exports.checkSupport(outputType);
-    var inputType = exports.getTypeOf(input);
-    var result = transform[inputType][outputType](input);
-    return result;
-};
-
-/**
- * Return the type of the input.
- * The type will be in a format valid for JSZip.utils.transformTo : string, array, uint8array, arraybuffer.
- * @param {Object} input the input to identify.
- * @return {String} the (lowercase) type of the input.
- */
-exports.getTypeOf = function(input) {
-    if (typeof input === "string") {
-        return "string";
-    }
-    if (Object.prototype.toString.call(input) === "[object Array]") {
-        return "array";
-    }
-    if (support.nodebuffer && nodejsUtils.isBuffer(input)) {
-        return "nodebuffer";
-    }
-    if (support.uint8array && input instanceof Uint8Array) {
-        return "uint8array";
-    }
-    if (support.arraybuffer && input instanceof ArrayBuffer) {
-        return "arraybuffer";
-    }
-};
-
-/**
- * Throw an exception if the type is not supported.
- * @param {String} type the type to check.
- * @throws {Error} an Error if the browser doesn't support the requested type.
- */
-exports.checkSupport = function(type) {
-    var supported = support[type.toLowerCase()];
-    if (!supported) {
-        throw new Error(type + " is not supported by this platform");
-    }
-};
-
-exports.MAX_VALUE_16BITS = 65535;
-exports.MAX_VALUE_32BITS = -1; // well, "\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF" is parsed as -1
-
-/**
- * Prettify a string read as binary.
- * @param {string} str the string to prettify.
- * @return {string} a pretty string.
- */
-exports.pretty = function(str) {
-    var res = '',
-        code, i;
-    for (i = 0; i < (str || "").length; i++) {
-        code = str.charCodeAt(i);
-        res += '\\x' + (code < 16 ? "0" : "") + code.toString(16).toUpperCase();
-    }
-    return res;
-};
-
-/**
- * Defer the call of a function.
- * @param {Function} callback the function to call asynchronously.
- * @param {Array} args the arguments to give to the callback.
- */
-exports.delay = function(callback, args, self) {
-    setImmediate(function () {
-        callback.apply(self || null, args || []);
-    });
-};
-
-/**
- * Extends a prototype with an other, without calling a constructor with
- * side effects. Inspired by nodejs' `utils.inherits`
- * @param {Function} ctor the constructor to augment
- * @param {Function} superCtor the parent constructor to use
- */
-exports.inherits = function (ctor, superCtor) {
-    var Obj = function() {};
-    Obj.prototype = superCtor.prototype;
-    ctor.prototype = new Obj();
-};
-
-/**
- * Merge the objects passed as parameters into a new one.
- * @private
- * @param {...Object} var_args All objects to merge.
- * @return {Object} a new object with the data of the others.
- */
-exports.extend = function() {
-    var result = {}, i, attr;
-    for (i = 0; i < arguments.length; i++) { // arguments is not enumerable in some browsers
-        for (attr in arguments[i]) {
-            if (arguments[i].hasOwnProperty(attr) && typeof result[attr] === "undefined") {
-                result[attr] = arguments[i][attr];
-            }
-        }
-    }
-    return result;
-};
-
-/**
- * Transform arbitrary content into a Promise.
- * @param {String} name a name for the content being processed.
- * @param {Object} inputData the content to process.
- * @param {Boolean} isBinary true if the content is not an unicode string
- * @param {Boolean} isOptimizedBinaryString true if the string content only has one byte per character.
- * @param {Boolean} isBase64 true if the string content is encoded with base64.
- * @return {Promise} a promise in a format usable by JSZip.
- */
-exports.prepareContent = function(name, inputData, isBinary, isOptimizedBinaryString, isBase64) {
-
-    // if inputData is already a promise, this flatten it.
-    var promise = external.Promise.resolve(inputData).then(function(data) {
-        
-        
-        var isBlob = support.blob && (data instanceof Blob || ['[object File]', '[object Blob]'].indexOf(Object.prototype.toString.call(data)) !== -1);
-
-        if (isBlob && typeof FileReader !== "undefined") {
-            return new external.Promise(function (resolve, reject) {
-                var reader = new FileReader();
-
-                reader.onload = function(e) {
-                    resolve(e.target.result);
-                };
-                reader.onerror = function(e) {
-                    reject(e.target.error);
-                };
-                reader.readAsArrayBuffer(data);
-            });
-        } else {
-            return data;
-        }
-    });
-
-    return promise.then(function(data) {
-        var dataType = exports.getTypeOf(data);
-
-        if (!dataType) {
-            return external.Promise.reject(
-                new Error("Can't read the data of '" + name + "'. Is it " +
-                          "in a supported JavaScript type (String, Blob, ArrayBuffer, etc) ?")
-            );
-        }
-        // special case : it's way easier to work with Uint8Array than with ArrayBuffer
-        if (dataType === "arraybuffer") {
-            data = exports.transformTo("uint8array", data);
-        } else if (dataType === "string") {
-            if (isBase64) {
-                data = base64.decode(data);
-            }
-            else if (isBinary) {
-                // optimizedBinaryString === true means that the file has already been filtered with a 0xFF mask
-                if (isOptimizedBinaryString !== true) {
-                    // this is a string, not in a base64 format.
-                    // Be sure that this is a correct "binary string"
-                    data = string2binary(data);
-                }
-            }
-        }
-        return data;
-    });
-};
-
-},{"./base64":1,"./external":6,"./nodejsUtils":14,"./support":30,"core-js/library/fn/set-immediate":36}],33:[function(require,module,exports){
-'use strict';
-var readerFor = require('./reader/readerFor');
-var utils = require('./utils');
-var sig = require('./signature');
-var ZipEntry = require('./zipEntry');
-var utf8 = require('./utf8');
-var support = require('./support');
-//  class ZipEntries {{{
-/**
- * All the entries in the zip file.
- * @constructor
- * @param {Object} loadOptions Options for loading the stream.
- */
-function ZipEntries(loadOptions) {
-    this.files = [];
-    this.loadOptions = loadOptions;
-}
-ZipEntries.prototype = {
-    /**
-     * Check that the reader is on the specified signature.
-     * @param {string} expectedSignature the expected signature.
-     * @throws {Error} if it is an other signature.
-     */
-    checkSignature: function(expectedSignature) {
-        if (!this.reader.readAndCheckSignature(expectedSignature)) {
-            this.reader.index -= 4;
-            var signature = this.reader.readString(4);
-            throw new Error("Corrupted zip or bug: unexpected signature " + "(" + utils.pretty(signature) + ", expected " + utils.pretty(expectedSignature) + ")");
-        }
-    },
-    /**
-     * Check if the given signature is at the given index.
-     * @param {number} askedIndex the index to check.
-     * @param {string} expectedSignature the signature to expect.
-     * @return {boolean} true if the signature is here, false otherwise.
-     */
-    isSignature: function(askedIndex, expectedSignature) {
-        var currentIndex = this.reader.index;
-        this.reader.setIndex(askedIndex);
-        var signature = this.reader.readString(4);
-        var result = signature === expectedSignature;
-        this.reader.setIndex(currentIndex);
-        return result;
-    },
-    /**
-     * Read the end of the central directory.
-     */
-    readBlockEndOfCentral: function() {
-        this.diskNumber = this.reader.readInt(2);
-        this.diskWithCentralDirStart = this.reader.readInt(2);
-        this.centralDirRecordsOnThisDisk = this.reader.readInt(2);
-        this.centralDirRecords = this.reader.readInt(2);
-        this.centralDirSize = this.reader.readInt(4);
-        this.centralDirOffset = this.reader.readInt(4);
-
-        this.zipCommentLength = this.reader.readInt(2);
-        // warning : the encoding depends of the system locale
-        // On a linux machine with LANG=en_US.utf8, this field is utf8 encoded.
-        // On a windows machine, this field is encoded with the localized windows code page.
-        var zipComment = this.reader.readData(this.zipCommentLength);
-        var decodeParamType = support.uint8array ? "uint8array" : "array";
-        // To get consistent behavior with the generation part, we will assume that
-        // this is utf8 encoded unless specified otherwise.
-        var decodeContent = utils.transformTo(decodeParamType, zipComment);
-        this.zipComment = this.loadOptions.decodeFileName(decodeContent);
-    },
-    /**
-     * Read the end of the Zip 64 central directory.
-     * Not merged with the method readEndOfCentral :
-     * The end of central can coexist with its Zip64 brother,
-     * I don't want to read the wrong number of bytes !
-     */
-    readBlockZip64EndOfCentral: function() {
-        this.zip64EndOfCentralSize = this.reader.readInt(8);
-        this.reader.skip(4);
-        // this.versionMadeBy = this.reader.readString(2);
-        // this.versionNeeded = this.reader.readInt(2);
-        this.diskNumber = this.reader.readInt(4);
-        this.diskWithCentralDirStart = this.reader.readInt(4);
-        this.centralDirRecordsOnThisDisk = this.reader.readInt(8);
-        this.centralDirRecords = this.reader.readInt(8);
-        this.centralDirSize = this.reader.readInt(8);
-        this.centralDirOffset = this.reader.readInt(8);
-
-        this.zip64ExtensibleData = {};
-        var extraDataSize = this.zip64EndOfCentralSize - 44,
-            index = 0,
-            extraFieldId,
-            extraFieldLength,
-            extraFieldValue;
-        while (index < extraDataSize) {
-            extraFieldId = this.reader.readInt(2);
-            extraFieldLength = this.reader.readInt(4);
-            extraFieldValue = this.reader.readData(extraFieldLength);
-            this.zip64ExtensibleData[extraFieldId] = {
-                id: extraFieldId,
-                length: extraFieldLength,
-                value: extraFieldValue
-            };
-        }
-    },
-    /**
-     * Read the end of the Zip 64 central directory locator.
-     */
-    readBlockZip64EndOfCentralLocator: function() {
-        this.diskWithZip64CentralDirStart = this.reader.readInt(4);
-        this.relativeOffsetEndOfZip64CentralDir = this.reader.readInt(8);
-        this.disksCount = this.reader.readInt(4);
-        if (this.disksCount > 1) {
-            throw new Error("Multi-volumes zip are not supported");
-        }
-    },
-    /**
-     * Read the local files, based on the offset read in the central part.
-     */
-    readLocalFiles: function() {
-        var i, file;
-        for (i = 0; i < this.files.length; i++) {
-            file = this.files[i];
-            this.reader.setIndex(file.localHeaderOffset);
-            this.checkSignature(sig.LOCAL_FILE_HEADER);
-            file.readLocalPart(this.reader);
-            file.handleUTF8();
-            file.processAttributes();
-        }
-    },
-    /**
-     * Read the central directory.
-     */
-    readCentralDir: function() {
-        var file;
-
-        this.reader.setIndex(this.centralDirOffset);
-        while (this.reader.readAndCheckSignature(sig.CENTRAL_FILE_HEADER)) {
-            file = new ZipEntry({
-                zip64: this.zip64
-            }, this.loadOptions);
-            file.readCentralPart(this.reader);
-            this.files.push(file);
-        }
-
-        if (this.centralDirRecords !== this.files.length) {
-            if (this.centralDirRecords !== 0 && this.files.length === 0) {
-                // We expected some records but couldn't find ANY.
-                // This is really suspicious, as if something went wrong.
-                throw new Error("Corrupted zip or bug: expected " + this.centralDirRecords + " records in central dir, got " + this.files.length);
-            } else {
-                // We found some records but not all.
-                // Something is wrong but we got something for the user: no error here.
-                // console.warn("expected", this.centralDirRecords, "records in central dir, got", this.files.length);
-            }
-        }
-    },
-    /**
-     * Read the end of central directory.
-     */
-    readEndOfCentral: function() {
-        var offset = this.reader.lastIndexOfSignature(sig.CENTRAL_DIRECTORY_END);
-        if (offset < 0) {
-            // Check if the content is a truncated zip or complete garbage.
-            // A "LOCAL_FILE_HEADER" is not required at the beginning (auto
-            // extractible zip for example) but it can give a good hint.
-            // If an ajax request was used without responseType, we will also
-            // get unreadable data.
-            var isGarbage = !this.isSignature(0, sig.LOCAL_FILE_HEADER);
-
-            if (isGarbage) {
-                throw new Error("Can't find end of central directory : is this a zip file ? " +
-                                "If it is, see https://stuk.github.io/jszip/documentation/howto/read_zip.html");
-            } else {
-                throw new Error("Corrupted zip: can't find end of central directory");
-            }
-
-        }
-        this.reader.setIndex(offset);
-        var endOfCentralDirOffset = offset;
-        this.checkSignature(sig.CENTRAL_DIRECTORY_END);
-        this.readBlockEndOfCentral();
-
-
-        /* extract from the zip spec :
-            4)  If one of the fields in the end of central directory
-                record is too small to hold required data, the field
-                should be set to -1 (0xFFFF or 0xFFFFFFFF) and the
-                ZIP64 format record should be created.
-            5)  The end of central directory record and the
-                Zip64 end of central directory locator record must
-                reside on the same disk when splitting or spanning
-                an archive.
-         */
-        if (this.diskNumber === utils.MAX_VALUE_16BITS || this.diskWithCentralDirStart === utils.MAX_VALUE_16BITS || this.centralDirRecordsOnThisDisk === utils.MAX_VALUE_16BITS || this.centralDirRecords === utils.MAX_VALUE_16BITS || this.centralDirSize === utils.MAX_VALUE_32BITS || this.centralDirOffset === utils.MAX_VALUE_32BITS) {
-            this.zip64 = true;
-
-            /*
-            Warning : the zip64 extension is supported, but ONLY if the 64bits integer read from
-            the zip file can fit into a 32bits integer. This cannot be solved : JavaScript represents
-            all numbers as 64-bit double precision IEEE 754 floating point numbers.
-            So, we have 53bits for integers and bitwise operations treat everything as 32bits.
-            see https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Operators/Bitwise_Operators
-            and http://www.ecma-international.org/publications/files/ECMA-ST/ECMA-262.pdf section 8.5
-            */
-
-            // should look for a zip64 EOCD locator
-            offset = this.reader.lastIndexOfSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR);
-            if (offset < 0) {
-                throw new Error("Corrupted zip: can't find the ZIP64 end of central directory locator");
-            }
-            this.reader.setIndex(offset);
-            this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR);
-            this.readBlockZip64EndOfCentralLocator();
-
-            // now the zip64 EOCD record
-            if (!this.isSignature(this.relativeOffsetEndOfZip64CentralDir, sig.ZIP64_CENTRAL_DIRECTORY_END)) {
-                // console.warn("ZIP64 end of central directory not where expected.");
-                this.relativeOffsetEndOfZip64CentralDir = this.reader.lastIndexOfSignature(sig.ZIP64_CENTRAL_DIRECTORY_END);
-                if (this.relativeOffsetEndOfZip64CentralDir < 0) {
-                    throw new Error("Corrupted zip: can't find the ZIP64 end of central directory");
-                }
-            }
-            this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir);
-            this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_END);
-            this.readBlockZip64EndOfCentral();
-        }
-
-        var expectedEndOfCentralDirOffset = this.centralDirOffset + this.centralDirSize;
-        if (this.zip64) {
-            expectedEndOfCentralDirOffset += 20; // end of central dir 64 locator
-            expectedEndOfCentralDirOffset += 12 /* should not include the leading 12 bytes */ + this.zip64EndOfCentralSize;
-        }
-
-        var extraBytes = endOfCentralDirOffset - expectedEndOfCentralDirOffset;
-
-        if (extraBytes > 0) {
-            // console.warn(extraBytes, "extra bytes at beginning or within zipfile");
-            if (this.isSignature(endOfCentralDirOffset, sig.CENTRAL_FILE_HEADER)) {
-                // The offsets seem wrong, but we have something at the specified offset.
-                // So… we keep it.
-            } else {
-                // the offset is wrong, update the "zero" of the reader
-                // this happens if data has been prepended (crx files for example)
-                this.reader.zero = extraBytes;
-            }
-        } else if (extraBytes < 0) {
-            throw new Error("Corrupted zip: missing " + Math.abs(extraBytes) + " bytes.");
-        }
-    },
-    prepareReader: function(data) {
-        this.reader = readerFor(data);
-    },
-    /**
-     * Read a zip file and create ZipEntries.
-     * @param {String|ArrayBuffer|Uint8Array|Buffer} data the binary string representing a zip file.
-     */
-    load: function(data) {
-        this.prepareReader(data);
-        this.readEndOfCentral();
-        this.readCentralDir();
-        this.readLocalFiles();
-    }
-};
-// }}} end of ZipEntries
-module.exports = ZipEntries;
-
-},{"./reader/readerFor":22,"./signature":23,"./support":30,"./utf8":31,"./utils":32,"./zipEntry":34}],34:[function(require,module,exports){
-'use strict';
-var readerFor = require('./reader/readerFor');
-var utils = require('./utils');
-var CompressedObject = require('./compressedObject');
-var crc32fn = require('./crc32');
-var utf8 = require('./utf8');
-var compressions = require('./compressions');
-var support = require('./support');
-
-var MADE_BY_DOS = 0x00;
-var MADE_BY_UNIX = 0x03;
-
-/**
- * Find a compression registered in JSZip.
- * @param {string} compressionMethod the method magic to find.
- * @return {Object|null} the JSZip compression object, null if none found.
- */
-var findCompression = function(compressionMethod) {
-    for (var method in compressions) {
-        if (!compressions.hasOwnProperty(method)) {
-            continue;
-        }
-        if (compressions[method].magic === compressionMethod) {
-            return compressions[method];
-        }
-    }
-    return null;
-};
-
-// class ZipEntry {{{
-/**
- * An entry in the zip file.
- * @constructor
- * @param {Object} options Options of the current file.
- * @param {Object} loadOptions Options for loading the stream.
- */
-function ZipEntry(options, loadOptions) {
-    this.options = options;
-    this.loadOptions = loadOptions;
-}
-ZipEntry.prototype = {
-    /**
-     * say if the file is encrypted.
-     * @return {boolean} true if the file is encrypted, false otherwise.
-     */
-    isEncrypted: function() {
-        // bit 1 is set
-        return (this.bitFlag & 0x0001) === 0x0001;
-    },
-    /**
-     * say if the file has utf-8 filename/comment.
-     * @return {boolean} true if the filename/comment is in utf-8, false otherwise.
-     */
-    useUTF8: function() {
-        // bit 11 is set
-        return (this.bitFlag & 0x0800) === 0x0800;
-    },
-    /**
-     * Read the local part of a zip file and add the info in this object.
-     * @param {DataReader} reader the reader to use.
-     */
-    readLocalPart: function(reader) {
-        var compression, localExtraFieldsLength;
-
-        // we already know everything from the central dir !
-        // If the central dir data are false, we are doomed.
-        // On the bright side, the local part is scary  : zip64, data descriptors, both, etc.
-        // The less data we get here, the more reliable this should be.
-        // Let's skip the whole header and dash to the data !
-        reader.skip(22);
-        // in some zip created on windows, the filename stored in the central dir contains \ instead of /.
-        // Strangely, the filename here is OK.
-        // I would love to treat these zip files as corrupted (see http://www.info-zip.org/FAQ.html#backslashes
-        // or APPNOTE#4.4.17.1, "All slashes MUST be forward slashes '/'") but there are a lot of bad zip generators...
-        // Search "unzip mismatching "local" filename continuing with "central" filename version" on
-        // the internet.
-        //
-        // I think I see the logic here : the central directory is used to display
-        // content and the local directory is used to extract the files. Mixing / and \
-        // may be used to display \ to windows users and use / when extracting the files.
-        // Unfortunately, this lead also to some issues : http://seclists.org/fulldisclosure/2009/Sep/394
-        this.fileNameLength = reader.readInt(2);
-        localExtraFieldsLength = reader.readInt(2); // can't be sure this will be the same as the central dir
-        // the fileName is stored as binary data, the handleUTF8 method will take care of the encoding.
-        this.fileName = reader.readData(this.fileNameLength);
-        reader.skip(localExtraFieldsLength);
-
-        if (this.compressedSize === -1 || this.uncompressedSize === -1) {
-            throw new Error("Bug or corrupted zip : didn't get enough informations from the central directory " + "(compressedSize === -1 || uncompressedSize === -1)");
-        }
-
-        compression = findCompression(this.compressionMethod);
-        if (compression === null) { // no compression found
-            throw new Error("Corrupted zip : compression " + utils.pretty(this.compressionMethod) + " unknown (inner file : " + utils.transformTo("string", this.fileName) + ")");
-        }
-        this.decompressed = new CompressedObject(this.compressedSize, this.uncompressedSize, this.crc32, compression, reader.readData(this.compressedSize));
-    },
-
-    /**
-     * Read the central part of a zip file and add the info in this object.
-     * @param {DataReader} reader the reader to use.
-     */
-    readCentralPart: function(reader) {
-        this.versionMadeBy = reader.readInt(2);
-        reader.skip(2);
-        // this.versionNeeded = reader.readInt(2);
-        this.bitFlag = reader.readInt(2);
-        this.compressionMethod = reader.readString(2);
-        this.date = reader.readDate();
-        this.crc32 = reader.readInt(4);
-        this.compressedSize = reader.readInt(4);
-        this.uncompressedSize = reader.readInt(4);
-        var fileNameLength = reader.readInt(2);
-        this.extraFieldsLength = reader.readInt(2);
-        this.fileCommentLength = reader.readInt(2);
-        this.diskNumberStart = reader.readInt(2);
-        this.internalFileAttributes = reader.readInt(2);
-        this.externalFileAttributes = reader.readInt(4);
-        this.localHeaderOffset = reader.readInt(4);
-
-        if (this.isEncrypted()) {
-            throw new Error("Encrypted zip are not supported");
-        }
-
-        // will be read in the local part, see the comments there
-        reader.skip(fileNameLength);
-        this.readExtraFields(reader);
-        this.parseZIP64ExtraField(reader);
-        this.fileComment = reader.readData(this.fileCommentLength);
-    },
-
-    /**
-     * Parse the external file attributes and get the unix/dos permissions.
-     */
-    processAttributes: function () {
-        this.unixPermissions = null;
-        this.dosPermissions = null;
-        var madeBy = this.versionMadeBy >> 8;
-
-        // Check if we have the DOS directory flag set.
-        // We look for it in the DOS and UNIX permissions
-        // but some unknown platform could set it as a compatibility flag.
-        this.dir = this.externalFileAttributes & 0x0010 ? true : false;
-
-        if(madeBy === MADE_BY_DOS) {
-            // first 6 bits (0 to 5)
-            this.dosPermissions = this.externalFileAttributes & 0x3F;
-        }
-
-        if(madeBy === MADE_BY_UNIX) {
-            this.unixPermissions = (this.externalFileAttributes >> 16) & 0xFFFF;
-            // the octal permissions are in (this.unixPermissions & 0x01FF).toString(8);
-        }
-
-        // fail safe : if the name ends with a / it probably means a folder
-        if (!this.dir && this.fileNameStr.slice(-1) === '/') {
-            this.dir = true;
-        }
-    },
-
-    /**
-     * Parse the ZIP64 extra field and merge the info in the current ZipEntry.
-     * @param {DataReader} reader the reader to use.
-     */
-    parseZIP64ExtraField: function(reader) {
-
-        if (!this.extraFields[0x0001]) {
-            return;
-        }
-
-        // should be something, preparing the extra reader
-        var extraReader = readerFor(this.extraFields[0x0001].value);
-
-        // I really hope that these 64bits integer can fit in 32 bits integer, because js
-        // won't let us have more.
-        if (this.uncompressedSize === utils.MAX_VALUE_32BITS) {
-            this.uncompressedSize = extraReader.readInt(8);
-        }
-        if (this.compressedSize === utils.MAX_VALUE_32BITS) {
-            this.compressedSize = extraReader.readInt(8);
-        }
-        if (this.localHeaderOffset === utils.MAX_VALUE_32BITS) {
-            this.localHeaderOffset = extraReader.readInt(8);
-        }
-        if (this.diskNumberStart === utils.MAX_VALUE_32BITS) {
-            this.diskNumberStart = extraReader.readInt(4);
-        }
-    },
-    /**
-     * Read the central part of a zip file and add the info in this object.
-     * @param {DataReader} reader the reader to use.
-     */
-    readExtraFields: function(reader) {
-        var end = reader.index + this.extraFieldsLength,
-            extraFieldId,
-            extraFieldLength,
-            extraFieldValue;
-
-        if (!this.extraFields) {
-            this.extraFields = {};
-        }
-
-        while (reader.index < end) {
-            extraFieldId = reader.readInt(2);
-            extraFieldLength = reader.readInt(2);
-            extraFieldValue = reader.readData(extraFieldLength);
-
-            this.extraFields[extraFieldId] = {
-                id: extraFieldId,
-                length: extraFieldLength,
-                value: extraFieldValue
-            };
-        }
-    },
-    /**
-     * Apply an UTF8 transformation if needed.
-     */
-    handleUTF8: function() {
-        var decodeParamType = support.uint8array ? "uint8array" : "array";
-        if (this.useUTF8()) {
-            this.fileNameStr = utf8.utf8decode(this.fileName);
-            this.fileCommentStr = utf8.utf8decode(this.fileComment);
-        } else {
-            var upath = this.findExtraFieldUnicodePath();
-            if (upath !== null) {
-                this.fileNameStr = upath;
-            } else {
-                // ASCII text or unsupported code page
-                var fileNameByteArray =  utils.transformTo(decodeParamType, this.fileName);
-                this.fileNameStr = this.loadOptions.decodeFileName(fileNameByteArray);
-            }
-
-            var ucomment = this.findExtraFieldUnicodeComment();
-            if (ucomment !== null) {
-                this.fileCommentStr = ucomment;
-            } else {
-                // ASCII text or unsupported code page
-                var commentByteArray =  utils.transformTo(decodeParamType, this.fileComment);
-                this.fileCommentStr = this.loadOptions.decodeFileName(commentByteArray);
-            }
-        }
-    },
-
-    /**
-     * Find the unicode path declared in the extra field, if any.
-     * @return {String} the unicode path, null otherwise.
-     */
-    findExtraFieldUnicodePath: function() {
-        var upathField = this.extraFields[0x7075];
-        if (upathField) {
-            var extraReader = readerFor(upathField.value);
-
-            // wrong version
-            if (extraReader.readInt(1) !== 1) {
-                return null;
-            }
-
-            // the crc of the filename changed, this field is out of date.
-            if (crc32fn(this.fileName) !== extraReader.readInt(4)) {
-                return null;
-            }
-
-            return utf8.utf8decode(extraReader.readData(upathField.length - 5));
-        }
-        return null;
-    },
-
-    /**
-     * Find the unicode comment declared in the extra field, if any.
-     * @return {String} the unicode comment, null otherwise.
-     */
-    findExtraFieldUnicodeComment: function() {
-        var ucommentField = this.extraFields[0x6375];
-        if (ucommentField) {
-            var extraReader = readerFor(ucommentField.value);
-
-            // wrong version
-            if (extraReader.readInt(1) !== 1) {
-                return null;
-            }
-
-            // the crc of the comment changed, this field is out of date.
-            if (crc32fn(this.fileComment) !== extraReader.readInt(4)) {
-                return null;
-            }
-
-            return utf8.utf8decode(extraReader.readData(ucommentField.length - 5));
-        }
-        return null;
-    }
-};
-module.exports = ZipEntry;
-
-},{"./compressedObject":2,"./compressions":3,"./crc32":4,"./reader/readerFor":22,"./support":30,"./utf8":31,"./utils":32}],35:[function(require,module,exports){
-'use strict';
-
-var StreamHelper = require('./stream/StreamHelper');
-var DataWorker = require('./stream/DataWorker');
-var utf8 = require('./utf8');
-var CompressedObject = require('./compressedObject');
-var GenericWorker = require('./stream/GenericWorker');
-
-/**
- * A simple object representing a file in the zip file.
- * @constructor
- * @param {string} name the name of the file
- * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data
- * @param {Object} options the options of the file
- */
-var ZipObject = function(name, data, options) {
-    this.name = name;
-    this.dir = options.dir;
-    this.date = options.date;
-    this.comment = options.comment;
-    this.unixPermissions = options.unixPermissions;
-    this.dosPermissions = options.dosPermissions;
-
-    this._data = data;
-    this._dataBinary = options.binary;
-    // keep only the compression
-    this.options = {
-        compression : options.compression,
-        compressionOptions : options.compressionOptions
-    };
-};
-
-ZipObject.prototype = {
-    /**
-     * Create an internal stream for the content of this object.
-     * @param {String} type the type of each chunk.
-     * @return StreamHelper the stream.
-     */
-    internalStream: function (type) {
-        var result = null, outputType = "string";
-        try {
-            if (!type) {
-                throw new Error("No output type specified.");
-            }
-            outputType = type.toLowerCase();
-            var askUnicodeString = outputType === "string" || outputType === "text";
-            if (outputType === "binarystring" || outputType === "text") {
-                outputType = "string";
-            }
-            result = this._decompressWorker();
-
-            var isUnicodeString = !this._dataBinary;
-
-            if (isUnicodeString && !askUnicodeString) {
-                result = result.pipe(new utf8.Utf8EncodeWorker());
-            }
-            if (!isUnicodeString && askUnicodeString) {
-                result = result.pipe(new utf8.Utf8DecodeWorker());
-            }
-        } catch (e) {
-            result = new GenericWorker("error");
-            result.error(e);
-        }
-
-        return new StreamHelper(result, outputType, "");
-    },
-
-    /**
-     * Prepare the content in the asked type.
-     * @param {String} type the type of the result.
-     * @param {Function} onUpdate a function to call on each internal update.
-     * @return Promise the promise of the result.
-     */
-    async: function (type, onUpdate) {
-        return this.internalStream(type).accumulate(onUpdate);
-    },
-
-    /**
-     * Prepare the content as a nodejs stream.
-     * @param {String} type the type of each chunk.
-     * @param {Function} onUpdate a function to call on each internal update.
-     * @return Stream the stream.
-     */
-    nodeStream: function (type, onUpdate) {
-        return this.internalStream(type || "nodebuffer").toNodejsStream(onUpdate);
-    },
-
-    /**
-     * Return a worker for the compressed content.
-     * @private
-     * @param {Object} compression the compression object to use.
-     * @param {Object} compressionOptions the options to use when compressing.
-     * @return Worker the worker.
-     */
-    _compressWorker: function (compression, compressionOptions) {
-        if (
-            this._data instanceof CompressedObject &&
-            this._data.compression.magic === compression.magic
-        ) {
-            return this._data.getCompressedWorker();
-        } else {
-            var result = this._decompressWorker();
-            if(!this._dataBinary) {
-                result = result.pipe(new utf8.Utf8EncodeWorker());
-            }
-            return CompressedObject.createWorkerFrom(result, compression, compressionOptions);
-        }
-    },
-    /**
-     * Return a worker for the decompressed content.
-     * @private
-     * @return Worker the worker.
-     */
-    _decompressWorker : function () {
-        if (this._data instanceof CompressedObject) {
-            return this._data.getContentWorker();
-        } else if (this._data instanceof GenericWorker) {
-            return this._data;
-        } else {
-            return new DataWorker(this._data);
-        }
-    }
-};
-
-var removedMethods = ["asText", "asBinary", "asNodeBuffer", "asUint8Array", "asArrayBuffer"];
-var removedFn = function () {
-    throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.");
-};
-
-for(var i = 0; i < removedMethods.length; i++) {
-    ZipObject.prototype[removedMethods[i]] = removedFn;
-}
-module.exports = ZipObject;
-
-},{"./compressedObject":2,"./stream/DataWorker":27,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31}],36:[function(require,module,exports){
-require('../modules/web.immediate');
-module.exports = require('../modules/_core').setImmediate;
-},{"../modules/_core":40,"../modules/web.immediate":56}],37:[function(require,module,exports){
-module.exports = function(it){
-  if(typeof it != 'function')throw TypeError(it + ' is not a function!');
-  return it;
-};
-},{}],38:[function(require,module,exports){
-var isObject = require('./_is-object');
-module.exports = function(it){
-  if(!isObject(it))throw TypeError(it + ' is not an object!');
-  return it;
-};
-},{"./_is-object":51}],39:[function(require,module,exports){
-var toString = {}.toString;
-
-module.exports = function(it){
-  return toString.call(it).slice(8, -1);
-};
-},{}],40:[function(require,module,exports){
-var core = module.exports = {version: '2.3.0'};
-if(typeof __e == 'number')__e = core; // eslint-disable-line no-undef
-},{}],41:[function(require,module,exports){
-// optional / simple context binding
-var aFunction = require('./_a-function');
-module.exports = function(fn, that, length){
-  aFunction(fn);
-  if(that === undefined)return fn;
-  switch(length){
-    case 1: return function(a){
-      return fn.call(that, a);
-    };
-    case 2: return function(a, b){
-      return fn.call(that, a, b);
-    };
-    case 3: return function(a, b, c){
-      return fn.call(that, a, b, c);
-    };
-  }
-  return function(/* ...args */){
-    return fn.apply(that, arguments);
-  };
-};
-},{"./_a-function":37}],42:[function(require,module,exports){
-// Thank's IE8 for his funny defineProperty
-module.exports = !require('./_fails')(function(){
-  return Object.defineProperty({}, 'a', {get: function(){ return 7; }}).a != 7;
-});
-},{"./_fails":45}],43:[function(require,module,exports){
-var isObject = require('./_is-object')
-  , document = require('./_global').document
-  // in old IE typeof document.createElement is 'object'
-  , is = isObject(document) && isObject(document.createElement);
-module.exports = function(it){
-  return is ? document.createElement(it) : {};
-};
-},{"./_global":46,"./_is-object":51}],44:[function(require,module,exports){
-var global    = require('./_global')
-  , core      = require('./_core')
-  , ctx       = require('./_ctx')
-  , hide      = require('./_hide')
-  , PROTOTYPE = 'prototype';
-
-var $export = function(type, name, source){
-  var IS_FORCED = type & $export.F
-    , IS_GLOBAL = type & $export.G
-    , IS_STATIC = type & $export.S
-    , IS_PROTO  = type & $export.P
-    , IS_BIND   = type & $export.B
-    , IS_WRAP   = type & $export.W
-    , exports   = IS_GLOBAL ? core : core[name] || (core[name] = {})
-    , expProto  = exports[PROTOTYPE]
-    , target    = IS_GLOBAL ? global : IS_STATIC ? global[name] : (global[name] || {})[PROTOTYPE]
-    , key, own, out;
-  if(IS_GLOBAL)source = name;
-  for(key in source){
-    // contains in native
-    own = !IS_FORCED && target && target[key] !== undefined;
-    if(own && key in exports)continue;
-    // export native or passed
-    out = own ? target[key] : source[key];
-    // prevent global pollution for namespaces
-    exports[key] = IS_GLOBAL && typeof target[key] != 'function' ? source[key]
-    // bind timers to global for call from export context
-    : IS_BIND && own ? ctx(out, global)
-    // wrap global constructors for prevent change them in library
-    : IS_WRAP && target[key] == out ? (function(C){
-      var F = function(a, b, c){
-        if(this instanceof C){
-          switch(arguments.length){
-            case 0: return new C;
-            case 1: return new C(a);
-            case 2: return new C(a, b);
-          } return new C(a, b, c);
-        } return C.apply(this, arguments);
-      };
-      F[PROTOTYPE] = C[PROTOTYPE];
-      return F;
-    // make static versions for prototype methods
-    })(out) : IS_PROTO && typeof out == 'function' ? ctx(Function.call, out) : out;
-    // export proto methods to core.%CONSTRUCTOR%.methods.%NAME%
-    if(IS_PROTO){
-      (exports.virtual || (exports.virtual = {}))[key] = out;
-      // export proto methods to core.%CONSTRUCTOR%.prototype.%NAME%
-      if(type & $export.R && expProto && !expProto[key])hide(expProto, key, out);
-    }
-  }
-};
-// type bitmap
-$export.F = 1;   // forced
-$export.G = 2;   // global
-$export.S = 4;   // static
-$export.P = 8;   // proto
-$export.B = 16;  // bind
-$export.W = 32;  // wrap
-$export.U = 64;  // safe
-$export.R = 128; // real proto method for `library` 
-module.exports = $export;
-},{"./_core":40,"./_ctx":41,"./_global":46,"./_hide":47}],45:[function(require,module,exports){
-module.exports = function(exec){
-  try {
-    return !!exec();
-  } catch(e){
-    return true;
-  }
-};
-},{}],46:[function(require,module,exports){
-// https://github.com/zloirock/core-js/issues/86#issuecomment-115759028
-var global = module.exports = typeof window != 'undefined' && window.Math == Math
-  ? window : typeof self != 'undefined' && self.Math == Math ? self : Function('return this')();
-if(typeof __g == 'number')__g = global; // eslint-disable-line no-undef
-},{}],47:[function(require,module,exports){
-var dP         = require('./_object-dp')
-  , createDesc = require('./_property-desc');
-module.exports = require('./_descriptors') ? function(object, key, value){
-  return dP.f(object, key, createDesc(1, value));
-} : function(object, key, value){
-  object[key] = value;
-  return object;
-};
-},{"./_descriptors":42,"./_object-dp":52,"./_property-desc":53}],48:[function(require,module,exports){
-module.exports = require('./_global').document && document.documentElement;
-},{"./_global":46}],49:[function(require,module,exports){
-module.exports = !require('./_descriptors') && !require('./_fails')(function(){
-  return Object.defineProperty(require('./_dom-create')('div'), 'a', {get: function(){ return 7; }}).a != 7;
-});
-},{"./_descriptors":42,"./_dom-create":43,"./_fails":45}],50:[function(require,module,exports){
-// fast apply, http://jsperf.lnkit.com/fast-apply/5
-module.exports = function(fn, args, that){
-  var un = that === undefined;
-  switch(args.length){
-    case 0: return un ? fn()
-                      : fn.call(that);
-    case 1: return un ? fn(args[0])
-                      : fn.call(that, args[0]);
-    case 2: return un ? fn(args[0], args[1])
-                      : fn.call(that, args[0], args[1]);
-    case 3: return un ? fn(args[0], args[1], args[2])
-                      : fn.call(that, args[0], args[1], args[2]);
-    case 4: return un ? fn(args[0], args[1], args[2], args[3])
-                      : fn.call(that, args[0], args[1], args[2], args[3]);
-  } return              fn.apply(that, args);
-};
-},{}],51:[function(require,module,exports){
-module.exports = function(it){
-  return typeof it === 'object' ? it !== null : typeof it === 'function';
-};
-},{}],52:[function(require,module,exports){
-var anObject       = require('./_an-object')
-  , IE8_DOM_DEFINE = require('./_ie8-dom-define')
-  , toPrimitive    = require('./_to-primitive')
-  , dP             = Object.defineProperty;
-
-exports.f = require('./_descriptors') ? Object.defineProperty : function defineProperty(O, P, Attributes){
-  anObject(O);
-  P = toPrimitive(P, true);
-  anObject(Attributes);
-  if(IE8_DOM_DEFINE)try {
-    return dP(O, P, Attributes);
-  } catch(e){ /* empty */ }
-  if('get' in Attributes || 'set' in Attributes)throw TypeError('Accessors not supported!');
-  if('value' in Attributes)O[P] = Attributes.value;
-  return O;
-};
-},{"./_an-object":38,"./_descriptors":42,"./_ie8-dom-define":49,"./_to-primitive":55}],53:[function(require,module,exports){
-module.exports = function(bitmap, value){
-  return {
-    enumerable  : !(bitmap & 1),
-    configurable: !(bitmap & 2),
-    writable    : !(bitmap & 4),
-    value       : value
-  };
-};
-},{}],54:[function(require,module,exports){
-var ctx                = require('./_ctx')
-  , invoke             = require('./_invoke')
-  , html               = require('./_html')
-  , cel                = require('./_dom-create')
-  , global             = require('./_global')
-  , process            = global.process
-  , setTask            = global.setImmediate
-  , clearTask          = global.clearImmediate
-  , MessageChannel     = global.MessageChannel
-  , counter            = 0
-  , queue              = {}
-  , ONREADYSTATECHANGE = 'onreadystatechange'
-  , defer, channel, port;
-var run = function(){
-  var id = +this;
-  if(queue.hasOwnProperty(id)){
-    var fn = queue[id];
-    delete queue[id];
-    fn();
-  }
-};
-var listener = function(event){
-  run.call(event.data);
-};
-// Node.js 0.9+ & IE10+ has setImmediate, otherwise:
-if(!setTask || !clearTask){
-  setTask = function setImmediate(fn){
-    var args = [], i = 1;
-    while(arguments.length > i)args.push(arguments[i++]);
-    queue[++counter] = function(){
-      invoke(typeof fn == 'function' ? fn : Function(fn), args);
-    };
-    defer(counter);
-    return counter;
-  };
-  clearTask = function clearImmediate(id){
-    delete queue[id];
-  };
-  // Node.js 0.8-
-  if(require('./_cof')(process) == 'process'){
-    defer = function(id){
-      process.nextTick(ctx(run, id, 1));
-    };
-  // Browsers with MessageChannel, includes WebWorkers
-  } else if(MessageChannel){
-    channel = new MessageChannel;
-    port    = channel.port2;
-    channel.port1.onmessage = listener;
-    defer = ctx(port.postMessage, port, 1);
-  // Browsers with postMessage, skip WebWorkers
-  // IE8 has postMessage, but it's sync & typeof its postMessage is 'object'
-  } else if(global.addEventListener && typeof postMessage == 'function' && !global.importScripts){
-    defer = function(id){
-      global.postMessage(id + '', '*');
-    };
-    global.addEventListener('message', listener, false);
-  // IE8-
-  } else if(ONREADYSTATECHANGE in cel('script')){
-    defer = function(id){
-      html.appendChild(cel('script'))[ONREADYSTATECHANGE] = function(){
-        html.removeChild(this);
-        run.call(id);
-      };
-    };
-  // Rest old browsers
-  } else {
-    defer = function(id){
-      setTimeout(ctx(run, id, 1), 0);
-    };
-  }
-}
-module.exports = {
-  set:   setTask,
-  clear: clearTask
-};
-},{"./_cof":39,"./_ctx":41,"./_dom-create":43,"./_global":46,"./_html":48,"./_invoke":50}],55:[function(require,module,exports){
-// 7.1.1 ToPrimitive(input [, PreferredType])
-var isObject = require('./_is-object');
-// instead of the ES6 spec version, we didn't implement @@toPrimitive case
-// and the second argument - flag - preferred type is a string
-module.exports = function(it, S){
-  if(!isObject(it))return it;
-  var fn, val;
-  if(S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it)))return val;
-  if(typeof (fn = it.valueOf) == 'function' && !isObject(val = fn.call(it)))return val;
-  if(!S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it)))return val;
-  throw TypeError("Can't convert object to primitive value");
-};
-},{"./_is-object":51}],56:[function(require,module,exports){
-var $export = require('./_export')
-  , $task   = require('./_task');
-$export($export.G + $export.B, {
-  setImmediate:   $task.set,
-  clearImmediate: $task.clear
-});
-},{"./_export":44,"./_task":54}],57:[function(require,module,exports){
-(function (global){
-'use strict';
-var Mutation = global.MutationObserver || global.WebKitMutationObserver;
-
-var scheduleDrain;
-
-{
-  if (Mutation) {
-    var called = 0;
-    var observer = new Mutation(nextTick);
-    var element = global.document.createTextNode('');
-    observer.observe(element, {
-      characterData: true
-    });
-    scheduleDrain = function () {
-      element.data = (called = ++called % 2);
-    };
-  } else if (!global.setImmediate && typeof global.MessageChannel !== 'undefined') {
-    var channel = new global.MessageChannel();
-    channel.port1.onmessage = nextTick;
-    scheduleDrain = function () {
-      channel.port2.postMessage(0);
-    };
-  } else if ('document' in global && 'onreadystatechange' in global.document.createElement('script')) {
-    scheduleDrain = function () {
-
-      // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted
-      // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called.
-      var scriptEl = global.document.createElement('script');
-      scriptEl.onreadystatechange = function () {
-        nextTick();
-
-        scriptEl.onreadystatechange = null;
-        scriptEl.parentNode.removeChild(scriptEl);
-        scriptEl = null;
-      };
-      global.document.documentElement.appendChild(scriptEl);
-    };
-  } else {
-    scheduleDrain = function () {
-      setTimeout(nextTick, 0);
-    };
-  }
-}
-
-var draining;
-var queue = [];
-//named nextTick for less confusing stack traces
-function nextTick() {
-  draining = true;
-  var i, oldQueue;
-  var len = queue.length;
-  while (len) {
-    oldQueue = queue;
-    queue = [];
-    i = -1;
-    while (++i < len) {
-      oldQueue[i]();
-    }
-    len = queue.length;
-  }
-  draining = false;
-}
-
-module.exports = immediate;
-function immediate(task) {
-  if (queue.push(task) === 1 && !draining) {
-    scheduleDrain();
-  }
-}
-
-}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
-},{}],58:[function(require,module,exports){
-'use strict';
-var immediate = require('immediate');
-
-/* istanbul ignore next */
-function INTERNAL() {}
-
-var handlers = {};
-
-var REJECTED = ['REJECTED'];
-var FULFILLED = ['FULFILLED'];
-var PENDING = ['PENDING'];
-
-module.exports = Promise;
-
-function Promise(resolver) {
-  if (typeof resolver !== 'function') {
-    throw new TypeError('resolver must be a function');
-  }
-  this.state = PENDING;
-  this.queue = [];
-  this.outcome = void 0;
-  if (resolver !== INTERNAL) {
-    safelyResolveThenable(this, resolver);
-  }
-}
-
-Promise.prototype["catch"] = function (onRejected) {
-  return this.then(null, onRejected);
-};
-Promise.prototype.then = function (onFulfilled, onRejected) {
-  if (typeof onFulfilled !== 'function' && this.state === FULFILLED ||
-    typeof onRejected !== 'function' && this.state === REJECTED) {
-    return this;
-  }
-  var promise = new this.constructor(INTERNAL);
-  if (this.state !== PENDING) {
-    var resolver = this.state === FULFILLED ? onFulfilled : onRejected;
-    unwrap(promise, resolver, this.outcome);
-  } else {
-    this.queue.push(new QueueItem(promise, onFulfilled, onRejected));
-  }
-
-  return promise;
-};
-function QueueItem(promise, onFulfilled, onRejected) {
-  this.promise = promise;
-  if (typeof onFulfilled === 'function') {
-    this.onFulfilled = onFulfilled;
-    this.callFulfilled = this.otherCallFulfilled;
-  }
-  if (typeof onRejected === 'function') {
-    this.onRejected = onRejected;
-    this.callRejected = this.otherCallRejected;
-  }
-}
-QueueItem.prototype.callFulfilled = function (value) {
-  handlers.resolve(this.promise, value);
-};
-QueueItem.prototype.otherCallFulfilled = function (value) {
-  unwrap(this.promise, this.onFulfilled, value);
-};
-QueueItem.prototype.callRejected = function (value) {
-  handlers.reject(this.promise, value);
-};
-QueueItem.prototype.otherCallRejected = function (value) {
-  unwrap(this.promise, this.onRejected, value);
-};
-
-function unwrap(promise, func, value) {
-  immediate(function () {
-    var returnValue;
-    try {
-      returnValue = func(value);
-    } catch (e) {
-      return handlers.reject(promise, e);
-    }
-    if (returnValue === promise) {
-      handlers.reject(promise, new TypeError('Cannot resolve promise with itself'));
-    } else {
-      handlers.resolve(promise, returnValue);
-    }
-  });
-}
-
-handlers.resolve = function (self, value) {
-  var result = tryCatch(getThen, value);
-  if (result.status === 'error') {
-    return handlers.reject(self, result.value);
-  }
-  var thenable = result.value;
-
-  if (thenable) {
-    safelyResolveThenable(self, thenable);
-  } else {
-    self.state = FULFILLED;
-    self.outcome = value;
-    var i = -1;
-    var len = self.queue.length;
-    while (++i < len) {
-      self.queue[i].callFulfilled(value);
-    }
-  }
-  return self;
-};
-handlers.reject = function (self, error) {
-  self.state = REJECTED;
-  self.outcome = error;
-  var i = -1;
-  var len = self.queue.length;
-  while (++i < len) {
-    self.queue[i].callRejected(error);
-  }
-  return self;
-};
-
-function getThen(obj) {
-  // Make sure we only access the accessor once as required by the spec
-  var then = obj && obj.then;
-  if (obj && (typeof obj === 'object' || typeof obj === 'function') && typeof then === 'function') {
-    return function appyThen() {
-      then.apply(obj, arguments);
-    };
-  }
-}
-
-function safelyResolveThenable(self, thenable) {
-  // Either fulfill, reject or reject with error
-  var called = false;
-  function onError(value) {
-    if (called) {
-      return;
-    }
-    called = true;
-    handlers.reject(self, value);
-  }
-
-  function onSuccess(value) {
-    if (called) {
-      return;
-    }
-    called = true;
-    handlers.resolve(self, value);
-  }
-
-  function tryToUnwrap() {
-    thenable(onSuccess, onError);
-  }
-
-  var result = tryCatch(tryToUnwrap);
-  if (result.status === 'error') {
-    onError(result.value);
-  }
-}
-
-function tryCatch(func, value) {
-  var out = {};
-  try {
-    out.value = func(value);
-    out.status = 'success';
-  } catch (e) {
-    out.status = 'error';
-    out.value = e;
-  }
-  return out;
-}
-
-Promise.resolve = resolve;
-function resolve(value) {
-  if (value instanceof this) {
-    return value;
-  }
-  return handlers.resolve(new this(INTERNAL), value);
-}
-
-Promise.reject = reject;
-function reject(reason) {
-  var promise = new this(INTERNAL);
-  return handlers.reject(promise, reason);
-}
-
-Promise.all = all;
-function all(iterable) {
-  var self = this;
-  if (Object.prototype.toString.call(iterable) !== '[object Array]') {
-    return this.reject(new TypeError('must be an array'));
-  }
-
-  var len = iterable.length;
-  var called = false;
-  if (!len) {
-    return this.resolve([]);
-  }
-
-  var values = new Array(len);
-  var resolved = 0;
-  var i = -1;
-  var promise = new this(INTERNAL);
-
-  while (++i < len) {
-    allResolver(iterable[i], i);
-  }
-  return promise;
-  function allResolver(value, i) {
-    self.resolve(value).then(resolveFromAll, function (error) {
-      if (!called) {
-        called = true;
-        handlers.reject(promise, error);
-      }
-    });
-    function resolveFromAll(outValue) {
-      values[i] = outValue;
-      if (++resolved === len && !called) {
-        called = true;
-        handlers.resolve(promise, values);
-      }
-    }
-  }
-}
-
-Promise.race = race;
-function race(iterable) {
-  var self = this;
-  if (Object.prototype.toString.call(iterable) !== '[object Array]') {
-    return this.reject(new TypeError('must be an array'));
-  }
-
-  var len = iterable.length;
-  var called = false;
-  if (!len) {
-    return this.resolve([]);
-  }
-
-  var i = -1;
-  var promise = new this(INTERNAL);
-
-  while (++i < len) {
-    resolver(iterable[i]);
-  }
-  return promise;
-  function resolver(value) {
-    self.resolve(value).then(function (response) {
-      if (!called) {
-        called = true;
-        handlers.resolve(promise, response);
-      }
-    }, function (error) {
-      if (!called) {
-        called = true;
-        handlers.reject(promise, error);
-      }
-    });
-  }
-}
-
-},{"immediate":57}],59:[function(require,module,exports){
-// Top level file is just a mixin of submodules & constants
-'use strict';
-
-var assign    = require('./lib/utils/common').assign;
-
-var deflate   = require('./lib/deflate');
-var inflate   = require('./lib/inflate');
-var constants = require('./lib/zlib/constants');
-
-var pako = {};
-
-assign(pako, deflate, inflate, constants);
-
-module.exports = pako;
-
-},{"./lib/deflate":60,"./lib/inflate":61,"./lib/utils/common":62,"./lib/zlib/constants":65}],60:[function(require,module,exports){
-'use strict';
-
-
-var zlib_deflate = require('./zlib/deflate');
-var utils        = require('./utils/common');
-var strings      = require('./utils/strings');
-var msg          = require('./zlib/messages');
-var ZStream      = require('./zlib/zstream');
-
-var toString = Object.prototype.toString;
-
-/* Public constants ==========================================================*/
-/* ===========================================================================*/
-
-var Z_NO_FLUSH      = 0;
-var Z_FINISH        = 4;
-
-var Z_OK            = 0;
-var Z_STREAM_END    = 1;
-var Z_SYNC_FLUSH    = 2;
-
-var Z_DEFAULT_COMPRESSION = -1;
-
-var Z_DEFAULT_STRATEGY    = 0;
-
-var Z_DEFLATED  = 8;
-
-/* ===========================================================================*/
-
-
-/**
- * class Deflate
- *
- * Generic JS-style wrapper for zlib calls. If you don't need
- * streaming behaviour - use more simple functions: [[deflate]],
- * [[deflateRaw]] and [[gzip]].
- **/
-
-/* internal
- * Deflate.chunks -> Array
- *
- * Chunks of output data, if [[Deflate#onData]] not overriden.
- **/
-
-/**
- * Deflate.result -> Uint8Array|Array
- *
- * Compressed result, generated by default [[Deflate#onData]]
- * and [[Deflate#onEnd]] handlers. Filled after you push last chunk
- * (call [[Deflate#push]] with `Z_FINISH` / `true` param)  or if you
- * push a chunk with explicit flush (call [[Deflate#push]] with
- * `Z_SYNC_FLUSH` param).
- **/
-
-/**
- * Deflate.err -> Number
- *
- * Error code after deflate finished. 0 (Z_OK) on success.
- * You will not need it in real life, because deflate errors
- * are possible only on wrong options or bad `onData` / `onEnd`
- * custom handlers.
- **/
-
-/**
- * Deflate.msg -> String
- *
- * Error message, if [[Deflate.err]] != 0
- **/
-
-
-/**
- * new Deflate(options)
- * - options (Object): zlib deflate options.
- *
- * Creates new deflator instance with specified params. Throws exception
- * on bad params. Supported options:
- *
- * - `level`
- * - `windowBits`
- * - `memLevel`
- * - `strategy`
- * - `dictionary`
- *
- * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
- * for more information on these.
- *
- * Additional options, for internal needs:
- *
- * - `chunkSize` - size of generated data chunks (16K by default)
- * - `raw` (Boolean) - do raw deflate
- * - `gzip` (Boolean) - create gzip wrapper
- * - `to` (String) - if equal to 'string', then result will be "binary string"
- *    (each char code [0..255])
- * - `header` (Object) - custom header for gzip
- *   - `text` (Boolean) - true if compressed data believed to be text
- *   - `time` (Number) - modification time, unix timestamp
- *   - `os` (Number) - operation system code
- *   - `extra` (Array) - array of bytes with extra data (max 65536)
- *   - `name` (String) - file name (binary string)
- *   - `comment` (String) - comment (binary string)
- *   - `hcrc` (Boolean) - true if header crc should be added
- *
- * ##### Example:
- *
- * ```javascript
- * var pako = require('pako')
- *   , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
- *   , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
- *
- * var deflate = new pako.Deflate({ level: 3});
- *
- * deflate.push(chunk1, false);
- * deflate.push(chunk2, true);  // true -> last chunk
- *
- * if (deflate.err) { throw new Error(deflate.err); }
- *
- * console.log(deflate.result);
- * ```
- **/
-function Deflate(options) {
-  if (!(this instanceof Deflate)) return new Deflate(options);
-
-  this.options = utils.assign({
-    level: Z_DEFAULT_COMPRESSION,
-    method: Z_DEFLATED,
-    chunkSize: 16384,
-    windowBits: 15,
-    memLevel: 8,
-    strategy: Z_DEFAULT_STRATEGY,
-    to: ''
-  }, options || {});
-
-  var opt = this.options;
-
-  if (opt.raw && (opt.windowBits > 0)) {
-    opt.windowBits = -opt.windowBits;
-  }
-
-  else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) {
-    opt.windowBits += 16;
-  }
-
-  this.err    = 0;      // error code, if happens (0 = Z_OK)
-  this.msg    = '';     // error message
-  this.ended  = false;  // used to avoid multiple onEnd() calls
-  this.chunks = [];     // chunks of compressed data
-
-  this.strm = new ZStream();
-  this.strm.avail_out = 0;
-
-  var status = zlib_deflate.deflateInit2(
-    this.strm,
-    opt.level,
-    opt.method,
-    opt.windowBits,
-    opt.memLevel,
-    opt.strategy
-  );
-
-  if (status !== Z_OK) {
-    throw new Error(msg[status]);
-  }
-
-  if (opt.header) {
-    zlib_deflate.deflateSetHeader(this.strm, opt.header);
-  }
-
-  if (opt.dictionary) {
-    var dict;
-    // Convert data if needed
-    if (typeof opt.dictionary === 'string') {
-      // If we need to compress text, change encoding to utf8.
-      dict = strings.string2buf(opt.dictionary);
-    } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
-      dict = new Uint8Array(opt.dictionary);
-    } else {
-      dict = opt.dictionary;
-    }
-
-    status = zlib_deflate.deflateSetDictionary(this.strm, dict);
-
-    if (status !== Z_OK) {
-      throw new Error(msg[status]);
-    }
-
-    this._dict_set = true;
-  }
-}
-
-/**
- * Deflate#push(data[, mode]) -> Boolean
- * - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be
- *   converted to utf8 byte sequence.
- * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
- *   See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
- *
- * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with
- * new compressed chunks. Returns `true` on success. The last data block must have
- * mode Z_FINISH (or `true`). That will flush internal pending buffers and call
- * [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you
- * can use mode Z_SYNC_FLUSH, keeping the compression context.
- *
- * On fail call [[Deflate#onEnd]] with error code and return false.
- *
- * We strongly recommend to use `Uint8Array` on input for best speed (output
- * array format is detected automatically). Also, don't skip last param and always
- * use the same type in your code (boolean or number). That will improve JS speed.
- *
- * For regular `Array`-s make sure all elements are [0..255].
- *
- * ##### Example
- *
- * ```javascript
- * push(chunk, false); // push one of data chunks
- * ...
- * push(chunk, true);  // push last chunk
- * ```
- **/
-Deflate.prototype.push = function (data, mode) {
-  var strm = this.strm;
-  var chunkSize = this.options.chunkSize;
-  var status, _mode;
-
-  if (this.ended) { return false; }
-
-  _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH);
-
-  // Convert data if needed
-  if (typeof data === 'string') {
-    // If we need to compress text, change encoding to utf8.
-    strm.input = strings.string2buf(data);
-  } else if (toString.call(data) === '[object ArrayBuffer]') {
-    strm.input = new Uint8Array(data);
-  } else {
-    strm.input = data;
-  }
-
-  strm.next_in = 0;
-  strm.avail_in = strm.input.length;
-
-  do {
-    if (strm.avail_out === 0) {
-      strm.output = new utils.Buf8(chunkSize);
-      strm.next_out = 0;
-      strm.avail_out = chunkSize;
-    }
-    status = zlib_deflate.deflate(strm, _mode);    /* no bad return value */
-
-    if (status !== Z_STREAM_END && status !== Z_OK) {
-      this.onEnd(status);
-      this.ended = true;
-      return false;
-    }
-    if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) {
-      if (this.options.to === 'string') {
-        this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out)));
-      } else {
-        this.onData(utils.shrinkBuf(strm.output, strm.next_out));
-      }
-    }
-  } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END);
-
-  // Finalize on the last chunk.
-  if (_mode === Z_FINISH) {
-    status = zlib_deflate.deflateEnd(this.strm);
-    this.onEnd(status);
-    this.ended = true;
-    return status === Z_OK;
-  }
-
-  // callback interim results if Z_SYNC_FLUSH.
-  if (_mode === Z_SYNC_FLUSH) {
-    this.onEnd(Z_OK);
-    strm.avail_out = 0;
-    return true;
-  }
-
-  return true;
-};
-
-
-/**
- * Deflate#onData(chunk) -> Void
- * - chunk (Uint8Array|Array|String): ouput data. Type of array depends
- *   on js engine support. When string output requested, each chunk
- *   will be string.
- *
- * By default, stores data blocks in `chunks[]` property and glue
- * those in `onEnd`. Override this handler, if you need another behaviour.
- **/
-Deflate.prototype.onData = function (chunk) {
-  this.chunks.push(chunk);
-};
-
-
-/**
- * Deflate#onEnd(status) -> Void
- * - status (Number): deflate status. 0 (Z_OK) on success,
- *   other if not.
- *
- * Called once after you tell deflate that the input stream is
- * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
- * or if an error happened. By default - join collected chunks,
- * free memory and fill `results` / `err` properties.
- **/
-Deflate.prototype.onEnd = function (status) {
-  // On success - join
-  if (status === Z_OK) {
-    if (this.options.to === 'string') {
-      this.result = this.chunks.join('');
-    } else {
-      this.result = utils.flattenChunks(this.chunks);
-    }
-  }
-  this.chunks = [];
-  this.err = status;
-  this.msg = this.strm.msg;
-};
-
-
-/**
- * deflate(data[, options]) -> Uint8Array|Array|String
- * - data (Uint8Array|Array|String): input data to compress.
- * - options (Object): zlib deflate options.
- *
- * Compress `data` with deflate algorithm and `options`.
- *
- * Supported options are:
- *
- * - level
- * - windowBits
- * - memLevel
- * - strategy
- * - dictionary
- *
- * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
- * for more information on these.
- *
- * Sugar (options):
- *
- * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
- *   negative windowBits implicitly.
- * - `to` (String) - if equal to 'string', then result will be "binary string"
- *    (each char code [0..255])
- *
- * ##### Example:
- *
- * ```javascript
- * var pako = require('pako')
- *   , data = Uint8Array([1,2,3,4,5,6,7,8,9]);
- *
- * console.log(pako.deflate(data));
- * ```
- **/
-function deflate(input, options) {
-  var deflator = new Deflate(options);
-
-  deflator.push(input, true);
-
-  // That will never happens, if you don't cheat with options :)
-  if (deflator.err) { throw deflator.msg || msg[deflator.err]; }
-
-  return deflator.result;
-}
-
-
-/**
- * deflateRaw(data[, options]) -> Uint8Array|Array|String
- * - data (Uint8Array|Array|String): input data to compress.
- * - options (Object): zlib deflate options.
- *
- * The same as [[deflate]], but creates raw data, without wrapper
- * (header and adler32 crc).
- **/
-function deflateRaw(input, options) {
-  options = options || {};
-  options.raw = true;
-  return deflate(input, options);
-}
-
-
-/**
- * gzip(data[, options]) -> Uint8Array|Array|String
- * - data (Uint8Array|Array|String): input data to compress.
- * - options (Object): zlib deflate options.
- *
- * The same as [[deflate]], but create gzip wrapper instead of
- * deflate one.
- **/
-function gzip(input, options) {
-  options = options || {};
-  options.gzip = true;
-  return deflate(input, options);
-}
-
-
-exports.Deflate = Deflate;
-exports.deflate = deflate;
-exports.deflateRaw = deflateRaw;
-exports.gzip = gzip;
-
-},{"./utils/common":62,"./utils/strings":63,"./zlib/deflate":67,"./zlib/messages":72,"./zlib/zstream":74}],61:[function(require,module,exports){
-'use strict';
-
-
-var zlib_inflate = require('./zlib/inflate');
-var utils        = require('./utils/common');
-var strings      = require('./utils/strings');
-var c            = require('./zlib/constants');
-var msg          = require('./zlib/messages');
-var ZStream      = require('./zlib/zstream');
-var GZheader     = require('./zlib/gzheader');
-
-var toString = Object.prototype.toString;
-
-/**
- * class Inflate
- *
- * Generic JS-style wrapper for zlib calls. If you don't need
- * streaming behaviour - use more simple functions: [[inflate]]
- * and [[inflateRaw]].
- **/
-
-/* internal
- * inflate.chunks -> Array
- *
- * Chunks of output data, if [[Inflate#onData]] not overriden.
- **/
-
-/**
- * Inflate.result -> Uint8Array|Array|String
- *
- * Uncompressed result, generated by default [[Inflate#onData]]
- * and [[Inflate#onEnd]] handlers. Filled after you push last chunk
- * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you
- * push a chunk with explicit flush (call [[Inflate#push]] with
- * `Z_SYNC_FLUSH` param).
- **/
-
-/**
- * Inflate.err -> Number
- *
- * Error code after inflate finished. 0 (Z_OK) on success.
- * Should be checked if broken data possible.
- **/
-
-/**
- * Inflate.msg -> String
- *
- * Error message, if [[Inflate.err]] != 0
- **/
-
-
-/**
- * new Inflate(options)
- * - options (Object): zlib inflate options.
- *
- * Creates new inflator instance with specified params. Throws exception
- * on bad params. Supported options:
- *
- * - `windowBits`
- * - `dictionary`
- *
- * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
- * for more information on these.
- *
- * Additional options, for internal needs:
- *
- * - `chunkSize` - size of generated data chunks (16K by default)
- * - `raw` (Boolean) - do raw inflate
- * - `to` (String) - if equal to 'string', then result will be converted
- *   from utf8 to utf16 (javascript) string. When string output requested,
- *   chunk length can differ from `chunkSize`, depending on content.
- *
- * By default, when no options set, autodetect deflate/gzip data format via
- * wrapper header.
- *
- * ##### Example:
- *
- * ```javascript
- * var pako = require('pako')
- *   , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
- *   , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
- *
- * var inflate = new pako.Inflate({ level: 3});
- *
- * inflate.push(chunk1, false);
- * inflate.push(chunk2, true);  // true -> last chunk
- *
- * if (inflate.err) { throw new Error(inflate.err); }
- *
- * console.log(inflate.result);
- * ```
- **/
-function Inflate(options) {
-  if (!(this instanceof Inflate)) return new Inflate(options);
-
-  this.options = utils.assign({
-    chunkSize: 16384,
-    windowBits: 0,
-    to: ''
-  }, options || {});
-
-  var opt = this.options;
-
-  // Force window size for `raw` data, if not set directly,
-  // because we have no header for autodetect.
-  if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {
-    opt.windowBits = -opt.windowBits;
-    if (opt.windowBits === 0) { opt.windowBits = -15; }
-  }
-
-  // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
-  if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&
-      !(options && options.windowBits)) {
-    opt.windowBits += 32;
-  }
-
-  // Gzip header has no info about windows size, we can do autodetect only
-  // for deflate. So, if window size not set, force it to max when gzip possible
-  if ((opt.windowBits > 15) && (opt.windowBits < 48)) {
-    // bit 3 (16) -> gzipped data
-    // bit 4 (32) -> autodetect gzip/deflate
-    if ((opt.windowBits & 15) === 0) {
-      opt.windowBits |= 15;
-    }
-  }
-
-  this.err    = 0;      // error code, if happens (0 = Z_OK)
-  this.msg    = '';     // error message
-  this.ended  = false;  // used to avoid multiple onEnd() calls
-  this.chunks = [];     // chunks of compressed data
-
-  this.strm   = new ZStream();
-  this.strm.avail_out = 0;
-
-  var status  = zlib_inflate.inflateInit2(
-    this.strm,
-    opt.windowBits
-  );
-
-  if (status !== c.Z_OK) {
-    throw new Error(msg[status]);
-  }
-
-  this.header = new GZheader();
-
-  zlib_inflate.inflateGetHeader(this.strm, this.header);
-}
-
-/**
- * Inflate#push(data[, mode]) -> Boolean
- * - data (Uint8Array|Array|ArrayBuffer|String): input data
- * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
- *   See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
- *
- * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
- * new output chunks. Returns `true` on success. The last data block must have
- * mode Z_FINISH (or `true`). That will flush internal pending buffers and call
- * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you
- * can use mode Z_SYNC_FLUSH, keeping the decompression context.
- *
- * On fail call [[Inflate#onEnd]] with error code and return false.
- *
- * We strongly recommend to use `Uint8Array` on input for best speed (output
- * format is detected automatically). Also, don't skip last param and always
- * use the same type in your code (boolean or number). That will improve JS speed.
- *
- * For regular `Array`-s make sure all elements are [0..255].
- *
- * ##### Example
- *
- * ```javascript
- * push(chunk, false); // push one of data chunks
- * ...
- * push(chunk, true);  // push last chunk
- * ```
- **/
-Inflate.prototype.push = function (data, mode) {
-  var strm = this.strm;
-  var chunkSize = this.options.chunkSize;
-  var dictionary = this.options.dictionary;
-  var status, _mode;
-  var next_out_utf8, tail, utf8str;
-  var dict;
-
-  // Flag to properly process Z_BUF_ERROR on testing inflate call
-  // when we check that all output data was flushed.
-  var allowBufError = false;
-
-  if (this.ended) { return false; }
-  _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH);
-
-  // Convert data if needed
-  if (typeof data === 'string') {
-    // Only binary strings can be decompressed on practice
-    strm.input = strings.binstring2buf(data);
-  } else if (toString.call(data) === '[object ArrayBuffer]') {
-    strm.input = new Uint8Array(data);
-  } else {
-    strm.input = data;
-  }
-
-  strm.next_in = 0;
-  strm.avail_in = strm.input.length;
-
-  do {
-    if (strm.avail_out === 0) {
-      strm.output = new utils.Buf8(chunkSize);
-      strm.next_out = 0;
-      strm.avail_out = chunkSize;
-    }
-
-    status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH);    /* no bad return value */
-
-    if (status === c.Z_NEED_DICT && dictionary) {
-      // Convert data if needed
-      if (typeof dictionary === 'string') {
-        dict = strings.string2buf(dictionary);
-      } else if (toString.call(dictionary) === '[object ArrayBuffer]') {
-        dict = new Uint8Array(dictionary);
-      } else {
-        dict = dictionary;
-      }
-
-      status = zlib_inflate.inflateSetDictionary(this.strm, dict);
-
-    }
-
-    if (status === c.Z_BUF_ERROR && allowBufError === true) {
-      status = c.Z_OK;
-      allowBufError = false;
-    }
-
-    if (status !== c.Z_STREAM_END && status !== c.Z_OK) {
-      this.onEnd(status);
-      this.ended = true;
-      return false;
-    }
-
-    if (strm.next_out) {
-      if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) {
-
-        if (this.options.to === 'string') {
-
-          next_out_utf8 = strings.utf8border(strm.output, strm.next_out);
-
-          tail = strm.next_out - next_out_utf8;
-          utf8str = strings.buf2string(strm.output, next_out_utf8);
-
-          // move tail
-          strm.next_out = tail;
-          strm.avail_out = chunkSize - tail;
-          if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); }
-
-          this.onData(utf8str);
-
-        } else {
-          this.onData(utils.shrinkBuf(strm.output, strm.next_out));
-        }
-      }
-    }
-
-    // When no more input data, we should check that internal inflate buffers
-    // are flushed. The only way to do it when avail_out = 0 - run one more
-    // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR.
-    // Here we set flag to process this error properly.
-    //
-    // NOTE. Deflate does not return error in this case and does not needs such
-    // logic.
-    if (strm.avail_in === 0 && strm.avail_out === 0) {
-      allowBufError = true;
-    }
-
-  } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END);
-
-  if (status === c.Z_STREAM_END) {
-    _mode = c.Z_FINISH;
-  }
-
-  // Finalize on the last chunk.
-  if (_mode === c.Z_FINISH) {
-    status = zlib_inflate.inflateEnd(this.strm);
-    this.onEnd(status);
-    this.ended = true;
-    return status === c.Z_OK;
-  }
-
-  // callback interim results if Z_SYNC_FLUSH.
-  if (_mode === c.Z_SYNC_FLUSH) {
-    this.onEnd(c.Z_OK);
-    strm.avail_out = 0;
-    return true;
-  }
-
-  return true;
-};
-
-
-/**
- * Inflate#onData(chunk) -> Void
- * - chunk (Uint8Array|Array|String): ouput data. Type of array depends
- *   on js engine support. When string output requested, each chunk
- *   will be string.
- *
- * By default, stores data blocks in `chunks[]` property and glue
- * those in `onEnd`. Override this handler, if you need another behaviour.
- **/
-Inflate.prototype.onData = function (chunk) {
-  this.chunks.push(chunk);
-};
-
-
-/**
- * Inflate#onEnd(status) -> Void
- * - status (Number): inflate status. 0 (Z_OK) on success,
- *   other if not.
- *
- * Called either after you tell inflate that the input stream is
- * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
- * or if an error happened. By default - join collected chunks,
- * free memory and fill `results` / `err` properties.
- **/
-Inflate.prototype.onEnd = function (status) {
-  // On success - join
-  if (status === c.Z_OK) {
-    if (this.options.to === 'string') {
-      // Glue & convert here, until we teach pako to send
-      // utf8 alligned strings to onData
-      this.result = this.chunks.join('');
-    } else {
-      this.result = utils.flattenChunks(this.chunks);
-    }
-  }
-  this.chunks = [];
-  this.err = status;
-  this.msg = this.strm.msg;
-};
-
-
-/**
- * inflate(data[, options]) -> Uint8Array|Array|String
- * - data (Uint8Array|Array|String): input data to decompress.
- * - options (Object): zlib inflate options.
- *
- * Decompress `data` with inflate/ungzip and `options`. Autodetect
- * format via wrapper header by default. That's why we don't provide
- * separate `ungzip` method.
- *
- * Supported options are:
- *
- * - windowBits
- *
- * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
- * for more information.
- *
- * Sugar (options):
- *
- * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
- *   negative windowBits implicitly.
- * - `to` (String) - if equal to 'string', then result will be converted
- *   from utf8 to utf16 (javascript) string. When string output requested,
- *   chunk length can differ from `chunkSize`, depending on content.
- *
- *
- * ##### Example:
- *
- * ```javascript
- * var pako = require('pako')
- *   , input = pako.deflate([1,2,3,4,5,6,7,8,9])
- *   , output;
- *
- * try {
- *   output = pako.inflate(input);
- * } catch (err)
- *   console.log(err);
- * }
- * ```
- **/
-function inflate(input, options) {
-  var inflator = new Inflate(options);
-
-  inflator.push(input, true);
-
-  // That will never happens, if you don't cheat with options :)
-  if (inflator.err) { throw inflator.msg || msg[inflator.err]; }
-
-  return inflator.result;
-}
-
-
-/**
- * inflateRaw(data[, options]) -> Uint8Array|Array|String
- * - data (Uint8Array|Array|String): input data to decompress.
- * - options (Object): zlib inflate options.
- *
- * The same as [[inflate]], but creates raw data, without wrapper
- * (header and adler32 crc).
- **/
-function inflateRaw(input, options) {
-  options = options || {};
-  options.raw = true;
-  return inflate(input, options);
-}
-
-
-/**
- * ungzip(data[, options]) -> Uint8Array|Array|String
- * - data (Uint8Array|Array|String): input data to decompress.
- * - options (Object): zlib inflate options.
- *
- * Just shortcut to [[inflate]], because it autodetects format
- * by header.content. Done for convenience.
- **/
-
-
-exports.Inflate = Inflate;
-exports.inflate = inflate;
-exports.inflateRaw = inflateRaw;
-exports.ungzip  = inflate;
-
-},{"./utils/common":62,"./utils/strings":63,"./zlib/constants":65,"./zlib/gzheader":68,"./zlib/inflate":70,"./zlib/messages":72,"./zlib/zstream":74}],62:[function(require,module,exports){
-'use strict';
-
-
-var TYPED_OK =  (typeof Uint8Array !== 'undefined') &&
-                (typeof Uint16Array !== 'undefined') &&
-                (typeof Int32Array !== 'undefined');
-
-
-exports.assign = function (obj /*from1, from2, from3, ...*/) {
-  var sources = Array.prototype.slice.call(arguments, 1);
-  while (sources.length) {
-    var source = sources.shift();
-    if (!source) { continue; }
-
-    if (typeof source !== 'object') {
-      throw new TypeError(source + 'must be non-object');
-    }
-
-    for (var p in source) {
-      if (source.hasOwnProperty(p)) {
-        obj[p] = source[p];
-      }
-    }
-  }
-
-  return obj;
-};
-
-
-// reduce buffer size, avoiding mem copy
-exports.shrinkBuf = function (buf, size) {
-  if (buf.length === size) { return buf; }
-  if (buf.subarray) { return buf.subarray(0, size); }
-  buf.length = size;
-  return buf;
-};
-
-
-var fnTyped = {
-  arraySet: function (dest, src, src_offs, len, dest_offs) {
-    if (src.subarray && dest.subarray) {
-      dest.set(src.subarray(src_offs, src_offs + len), dest_offs);
-      return;
-    }
-    // Fallback to ordinary array
-    for (var i = 0; i < len; i++) {
-      dest[dest_offs + i] = src[src_offs + i];
-    }
-  },
-  // Join array of chunks to single array.
-  flattenChunks: function (chunks) {
-    var i, l, len, pos, chunk, result;
-
-    // calculate data length
-    len = 0;
-    for (i = 0, l = chunks.length; i < l; i++) {
-      len += chunks[i].length;
-    }
-
-    // join chunks
-    result = new Uint8Array(len);
-    pos = 0;
-    for (i = 0, l = chunks.length; i < l; i++) {
-      chunk = chunks[i];
-      result.set(chunk, pos);
-      pos += chunk.length;
-    }
-
-    return result;
-  }
-};
-
-var fnUntyped = {
-  arraySet: function (dest, src, src_offs, len, dest_offs) {
-    for (var i = 0; i < len; i++) {
-      dest[dest_offs + i] = src[src_offs + i];
-    }
-  },
-  // Join array of chunks to single array.
-  flattenChunks: function (chunks) {
-    return [].concat.apply([], chunks);
-  }
-};
-
-
-// Enable/Disable typed arrays use, for testing
-//
-exports.setTyped = function (on) {
-  if (on) {
-    exports.Buf8  = Uint8Array;
-    exports.Buf16 = Uint16Array;
-    exports.Buf32 = Int32Array;
-    exports.assign(exports, fnTyped);
-  } else {
-    exports.Buf8  = Array;
-    exports.Buf16 = Array;
-    exports.Buf32 = Array;
-    exports.assign(exports, fnUntyped);
-  }
-};
-
-exports.setTyped(TYPED_OK);
-
-},{}],63:[function(require,module,exports){
-// String encode/decode helpers
-'use strict';
-
-
-var utils = require('./common');
-
-
-// Quick check if we can use fast array to bin string conversion
-//
-// - apply(Array) can fail on Android 2.2
-// - apply(Uint8Array) can fail on iOS 5.1 Safary
-//
-var STR_APPLY_OK = true;
-var STR_APPLY_UIA_OK = true;
-
-try { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; }
-try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; }
-
-
-// Table with utf8 lengths (calculated by first byte of sequence)
-// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
-// because max possible codepoint is 0x10ffff
-var _utf8len = new utils.Buf8(256);
-for (var q = 0; q < 256; q++) {
-  _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1);
-}
-_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start
-
-
-// convert string to array (typed, when possible)
-exports.string2buf = function (str) {
-  var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
-
-  // count binary size
-  for (m_pos = 0; m_pos < str_len; m_pos++) {
-    c = str.charCodeAt(m_pos);
-    if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
-      c2 = str.charCodeAt(m_pos + 1);
-      if ((c2 & 0xfc00) === 0xdc00) {
-        c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
-        m_pos++;
-      }
-    }
-    buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
-  }
-
-  // allocate buffer
-  buf = new utils.Buf8(buf_len);
-
-  // convert
-  for (i = 0, m_pos = 0; i < buf_len; m_pos++) {
-    c = str.charCodeAt(m_pos);
-    if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
-      c2 = str.charCodeAt(m_pos + 1);
-      if ((c2 & 0xfc00) === 0xdc00) {
-        c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
-        m_pos++;
-      }
-    }
-    if (c < 0x80) {
-      /* one byte */
-      buf[i++] = c;
-    } else if (c < 0x800) {
-      /* two bytes */
-      buf[i++] = 0xC0 | (c >>> 6);
-      buf[i++] = 0x80 | (c & 0x3f);
-    } else if (c < 0x10000) {
-      /* three bytes */
-      buf[i++] = 0xE0 | (c >>> 12);
-      buf[i++] = 0x80 | (c >>> 6 & 0x3f);
-      buf[i++] = 0x80 | (c & 0x3f);
-    } else {
-      /* four bytes */
-      buf[i++] = 0xf0 | (c >>> 18);
-      buf[i++] = 0x80 | (c >>> 12 & 0x3f);
-      buf[i++] = 0x80 | (c >>> 6 & 0x3f);
-      buf[i++] = 0x80 | (c & 0x3f);
-    }
-  }
-
-  return buf;
-};
-
-// Helper (used in 2 places)
-function buf2binstring(buf, len) {
-  // use fallback for big arrays to avoid stack overflow
-  if (len < 65537) {
-    if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) {
-      return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len));
-    }
-  }
-
-  var result = '';
-  for (var i = 0; i < len; i++) {
-    result += String.fromCharCode(buf[i]);
-  }
-  return result;
-}
-
-
-// Convert byte array to binary string
-exports.buf2binstring = function (buf) {
-  return buf2binstring(buf, buf.length);
-};
-
-
-// Convert binary string (typed, when possible)
-exports.binstring2buf = function (str) {
-  var buf = new utils.Buf8(str.length);
-  for (var i = 0, len = buf.length; i < len; i++) {
-    buf[i] = str.charCodeAt(i);
-  }
-  return buf;
-};
-
-
-// convert array to string
-exports.buf2string = function (buf, max) {
-  var i, out, c, c_len;
-  var len = max || buf.length;
-
-  // Reserve max possible length (2 words per char)
-  // NB: by unknown reasons, Array is significantly faster for
-  //     String.fromCharCode.apply than Uint16Array.
-  var utf16buf = new Array(len * 2);
-
-  for (out = 0, i = 0; i < len;) {
-    c = buf[i++];
-    // quick process ascii
-    if (c < 0x80) { utf16buf[out++] = c; continue; }
-
-    c_len = _utf8len[c];
-    // skip 5 & 6 byte codes
-    if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; }
-
-    // apply mask on first byte
-    c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
-    // join the rest
-    while (c_len > 1 && i < len) {
-      c = (c << 6) | (buf[i++] & 0x3f);
-      c_len--;
-    }
-
-    // terminated by end of string?
-    if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
-
-    if (c < 0x10000) {
-      utf16buf[out++] = c;
-    } else {
-      c -= 0x10000;
-      utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
-      utf16buf[out++] = 0xdc00 | (c & 0x3ff);
-    }
-  }
-
-  return buf2binstring(utf16buf, out);
-};
-
-
-// Calculate max possible position in utf8 buffer,
-// that will not break sequence. If that's not possible
-// - (very small limits) return max size as is.
-//
-// buf[] - utf8 bytes array
-// max   - length limit (mandatory);
-exports.utf8border = function (buf, max) {
-  var pos;
-
-  max = max || buf.length;
-  if (max > buf.length) { max = buf.length; }
-
-  // go back from last position, until start of sequence found
-  pos = max - 1;
-  while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
-
-  // Fuckup - very small and broken sequence,
-  // return max, because we should return something anyway.
-  if (pos < 0) { return max; }
-
-  // If we came to start of buffer - that means vuffer is too small,
-  // return max too.
-  if (pos === 0) { return max; }
-
-  return (pos + _utf8len[buf[pos]] > max) ? pos : max;
-};
-
-},{"./common":62}],64:[function(require,module,exports){
-'use strict';
-
-// Note: adler32 takes 12% for level 0 and 2% for level 6.
-// It doesn't worth to make additional optimizationa as in original.
-// Small size is preferable.
-
-// (C) 1995-2013 Jean-loup Gailly and Mark Adler
-// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-//   claim that you wrote the original software. If you use this software
-//   in a product, an acknowledgment in the product documentation would be
-//   appreciated but is not required.
-// 2. Altered source versions must be plainly marked as such, and must not be
-//   misrepresented as being the original software.
-// 3. This notice may not be removed or altered from any source distribution.
-
-function adler32(adler, buf, len, pos) {
-  var s1 = (adler & 0xffff) |0,
-      s2 = ((adler >>> 16) & 0xffff) |0,
-      n = 0;
-
-  while (len !== 0) {
-    // Set limit ~ twice less than 5552, to keep
-    // s2 in 31-bits, because we force signed ints.
-    // in other case %= will fail.
-    n = len > 2000 ? 2000 : len;
-    len -= n;
-
-    do {
-      s1 = (s1 + buf[pos++]) |0;
-      s2 = (s2 + s1) |0;
-    } while (--n);
-
-    s1 %= 65521;
-    s2 %= 65521;
-  }
-
-  return (s1 | (s2 << 16)) |0;
-}
-
-
-module.exports = adler32;
-
-},{}],65:[function(require,module,exports){
-'use strict';
-
-// (C) 1995-2013 Jean-loup Gailly and Mark Adler
-// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-//   claim that you wrote the original software. If you use this software
-//   in a product, an acknowledgment in the product documentation would be
-//   appreciated but is not required.
-// 2. Altered source versions must be plainly marked as such, and must not be
-//   misrepresented as being the original software.
-// 3. This notice may not be removed or altered from any source distribution.
-
-module.exports = {
-
-  /* Allowed flush values; see deflate() and inflate() below for details */
-  Z_NO_FLUSH:         0,
-  Z_PARTIAL_FLUSH:    1,
-  Z_SYNC_FLUSH:       2,
-  Z_FULL_FLUSH:       3,
-  Z_FINISH:           4,
-  Z_BLOCK:            5,
-  Z_TREES:            6,
-
-  /* Return codes for the compression/decompression functions. Negative values
-  * are errors, positive values are used for special but normal events.
-  */
-  Z_OK:               0,
-  Z_STREAM_END:       1,
-  Z_NEED_DICT:        2,
-  Z_ERRNO:           -1,
-  Z_STREAM_ERROR:    -2,
-  Z_DATA_ERROR:      -3,
-  //Z_MEM_ERROR:     -4,
-  Z_BUF_ERROR:       -5,
-  //Z_VERSION_ERROR: -6,
-
-  /* compression levels */
-  Z_NO_COMPRESSION:         0,
-  Z_BEST_SPEED:             1,
-  Z_BEST_COMPRESSION:       9,
-  Z_DEFAULT_COMPRESSION:   -1,
-
-
-  Z_FILTERED:               1,
-  Z_HUFFMAN_ONLY:           2,
-  Z_RLE:                    3,
-  Z_FIXED:                  4,
-  Z_DEFAULT_STRATEGY:       0,
-
-  /* Possible values of the data_type field (though see inflate()) */
-  Z_BINARY:                 0,
-  Z_TEXT:                   1,
-  //Z_ASCII:                1, // = Z_TEXT (deprecated)
-  Z_UNKNOWN:                2,
-
-  /* The deflate compression method */
-  Z_DEFLATED:               8
-  //Z_NULL:                 null // Use -1 or null inline, depending on var type
-};
-
-},{}],66:[function(require,module,exports){
-'use strict';
-
-// Note: we can't get significant speed boost here.
-// So write code to minimize size - no pregenerated tables
-// and array tools dependencies.
-
-// (C) 1995-2013 Jean-loup Gailly and Mark Adler
-// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-//   claim that you wrote the original software. If you use this software
-//   in a product, an acknowledgment in the product documentation would be
-//   appreciated but is not required.
-// 2. Altered source versions must be plainly marked as such, and must not be
-//   misrepresented as being the original software.
-// 3. This notice may not be removed or altered from any source distribution.
-
-// Use ordinary array, since untyped makes no boost here
-function makeTable() {
-  var c, table = [];
-
-  for (var n = 0; n < 256; n++) {
-    c = n;
-    for (var k = 0; k < 8; k++) {
-      c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
-    }
-    table[n] = c;
-  }
-
-  return table;
-}
-
-// Create table on load. Just 255 signed longs. Not a problem.
-var crcTable = makeTable();
-
-
-function crc32(crc, buf, len, pos) {
-  var t = crcTable,
-      end = pos + len;
-
-  crc ^= -1;
-
-  for (var i = pos; i < end; i++) {
-    crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
-  }
-
-  return (crc ^ (-1)); // >>> 0;
-}
-
-
-module.exports = crc32;
-
-},{}],67:[function(require,module,exports){
-'use strict';
-
-// (C) 1995-2013 Jean-loup Gailly and Mark Adler
-// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-//   claim that you wrote the original software. If you use this software
-//   in a product, an acknowledgment in the product documentation would be
-//   appreciated but is not required.
-// 2. Altered source versions must be plainly marked as such, and must not be
-//   misrepresented as being the original software.
-// 3. This notice may not be removed or altered from any source distribution.
-
-var utils   = require('../utils/common');
-var trees   = require('./trees');
-var adler32 = require('./adler32');
-var crc32   = require('./crc32');
-var msg     = require('./messages');
-
-/* Public constants ==========================================================*/
-/* ===========================================================================*/
-
-
-/* Allowed flush values; see deflate() and inflate() below for details */
-var Z_NO_FLUSH      = 0;
-var Z_PARTIAL_FLUSH = 1;
-//var Z_SYNC_FLUSH    = 2;
-var Z_FULL_FLUSH    = 3;
-var Z_FINISH        = 4;
-var Z_BLOCK         = 5;
-//var Z_TREES         = 6;
-
-
-/* Return codes for the compression/decompression functions. Negative values
- * are errors, positive values are used for special but normal events.
- */
-var Z_OK            = 0;
-var Z_STREAM_END    = 1;
-//var Z_NEED_DICT     = 2;
-//var Z_ERRNO         = -1;
-var Z_STREAM_ERROR  = -2;
-var Z_DATA_ERROR    = -3;
-//var Z_MEM_ERROR     = -4;
-var Z_BUF_ERROR     = -5;
-//var Z_VERSION_ERROR = -6;
-
-
-/* compression levels */
-//var Z_NO_COMPRESSION      = 0;
-//var Z_BEST_SPEED          = 1;
-//var Z_BEST_COMPRESSION    = 9;
-var Z_DEFAULT_COMPRESSION = -1;
-
-
-var Z_FILTERED            = 1;
-var Z_HUFFMAN_ONLY        = 2;
-var Z_RLE                 = 3;
-var Z_FIXED               = 4;
-var Z_DEFAULT_STRATEGY    = 0;
-
-/* Possible values of the data_type field (though see inflate()) */
-//var Z_BINARY              = 0;
-//var Z_TEXT                = 1;
-//var Z_ASCII               = 1; // = Z_TEXT
-var Z_UNKNOWN             = 2;
-
-
-/* The deflate compression method */
-var Z_DEFLATED  = 8;
-
-/*============================================================================*/
-
-
-var MAX_MEM_LEVEL = 9;
-/* Maximum value for memLevel in deflateInit2 */
-var MAX_WBITS = 15;
-/* 32K LZ77 window */
-var DEF_MEM_LEVEL = 8;
-
-
-var LENGTH_CODES  = 29;
-/* number of length codes, not counting the special END_BLOCK code */
-var LITERALS      = 256;
-/* number of literal bytes 0..255 */
-var L_CODES       = LITERALS + 1 + LENGTH_CODES;
-/* number of Literal or Length codes, including the END_BLOCK code */
-var D_CODES       = 30;
-/* number of distance codes */
-var BL_CODES      = 19;
-/* number of codes used to transfer the bit lengths */
-var HEAP_SIZE     = 2 * L_CODES + 1;
-/* maximum heap size */
-var MAX_BITS  = 15;
-/* All codes must not exceed MAX_BITS bits */
-
-var MIN_MATCH = 3;
-var MAX_MATCH = 258;
-var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
-
-var PRESET_DICT = 0x20;
-
-var INIT_STATE = 42;
-var EXTRA_STATE = 69;
-var NAME_STATE = 73;
-var COMMENT_STATE = 91;
-var HCRC_STATE = 103;
-var BUSY_STATE = 113;
-var FINISH_STATE = 666;
-
-var BS_NEED_MORE      = 1; /* block not completed, need more input or more output */
-var BS_BLOCK_DONE     = 2; /* block flush performed */
-var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
-var BS_FINISH_DONE    = 4; /* finish done, accept no more input or output */
-
-var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
-
-function err(strm, errorCode) {
-  strm.msg = msg[errorCode];
-  return errorCode;
-}
-
-function rank(f) {
-  return ((f) << 1) - ((f) > 4 ? 9 : 0);
-}
-
-function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
-
-
-/* =========================================================================
- * Flush as much pending output as possible. All deflate() output goes
- * through this function so some applications may wish to modify it
- * to avoid allocating a large strm->output buffer and copying into it.
- * (See also read_buf()).
- */
-function flush_pending(strm) {
-  var s = strm.state;
-
-  //_tr_flush_bits(s);
-  var len = s.pending;
-  if (len > strm.avail_out) {
-    len = strm.avail_out;
-  }
-  if (len === 0) { return; }
-
-  utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
-  strm.next_out += len;
-  s.pending_out += len;
-  strm.total_out += len;
-  strm.avail_out -= len;
-  s.pending -= len;
-  if (s.pending === 0) {
-    s.pending_out = 0;
-  }
-}
-
-
-function flush_block_only(s, last) {
-  trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
-  s.block_start = s.strstart;
-  flush_pending(s.strm);
-}
-
-
-function put_byte(s, b) {
-  s.pending_buf[s.pending++] = b;
-}
-
-
-/* =========================================================================
- * Put a short in the pending buffer. The 16-bit value is put in MSB order.
- * IN assertion: the stream state is correct and there is enough room in
- * pending_buf.
- */
-function putShortMSB(s, b) {
-//  put_byte(s, (Byte)(b >> 8));
-//  put_byte(s, (Byte)(b & 0xff));
-  s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
-  s.pending_buf[s.pending++] = b & 0xff;
-}
-
-
-/* ===========================================================================
- * Read a new buffer from the current input stream, update the adler32
- * and total number of bytes read.  All deflate() input goes through
- * this function so some applications may wish to modify it to avoid
- * allocating a large strm->input buffer and copying from it.
- * (See also flush_pending()).
- */
-function read_buf(strm, buf, start, size) {
-  var len = strm.avail_in;
-
-  if (len > size) { len = size; }
-  if (len === 0) { return 0; }
-
-  strm.avail_in -= len;
-
-  // zmemcpy(buf, strm->next_in, len);
-  utils.arraySet(buf, strm.input, strm.next_in, len, start);
-  if (strm.state.wrap === 1) {
-    strm.adler = adler32(strm.adler, buf, len, start);
-  }
-
-  else if (strm.state.wrap === 2) {
-    strm.adler = crc32(strm.adler, buf, len, start);
-  }
-
-  strm.next_in += len;
-  strm.total_in += len;
-
-  return len;
-}
-
-
-/* ===========================================================================
- * Set match_start to the longest match starting at the given string and
- * return its length. Matches shorter or equal to prev_length are discarded,
- * in which case the result is equal to prev_length and match_start is
- * garbage.
- * IN assertions: cur_match is the head of the hash chain for the current
- *   string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
- * OUT assertion: the match length is not greater than s->lookahead.
- */
-function longest_match(s, cur_match) {
-  var chain_length = s.max_chain_length;      /* max hash chain length */
-  var scan = s.strstart; /* current string */
-  var match;                       /* matched string */
-  var len;                           /* length of current match */
-  var best_len = s.prev_length;              /* best match length so far */
-  var nice_match = s.nice_match;             /* stop if match long enough */
-  var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
-      s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;
-
-  var _win = s.window; // shortcut
-
-  var wmask = s.w_mask;
-  var prev  = s.prev;
-
-  /* Stop when cur_match becomes <= limit. To simplify the code,
-   * we prevent matches with the string of window index 0.
-   */
-
-  var strend = s.strstart + MAX_MATCH;
-  var scan_end1  = _win[scan + best_len - 1];
-  var scan_end   = _win[scan + best_len];
-
-  /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
-   * It is easy to get rid of this optimization if necessary.
-   */
-  // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
-
-  /* Do not waste too much time if we already have a good match: */
-  if (s.prev_length >= s.good_match) {
-    chain_length >>= 2;
-  }
-  /* Do not look for matches beyond the end of the input. This is necessary
-   * to make deflate deterministic.
-   */
-  if (nice_match > s.lookahead) { nice_match = s.lookahead; }
-
-  // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
-
-  do {
-    // Assert(cur_match < s->strstart, "no future");
-    match = cur_match;
-
-    /* Skip to next match if the match length cannot increase
-     * or if the match length is less than 2.  Note that the checks below
-     * for insufficient lookahead only occur occasionally for performance
-     * reasons.  Therefore uninitialized memory will be accessed, and
-     * conditional jumps will be made that depend on those values.
-     * However the length of the match is limited to the lookahead, so
-     * the output of deflate is not affected by the uninitialized values.
-     */
-
-    if (_win[match + best_len]     !== scan_end  ||
-        _win[match + best_len - 1] !== scan_end1 ||
-        _win[match]                !== _win[scan] ||
-        _win[++match]              !== _win[scan + 1]) {
-      continue;
-    }
-
-    /* The check at best_len-1 can be removed because it will be made
-     * again later. (This heuristic is not always a win.)
-     * It is not necessary to compare scan[2] and match[2] since they
-     * are always equal when the other bytes match, given that
-     * the hash keys are equal and that HASH_BITS >= 8.
-     */
-    scan += 2;
-    match++;
-    // Assert(*scan == *match, "match[2]?");
-
-    /* We check for insufficient lookahead only every 8th comparison;
-     * the 256th check will be made at strstart+258.
-     */
-    do {
-      /*jshint noempty:false*/
-    } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
-             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
-             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
-             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
-             scan < strend);
-
-    // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
-
-    len = MAX_MATCH - (strend - scan);
-    scan = strend - MAX_MATCH;
-
-    if (len > best_len) {
-      s.match_start = cur_match;
-      best_len = len;
-      if (len >= nice_match) {
-        break;
-      }
-      scan_end1  = _win[scan + best_len - 1];
-      scan_end   = _win[scan + best_len];
-    }
-  } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);
-
-  if (best_len <= s.lookahead) {
-    return best_len;
-  }
-  return s.lookahead;
-}
-
-
-/* ===========================================================================
- * Fill the window when the lookahead becomes insufficient.
- * Updates strstart and lookahead.
- *
- * IN assertion: lookahead < MIN_LOOKAHEAD
- * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
- *    At least one byte has been read, or avail_in == 0; reads are
- *    performed for at least two bytes (required for the zip translate_eol
- *    option -- not supported here).
- */
-function fill_window(s) {
-  var _w_size = s.w_size;
-  var p, n, m, more, str;
-
-  //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
-
-  do {
-    more = s.window_size - s.lookahead - s.strstart;
-
-    // JS ints have 32 bit, block below not needed
-    /* Deal with !@#$% 64K limit: */
-    //if (sizeof(int) <= 2) {
-    //    if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
-    //        more = wsize;
-    //
-    //  } else if (more == (unsigned)(-1)) {
-    //        /* Very unlikely, but possible on 16 bit machine if
-    //         * strstart == 0 && lookahead == 1 (input done a byte at time)
-    //         */
-    //        more--;
-    //    }
-    //}
-
-
-    /* If the window is almost full and there is insufficient lookahead,
-     * move the upper half to the lower one to make room in the upper half.
-     */
-    if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {
-
-      utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
-      s.match_start -= _w_size;
-      s.strstart -= _w_size;
-      /* we now have strstart >= MAX_DIST */
-      s.block_start -= _w_size;
-
-      /* Slide the hash table (could be avoided with 32 bit values
-       at the expense of memory usage). We slide even when level == 0
-       to keep the hash table consistent if we switch back to level > 0
-       later. (Using level 0 permanently is not an optimal usage of
-       zlib, so we don't care about this pathological case.)
-       */
-
-      n = s.hash_size;
-      p = n;
-      do {
-        m = s.head[--p];
-        s.head[p] = (m >= _w_size ? m - _w_size : 0);
-      } while (--n);
-
-      n = _w_size;
-      p = n;
-      do {
-        m = s.prev[--p];
-        s.prev[p] = (m >= _w_size ? m - _w_size : 0);
-        /* If n is not on any hash chain, prev[n] is garbage but
-         * its value will never be used.
-         */
-      } while (--n);
-
-      more += _w_size;
-    }
-    if (s.strm.avail_in === 0) {
-      break;
-    }
-
-    /* If there was no sliding:
-     *    strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
-     *    more == window_size - lookahead - strstart
-     * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
-     * => more >= window_size - 2*WSIZE + 2
-     * In the BIG_MEM or MMAP case (not yet supported),
-     *   window_size == input_size + MIN_LOOKAHEAD  &&
-     *   strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
-     * Otherwise, window_size == 2*WSIZE so more >= 2.
-     * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
-     */
-    //Assert(more >= 2, "more < 2");
-    n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
-    s.lookahead += n;
-
-    /* Initialize the hash value now that we have some input: */
-    if (s.lookahead + s.insert >= MIN_MATCH) {
-      str = s.strstart - s.insert;
-      s.ins_h = s.window[str];
-
-      /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
-      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
-//#if MIN_MATCH != 3
-//        Call update_hash() MIN_MATCH-3 more times
-//#endif
-      while (s.insert) {
-        /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
-        s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
-
-        s.prev[str & s.w_mask] = s.head[s.ins_h];
-        s.head[s.ins_h] = str;
-        str++;
-        s.insert--;
-        if (s.lookahead + s.insert < MIN_MATCH) {
-          break;
-        }
-      }
-    }
-    /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
-     * but this is not important since only literal bytes will be emitted.
-     */
-
-  } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);
-
-  /* If the WIN_INIT bytes after the end of the current data have never been
-   * written, then zero those bytes in order to avoid memory check reports of
-   * the use of uninitialized (or uninitialised as Julian writes) bytes by
-   * the longest match routines.  Update the high water mark for the next
-   * time through here.  WIN_INIT is set to MAX_MATCH since the longest match
-   * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
-   */
-//  if (s.high_water < s.window_size) {
-//    var curr = s.strstart + s.lookahead;
-//    var init = 0;
-//
-//    if (s.high_water < curr) {
-//      /* Previous high water mark below current data -- zero WIN_INIT
-//       * bytes or up to end of window, whichever is less.
-//       */
-//      init = s.window_size - curr;
-//      if (init > WIN_INIT)
-//        init = WIN_INIT;
-//      zmemzero(s->window + curr, (unsigned)init);
-//      s->high_water = curr + init;
-//    }
-//    else if (s->high_water < (ulg)curr + WIN_INIT) {
-//      /* High water mark at or above current data, but below current data
-//       * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
-//       * to end of window, whichever is less.
-//       */
-//      init = (ulg)curr + WIN_INIT - s->high_water;
-//      if (init > s->window_size - s->high_water)
-//        init = s->window_size - s->high_water;
-//      zmemzero(s->window + s->high_water, (unsigned)init);
-//      s->high_water += init;
-//    }
-//  }
-//
-//  Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
-//    "not enough room for search");
-}
-
-/* ===========================================================================
- * Copy without compression as much as possible from the input stream, return
- * the current block state.
- * This function does not insert new strings in the dictionary since
- * uncompressible data is probably not useful. This function is used
- * only for the level=0 compression option.
- * NOTE: this function should be optimized to avoid extra copying from
- * window to pending_buf.
- */
-function deflate_stored(s, flush) {
-  /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
-   * to pending_buf_size, and each stored block has a 5 byte header:
-   */
-  var max_block_size = 0xffff;
-
-  if (max_block_size > s.pending_buf_size - 5) {
-    max_block_size = s.pending_buf_size - 5;
-  }
-
-  /* Copy as much as possible from input to output: */
-  for (;;) {
-    /* Fill the window as much as possible: */
-    if (s.lookahead <= 1) {
-
-      //Assert(s->strstart < s->w_size+MAX_DIST(s) ||
-      //  s->block_start >= (long)s->w_size, "slide too late");
-//      if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
-//        s.block_start >= s.w_size)) {
-//        throw  new Error("slide too late");
-//      }
-
-      fill_window(s);
-      if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
-        return BS_NEED_MORE;
-      }
-
-      if (s.lookahead === 0) {
-        break;
-      }
-      /* flush the current block */
-    }
-    //Assert(s->block_start >= 0L, "block gone");
-//    if (s.block_start < 0) throw new Error("block gone");
-
-    s.strstart += s.lookahead;
-    s.lookahead = 0;
-
-    /* Emit a stored block if pending_buf will be full: */
-    var max_start = s.block_start + max_block_size;
-
-    if (s.strstart === 0 || s.strstart >= max_start) {
-      /* strstart == 0 is possible when wraparound on 16-bit machine */
-      s.lookahead = s.strstart - max_start;
-      s.strstart = max_start;
-      /*** FLUSH_BLOCK(s, 0); ***/
-      flush_block_only(s, false);
-      if (s.strm.avail_out === 0) {
-        return BS_NEED_MORE;
-      }
-      /***/
-
-
-    }
-    /* Flush if we may have to slide, otherwise block_start may become
-     * negative and the data will be gone:
-     */
-    if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
-      /*** FLUSH_BLOCK(s, 0); ***/
-      flush_block_only(s, false);
-      if (s.strm.avail_out === 0) {
-        return BS_NEED_MORE;
-      }
-      /***/
-    }
-  }
-
-  s.insert = 0;
-
-  if (flush === Z_FINISH) {
-    /*** FLUSH_BLOCK(s, 1); ***/
-    flush_block_only(s, true);
-    if (s.strm.avail_out === 0) {
-      return BS_FINISH_STARTED;
-    }
-    /***/
-    return BS_FINISH_DONE;
-  }
-
-  if (s.strstart > s.block_start) {
-    /*** FLUSH_BLOCK(s, 0); ***/
-    flush_block_only(s, false);
-    if (s.strm.avail_out === 0) {
-      return BS_NEED_MORE;
-    }
-    /***/
-  }
-
-  return BS_NEED_MORE;
-}
-
-/* ===========================================================================
- * Compress as much as possible from the input stream, return the current
- * block state.
- * This function does not perform lazy evaluation of matches and inserts
- * new strings in the dictionary only for unmatched strings or for short
- * matches. It is used only for the fast compression options.
- */
-function deflate_fast(s, flush) {
-  var hash_head;        /* head of the hash chain */
-  var bflush;           /* set if current block must be flushed */
-
-  for (;;) {
-    /* Make sure that we always have enough lookahead, except
-     * at the end of the input file. We need MAX_MATCH bytes
-     * for the next match, plus MIN_MATCH bytes to insert the
-     * string following the next match.
-     */
-    if (s.lookahead < MIN_LOOKAHEAD) {
-      fill_window(s);
-      if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
-        return BS_NEED_MORE;
-      }
-      if (s.lookahead === 0) {
-        break; /* flush the current block */
-      }
-    }
-
-    /* Insert the string window[strstart .. strstart+2] in the
-     * dictionary, and set hash_head to the head of the hash chain:
-     */
-    hash_head = 0/*NIL*/;
-    if (s.lookahead >= MIN_MATCH) {
-      /*** INSERT_STRING(s, s.strstart, hash_head); ***/
-      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
-      hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
-      s.head[s.ins_h] = s.strstart;
-      /***/
-    }
-
-    /* Find the longest match, discarding those <= prev_length.
-     * At this point we have always match_length < MIN_MATCH
-     */
-    if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
-      /* To simplify the code, we prevent matches with the string
-       * of window index 0 (in particular we have to avoid a match
-       * of the string with itself at the start of the input file).
-       */
-      s.match_length = longest_match(s, hash_head);
-      /* longest_match() sets match_start */
-    }
-    if (s.match_length >= MIN_MATCH) {
-      // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
-
-      /*** _tr_tally_dist(s, s.strstart - s.match_start,
-                     s.match_length - MIN_MATCH, bflush); ***/
-      bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
-
-      s.lookahead -= s.match_length;
-
-      /* Insert new strings in the hash table only if the match length
-       * is not too large. This saves time but degrades compression.
-       */
-      if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
-        s.match_length--; /* string at strstart already in table */
-        do {
-          s.strstart++;
-          /*** INSERT_STRING(s, s.strstart, hash_head); ***/
-          s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
-          hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
-          s.head[s.ins_h] = s.strstart;
-          /***/
-          /* strstart never exceeds WSIZE-MAX_MATCH, so there are
-           * always MIN_MATCH bytes ahead.
-           */
-        } while (--s.match_length !== 0);
-        s.strstart++;
-      } else
-      {
-        s.strstart += s.match_length;
-        s.match_length = 0;
-        s.ins_h = s.window[s.strstart];
-        /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
-        s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;
-
-//#if MIN_MATCH != 3
-//                Call UPDATE_HASH() MIN_MATCH-3 more times
-//#endif
-        /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
-         * matter since it will be recomputed at next deflate call.
-         */
-      }
-    } else {
-      /* No match, output a literal byte */
-      //Tracevv((stderr,"%c", s.window[s.strstart]));
-      /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
-      bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
-
-      s.lookahead--;
-      s.strstart++;
-    }
-    if (bflush) {
-      /*** FLUSH_BLOCK(s, 0); ***/
-      flush_block_only(s, false);
-      if (s.strm.avail_out === 0) {
-        return BS_NEED_MORE;
-      }
-      /***/
-    }
-  }
-  s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1);
-  if (flush === Z_FINISH) {
-    /*** FLUSH_BLOCK(s, 1); ***/
-    flush_block_only(s, true);
-    if (s.strm.avail_out === 0) {
-      return BS_FINISH_STARTED;
-    }
-    /***/
-    return BS_FINISH_DONE;
-  }
-  if (s.last_lit) {
-    /*** FLUSH_BLOCK(s, 0); ***/
-    flush_block_only(s, false);
-    if (s.strm.avail_out === 0) {
-      return BS_NEED_MORE;
-    }
-    /***/
-  }
-  return BS_BLOCK_DONE;
-}
-
-/* ===========================================================================
- * Same as above, but achieves better compression. We use a lazy
- * evaluation for matches: a match is finally adopted only if there is
- * no better match at the next window position.
- */
-function deflate_slow(s, flush) {
-  var hash_head;          /* head of hash chain */
-  var bflush;              /* set if current block must be flushed */
-
-  var max_insert;
-
-  /* Process the input block. */
-  for (;;) {
-    /* Make sure that we always have enough lookahead, except
-     * at the end of the input file. We need MAX_MATCH bytes
-     * for the next match, plus MIN_MATCH bytes to insert the
-     * string following the next match.
-     */
-    if (s.lookahead < MIN_LOOKAHEAD) {
-      fill_window(s);
-      if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
-        return BS_NEED_MORE;
-      }
-      if (s.lookahead === 0) { break; } /* flush the current block */
-    }
-
-    /* Insert the string window[strstart .. strstart+2] in the
-     * dictionary, and set hash_head to the head of the hash chain:
-     */
-    hash_head = 0/*NIL*/;
-    if (s.lookahead >= MIN_MATCH) {
-      /*** INSERT_STRING(s, s.strstart, hash_head); ***/
-      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
-      hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
-      s.head[s.ins_h] = s.strstart;
-      /***/
-    }
-
-    /* Find the longest match, discarding those <= prev_length.
-     */
-    s.prev_length = s.match_length;
-    s.prev_match = s.match_start;
-    s.match_length = MIN_MATCH - 1;
-
-    if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
-        s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
-      /* To simplify the code, we prevent matches with the string
-       * of window index 0 (in particular we have to avoid a match
-       * of the string with itself at the start of the input file).
-       */
-      s.match_length = longest_match(s, hash_head);
-      /* longest_match() sets match_start */
-
-      if (s.match_length <= 5 &&
-         (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {
-
-        /* If prev_match is also MIN_MATCH, match_start is garbage
-         * but we will ignore the current match anyway.
-         */
-        s.match_length = MIN_MATCH - 1;
-      }
-    }
-    /* If there was a match at the previous step and the current
-     * match is not better, output the previous match:
-     */
-    if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
-      max_insert = s.strstart + s.lookahead - MIN_MATCH;
-      /* Do not insert strings in hash table beyond this. */
-
-      //check_match(s, s.strstart-1, s.prev_match, s.prev_length);
-
-      /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
-                     s.prev_length - MIN_MATCH, bflush);***/
-      bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);
-      /* Insert in hash table all strings up to the end of the match.
-       * strstart-1 and strstart are already inserted. If there is not
-       * enough lookahead, the last two strings are not inserted in
-       * the hash table.
-       */
-      s.lookahead -= s.prev_length - 1;
-      s.prev_length -= 2;
-      do {
-        if (++s.strstart <= max_insert) {
-          /*** INSERT_STRING(s, s.strstart, hash_head); ***/
-          s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
-          hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
-          s.head[s.ins_h] = s.strstart;
-          /***/
-        }
-      } while (--s.prev_length !== 0);
-      s.match_available = 0;
-      s.match_length = MIN_MATCH - 1;
-      s.strstart++;
-
-      if (bflush) {
-        /*** FLUSH_BLOCK(s, 0); ***/
-        flush_block_only(s, false);
-        if (s.strm.avail_out === 0) {
-          return BS_NEED_MORE;
-        }
-        /***/
-      }
-
-    } else if (s.match_available) {
-      /* If there was no match at the previous position, output a
-       * single literal. If there was a match but the current match
-       * is longer, truncate the previous match to a single literal.
-       */
-      //Tracevv((stderr,"%c", s->window[s->strstart-1]));
-      /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
-      bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
-
-      if (bflush) {
-        /*** FLUSH_BLOCK_ONLY(s, 0) ***/
-        flush_block_only(s, false);
-        /***/
-      }
-      s.strstart++;
-      s.lookahead--;
-      if (s.strm.avail_out === 0) {
-        return BS_NEED_MORE;
-      }
-    } else {
-      /* There is no previous match to compare with, wait for
-       * the next step to decide.
-       */
-      s.match_available = 1;
-      s.strstart++;
-      s.lookahead--;
-    }
-  }
-  //Assert (flush != Z_NO_FLUSH, "no flush?");
-  if (s.match_available) {
-    //Tracevv((stderr,"%c", s->window[s->strstart-1]));
-    /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
-    bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
-
-    s.match_available = 0;
-  }
-  s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;
-  if (flush === Z_FINISH) {
-    /*** FLUSH_BLOCK(s, 1); ***/
-    flush_block_only(s, true);
-    if (s.strm.avail_out === 0) {
-      return BS_FINISH_STARTED;
-    }
-    /***/
-    return BS_FINISH_DONE;
-  }
-  if (s.last_lit) {
-    /*** FLUSH_BLOCK(s, 0); ***/
-    flush_block_only(s, false);
-    if (s.strm.avail_out === 0) {
-      return BS_NEED_MORE;
-    }
-    /***/
-  }
-
-  return BS_BLOCK_DONE;
-}
-
-
-/* ===========================================================================
- * For Z_RLE, simply look for runs of bytes, generate matches only of distance
- * one.  Do not maintain a hash table.  (It will be regenerated if this run of
- * deflate switches away from Z_RLE.)
- */
-function deflate_rle(s, flush) {
-  var bflush;            /* set if current block must be flushed */
-  var prev;              /* byte at distance one to match */
-  var scan, strend;      /* scan goes up to strend for length of run */
-
-  var _win = s.window;
-
-  for (;;) {
-    /* Make sure that we always have enough lookahead, except
-     * at the end of the input file. We need MAX_MATCH bytes
-     * for the longest run, plus one for the unrolled loop.
-     */
-    if (s.lookahead <= MAX_MATCH) {
-      fill_window(s);
-      if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
-        return BS_NEED_MORE;
-      }
-      if (s.lookahead === 0) { break; } /* flush the current block */
-    }
-
-    /* See how many times the previous byte repeats */
-    s.match_length = 0;
-    if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
-      scan = s.strstart - 1;
-      prev = _win[scan];
-      if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
-        strend = s.strstart + MAX_MATCH;
-        do {
-          /*jshint noempty:false*/
-        } while (prev === _win[++scan] && prev === _win[++scan] &&
-                 prev === _win[++scan] && prev === _win[++scan] &&
-                 prev === _win[++scan] && prev === _win[++scan] &&
-                 prev === _win[++scan] && prev === _win[++scan] &&
-                 scan < strend);
-        s.match_length = MAX_MATCH - (strend - scan);
-        if (s.match_length > s.lookahead) {
-          s.match_length = s.lookahead;
-        }
-      }
-      //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
-    }
-
-    /* Emit match if have run of MIN_MATCH or longer, else emit literal */
-    if (s.match_length >= MIN_MATCH) {
-      //check_match(s, s.strstart, s.strstart - 1, s.match_length);
-
-      /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
-      bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);
-
-      s.lookahead -= s.match_length;
-      s.strstart += s.match_length;
-      s.match_length = 0;
-    } else {
-      /* No match, output a literal byte */
-      //Tracevv((stderr,"%c", s->window[s->strstart]));
-      /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
-      bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
-
-      s.lookahead--;
-      s.strstart++;
-    }
-    if (bflush) {
-      /*** FLUSH_BLOCK(s, 0); ***/
-      flush_block_only(s, false);
-      if (s.strm.avail_out === 0) {
-        return BS_NEED_MORE;
-      }
-      /***/
-    }
-  }
-  s.insert = 0;
-  if (flush === Z_FINISH) {
-    /*** FLUSH_BLOCK(s, 1); ***/
-    flush_block_only(s, true);
-    if (s.strm.avail_out === 0) {
-      return BS_FINISH_STARTED;
-    }
-    /***/
-    return BS_FINISH_DONE;
-  }
-  if (s.last_lit) {
-    /*** FLUSH_BLOCK(s, 0); ***/
-    flush_block_only(s, false);
-    if (s.strm.avail_out === 0) {
-      return BS_NEED_MORE;
-    }
-    /***/
-  }
-  return BS_BLOCK_DONE;
-}
-
-/* ===========================================================================
- * For Z_HUFFMAN_ONLY, do not look for matches.  Do not maintain a hash table.
- * (It will be regenerated if this run of deflate switches away from Huffman.)
- */
-function deflate_huff(s, flush) {
-  var bflush;             /* set if current block must be flushed */
-
-  for (;;) {
-    /* Make sure that we have a literal to write. */
-    if (s.lookahead === 0) {
-      fill_window(s);
-      if (s.lookahead === 0) {
-        if (flush === Z_NO_FLUSH) {
-          return BS_NEED_MORE;
-        }
-        break;      /* flush the current block */
-      }
-    }
-
-    /* Output a literal byte */
-    s.match_length = 0;
-    //Tracevv((stderr,"%c", s->window[s->strstart]));
-    /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
-    bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
-    s.lookahead--;
-    s.strstart++;
-    if (bflush) {
-      /*** FLUSH_BLOCK(s, 0); ***/
-      flush_block_only(s, false);
-      if (s.strm.avail_out === 0) {
-        return BS_NEED_MORE;
-      }
-      /***/
-    }
-  }
-  s.insert = 0;
-  if (flush === Z_FINISH) {
-    /*** FLUSH_BLOCK(s, 1); ***/
-    flush_block_only(s, true);
-    if (s.strm.avail_out === 0) {
-      return BS_FINISH_STARTED;
-    }
-    /***/
-    return BS_FINISH_DONE;
-  }
-  if (s.last_lit) {
-    /*** FLUSH_BLOCK(s, 0); ***/
-    flush_block_only(s, false);
-    if (s.strm.avail_out === 0) {
-      return BS_NEED_MORE;
-    }
-    /***/
-  }
-  return BS_BLOCK_DONE;
-}
-
-/* Values for max_lazy_match, good_match and max_chain_length, depending on
- * the desired pack level (0..9). The values given below have been tuned to
- * exclude worst case performance for pathological files. Better values may be
- * found for specific files.
- */
-function Config(good_length, max_lazy, nice_length, max_chain, func) {
-  this.good_length = good_length;
-  this.max_lazy = max_lazy;
-  this.nice_length = nice_length;
-  this.max_chain = max_chain;
-  this.func = func;
-}
-
-var configuration_table;
-
-configuration_table = [
-  /*      good lazy nice chain */
-  new Config(0, 0, 0, 0, deflate_stored),          /* 0 store only */
-  new Config(4, 4, 8, 4, deflate_fast),            /* 1 max speed, no lazy matches */
-  new Config(4, 5, 16, 8, deflate_fast),           /* 2 */
-  new Config(4, 6, 32, 32, deflate_fast),          /* 3 */
-
-  new Config(4, 4, 16, 16, deflate_slow),          /* 4 lazy matches */
-  new Config(8, 16, 32, 32, deflate_slow),         /* 5 */
-  new Config(8, 16, 128, 128, deflate_slow),       /* 6 */
-  new Config(8, 32, 128, 256, deflate_slow),       /* 7 */
-  new Config(32, 128, 258, 1024, deflate_slow),    /* 8 */
-  new Config(32, 258, 258, 4096, deflate_slow)     /* 9 max compression */
-];
-
-
-/* ===========================================================================
- * Initialize the "longest match" routines for a new zlib stream
- */
-function lm_init(s) {
-  s.window_size = 2 * s.w_size;
-
-  /*** CLEAR_HASH(s); ***/
-  zero(s.head); // Fill with NIL (= 0);
-
-  /* Set the default configuration parameters:
-   */
-  s.max_lazy_match = configuration_table[s.level].max_lazy;
-  s.good_match = configuration_table[s.level].good_length;
-  s.nice_match = configuration_table[s.level].nice_length;
-  s.max_chain_length = configuration_table[s.level].max_chain;
-
-  s.strstart = 0;
-  s.block_start = 0;
-  s.lookahead = 0;
-  s.insert = 0;
-  s.match_length = s.prev_length = MIN_MATCH - 1;
-  s.match_available = 0;
-  s.ins_h = 0;
-}
-
-
-function DeflateState() {
-  this.strm = null;            /* pointer back to this zlib stream */
-  this.status = 0;            /* as the name implies */
-  this.pending_buf = null;      /* output still pending */
-  this.pending_buf_size = 0;  /* size of pending_buf */
-  this.pending_out = 0;       /* next pending byte to output to the stream */
-  this.pending = 0;           /* nb of bytes in the pending buffer */
-  this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */
-  this.gzhead = null;         /* gzip header information to write */
-  this.gzindex = 0;           /* where in extra, name, or comment */
-  this.method = Z_DEFLATED; /* can only be DEFLATED */
-  this.last_flush = -1;   /* value of flush param for previous deflate call */
-
-  this.w_size = 0;  /* LZ77 window size (32K by default) */
-  this.w_bits = 0;  /* log2(w_size)  (8..16) */
-  this.w_mask = 0;  /* w_size - 1 */
-
-  this.window = null;
-  /* Sliding window. Input bytes are read into the second half of the window,
-   * and move to the first half later to keep a dictionary of at least wSize
-   * bytes. With this organization, matches are limited to a distance of
-   * wSize-MAX_MATCH bytes, but this ensures that IO is always
-   * performed with a length multiple of the block size.
-   */
-
-  this.window_size = 0;
-  /* Actual size of window: 2*wSize, except when the user input buffer
-   * is directly used as sliding window.
-   */
-
-  this.prev = null;
-  /* Link to older string with same hash index. To limit the size of this
-   * array to 64K, this link is maintained only for the last 32K strings.
-   * An index in this array is thus a window index modulo 32K.
-   */
-
-  this.head = null;   /* Heads of the hash chains or NIL. */
-
-  this.ins_h = 0;       /* hash index of string to be inserted */
-  this.hash_size = 0;   /* number of elements in hash table */
-  this.hash_bits = 0;   /* log2(hash_size) */
-  this.hash_mask = 0;   /* hash_size-1 */
-
-  this.hash_shift = 0;
-  /* Number of bits by which ins_h must be shifted at each input
-   * step. It must be such that after MIN_MATCH steps, the oldest
-   * byte no longer takes part in the hash key, that is:
-   *   hash_shift * MIN_MATCH >= hash_bits
-   */
-
-  this.block_start = 0;
-  /* Window position at the beginning of the current output block. Gets
-   * negative when the window is moved backwards.
-   */
-
-  this.match_length = 0;      /* length of best match */
-  this.prev_match = 0;        /* previous match */
-  this.match_available = 0;   /* set if previous match exists */
-  this.strstart = 0;          /* start of string to insert */
-  this.match_start = 0;       /* start of matching string */
-  this.lookahead = 0;         /* number of valid bytes ahead in window */
-
-  this.prev_length = 0;
-  /* Length of the best match at previous step. Matches not greater than this
-   * are discarded. This is used in the lazy match evaluation.
-   */
-
-  this.max_chain_length = 0;
-  /* To speed up deflation, hash chains are never searched beyond this
-   * length.  A higher limit improves compression ratio but degrades the
-   * speed.
-   */
-
-  this.max_lazy_match = 0;
-  /* Attempt to find a better match only when the current match is strictly
-   * smaller than this value. This mechanism is used only for compression
-   * levels >= 4.
-   */
-  // That's alias to max_lazy_match, don't use directly
-  //this.max_insert_length = 0;
-  /* Insert new strings in the hash table only if the match length is not
-   * greater than this length. This saves time but degrades compression.
-   * max_insert_length is used only for compression levels <= 3.
-   */
-
-  this.level = 0;     /* compression level (1..9) */
-  this.strategy = 0;  /* favor or force Huffman coding*/
-
-  this.good_match = 0;
-  /* Use a faster search when the previous match is longer than this */
-
-  this.nice_match = 0; /* Stop searching when current match exceeds this */
-
-              /* used by trees.c: */
-
-  /* Didn't use ct_data typedef below to suppress compiler warning */
-
-  // struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
-  // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
-  // struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */
-
-  // Use flat array of DOUBLE size, with interleaved fata,
-  // because JS does not support effective
-  this.dyn_ltree  = new utils.Buf16(HEAP_SIZE * 2);
-  this.dyn_dtree  = new utils.Buf16((2 * D_CODES + 1) * 2);
-  this.bl_tree    = new utils.Buf16((2 * BL_CODES + 1) * 2);
-  zero(this.dyn_ltree);
-  zero(this.dyn_dtree);
-  zero(this.bl_tree);
-
-  this.l_desc   = null;         /* desc. for literal tree */
-  this.d_desc   = null;         /* desc. for distance tree */
-  this.bl_desc  = null;         /* desc. for bit length tree */
-
-  //ush bl_count[MAX_BITS+1];
-  this.bl_count = new utils.Buf16(MAX_BITS + 1);
-  /* number of codes at each bit length for an optimal tree */
-
-  //int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
-  this.heap = new utils.Buf16(2 * L_CODES + 1);  /* heap used to build the Huffman trees */
-  zero(this.heap);
-
-  this.heap_len = 0;               /* number of elements in the heap */
-  this.heap_max = 0;               /* element of largest frequency */
-  /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
-   * The same heap array is used to build all trees.
-   */
-
-  this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1];
-  zero(this.depth);
-  /* Depth of each subtree used as tie breaker for trees of equal frequency
-   */
-
-  this.l_buf = 0;          /* buffer index for literals or lengths */
-
-  this.lit_bufsize = 0;
-  /* Size of match buffer for literals/lengths.  There are 4 reasons for
-   * limiting lit_bufsize to 64K:
-   *   - frequencies can be kept in 16 bit counters
-   *   - if compression is not successful for the first block, all input
-   *     data is still in the window so we can still emit a stored block even
-   *     when input comes from standard input.  (This can also be done for
-   *     all blocks if lit_bufsize is not greater than 32K.)
-   *   - if compression is not successful for a file smaller than 64K, we can
-   *     even emit a stored file instead of a stored block (saving 5 bytes).
-   *     This is applicable only for zip (not gzip or zlib).
-   *   - creating new Huffman trees less frequently may not provide fast
-   *     adaptation to changes in the input data statistics. (Take for
-   *     example a binary file with poorly compressible code followed by
-   *     a highly compressible string table.) Smaller buffer sizes give
-   *     fast adaptation but have of course the overhead of transmitting
-   *     trees more frequently.
-   *   - I can't count above 4
-   */
-
-  this.last_lit = 0;      /* running index in l_buf */
-
-  this.d_buf = 0;
-  /* Buffer index for distances. To simplify the code, d_buf and l_buf have
-   * the same number of elements. To use different lengths, an extra flag
-   * array would be necessary.
-   */
-
-  this.opt_len = 0;       /* bit length of current block with optimal trees */
-  this.static_len = 0;    /* bit length of current block with static trees */
-  this.matches = 0;       /* number of string matches in current block */
-  this.insert = 0;        /* bytes at end of window left to insert */
-
-
-  this.bi_buf = 0;
-  /* Output buffer. bits are inserted starting at the bottom (least
-   * significant bits).
-   */
-  this.bi_valid = 0;
-  /* Number of valid bits in bi_buf.  All bits above the last valid bit
-   * are always zero.
-   */
-
-  // Used for window memory init. We safely ignore it for JS. That makes
-  // sense only for pointers and memory check tools.
-  //this.high_water = 0;
-  /* High water mark offset in window for initialized bytes -- bytes above
-   * this are set to zero in order to avoid memory check warnings when
-   * longest match routines access bytes past the input.  This is then
-   * updated to the new high water mark.
-   */
-}
-
-
-function deflateResetKeep(strm) {
-  var s;
-
-  if (!strm || !strm.state) {
-    return err(strm, Z_STREAM_ERROR);
-  }
-
-  strm.total_in = strm.total_out = 0;
-  strm.data_type = Z_UNKNOWN;
-
-  s = strm.state;
-  s.pending = 0;
-  s.pending_out = 0;
-
-  if (s.wrap < 0) {
-    s.wrap = -s.wrap;
-    /* was made negative by deflate(..., Z_FINISH); */
-  }
-  s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
-  strm.adler = (s.wrap === 2) ?
-    0  // crc32(0, Z_NULL, 0)
-  :
-    1; // adler32(0, Z_NULL, 0)
-  s.last_flush = Z_NO_FLUSH;
-  trees._tr_init(s);
-  return Z_OK;
-}
-
-
-function deflateReset(strm) {
-  var ret = deflateResetKeep(strm);
-  if (ret === Z_OK) {
-    lm_init(strm.state);
-  }
-  return ret;
-}
-
-
-function deflateSetHeader(strm, head) {
-  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
-  if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
-  strm.state.gzhead = head;
-  return Z_OK;
-}
-
-
-function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
-  if (!strm) { // === Z_NULL
-    return Z_STREAM_ERROR;
-  }
-  var wrap = 1;
-
-  if (level === Z_DEFAULT_COMPRESSION) {
-    level = 6;
-  }
-
-  if (windowBits < 0) { /* suppress zlib wrapper */
-    wrap = 0;
-    windowBits = -windowBits;
-  }
-
-  else if (windowBits > 15) {
-    wrap = 2;           /* write gzip wrapper instead */
-    windowBits -= 16;
-  }
-
-
-  if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
-    windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
-    strategy < 0 || strategy > Z_FIXED) {
-    return err(strm, Z_STREAM_ERROR);
-  }
-
-
-  if (windowBits === 8) {
-    windowBits = 9;
-  }
-  /* until 256-byte window bug fixed */
-
-  var s = new DeflateState();
-
-  strm.state = s;
-  s.strm = strm;
-
-  s.wrap = wrap;
-  s.gzhead = null;
-  s.w_bits = windowBits;
-  s.w_size = 1 << s.w_bits;
-  s.w_mask = s.w_size - 1;
-
-  s.hash_bits = memLevel + 7;
-  s.hash_size = 1 << s.hash_bits;
-  s.hash_mask = s.hash_size - 1;
-  s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);
-
-  s.window = new utils.Buf8(s.w_size * 2);
-  s.head = new utils.Buf16(s.hash_size);
-  s.prev = new utils.Buf16(s.w_size);
-
-  // Don't need mem init magic for JS.
-  //s.high_water = 0;  /* nothing written to s->window yet */
-
-  s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
-
-  s.pending_buf_size = s.lit_bufsize * 4;
-
-  //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
-  //s->pending_buf = (uchf *) overlay;
-  s.pending_buf = new utils.Buf8(s.pending_buf_size);
-
-  // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)
-  //s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
-  s.d_buf = 1 * s.lit_bufsize;
-
-  //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
-  s.l_buf = (1 + 2) * s.lit_bufsize;
-
-  s.level = level;
-  s.strategy = strategy;
-  s.method = method;
-
-  return deflateReset(strm);
-}
-
-function deflateInit(strm, level) {
-  return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
-}
-
-
-function deflate(strm, flush) {
-  var old_flush, s;
-  var beg, val; // for gzip header write only
-
-  if (!strm || !strm.state ||
-    flush > Z_BLOCK || flush < 0) {
-    return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
-  }
-
-  s = strm.state;
-
-  if (!strm.output ||
-      (!strm.input && strm.avail_in !== 0) ||
-      (s.status === FINISH_STATE && flush !== Z_FINISH)) {
-    return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
-  }
-
-  s.strm = strm; /* just in case */
-  old_flush = s.last_flush;
-  s.last_flush = flush;
-
-  /* Write the header */
-  if (s.status === INIT_STATE) {
-
-    if (s.wrap === 2) { // GZIP header
-      strm.adler = 0;  //crc32(0L, Z_NULL, 0);
-      put_byte(s, 31);
-      put_byte(s, 139);
-      put_byte(s, 8);
-      if (!s.gzhead) { // s->gzhead == Z_NULL
-        put_byte(s, 0);
-        put_byte(s, 0);
-        put_byte(s, 0);
-        put_byte(s, 0);
-        put_byte(s, 0);
-        put_byte(s, s.level === 9 ? 2 :
-                    (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
-                     4 : 0));
-        put_byte(s, OS_CODE);
-        s.status = BUSY_STATE;
-      }
-      else {
-        put_byte(s, (s.gzhead.text ? 1 : 0) +
-                    (s.gzhead.hcrc ? 2 : 0) +
-                    (!s.gzhead.extra ? 0 : 4) +
-                    (!s.gzhead.name ? 0 : 8) +
-                    (!s.gzhead.comment ? 0 : 16)
-                );
-        put_byte(s, s.gzhead.time & 0xff);
-        put_byte(s, (s.gzhead.time >> 8) & 0xff);
-        put_byte(s, (s.gzhead.time >> 16) & 0xff);
-        put_byte(s, (s.gzhead.time >> 24) & 0xff);
-        put_byte(s, s.level === 9 ? 2 :
-                    (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
-                     4 : 0));
-        put_byte(s, s.gzhead.os & 0xff);
-        if (s.gzhead.extra && s.gzhead.extra.length) {
-          put_byte(s, s.gzhead.extra.length & 0xff);
-          put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
-        }
-        if (s.gzhead.hcrc) {
-          strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
-        }
-        s.gzindex = 0;
-        s.status = EXTRA_STATE;
-      }
-    }
-    else // DEFLATE header
-    {
-      var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
-      var level_flags = -1;
-
-      if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
-        level_flags = 0;
-      } else if (s.level < 6) {
-        level_flags = 1;
-      } else if (s.level === 6) {
-        level_flags = 2;
-      } else {
-        level_flags = 3;
-      }
-      header |= (level_flags << 6);
-      if (s.strstart !== 0) { header |= PRESET_DICT; }
-      header += 31 - (header % 31);
-
-      s.status = BUSY_STATE;
-      putShortMSB(s, header);
-
-      /* Save the adler32 of the preset dictionary: */
-      if (s.strstart !== 0) {
-        putShortMSB(s, strm.adler >>> 16);
-        putShortMSB(s, strm.adler & 0xffff);
-      }
-      strm.adler = 1; // adler32(0L, Z_NULL, 0);
-    }
-  }
-
-//#ifdef GZIP
-  if (s.status === EXTRA_STATE) {
-    if (s.gzhead.extra/* != Z_NULL*/) {
-      beg = s.pending;  /* start of bytes to update crc */
-
-      while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
-        if (s.pending === s.pending_buf_size) {
-          if (s.gzhead.hcrc && s.pending > beg) {
-            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
-          }
-          flush_pending(strm);
-          beg = s.pending;
-          if (s.pending === s.pending_buf_size) {
-            break;
-          }
-        }
-        put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
-        s.gzindex++;
-      }
-      if (s.gzhead.hcrc && s.pending > beg) {
-        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
-      }
-      if (s.gzindex === s.gzhead.extra.length) {
-        s.gzindex = 0;
-        s.status = NAME_STATE;
-      }
-    }
-    else {
-      s.status = NAME_STATE;
-    }
-  }
-  if (s.status === NAME_STATE) {
-    if (s.gzhead.name/* != Z_NULL*/) {
-      beg = s.pending;  /* start of bytes to update crc */
-      //int val;
-
-      do {
-        if (s.pending === s.pending_buf_size) {
-          if (s.gzhead.hcrc && s.pending > beg) {
-            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
-          }
-          flush_pending(strm);
-          beg = s.pending;
-          if (s.pending === s.pending_buf_size) {
-            val = 1;
-            break;
-          }
-        }
-        // JS specific: little magic to add zero terminator to end of string
-        if (s.gzindex < s.gzhead.name.length) {
-          val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
-        } else {
-          val = 0;
-        }
-        put_byte(s, val);
-      } while (val !== 0);
-
-      if (s.gzhead.hcrc && s.pending > beg) {
-        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
-      }
-      if (val === 0) {
-        s.gzindex = 0;
-        s.status = COMMENT_STATE;
-      }
-    }
-    else {
-      s.status = COMMENT_STATE;
-    }
-  }
-  if (s.status === COMMENT_STATE) {
-    if (s.gzhead.comment/* != Z_NULL*/) {
-      beg = s.pending;  /* start of bytes to update crc */
-      //int val;
-
-      do {
-        if (s.pending === s.pending_buf_size) {
-          if (s.gzhead.hcrc && s.pending > beg) {
-            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
-          }
-          flush_pending(strm);
-          beg = s.pending;
-          if (s.pending === s.pending_buf_size) {
-            val = 1;
-            break;
-          }
-        }
-        // JS specific: little magic to add zero terminator to end of string
-        if (s.gzindex < s.gzhead.comment.length) {
-          val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
-        } else {
-          val = 0;
-        }
-        put_byte(s, val);
-      } while (val !== 0);
-
-      if (s.gzhead.hcrc && s.pending > beg) {
-        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
-      }
-      if (val === 0) {
-        s.status = HCRC_STATE;
-      }
-    }
-    else {
-      s.status = HCRC_STATE;
-    }
-  }
-  if (s.status === HCRC_STATE) {
-    if (s.gzhead.hcrc) {
-      if (s.pending + 2 > s.pending_buf_size) {
-        flush_pending(strm);
-      }
-      if (s.pending + 2 <= s.pending_buf_size) {
-        put_byte(s, strm.adler & 0xff);
-        put_byte(s, (strm.adler >> 8) & 0xff);
-        strm.adler = 0; //crc32(0L, Z_NULL, 0);
-        s.status = BUSY_STATE;
-      }
-    }
-    else {
-      s.status = BUSY_STATE;
-    }
-  }
-//#endif
-
-  /* Flush as much pending output as possible */
-  if (s.pending !== 0) {
-    flush_pending(strm);
-    if (strm.avail_out === 0) {
-      /* Since avail_out is 0, deflate will be called again with
-       * more output space, but possibly with both pending and
-       * avail_in equal to zero. There won't be anything to do,
-       * but this is not an error situation so make sure we
-       * return OK instead of BUF_ERROR at next call of deflate:
-       */
-      s.last_flush = -1;
-      return Z_OK;
-    }
-
-    /* Make sure there is something to do and avoid duplicate consecutive
-     * flushes. For repeated and useless calls with Z_FINISH, we keep
-     * returning Z_STREAM_END instead of Z_BUF_ERROR.
-     */
-  } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
-    flush !== Z_FINISH) {
-    return err(strm, Z_BUF_ERROR);
-  }
-
-  /* User must not provide more input after the first FINISH: */
-  if (s.status === FINISH_STATE && strm.avail_in !== 0) {
-    return err(strm, Z_BUF_ERROR);
-  }
-
-  /* Start a new block or continue the current one.
-   */
-  if (strm.avail_in !== 0 || s.lookahead !== 0 ||
-    (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
-    var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
-      (s.strategy === Z_RLE ? deflate_rle(s, flush) :
-        configuration_table[s.level].func(s, flush));
-
-    if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
-      s.status = FINISH_STATE;
-    }
-    if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
-      if (strm.avail_out === 0) {
-        s.last_flush = -1;
-        /* avoid BUF_ERROR next call, see above */
-      }
-      return Z_OK;
-      /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
-       * of deflate should use the same flush parameter to make sure
-       * that the flush is complete. So we don't have to output an
-       * empty block here, this will be done at next call. This also
-       * ensures that for a very small output buffer, we emit at most
-       * one empty block.
-       */
-    }
-    if (bstate === BS_BLOCK_DONE) {
-      if (flush === Z_PARTIAL_FLUSH) {
-        trees._tr_align(s);
-      }
-      else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
-
-        trees._tr_stored_block(s, 0, 0, false);
-        /* For a full flush, this empty block will be recognized
-         * as a special marker by inflate_sync().
-         */
-        if (flush === Z_FULL_FLUSH) {
-          /*** CLEAR_HASH(s); ***/             /* forget history */
-          zero(s.head); // Fill with NIL (= 0);
-
-          if (s.lookahead === 0) {
-            s.strstart = 0;
-            s.block_start = 0;
-            s.insert = 0;
-          }
-        }
-      }
-      flush_pending(strm);
-      if (strm.avail_out === 0) {
-        s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
-        return Z_OK;
-      }
-    }
-  }
-  //Assert(strm->avail_out > 0, "bug2");
-  //if (strm.avail_out <= 0) { throw new Error("bug2");}
-
-  if (flush !== Z_FINISH) { return Z_OK; }
-  if (s.wrap <= 0) { return Z_STREAM_END; }
-
-  /* Write the trailer */
-  if (s.wrap === 2) {
-    put_byte(s, strm.adler & 0xff);
-    put_byte(s, (strm.adler >> 8) & 0xff);
-    put_byte(s, (strm.adler >> 16) & 0xff);
-    put_byte(s, (strm.adler >> 24) & 0xff);
-    put_byte(s, strm.total_in & 0xff);
-    put_byte(s, (strm.total_in >> 8) & 0xff);
-    put_byte(s, (strm.total_in >> 16) & 0xff);
-    put_byte(s, (strm.total_in >> 24) & 0xff);
-  }
-  else
-  {
-    putShortMSB(s, strm.adler >>> 16);
-    putShortMSB(s, strm.adler & 0xffff);
-  }
-
-  flush_pending(strm);
-  /* If avail_out is zero, the application will call deflate again
-   * to flush the rest.
-   */
-  if (s.wrap > 0) { s.wrap = -s.wrap; }
-  /* write the trailer only once! */
-  return s.pending !== 0 ? Z_OK : Z_STREAM_END;
-}
-
-function deflateEnd(strm) {
-  var status;
-
-  if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
-    return Z_STREAM_ERROR;
-  }
-
-  status = strm.state.status;
-  if (status !== INIT_STATE &&
-    status !== EXTRA_STATE &&
-    status !== NAME_STATE &&
-    status !== COMMENT_STATE &&
-    status !== HCRC_STATE &&
-    status !== BUSY_STATE &&
-    status !== FINISH_STATE
-  ) {
-    return err(strm, Z_STREAM_ERROR);
-  }
-
-  strm.state = null;
-
-  return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
-}
-
-
-/* =========================================================================
- * Initializes the compression dictionary from the given byte
- * sequence without producing any compressed output.
- */
-function deflateSetDictionary(strm, dictionary) {
-  var dictLength = dictionary.length;
-
-  var s;
-  var str, n;
-  var wrap;
-  var avail;
-  var next;
-  var input;
-  var tmpDict;
-
-  if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
-    return Z_STREAM_ERROR;
-  }
-
-  s = strm.state;
-  wrap = s.wrap;
-
-  if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {
-    return Z_STREAM_ERROR;
-  }
-
-  /* when using zlib wrappers, compute Adler-32 for provided dictionary */
-  if (wrap === 1) {
-    /* adler32(strm->adler, dictionary, dictLength); */
-    strm.adler = adler32(strm.adler, dictionary, dictLength, 0);
-  }
-
-  s.wrap = 0;   /* avoid computing Adler-32 in read_buf */
-
-  /* if dictionary would fill window, just replace the history */
-  if (dictLength >= s.w_size) {
-    if (wrap === 0) {            /* already empty otherwise */
-      /*** CLEAR_HASH(s); ***/
-      zero(s.head); // Fill with NIL (= 0);
-      s.strstart = 0;
-      s.block_start = 0;
-      s.insert = 0;
-    }
-    /* use the tail */
-    // dictionary = dictionary.slice(dictLength - s.w_size);
-    tmpDict = new utils.Buf8(s.w_size);
-    utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);
-    dictionary = tmpDict;
-    dictLength = s.w_size;
-  }
-  /* insert dictionary into window and hash */
-  avail = strm.avail_in;
-  next = strm.next_in;
-  input = strm.input;
-  strm.avail_in = dictLength;
-  strm.next_in = 0;
-  strm.input = dictionary;
-  fill_window(s);
-  while (s.lookahead >= MIN_MATCH) {
-    str = s.strstart;
-    n = s.lookahead - (MIN_MATCH - 1);
-    do {
-      /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
-      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
-
-      s.prev[str & s.w_mask] = s.head[s.ins_h];
-
-      s.head[s.ins_h] = str;
-      str++;
-    } while (--n);
-    s.strstart = str;
-    s.lookahead = MIN_MATCH - 1;
-    fill_window(s);
-  }
-  s.strstart += s.lookahead;
-  s.block_start = s.strstart;
-  s.insert = s.lookahead;
-  s.lookahead = 0;
-  s.match_length = s.prev_length = MIN_MATCH - 1;
-  s.match_available = 0;
-  strm.next_in = next;
-  strm.input = input;
-  strm.avail_in = avail;
-  s.wrap = wrap;
-  return Z_OK;
-}
-
-
-exports.deflateInit = deflateInit;
-exports.deflateInit2 = deflateInit2;
-exports.deflateReset = deflateReset;
-exports.deflateResetKeep = deflateResetKeep;
-exports.deflateSetHeader = deflateSetHeader;
-exports.deflate = deflate;
-exports.deflateEnd = deflateEnd;
-exports.deflateSetDictionary = deflateSetDictionary;
-exports.deflateInfo = 'pako deflate (from Nodeca project)';
-
-/* Not implemented
-exports.deflateBound = deflateBound;
-exports.deflateCopy = deflateCopy;
-exports.deflateParams = deflateParams;
-exports.deflatePending = deflatePending;
-exports.deflatePrime = deflatePrime;
-exports.deflateTune = deflateTune;
-*/
-
-},{"../utils/common":62,"./adler32":64,"./crc32":66,"./messages":72,"./trees":73}],68:[function(require,module,exports){
-'use strict';
-
-// (C) 1995-2013 Jean-loup Gailly and Mark Adler
-// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-//   claim that you wrote the original software. If you use this software
-//   in a product, an acknowledgment in the product documentation would be
-//   appreciated but is not required.
-// 2. Altered source versions must be plainly marked as such, and must not be
-//   misrepresented as being the original software.
-// 3. This notice may not be removed or altered from any source distribution.
-
-function GZheader() {
-  /* true if compressed data believed to be text */
-  this.text       = 0;
-  /* modification time */
-  this.time       = 0;
-  /* extra flags (not used when writing a gzip file) */
-  this.xflags     = 0;
-  /* operating system */
-  this.os         = 0;
-  /* pointer to extra field or Z_NULL if none */
-  this.extra      = null;
-  /* extra field length (valid if extra != Z_NULL) */
-  this.extra_len  = 0; // Actually, we don't need it in JS,
-                       // but leave for few code modifications
-
-  //
-  // Setup limits is not necessary because in js we should not preallocate memory
-  // for inflate use constant limit in 65536 bytes
-  //
-
-  /* space at extra (only when reading header) */
-  // this.extra_max  = 0;
-  /* pointer to zero-terminated file name or Z_NULL */
-  this.name       = '';
-  /* space at name (only when reading header) */
-  // this.name_max   = 0;
-  /* pointer to zero-terminated comment or Z_NULL */
-  this.comment    = '';
-  /* space at comment (only when reading header) */
-  // this.comm_max   = 0;
-  /* true if there was or will be a header crc */
-  this.hcrc       = 0;
-  /* true when done reading gzip header (not used when writing a gzip file) */
-  this.done       = false;
-}
-
-module.exports = GZheader;
-
-},{}],69:[function(require,module,exports){
-'use strict';
-
-// (C) 1995-2013 Jean-loup Gailly and Mark Adler
-// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-//   claim that you wrote the original software. If you use this software
-//   in a product, an acknowledgment in the product documentation would be
-//   appreciated but is not required.
-// 2. Altered source versions must be plainly marked as such, and must not be
-//   misrepresented as being the original software.
-// 3. This notice may not be removed or altered from any source distribution.
-
-// See state defs from inflate.js
-var BAD = 30;       /* got a data error -- remain here until reset */
-var TYPE = 12;      /* i: waiting for type bits, including last-flag bit */
-
-/*
-   Decode literal, length, and distance codes and write out the resulting
-   literal and match bytes until either not enough input or output is
-   available, an end-of-block is encountered, or a data error is encountered.
-   When large enough input and output buffers are supplied to inflate(), for
-   example, a 16K input buffer and a 64K output buffer, more than 95% of the
-   inflate execution time is spent in this routine.
-
-   Entry assumptions:
-
-        state.mode === LEN
-        strm.avail_in >= 6
-        strm.avail_out >= 258
-        start >= strm.avail_out
-        state.bits < 8
-
-   On return, state.mode is one of:
-
-        LEN -- ran out of enough output space or enough available input
-        TYPE -- reached end of block code, inflate() to interpret next block
-        BAD -- error in block data
-
-   Notes:
-
-    - The maximum input bits used by a length/distance pair is 15 bits for the
-      length code, 5 bits for the length extra, 15 bits for the distance code,
-      and 13 bits for the distance extra.  This totals 48 bits, or six bytes.
-      Therefore if strm.avail_in >= 6, then there is enough input to avoid
-      checking for available input while decoding.
-
-    - The maximum bytes that a single length/distance pair can output is 258
-      bytes, which is the maximum length that can be coded.  inflate_fast()
-      requires strm.avail_out >= 258 for each loop to avoid checking for
-      output space.
- */
-module.exports = function inflate_fast(strm, start) {
-  var state;
-  var _in;                    /* local strm.input */
-  var last;                   /* have enough input while in < last */
-  var _out;                   /* local strm.output */
-  var beg;                    /* inflate()'s initial strm.output */
-  var end;                    /* while out < end, enough space available */
-//#ifdef INFLATE_STRICT
-  var dmax;                   /* maximum distance from zlib header */
-//#endif
-  var wsize;                  /* window size or zero if not using window */
-  var whave;                  /* valid bytes in the window */
-  var wnext;                  /* window write index */
-  // Use `s_window` instead `window`, avoid conflict with instrumentation tools
-  var s_window;               /* allocated sliding window, if wsize != 0 */
-  var hold;                   /* local strm.hold */
-  var bits;                   /* local strm.bits */
-  var lcode;                  /* local strm.lencode */
-  var dcode;                  /* local strm.distcode */
-  var lmask;                  /* mask for first level of length codes */
-  var dmask;                  /* mask for first level of distance codes */
-  var here;                   /* retrieved table entry */
-  var op;                     /* code bits, operation, extra bits, or */
-                              /*  window position, window bytes to copy */
-  var len;                    /* match length, unused bytes */
-  var dist;                   /* match distance */
-  var from;                   /* where to copy match from */
-  var from_source;
-
-
-  var input, output; // JS specific, because we have no pointers
-
-  /* copy state to local variables */
-  state = strm.state;
-  //here = state.here;
-  _in = strm.next_in;
-  input = strm.input;
-  last = _in + (strm.avail_in - 5);
-  _out = strm.next_out;
-  output = strm.output;
-  beg = _out - (start - strm.avail_out);
-  end = _out + (strm.avail_out - 257);
-//#ifdef INFLATE_STRICT
-  dmax = state.dmax;
-//#endif
-  wsize = state.wsize;
-  whave = state.whave;
-  wnext = state.wnext;
-  s_window = state.window;
-  hold = state.hold;
-  bits = state.bits;
-  lcode = state.lencode;
-  dcode = state.distcode;
-  lmask = (1 << state.lenbits) - 1;
-  dmask = (1 << state.distbits) - 1;
-
-
-  /* decode literals and length/distances until end-of-block or not enough
-     input data or output space */
-
-  top:
-  do {
-    if (bits < 15) {
-      hold += input[_in++] << bits;
-      bits += 8;
-      hold += input[_in++] << bits;
-      bits += 8;
-    }
-
-    here = lcode[hold & lmask];
-
-    dolen:
-    for (;;) { // Goto emulation
-      op = here >>> 24/*here.bits*/;
-      hold >>>= op;
-      bits -= op;
-      op = (here >>> 16) & 0xff/*here.op*/;
-      if (op === 0) {                          /* literal */
-        //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
-        //        "inflate:         literal '%c'\n" :
-        //        "inflate:         literal 0x%02x\n", here.val));
-        output[_out++] = here & 0xffff/*here.val*/;
-      }
-      else if (op & 16) {                     /* length base */
-        len = here & 0xffff/*here.val*/;
-        op &= 15;                           /* number of extra bits */
-        if (op) {
-          if (bits < op) {
-            hold += input[_in++] << bits;
-            bits += 8;
-          }
-          len += hold & ((1 << op) - 1);
-          hold >>>= op;
-          bits -= op;
-        }
-        //Tracevv((stderr, "inflate:         length %u\n", len));
-        if (bits < 15) {
-          hold += input[_in++] << bits;
-          bits += 8;
-          hold += input[_in++] << bits;
-          bits += 8;
-        }
-        here = dcode[hold & dmask];
-
-        dodist:
-        for (;;) { // goto emulation
-          op = here >>> 24/*here.bits*/;
-          hold >>>= op;
-          bits -= op;
-          op = (here >>> 16) & 0xff/*here.op*/;
-
-          if (op & 16) {                      /* distance base */
-            dist = here & 0xffff/*here.val*/;
-            op &= 15;                       /* number of extra bits */
-            if (bits < op) {
-              hold += input[_in++] << bits;
-              bits += 8;
-              if (bits < op) {
-                hold += input[_in++] << bits;
-                bits += 8;
-              }
-            }
-            dist += hold & ((1 << op) - 1);
-//#ifdef INFLATE_STRICT
-            if (dist > dmax) {
-              strm.msg = 'invalid distance too far back';
-              state.mode = BAD;
-              break top;
-            }
-//#endif
-            hold >>>= op;
-            bits -= op;
-            //Tracevv((stderr, "inflate:         distance %u\n", dist));
-            op = _out - beg;                /* max distance in output */
-            if (dist > op) {                /* see if copy from window */
-              op = dist - op;               /* distance back in window */
-              if (op > whave) {
-                if (state.sane) {
-                  strm.msg = 'invalid distance too far back';
-                  state.mode = BAD;
-                  break top;
-                }
-
-// (!) This block is disabled in zlib defailts,
-// don't enable it for binary compatibility
-//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
-//                if (len <= op - whave) {
-//                  do {
-//                    output[_out++] = 0;
-//                  } while (--len);
-//                  continue top;
-//                }
-//                len -= op - whave;
-//                do {
-//                  output[_out++] = 0;
-//                } while (--op > whave);
-//                if (op === 0) {
-//                  from = _out - dist;
-//                  do {
-//                    output[_out++] = output[from++];
-//                  } while (--len);
-//                  continue top;
-//                }
-//#endif
-              }
-              from = 0; // window index
-              from_source = s_window;
-              if (wnext === 0) {           /* very common case */
-                from += wsize - op;
-                if (op < len) {         /* some from window */
-                  len -= op;
-                  do {
-                    output[_out++] = s_window[from++];
-                  } while (--op);
-                  from = _out - dist;  /* rest from output */
-                  from_source = output;
-                }
-              }
-              else if (wnext < op) {      /* wrap around window */
-                from += wsize + wnext - op;
-                op -= wnext;
-                if (op < len) {         /* some from end of window */
-                  len -= op;
-                  do {
-                    output[_out++] = s_window[from++];
-                  } while (--op);
-                  from = 0;
-                  if (wnext < len) {  /* some from start of window */
-                    op = wnext;
-                    len -= op;
-                    do {
-                      output[_out++] = s_window[from++];
-                    } while (--op);
-                    from = _out - dist;      /* rest from output */
-                    from_source = output;
-                  }
-                }
-              }
-              else {                      /* contiguous in window */
-                from += wnext - op;
-                if (op < len) {         /* some from window */
-                  len -= op;
-                  do {
-                    output[_out++] = s_window[from++];
-                  } while (--op);
-                  from = _out - dist;  /* rest from output */
-                  from_source = output;
-                }
-              }
-              while (len > 2) {
-                output[_out++] = from_source[from++];
-                output[_out++] = from_source[from++];
-                output[_out++] = from_source[from++];
-                len -= 3;
-              }
-              if (len) {
-                output[_out++] = from_source[from++];
-                if (len > 1) {
-                  output[_out++] = from_source[from++];
-                }
-              }
-            }
-            else {
-              from = _out - dist;          /* copy direct from output */
-              do {                        /* minimum length is three */
-                output[_out++] = output[from++];
-                output[_out++] = output[from++];
-                output[_out++] = output[from++];
-                len -= 3;
-              } while (len > 2);
-              if (len) {
-                output[_out++] = output[from++];
-                if (len > 1) {
-                  output[_out++] = output[from++];
-                }
-              }
-            }
-          }
-          else if ((op & 64) === 0) {          /* 2nd level distance code */
-            here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
-            continue dodist;
-          }
-          else {
-            strm.msg = 'invalid distance code';
-            state.mode = BAD;
-            break top;
-          }
-
-          break; // need to emulate goto via "continue"
-        }
-      }
-      else if ((op & 64) === 0) {              /* 2nd level length code */
-        here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
-        continue dolen;
-      }
-      else if (op & 32) {                     /* end-of-block */
-        //Tracevv((stderr, "inflate:         end of block\n"));
-        state.mode = TYPE;
-        break top;
-      }
-      else {
-        strm.msg = 'invalid literal/length code';
-        state.mode = BAD;
-        break top;
-      }
-
-      break; // need to emulate goto via "continue"
-    }
-  } while (_in < last && _out < end);
-
-  /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
-  len = bits >> 3;
-  _in -= len;
-  bits -= len << 3;
-  hold &= (1 << bits) - 1;
-
-  /* update state and return */
-  strm.next_in = _in;
-  strm.next_out = _out;
-  strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
-  strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
-  state.hold = hold;
-  state.bits = bits;
-  return;
-};
-
-},{}],70:[function(require,module,exports){
-'use strict';
-
-// (C) 1995-2013 Jean-loup Gailly and Mark Adler
-// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-//   claim that you wrote the original software. If you use this software
-//   in a product, an acknowledgment in the product documentation would be
-//   appreciated but is not required.
-// 2. Altered source versions must be plainly marked as such, and must not be
-//   misrepresented as being the original software.
-// 3. This notice may not be removed or altered from any source distribution.
-
-var utils         = require('../utils/common');
-var adler32       = require('./adler32');
-var crc32         = require('./crc32');
-var inflate_fast  = require('./inffast');
-var inflate_table = require('./inftrees');
-
-var CODES = 0;
-var LENS = 1;
-var DISTS = 2;
-
-/* Public constants ==========================================================*/
-/* ===========================================================================*/
-
-
-/* Allowed flush values; see deflate() and inflate() below for details */
-//var Z_NO_FLUSH      = 0;
-//var Z_PARTIAL_FLUSH = 1;
-//var Z_SYNC_FLUSH    = 2;
-//var Z_FULL_FLUSH    = 3;
-var Z_FINISH        = 4;
-var Z_BLOCK         = 5;
-var Z_TREES         = 6;
-
-
-/* Return codes for the compression/decompression functions. Negative values
- * are errors, positive values are used for special but normal events.
- */
-var Z_OK            = 0;
-var Z_STREAM_END    = 1;
-var Z_NEED_DICT     = 2;
-//var Z_ERRNO         = -1;
-var Z_STREAM_ERROR  = -2;
-var Z_DATA_ERROR    = -3;
-var Z_MEM_ERROR     = -4;
-var Z_BUF_ERROR     = -5;
-//var Z_VERSION_ERROR = -6;
-
-/* The deflate compression method */
-var Z_DEFLATED  = 8;
-
-
-/* STATES ====================================================================*/
-/* ===========================================================================*/
-
-
-var    HEAD = 1;       /* i: waiting for magic header */
-var    FLAGS = 2;      /* i: waiting for method and flags (gzip) */
-var    TIME = 3;       /* i: waiting for modification time (gzip) */
-var    OS = 4;         /* i: waiting for extra flags and operating system (gzip) */
-var    EXLEN = 5;      /* i: waiting for extra length (gzip) */
-var    EXTRA = 6;      /* i: waiting for extra bytes (gzip) */
-var    NAME = 7;       /* i: waiting for end of file name (gzip) */
-var    COMMENT = 8;    /* i: waiting for end of comment (gzip) */
-var    HCRC = 9;       /* i: waiting for header crc (gzip) */
-var    DICTID = 10;    /* i: waiting for dictionary check value */
-var    DICT = 11;      /* waiting for inflateSetDictionary() call */
-var        TYPE = 12;      /* i: waiting for type bits, including last-flag bit */
-var        TYPEDO = 13;    /* i: same, but skip check to exit inflate on new block */
-var        STORED = 14;    /* i: waiting for stored size (length and complement) */
-var        COPY_ = 15;     /* i/o: same as COPY below, but only first time in */
-var        COPY = 16;      /* i/o: waiting for input or output to copy stored block */
-var        TABLE = 17;     /* i: waiting for dynamic block table lengths */
-var        LENLENS = 18;   /* i: waiting for code length code lengths */
-var        CODELENS = 19;  /* i: waiting for length/lit and distance code lengths */
-var            LEN_ = 20;      /* i: same as LEN below, but only first time in */
-var            LEN = 21;       /* i: waiting for length/lit/eob code */
-var            LENEXT = 22;    /* i: waiting for length extra bits */
-var            DIST = 23;      /* i: waiting for distance code */
-var            DISTEXT = 24;   /* i: waiting for distance extra bits */
-var            MATCH = 25;     /* o: waiting for output space to copy string */
-var            LIT = 26;       /* o: waiting for output space to write literal */
-var    CHECK = 27;     /* i: waiting for 32-bit check value */
-var    LENGTH = 28;    /* i: waiting for 32-bit length (gzip) */
-var    DONE = 29;      /* finished check, done -- remain here until reset */
-var    BAD = 30;       /* got a data error -- remain here until reset */
-var    MEM = 31;       /* got an inflate() memory error -- remain here until reset */
-var    SYNC = 32;      /* looking for synchronization bytes to restart inflate() */
-
-/* ===========================================================================*/
-
-
-
-var ENOUGH_LENS = 852;
-var ENOUGH_DISTS = 592;
-//var ENOUGH =  (ENOUGH_LENS+ENOUGH_DISTS);
-
-var MAX_WBITS = 15;
-/* 32K LZ77 window */
-var DEF_WBITS = MAX_WBITS;
-
-
-function zswap32(q) {
-  return  (((q >>> 24) & 0xff) +
-          ((q >>> 8) & 0xff00) +
-          ((q & 0xff00) << 8) +
-          ((q & 0xff) << 24));
-}
-
-
-function InflateState() {
-  this.mode = 0;             /* current inflate mode */
-  this.last = false;          /* true if processing last block */
-  this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */
-  this.havedict = false;      /* true if dictionary provided */
-  this.flags = 0;             /* gzip header method and flags (0 if zlib) */
-  this.dmax = 0;              /* zlib header max distance (INFLATE_STRICT) */
-  this.check = 0;             /* protected copy of check value */
-  this.total = 0;             /* protected copy of output count */
-  // TODO: may be {}
-  this.head = null;           /* where to save gzip header information */
-
-  /* sliding window */
-  this.wbits = 0;             /* log base 2 of requested window size */
-  this.wsize = 0;             /* window size or zero if not using window */
-  this.whave = 0;             /* valid bytes in the window */
-  this.wnext = 0;             /* window write index */
-  this.window = null;         /* allocated sliding window, if needed */
-
-  /* bit accumulator */
-  this.hold = 0;              /* input bit accumulator */
-  this.bits = 0;              /* number of bits in "in" */
-
-  /* for string and stored block copying */
-  this.length = 0;            /* literal or length of data to copy */
-  this.offset = 0;            /* distance back to copy string from */
-
-  /* for table and code decoding */
-  this.extra = 0;             /* extra bits needed */
-
-  /* fixed and dynamic code tables */
-  this.lencode = null;          /* starting table for length/literal codes */
-  this.distcode = null;         /* starting table for distance codes */
-  this.lenbits = 0;           /* index bits for lencode */
-  this.distbits = 0;          /* index bits for distcode */
-
-  /* dynamic table building */
-  this.ncode = 0;             /* number of code length code lengths */
-  this.nlen = 0;              /* number of length code lengths */
-  this.ndist = 0;             /* number of distance code lengths */
-  this.have = 0;              /* number of code lengths in lens[] */
-  this.next = null;              /* next available space in codes[] */
-
-  this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
-  this.work = new utils.Buf16(288); /* work area for code table building */
-
-  /*
-   because we don't have pointers in js, we use lencode and distcode directly
-   as buffers so we don't need codes
-  */
-  //this.codes = new utils.Buf32(ENOUGH);       /* space for code tables */
-  this.lendyn = null;              /* dynamic table for length/literal codes (JS specific) */
-  this.distdyn = null;             /* dynamic table for distance codes (JS specific) */
-  this.sane = 0;                   /* if false, allow invalid distance too far */
-  this.back = 0;                   /* bits back of last unprocessed length/lit */
-  this.was = 0;                    /* initial length of match */
-}
-
-function inflateResetKeep(strm) {
-  var state;
-
-  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
-  state = strm.state;
-  strm.total_in = strm.total_out = state.total = 0;
-  strm.msg = ''; /*Z_NULL*/
-  if (state.wrap) {       /* to support ill-conceived Java test suite */
-    strm.adler = state.wrap & 1;
-  }
-  state.mode = HEAD;
-  state.last = 0;
-  state.havedict = 0;
-  state.dmax = 32768;
-  state.head = null/*Z_NULL*/;
-  state.hold = 0;
-  state.bits = 0;
-  //state.lencode = state.distcode = state.next = state.codes;
-  state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
-  state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);
-
-  state.sane = 1;
-  state.back = -1;
-  //Tracev((stderr, "inflate: reset\n"));
-  return Z_OK;
-}
-
-function inflateReset(strm) {
-  var state;
-
-  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
-  state = strm.state;
-  state.wsize = 0;
-  state.whave = 0;
-  state.wnext = 0;
-  return inflateResetKeep(strm);
-
-}
-
-function inflateReset2(strm, windowBits) {
-  var wrap;
-  var state;
-
-  /* get the state */
-  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
-  state = strm.state;
-
-  /* extract wrap request from windowBits parameter */
-  if (windowBits < 0) {
-    wrap = 0;
-    windowBits = -windowBits;
-  }
-  else {
-    wrap = (windowBits >> 4) + 1;
-    if (windowBits < 48) {
-      windowBits &= 15;
-    }
-  }
-
-  /* set number of window bits, free window if different */
-  if (windowBits && (windowBits < 8 || windowBits > 15)) {
-    return Z_STREAM_ERROR;
-  }
-  if (state.window !== null && state.wbits !== windowBits) {
-    state.window = null;
-  }
-
-  /* update state and reset the rest of it */
-  state.wrap = wrap;
-  state.wbits = windowBits;
-  return inflateReset(strm);
-}
-
-function inflateInit2(strm, windowBits) {
-  var ret;
-  var state;
-
-  if (!strm) { return Z_STREAM_ERROR; }
-  //strm.msg = Z_NULL;                 /* in case we return an error */
-
-  state = new InflateState();
-
-  //if (state === Z_NULL) return Z_MEM_ERROR;
-  //Tracev((stderr, "inflate: allocated\n"));
-  strm.state = state;
-  state.window = null/*Z_NULL*/;
-  ret = inflateReset2(strm, windowBits);
-  if (ret !== Z_OK) {
-    strm.state = null/*Z_NULL*/;
-  }
-  return ret;
-}
-
-function inflateInit(strm) {
-  return inflateInit2(strm, DEF_WBITS);
-}
-
-
-/*
- Return state with length and distance decoding tables and index sizes set to
- fixed code decoding.  Normally this returns fixed tables from inffixed.h.
- If BUILDFIXED is defined, then instead this routine builds the tables the
- first time it's called, and returns those tables the first time and
- thereafter.  This reduces the size of the code by about 2K bytes, in
- exchange for a little execution time.  However, BUILDFIXED should not be
- used for threaded applications, since the rewriting of the tables and virgin
- may not be thread-safe.
- */
-var virgin = true;
-
-var lenfix, distfix; // We have no pointers in JS, so keep tables separate
-
-function fixedtables(state) {
-  /* build fixed huffman tables if first call (may not be thread safe) */
-  if (virgin) {
-    var sym;
-
-    lenfix = new utils.Buf32(512);
-    distfix = new utils.Buf32(32);
-
-    /* literal/length table */
-    sym = 0;
-    while (sym < 144) { state.lens[sym++] = 8; }
-    while (sym < 256) { state.lens[sym++] = 9; }
-    while (sym < 280) { state.lens[sym++] = 7; }
-    while (sym < 288) { state.lens[sym++] = 8; }
-
-    inflate_table(LENS,  state.lens, 0, 288, lenfix,   0, state.work, { bits: 9 });
-
-    /* distance table */
-    sym = 0;
-    while (sym < 32) { state.lens[sym++] = 5; }
-
-    inflate_table(DISTS, state.lens, 0, 32,   distfix, 0, state.work, { bits: 5 });
-
-    /* do this just once */
-    virgin = false;
-  }
-
-  state.lencode = lenfix;
-  state.lenbits = 9;
-  state.distcode = distfix;
-  state.distbits = 5;
-}
-
-
-/*
- Update the window with the last wsize (normally 32K) bytes written before
- returning.  If window does not exist yet, create it.  This is only called
- when a window is already in use, or when output has been written during this
- inflate call, but the end of the deflate stream has not been reached yet.
- It is also called to create a window for dictionary data when a dictionary
- is loaded.
-
- Providing output buffers larger than 32K to inflate() should provide a speed
- advantage, since only the last 32K of output is copied to the sliding window
- upon return from inflate(), and since all distances after the first 32K of
- output will fall in the output data, making match copies simpler and faster.
- The advantage may be dependent on the size of the processor's data caches.
- */
-function updatewindow(strm, src, end, copy) {
-  var dist;
-  var state = strm.state;
-
-  /* if it hasn't been done already, allocate space for the window */
-  if (state.window === null) {
-    state.wsize = 1 << state.wbits;
-    state.wnext = 0;
-    state.whave = 0;
-
-    state.window = new utils.Buf8(state.wsize);
-  }
-
-  /* copy state->wsize or less output bytes into the circular window */
-  if (copy >= state.wsize) {
-    utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);
-    state.wnext = 0;
-    state.whave = state.wsize;
-  }
-  else {
-    dist = state.wsize - state.wnext;
-    if (dist > copy) {
-      dist = copy;
-    }
-    //zmemcpy(state->window + state->wnext, end - copy, dist);
-    utils.arraySet(state.window, src, end - copy, dist, state.wnext);
-    copy -= dist;
-    if (copy) {
-      //zmemcpy(state->window, end - copy, copy);
-      utils.arraySet(state.window, src, end - copy, copy, 0);
-      state.wnext = copy;
-      state.whave = state.wsize;
-    }
-    else {
-      state.wnext += dist;
-      if (state.wnext === state.wsize) { state.wnext = 0; }
-      if (state.whave < state.wsize) { state.whave += dist; }
-    }
-  }
-  return 0;
-}
-
-function inflate(strm, flush) {
-  var state;
-  var input, output;          // input/output buffers
-  var next;                   /* next input INDEX */
-  var put;                    /* next output INDEX */
-  var have, left;             /* available input and output */
-  var hold;                   /* bit buffer */
-  var bits;                   /* bits in bit buffer */
-  var _in, _out;              /* save starting available input and output */
-  var copy;                   /* number of stored or match bytes to copy */
-  var from;                   /* where to copy match bytes from */
-  var from_source;
-  var here = 0;               /* current decoding table entry */
-  var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
-  //var last;                   /* parent table entry */
-  var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
-  var len;                    /* length to copy for repeats, bits to drop */
-  var ret;                    /* return code */
-  var hbuf = new utils.Buf8(4);    /* buffer for gzip header crc calculation */
-  var opts;
-
-  var n; // temporary var for NEED_BITS
-
-  var order = /* permutation of code lengths */
-    [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];
-
-
-  if (!strm || !strm.state || !strm.output ||
-      (!strm.input && strm.avail_in !== 0)) {
-    return Z_STREAM_ERROR;
-  }
-
-  state = strm.state;
-  if (state.mode === TYPE) { state.mode = TYPEDO; }    /* skip check */
-
-
-  //--- LOAD() ---
-  put = strm.next_out;
-  output = strm.output;
-  left = strm.avail_out;
-  next = strm.next_in;
-  input = strm.input;
-  have = strm.avail_in;
-  hold = state.hold;
-  bits = state.bits;
-  //---
-
-  _in = have;
-  _out = left;
-  ret = Z_OK;
-
-  inf_leave: // goto emulation
-  for (;;) {
-    switch (state.mode) {
-    case HEAD:
-      if (state.wrap === 0) {
-        state.mode = TYPEDO;
-        break;
-      }
-      //=== NEEDBITS(16);
-      while (bits < 16) {
-        if (have === 0) { break inf_leave; }
-        have--;
-        hold += input[next++] << bits;
-        bits += 8;
-      }
-      //===//
-      if ((state.wrap & 2) && hold === 0x8b1f) {  /* gzip header */
-        state.check = 0/*crc32(0L, Z_NULL, 0)*/;
-        //=== CRC2(state.check, hold);
-        hbuf[0] = hold & 0xff;
-        hbuf[1] = (hold >>> 8) & 0xff;
-        state.check = crc32(state.check, hbuf, 2, 0);
-        //===//
-
-        //=== INITBITS();
-        hold = 0;
-        bits = 0;
-        //===//
-        state.mode = FLAGS;
-        break;
-      }
-      state.flags = 0;           /* expect zlib header */
-      if (state.head) {
-        state.head.done = false;
-      }
-      if (!(state.wrap & 1) ||   /* check if zlib header allowed */
-        (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
-        strm.msg = 'incorrect header check';
-        state.mode = BAD;
-        break;
-      }
-      if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
-        strm.msg = 'unknown compression method';
-        state.mode = BAD;
-        break;
-      }
-      //--- DROPBITS(4) ---//
-      hold >>>= 4;
-      bits -= 4;
-      //---//
-      len = (hold & 0x0f)/*BITS(4)*/ + 8;
-      if (state.wbits === 0) {
-        state.wbits = len;
-      }
-      else if (len > state.wbits) {
-        strm.msg = 'invalid window size';
-        state.mode = BAD;
-        break;
-      }
-      state.dmax = 1 << len;
-      //Tracev((stderr, "inflate:   zlib header ok\n"));
-      strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
-      state.mode = hold & 0x200 ? DICTID : TYPE;
-      //=== INITBITS();
-      hold = 0;
-      bits = 0;
-      //===//
-      break;
-    case FLAGS:
-      //=== NEEDBITS(16); */
-      while (bits < 16) {
-        if (have === 0) { break inf_leave; }
-        have--;
-        hold += input[next++] << bits;
-        bits += 8;
-      }
-      //===//
-      state.flags = hold;
-      if ((state.flags & 0xff) !== Z_DEFLATED) {
-        strm.msg = 'unknown compression method';
-        state.mode = BAD;
-        break;
-      }
-      if (state.flags & 0xe000) {
-        strm.msg = 'unknown header flags set';
-        state.mode = BAD;
-        break;
-      }
-      if (state.head) {
-        state.head.text = ((hold >> 8) & 1);
-      }
-      if (state.flags & 0x0200) {
-        //=== CRC2(state.check, hold);
-        hbuf[0] = hold & 0xff;
-        hbuf[1] = (hold >>> 8) & 0xff;
-        state.check = crc32(state.check, hbuf, 2, 0);
-        //===//
-      }
-      //=== INITBITS();
-      hold = 0;
-      bits = 0;
-      //===//
-      state.mode = TIME;
-      /* falls through */
-    case TIME:
-      //=== NEEDBITS(32); */
-      while (bits < 32) {
-        if (have === 0) { break inf_leave; }
-        have--;
-        hold += input[next++] << bits;
-        bits += 8;
-      }
-      //===//
-      if (state.head) {
-        state.head.time = hold;
-      }
-      if (state.flags & 0x0200) {
-        //=== CRC4(state.check, hold)
-        hbuf[0] = hold & 0xff;
-        hbuf[1] = (hold >>> 8) & 0xff;
-        hbuf[2] = (hold >>> 16) & 0xff;
-        hbuf[3] = (hold >>> 24) & 0xff;
-        state.check = crc32(state.check, hbuf, 4, 0);
-        //===
-      }
-      //=== INITBITS();
-      hold = 0;
-      bits = 0;
-      //===//
-      state.mode = OS;
-      /* falls through */
-    case OS:
-      //=== NEEDBITS(16); */
-      while (bits < 16) {
-        if (have === 0) { break inf_leave; }
-        have--;
-        hold += input[next++] << bits;
-        bits += 8;
-      }
-      //===//
-      if (state.head) {
-        state.head.xflags = (hold & 0xff);
-        state.head.os = (hold >> 8);
-      }
-      if (state.flags & 0x0200) {
-        //=== CRC2(state.check, hold);
-        hbuf[0] = hold & 0xff;
-        hbuf[1] = (hold >>> 8) & 0xff;
-        state.check = crc32(state.check, hbuf, 2, 0);
-        //===//
-      }
-      //=== INITBITS();
-      hold = 0;
-      bits = 0;
-      //===//
-      state.mode = EXLEN;
-      /* falls through */
-    case EXLEN:
-      if (state.flags & 0x0400) {
-        //=== NEEDBITS(16); */
-        while (bits < 16) {
-          if (have === 0) { break inf_leave; }
-          have--;
-          hold += input[next++] << bits;
-          bits += 8;
-        }
-        //===//
-        state.length = hold;
-        if (state.head) {
-          state.head.extra_len = hold;
-        }
-        if (state.flags & 0x0200) {
-          //=== CRC2(state.check, hold);
-          hbuf[0] = hold & 0xff;
-          hbuf[1] = (hold >>> 8) & 0xff;
-          state.check = crc32(state.check, hbuf, 2, 0);
-          //===//
-        }
-        //=== INITBITS();
-        hold = 0;
-        bits = 0;
-        //===//
-      }
-      else if (state.head) {
-        state.head.extra = null/*Z_NULL*/;
-      }
-      state.mode = EXTRA;
-      /* falls through */
-    case EXTRA:
-      if (state.flags & 0x0400) {
-        copy = state.length;
-        if (copy > have) { copy = have; }
-        if (copy) {
-          if (state.head) {
-            len = state.head.extra_len - state.length;
-            if (!state.head.extra) {
-              // Use untyped array for more conveniend processing later
-              state.head.extra = new Array(state.head.extra_len);
-            }
-            utils.arraySet(
-              state.head.extra,
-              input,
-              next,
-              // extra field is limited to 65536 bytes
-              // - no need for additional size check
-              copy,
-              /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
-              len
-            );
-            //zmemcpy(state.head.extra + len, next,
-            //        len + copy > state.head.extra_max ?
-            //        state.head.extra_max - len : copy);
-          }
-          if (state.flags & 0x0200) {
-            state.check = crc32(state.check, input, copy, next);
-          }
-          have -= copy;
-          next += copy;
-          state.length -= copy;
-        }
-        if (state.length) { break inf_leave; }
-      }
-      state.length = 0;
-      state.mode = NAME;
-      /* falls through */
-    case NAME:
-      if (state.flags & 0x0800) {
-        if (have === 0) { break inf_leave; }
-        copy = 0;
-        do {
-          // TODO: 2 or 1 bytes?
-          len = input[next + copy++];
-          /* use constant limit because in js we should not preallocate memory */
-          if (state.head && len &&
-              (state.length < 65536 /*state.head.name_max*/)) {
-            state.head.name += String.fromCharCode(len);
-          }
-        } while (len && copy < have);
-
-        if (state.flags & 0x0200) {
-          state.check = crc32(state.check, input, copy, next);
-        }
-        have -= copy;
-        next += copy;
-        if (len) { break inf_leave; }
-      }
-      else if (state.head) {
-        state.head.name = null;
-      }
-      state.length = 0;
-      state.mode = COMMENT;
-      /* falls through */
-    case COMMENT:
-      if (state.flags & 0x1000) {
-        if (have === 0) { break inf_leave; }
-        copy = 0;
-        do {
-          len = input[next + copy++];
-          /* use constant limit because in js we should not preallocate memory */
-          if (state.head && len &&
-              (state.length < 65536 /*state.head.comm_max*/)) {
-            state.head.comment += String.fromCharCode(len);
-          }
-        } while (len && copy < have);
-        if (state.flags & 0x0200) {
-          state.check = crc32(state.check, input, copy, next);
-        }
-        have -= copy;
-        next += copy;
-        if (len) { break inf_leave; }
-      }
-      else if (state.head) {
-        state.head.comment = null;
-      }
-      state.mode = HCRC;
-      /* falls through */
-    case HCRC:
-      if (state.flags & 0x0200) {
-        //=== NEEDBITS(16); */
-        while (bits < 16) {
-          if (have === 0) { break inf_leave; }
-          have--;
-          hold += input[next++] << bits;
-          bits += 8;
-        }
-        //===//
-        if (hold !== (state.check & 0xffff)) {
-          strm.msg = 'header crc mismatch';
-          state.mode = BAD;
-          break;
-        }
-        //=== INITBITS();
-        hold = 0;
-        bits = 0;
-        //===//
-      }
-      if (state.head) {
-        state.head.hcrc = ((state.flags >> 9) & 1);
-        state.head.done = true;
-      }
-      strm.adler = state.check = 0;
-      state.mode = TYPE;
-      break;
-    case DICTID:
-      //=== NEEDBITS(32); */
-      while (bits < 32) {
-        if (have === 0) { break inf_leave; }
-        have--;
-        hold += input[next++] << bits;
-        bits += 8;
-      }
-      //===//
-      strm.adler = state.check = zswap32(hold);
-      //=== INITBITS();
-      hold = 0;
-      bits = 0;
-      //===//
-      state.mode = DICT;
-      /* falls through */
-    case DICT:
-      if (state.havedict === 0) {
-        //--- RESTORE() ---
-        strm.next_out = put;
-        strm.avail_out = left;
-        strm.next_in = next;
-        strm.avail_in = have;
-        state.hold = hold;
-        state.bits = bits;
-        //---
-        return Z_NEED_DICT;
-      }
-      strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
-      state.mode = TYPE;
-      /* falls through */
-    case TYPE:
-      if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
-      /* falls through */
-    case TYPEDO:
-      if (state.last) {
-        //--- BYTEBITS() ---//
-        hold >>>= bits & 7;
-        bits -= bits & 7;
-        //---//
-        state.mode = CHECK;
-        break;
-      }
-      //=== NEEDBITS(3); */
-      while (bits < 3) {
-        if (have === 0) { break inf_leave; }
-        have--;
-        hold += input[next++] << bits;
-        bits += 8;
-      }
-      //===//
-      state.last = (hold & 0x01)/*BITS(1)*/;
-      //--- DROPBITS(1) ---//
-      hold >>>= 1;
-      bits -= 1;
-      //---//
-
-      switch ((hold & 0x03)/*BITS(2)*/) {
-      case 0:                             /* stored block */
-        //Tracev((stderr, "inflate:     stored block%s\n",
-        //        state.last ? " (last)" : ""));
-        state.mode = STORED;
-        break;
-      case 1:                             /* fixed block */
-        fixedtables(state);
-        //Tracev((stderr, "inflate:     fixed codes block%s\n",
-        //        state.last ? " (last)" : ""));
-        state.mode = LEN_;             /* decode codes */
-        if (flush === Z_TREES) {
-          //--- DROPBITS(2) ---//
-          hold >>>= 2;
-          bits -= 2;
-          //---//
-          break inf_leave;
-        }
-        break;
-      case 2:                             /* dynamic block */
-        //Tracev((stderr, "inflate:     dynamic codes block%s\n",
-        //        state.last ? " (last)" : ""));
-        state.mode = TABLE;
-        break;
-      case 3:
-        strm.msg = 'invalid block type';
-        state.mode = BAD;
-      }
-      //--- DROPBITS(2) ---//
-      hold >>>= 2;
-      bits -= 2;
-      //---//
-      break;
-    case STORED:
-      //--- BYTEBITS() ---// /* go to byte boundary */
-      hold >>>= bits & 7;
-      bits -= bits & 7;
-      //---//
-      //=== NEEDBITS(32); */
-      while (bits < 32) {
-        if (have === 0) { break inf_leave; }
-        have--;
-        hold += input[next++] << bits;
-        bits += 8;
-      }
-      //===//
-      if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
-        strm.msg = 'invalid stored block lengths';
-        state.mode = BAD;
-        break;
-      }
-      state.length = hold & 0xffff;
-      //Tracev((stderr, "inflate:       stored length %u\n",
-      //        state.length));
-      //=== INITBITS();
-      hold = 0;
-      bits = 0;
-      //===//
-      state.mode = COPY_;
-      if (flush === Z_TREES) { break inf_leave; }
-      /* falls through */
-    case COPY_:
-      state.mode = COPY;
-      /* falls through */
-    case COPY:
-      copy = state.length;
-      if (copy) {
-        if (copy > have) { copy = have; }
-        if (copy > left) { copy = left; }
-        if (copy === 0) { break inf_leave; }
-        //--- zmemcpy(put, next, copy); ---
-        utils.arraySet(output, input, next, copy, put);
-        //---//
-        have -= copy;
-        next += copy;
-        left -= copy;
-        put += copy;
-        state.length -= copy;
-        break;
-      }
-      //Tracev((stderr, "inflate:       stored end\n"));
-      state.mode = TYPE;
-      break;
-    case TABLE:
-      //=== NEEDBITS(14); */
-      while (bits < 14) {
-        if (have === 0) { break inf_leave; }
-        have--;
-        hold += input[next++] << bits;
-        bits += 8;
-      }
-      //===//
-      state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
-      //--- DROPBITS(5) ---//
-      hold >>>= 5;
-      bits -= 5;
-      //---//
-      state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
-      //--- DROPBITS(5) ---//
-      hold >>>= 5;
-      bits -= 5;
-      //---//
-      state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
-      //--- DROPBITS(4) ---//
-      hold >>>= 4;
-      bits -= 4;
-      //---//
-//#ifndef PKZIP_BUG_WORKAROUND
-      if (state.nlen > 286 || state.ndist > 30) {
-        strm.msg = 'too many length or distance symbols';
-        state.mode = BAD;
-        break;
-      }
-//#endif
-      //Tracev((stderr, "inflate:       table sizes ok\n"));
-      state.have = 0;
-      state.mode = LENLENS;
-      /* falls through */
-    case LENLENS:
-      while (state.have < state.ncode) {
-        //=== NEEDBITS(3);
-        while (bits < 3) {
-          if (have === 0) { break inf_leave; }
-          have--;
-          hold += input[next++] << bits;
-          bits += 8;
-        }
-        //===//
-        state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
-        //--- DROPBITS(3) ---//
-        hold >>>= 3;
-        bits -= 3;
-        //---//
-      }
-      while (state.have < 19) {
-        state.lens[order[state.have++]] = 0;
-      }
-      // We have separate tables & no pointers. 2 commented lines below not needed.
-      //state.next = state.codes;
-      //state.lencode = state.next;
-      // Switch to use dynamic table
-      state.lencode = state.lendyn;
-      state.lenbits = 7;
-
-      opts = { bits: state.lenbits };
-      ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
-      state.lenbits = opts.bits;
-
-      if (ret) {
-        strm.msg = 'invalid code lengths set';
-        state.mode = BAD;
-        break;
-      }
-      //Tracev((stderr, "inflate:       code lengths ok\n"));
-      state.have = 0;
-      state.mode = CODELENS;
-      /* falls through */
-    case CODELENS:
-      while (state.have < state.nlen + state.ndist) {
-        for (;;) {
-          here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
-          here_bits = here >>> 24;
-          here_op = (here >>> 16) & 0xff;
-          here_val = here & 0xffff;
-
-          if ((here_bits) <= bits) { break; }
-          //--- PULLBYTE() ---//
-          if (have === 0) { break inf_leave; }
-          have--;
-          hold += input[next++] << bits;
-          bits += 8;
-          //---//
-        }
-        if (here_val < 16) {
-          //--- DROPBITS(here.bits) ---//
-          hold >>>= here_bits;
-          bits -= here_bits;
-          //---//
-          state.lens[state.have++] = here_val;
-        }
-        else {
-          if (here_val === 16) {
-            //=== NEEDBITS(here.bits + 2);
-            n = here_bits + 2;
-            while (bits < n) {
-              if (have === 0) { break inf_leave; }
-              have--;
-              hold += input[next++] << bits;
-              bits += 8;
-            }
-            //===//
-            //--- DROPBITS(here.bits) ---//
-            hold >>>= here_bits;
-            bits -= here_bits;
-            //---//
-            if (state.have === 0) {
-              strm.msg = 'invalid bit length repeat';
-              state.mode = BAD;
-              break;
-            }
-            len = state.lens[state.have - 1];
-            copy = 3 + (hold & 0x03);//BITS(2);
-            //--- DROPBITS(2) ---//
-            hold >>>= 2;
-            bits -= 2;
-            //---//
-          }
-          else if (here_val === 17) {
-            //=== NEEDBITS(here.bits + 3);
-            n = here_bits + 3;
-            while (bits < n) {
-              if (have === 0) { break inf_leave; }
-              have--;
-              hold += input[next++] << bits;
-              bits += 8;
-            }
-            //===//
-            //--- DROPBITS(here.bits) ---//
-            hold >>>= here_bits;
-            bits -= here_bits;
-            //---//
-            len = 0;
-            copy = 3 + (hold & 0x07);//BITS(3);
-            //--- DROPBITS(3) ---//
-            hold >>>= 3;
-            bits -= 3;
-            //---//
-          }
-          else {
-            //=== NEEDBITS(here.bits + 7);
-            n = here_bits + 7;
-            while (bits < n) {
-              if (have === 0) { break inf_leave; }
-              have--;
-              hold += input[next++] << bits;
-              bits += 8;
-            }
-            //===//
-            //--- DROPBITS(here.bits) ---//
-            hold >>>= here_bits;
-            bits -= here_bits;
-            //---//
-            len = 0;
-            copy = 11 + (hold & 0x7f);//BITS(7);
-            //--- DROPBITS(7) ---//
-            hold >>>= 7;
-            bits -= 7;
-            //---//
-          }
-          if (state.have + copy > state.nlen + state.ndist) {
-            strm.msg = 'invalid bit length repeat';
-            state.mode = BAD;
-            break;
-          }
-          while (copy--) {
-            state.lens[state.have++] = len;
-          }
-        }
-      }
-
-      /* handle error breaks in while */
-      if (state.mode === BAD) { break; }
-
-      /* check for end-of-block code (better have one) */
-      if (state.lens[256] === 0) {
-        strm.msg = 'invalid code -- missing end-of-block';
-        state.mode = BAD;
-        break;
-      }
-
-      /* build code tables -- note: do not change the lenbits or distbits
-         values here (9 and 6) without reading the comments in inftrees.h
-         concerning the ENOUGH constants, which depend on those values */
-      state.lenbits = 9;
-
-      opts = { bits: state.lenbits };
-      ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
-      // We have separate tables & no pointers. 2 commented lines below not needed.
-      // state.next_index = opts.table_index;
-      state.lenbits = opts.bits;
-      // state.lencode = state.next;
-
-      if (ret) {
-        strm.msg = 'invalid literal/lengths set';
-        state.mode = BAD;
-        break;
-      }
-
-      state.distbits = 6;
-      //state.distcode.copy(state.codes);
-      // Switch to use dynamic table
-      state.distcode = state.distdyn;
-      opts = { bits: state.distbits };
-      ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
-      // We have separate tables & no pointers. 2 commented lines below not needed.
-      // state.next_index = opts.table_index;
-      state.distbits = opts.bits;
-      // state.distcode = state.next;
-
-      if (ret) {
-        strm.msg = 'invalid distances set';
-        state.mode = BAD;
-        break;
-      }
-      //Tracev((stderr, 'inflate:       codes ok\n'));
-      state.mode = LEN_;
-      if (flush === Z_TREES) { break inf_leave; }
-      /* falls through */
-    case LEN_:
-      state.mode = LEN;
-      /* falls through */
-    case LEN:
-      if (have >= 6 && left >= 258) {
-        //--- RESTORE() ---
-        strm.next_out = put;
-        strm.avail_out = left;
-        strm.next_in = next;
-        strm.avail_in = have;
-        state.hold = hold;
-        state.bits = bits;
-        //---
-        inflate_fast(strm, _out);
-        //--- LOAD() ---
-        put = strm.next_out;
-        output = strm.output;
-        left = strm.avail_out;
-        next = strm.next_in;
-        input = strm.input;
-        have = strm.avail_in;
-        hold = state.hold;
-        bits = state.bits;
-        //---
-
-        if (state.mode === TYPE) {
-          state.back = -1;
-        }
-        break;
-      }
-      state.back = 0;
-      for (;;) {
-        here = state.lencode[hold & ((1 << state.lenbits) - 1)];  /*BITS(state.lenbits)*/
-        here_bits = here >>> 24;
-        here_op = (here >>> 16) & 0xff;
-        here_val = here & 0xffff;
-
-        if (here_bits <= bits) { break; }
-        //--- PULLBYTE() ---//
-        if (have === 0) { break inf_leave; }
-        have--;
-        hold += input[next++] << bits;
-        bits += 8;
-        //---//
-      }
-      if (here_op && (here_op & 0xf0) === 0) {
-        last_bits = here_bits;
-        last_op = here_op;
-        last_val = here_val;
-        for (;;) {
-          here = state.lencode[last_val +
-                  ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
-          here_bits = here >>> 24;
-          here_op = (here >>> 16) & 0xff;
-          here_val = here & 0xffff;
-
-          if ((last_bits + here_bits) <= bits) { break; }
-          //--- PULLBYTE() ---//
-          if (have === 0) { break inf_leave; }
-          have--;
-          hold += input[next++] << bits;
-          bits += 8;
-          //---//
-        }
-        //--- DROPBITS(last.bits) ---//
-        hold >>>= last_bits;
-        bits -= last_bits;
-        //---//
-        state.back += last_bits;
-      }
-      //--- DROPBITS(here.bits) ---//
-      hold >>>= here_bits;
-      bits -= here_bits;
-      //---//
-      state.back += here_bits;
-      state.length = here_val;
-      if (here_op === 0) {
-        //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
-        //        "inflate:         literal '%c'\n" :
-        //        "inflate:         literal 0x%02x\n", here.val));
-        state.mode = LIT;
-        break;
-      }
-      if (here_op & 32) {
-        //Tracevv((stderr, "inflate:         end of block\n"));
-        state.back = -1;
-        state.mode = TYPE;
-        break;
-      }
-      if (here_op & 64) {
-        strm.msg = 'invalid literal/length code';
-        state.mode = BAD;
-        break;
-      }
-      state.extra = here_op & 15;
-      state.mode = LENEXT;
-      /* falls through */
-    case LENEXT:
-      if (state.extra) {
-        //=== NEEDBITS(state.extra);
-        n = state.extra;
-        while (bits < n) {
-          if (have === 0) { break inf_leave; }
-          have--;
-          hold += input[next++] << bits;
-          bits += 8;
-        }
-        //===//
-        state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
-        //--- DROPBITS(state.extra) ---//
-        hold >>>= state.extra;
-        bits -= state.extra;
-        //---//
-        state.back += state.extra;
-      }
-      //Tracevv((stderr, "inflate:         length %u\n", state.length));
-      state.was = state.length;
-      state.mode = DIST;
-      /* falls through */
-    case DIST:
-      for (;;) {
-        here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/
-        here_bits = here >>> 24;
-        here_op = (here >>> 16) & 0xff;
-        here_val = here & 0xffff;
-
-        if ((here_bits) <= bits) { break; }
-        //--- PULLBYTE() ---//
-        if (have === 0) { break inf_leave; }
-        have--;
-        hold += input[next++] << bits;
-        bits += 8;
-        //---//
-      }
-      if ((here_op & 0xf0) === 0) {
-        last_bits = here_bits;
-        last_op = here_op;
-        last_val = here_val;
-        for (;;) {
-          here = state.distcode[last_val +
-                  ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
-          here_bits = here >>> 24;
-          here_op = (here >>> 16) & 0xff;
-          here_val = here & 0xffff;
-
-          if ((last_bits + here_bits) <= bits) { break; }
-          //--- PULLBYTE() ---//
-          if (have === 0) { break inf_leave; }
-          have--;
-          hold += input[next++] << bits;
-          bits += 8;
-          //---//
-        }
-        //--- DROPBITS(last.bits) ---//
-        hold >>>= last_bits;
-        bits -= last_bits;
-        //---//
-        state.back += last_bits;
-      }
-      //--- DROPBITS(here.bits) ---//
-      hold >>>= here_bits;
-      bits -= here_bits;
-      //---//
-      state.back += here_bits;
-      if (here_op & 64) {
-        strm.msg = 'invalid distance code';
-        state.mode = BAD;
-        break;
-      }
-      state.offset = here_val;
-      state.extra = (here_op) & 15;
-      state.mode = DISTEXT;
-      /* falls through */
-    case DISTEXT:
-      if (state.extra) {
-        //=== NEEDBITS(state.extra);
-        n = state.extra;
-        while (bits < n) {
-          if (have === 0) { break inf_leave; }
-          have--;
-          hold += input[next++] << bits;
-          bits += 8;
-        }
-        //===//
-        state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
-        //--- DROPBITS(state.extra) ---//
-        hold >>>= state.extra;
-        bits -= state.extra;
-        //---//
-        state.back += state.extra;
-      }
-//#ifdef INFLATE_STRICT
-      if (state.offset > state.dmax) {
-        strm.msg = 'invalid distance too far back';
-        state.mode = BAD;
-        break;
-      }
-//#endif
-      //Tracevv((stderr, "inflate:         distance %u\n", state.offset));
-      state.mode = MATCH;
-      /* falls through */
-    case MATCH:
-      if (left === 0) { break inf_leave; }
-      copy = _out - left;
-      if (state.offset > copy) {         /* copy from window */
-        copy = state.offset - copy;
-        if (copy > state.whave) {
-          if (state.sane) {
-            strm.msg = 'invalid distance too far back';
-            state.mode = BAD;
-            break;
-          }
-// (!) This block is disabled in zlib defailts,
-// don't enable it for binary compatibility
-//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
-//          Trace((stderr, "inflate.c too far\n"));
-//          copy -= state.whave;
-//          if (copy > state.length) { copy = state.length; }
-//          if (copy > left) { copy = left; }
-//          left -= copy;
-//          state.length -= copy;
-//          do {
-//            output[put++] = 0;
-//          } while (--copy);
-//          if (state.length === 0) { state.mode = LEN; }
-//          break;
-//#endif
-        }
-        if (copy > state.wnext) {
-          copy -= state.wnext;
-          from = state.wsize - copy;
-        }
-        else {
-          from = state.wnext - copy;
-        }
-        if (copy > state.length) { copy = state.length; }
-        from_source = state.window;
-      }
-      else {                              /* copy from output */
-        from_source = output;
-        from = put - state.offset;
-        copy = state.length;
-      }
-      if (copy > left) { copy = left; }
-      left -= copy;
-      state.length -= copy;
-      do {
-        output[put++] = from_source[from++];
-      } while (--copy);
-      if (state.length === 0) { state.mode = LEN; }
-      break;
-    case LIT:
-      if (left === 0) { break inf_leave; }
-      output[put++] = state.length;
-      left--;
-      state.mode = LEN;
-      break;
-    case CHECK:
-      if (state.wrap) {
-        //=== NEEDBITS(32);
-        while (bits < 32) {
-          if (have === 0) { break inf_leave; }
-          have--;
-          // Use '|' insdead of '+' to make sure that result is signed
-          hold |= input[next++] << bits;
-          bits += 8;
-        }
-        //===//
-        _out -= left;
-        strm.total_out += _out;
-        state.total += _out;
-        if (_out) {
-          strm.adler = state.check =
-              /*UPDATE(state.check, put - _out, _out);*/
-              (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));
-
-        }
-        _out = left;
-        // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too
-        if ((state.flags ? hold : zswap32(hold)) !== state.check) {
-          strm.msg = 'incorrect data check';
-          state.mode = BAD;
-          break;
-        }
-        //=== INITBITS();
-        hold = 0;
-        bits = 0;
-        //===//
-        //Tracev((stderr, "inflate:   check matches trailer\n"));
-      }
-      state.mode = LENGTH;
-      /* falls through */
-    case LENGTH:
-      if (state.wrap && state.flags) {
-        //=== NEEDBITS(32);
-        while (bits < 32) {
-          if (have === 0) { break inf_leave; }
-          have--;
-          hold += input[next++] << bits;
-          bits += 8;
-        }
-        //===//
-        if (hold !== (state.total & 0xffffffff)) {
-          strm.msg = 'incorrect length check';
-          state.mode = BAD;
-          break;
-        }
-        //=== INITBITS();
-        hold = 0;
-        bits = 0;
-        //===//
-        //Tracev((stderr, "inflate:   length matches trailer\n"));
-      }
-      state.mode = DONE;
-      /* falls through */
-    case DONE:
-      ret = Z_STREAM_END;
-      break inf_leave;
-    case BAD:
-      ret = Z_DATA_ERROR;
-      break inf_leave;
-    case MEM:
-      return Z_MEM_ERROR;
-    case SYNC:
-      /* falls through */
-    default:
-      return Z_STREAM_ERROR;
-    }
-  }
-
-  // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
-
-  /*
-     Return from inflate(), updating the total counts and the check value.
-     If there was no progress during the inflate() call, return a buffer
-     error.  Call updatewindow() to create and/or update the window state.
-     Note: a memory error from inflate() is non-recoverable.
-   */
-
-  //--- RESTORE() ---
-  strm.next_out = put;
-  strm.avail_out = left;
-  strm.next_in = next;
-  strm.avail_in = have;
-  state.hold = hold;
-  state.bits = bits;
-  //---
-
-  if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
-                      (state.mode < CHECK || flush !== Z_FINISH))) {
-    if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
-      state.mode = MEM;
-      return Z_MEM_ERROR;
-    }
-  }
-  _in -= strm.avail_in;
-  _out -= strm.avail_out;
-  strm.total_in += _in;
-  strm.total_out += _out;
-  state.total += _out;
-  if (state.wrap && _out) {
-    strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
-      (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
-  }
-  strm.data_type = state.bits + (state.last ? 64 : 0) +
-                    (state.mode === TYPE ? 128 : 0) +
-                    (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
-  if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
-    ret = Z_BUF_ERROR;
-  }
-  return ret;
-}
-
-function inflateEnd(strm) {
-
-  if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
-    return Z_STREAM_ERROR;
-  }
-
-  var state = strm.state;
-  if (state.window) {
-    state.window = null;
-  }
-  strm.state = null;
-  return Z_OK;
-}
-
-function inflateGetHeader(strm, head) {
-  var state;
-
-  /* check state */
-  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
-  state = strm.state;
-  if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }
-
-  /* save header structure */
-  state.head = head;
-  head.done = false;
-  return Z_OK;
-}
-
-function inflateSetDictionary(strm, dictionary) {
-  var dictLength = dictionary.length;
-
-  var state;
-  var dictid;
-  var ret;
-
-  /* check state */
-  if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; }
-  state = strm.state;
-
-  if (state.wrap !== 0 && state.mode !== DICT) {
-    return Z_STREAM_ERROR;
-  }
-
-  /* check for correct dictionary identifier */
-  if (state.mode === DICT) {
-    dictid = 1; /* adler32(0, null, 0)*/
-    /* dictid = adler32(dictid, dictionary, dictLength); */
-    dictid = adler32(dictid, dictionary, dictLength, 0);
-    if (dictid !== state.check) {
-      return Z_DATA_ERROR;
-    }
-  }
-  /* copy dictionary to window using updatewindow(), which will amend the
-   existing dictionary if appropriate */
-  ret = updatewindow(strm, dictionary, dictLength, dictLength);
-  if (ret) {
-    state.mode = MEM;
-    return Z_MEM_ERROR;
-  }
-  state.havedict = 1;
-  // Tracev((stderr, "inflate:   dictionary set\n"));
-  return Z_OK;
-}
-
-exports.inflateReset = inflateReset;
-exports.inflateReset2 = inflateReset2;
-exports.inflateResetKeep = inflateResetKeep;
-exports.inflateInit = inflateInit;
-exports.inflateInit2 = inflateInit2;
-exports.inflate = inflate;
-exports.inflateEnd = inflateEnd;
-exports.inflateGetHeader = inflateGetHeader;
-exports.inflateSetDictionary = inflateSetDictionary;
-exports.inflateInfo = 'pako inflate (from Nodeca project)';
-
-/* Not implemented
-exports.inflateCopy = inflateCopy;
-exports.inflateGetDictionary = inflateGetDictionary;
-exports.inflateMark = inflateMark;
-exports.inflatePrime = inflatePrime;
-exports.inflateSync = inflateSync;
-exports.inflateSyncPoint = inflateSyncPoint;
-exports.inflateUndermine = inflateUndermine;
-*/
-
-},{"../utils/common":62,"./adler32":64,"./crc32":66,"./inffast":69,"./inftrees":71}],71:[function(require,module,exports){
-'use strict';
-
-// (C) 1995-2013 Jean-loup Gailly and Mark Adler
-// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-//   claim that you wrote the original software. If you use this software
-//   in a product, an acknowledgment in the product documentation would be
-//   appreciated but is not required.
-// 2. Altered source versions must be plainly marked as such, and must not be
-//   misrepresented as being the original software.
-// 3. This notice may not be removed or altered from any source distribution.
-
-var utils = require('../utils/common');
-
-var MAXBITS = 15;
-var ENOUGH_LENS = 852;
-var ENOUGH_DISTS = 592;
-//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
-
-var CODES = 0;
-var LENS = 1;
-var DISTS = 2;
-
-var lbase = [ /* Length codes 257..285 base */
-  3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
-  35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
-];
-
-var lext = [ /* Length codes 257..285 extra */
-  16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
-  19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
-];
-
-var dbase = [ /* Distance codes 0..29 base */
-  1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
-  257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
-  8193, 12289, 16385, 24577, 0, 0
-];
-
-var dext = [ /* Distance codes 0..29 extra */
-  16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
-  23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
-  28, 28, 29, 29, 64, 64
-];
-
-module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
-{
-  var bits = opts.bits;
-      //here = opts.here; /* table entry for duplication */
-
-  var len = 0;               /* a code's length in bits */
-  var sym = 0;               /* index of code symbols */
-  var min = 0, max = 0;          /* minimum and maximum code lengths */
-  var root = 0;              /* number of index bits for root table */
-  var curr = 0;              /* number of index bits for current table */
-  var drop = 0;              /* code bits to drop for sub-table */
-  var left = 0;                   /* number of prefix codes available */
-  var used = 0;              /* code entries in table used */
-  var huff = 0;              /* Huffman code */
-  var incr;              /* for incrementing code, index */
-  var fill;              /* index for replicating entries */
-  var low;               /* low bits for current root entry */
-  var mask;              /* mask for low root bits */
-  var next;             /* next available space in table */
-  var base = null;     /* base value table to use */
-  var base_index = 0;
-//  var shoextra;    /* extra bits table to use */
-  var end;                    /* use base and extra for symbol > end */
-  var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1];    /* number of codes of each length */
-  var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1];     /* offsets in table for each length */
-  var extra = null;
-  var extra_index = 0;
-
-  var here_bits, here_op, here_val;
-
-  /*
-   Process a set of code lengths to create a canonical Huffman code.  The
-   code lengths are lens[0..codes-1].  Each length corresponds to the
-   symbols 0..codes-1.  The Huffman code is generated by first sorting the
-   symbols by length from short to long, and retaining the symbol order
-   for codes with equal lengths.  Then the code starts with all zero bits
-   for the first code of the shortest length, and the codes are integer
-   increments for the same length, and zeros are appended as the length
-   increases.  For the deflate format, these bits are stored backwards
-   from their more natural integer increment ordering, and so when the
-   decoding tables are built in the large loop below, the integer codes
-   are incremented backwards.
-
-   This routine assumes, but does not check, that all of the entries in
-   lens[] are in the range 0..MAXBITS.  The caller must assure this.
-   1..MAXBITS is interpreted as that code length.  zero means that that
-   symbol does not occur in this code.
-
-   The codes are sorted by computing a count of codes for each length,
-   creating from that a table of starting indices for each length in the
-   sorted table, and then entering the symbols in order in the sorted
-   table.  The sorted table is work[], with that space being provided by
-   the caller.
-
-   The length counts are used for other purposes as well, i.e. finding
-   the minimum and maximum length codes, determining if there are any
-   codes at all, checking for a valid set of lengths, and looking ahead
-   at length counts to determine sub-table sizes when building the
-   decoding tables.
-   */
-
-  /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
-  for (len = 0; len <= MAXBITS; len++) {
-    count[len] = 0;
-  }
-  for (sym = 0; sym < codes; sym++) {
-    count[lens[lens_index + sym]]++;
-  }
-
-  /* bound code lengths, force root to be within code lengths */
-  root = bits;
-  for (max = MAXBITS; max >= 1; max--) {
-    if (count[max] !== 0) { break; }
-  }
-  if (root > max) {
-    root = max;
-  }
-  if (max === 0) {                     /* no symbols to code at all */
-    //table.op[opts.table_index] = 64;  //here.op = (var char)64;    /* invalid code marker */
-    //table.bits[opts.table_index] = 1;   //here.bits = (var char)1;
-    //table.val[opts.table_index++] = 0;   //here.val = (var short)0;
-    table[table_index++] = (1 << 24) | (64 << 16) | 0;
-
-
-    //table.op[opts.table_index] = 64;
-    //table.bits[opts.table_index] = 1;
-    //table.val[opts.table_index++] = 0;
-    table[table_index++] = (1 << 24) | (64 << 16) | 0;
-
-    opts.bits = 1;
-    return 0;     /* no symbols, but wait for decoding to report error */
-  }
-  for (min = 1; min < max; min++) {
-    if (count[min] !== 0) { break; }
-  }
-  if (root < min) {
-    root = min;
-  }
-
-  /* check for an over-subscribed or incomplete set of lengths */
-  left = 1;
-  for (len = 1; len <= MAXBITS; len++) {
-    left <<= 1;
-    left -= count[len];
-    if (left < 0) {
-      return -1;
-    }        /* over-subscribed */
-  }
-  if (left > 0 && (type === CODES || max !== 1)) {
-    return -1;                      /* incomplete set */
-  }
-
-  /* generate offsets into symbol table for each length for sorting */
-  offs[1] = 0;
-  for (len = 1; len < MAXBITS; len++) {
-    offs[len + 1] = offs[len] + count[len];
-  }
-
-  /* sort symbols by length, by symbol order within each length */
-  for (sym = 0; sym < codes; sym++) {
-    if (lens[lens_index + sym] !== 0) {
-      work[offs[lens[lens_index + sym]]++] = sym;
-    }
-  }
-
-  /*
-   Create and fill in decoding tables.  In this loop, the table being
-   filled is at next and has curr index bits.  The code being used is huff
-   with length len.  That code is converted to an index by dropping drop
-   bits off of the bottom.  For codes where len is less than drop + curr,
-   those top drop + curr - len bits are incremented through all values to
-   fill the table with replicated entries.
-
-   root is the number of index bits for the root table.  When len exceeds
-   root, sub-tables are created pointed to by the root entry with an index
-   of the low root bits of huff.  This is saved in low to check for when a
-   new sub-table should be started.  drop is zero when the root table is
-   being filled, and drop is root when sub-tables are being filled.
-
-   When a new sub-table is needed, it is necessary to look ahead in the
-   code lengths to determine what size sub-table is needed.  The length
-   counts are used for this, and so count[] is decremented as codes are
-   entered in the tables.
-
-   used keeps track of how many table entries have been allocated from the
-   provided *table space.  It is checked for LENS and DIST tables against
-   the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
-   the initial root table size constants.  See the comments in inftrees.h
-   for more information.
-
-   sym increments through all symbols, and the loop terminates when
-   all codes of length max, i.e. all codes, have been processed.  This
-   routine permits incomplete codes, so another loop after this one fills
-   in the rest of the decoding tables with invalid code markers.
-   */
-
-  /* set up for code type */
-  // poor man optimization - use if-else instead of switch,
-  // to avoid deopts in old v8
-  if (type === CODES) {
-    base = extra = work;    /* dummy value--not used */
-    end = 19;
-
-  } else if (type === LENS) {
-    base = lbase;
-    base_index -= 257;
-    extra = lext;
-    extra_index -= 257;
-    end = 256;
-
-  } else {                    /* DISTS */
-    base = dbase;
-    extra = dext;
-    end = -1;
-  }
-
-  /* initialize opts for loop */
-  huff = 0;                   /* starting code */
-  sym = 0;                    /* starting code symbol */
-  len = min;                  /* starting code length */
-  next = table_index;              /* current table to fill in */
-  curr = root;                /* current table index bits */
-  drop = 0;                   /* current bits to drop from code for index */
-  low = -1;                   /* trigger new sub-table when len > root */
-  used = 1 << root;          /* use root table entries */
-  mask = used - 1;            /* mask for comparing low */
-
-  /* check available table space */
-  if ((type === LENS && used > ENOUGH_LENS) ||
-    (type === DISTS && used > ENOUGH_DISTS)) {
-    return 1;
-  }
-
-  /* process all codes and make table entries */
-  for (;;) {
-    /* create table entry */
-    here_bits = len - drop;
-    if (work[sym] < end) {
-      here_op = 0;
-      here_val = work[sym];
-    }
-    else if (work[sym] > end) {
-      here_op = extra[extra_index + work[sym]];
-      here_val = base[base_index + work[sym]];
-    }
-    else {
-      here_op = 32 + 64;         /* end of block */
-      here_val = 0;
-    }
-
-    /* replicate for those indices with low len bits equal to huff */
-    incr = 1 << (len - drop);
-    fill = 1 << curr;
-    min = fill;                 /* save offset to next table */
-    do {
-      fill -= incr;
-      table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
-    } while (fill !== 0);
-
-    /* backwards increment the len-bit code huff */
-    incr = 1 << (len - 1);
-    while (huff & incr) {
-      incr >>= 1;
-    }
-    if (incr !== 0) {
-      huff &= incr - 1;
-      huff += incr;
-    } else {
-      huff = 0;
-    }
-
-    /* go to next symbol, update count, len */
-    sym++;
-    if (--count[len] === 0) {
-      if (len === max) { break; }
-      len = lens[lens_index + work[sym]];
-    }
-
-    /* create new sub-table if needed */
-    if (len > root && (huff & mask) !== low) {
-      /* if first time, transition to sub-tables */
-      if (drop === 0) {
-        drop = root;
-      }
-
-      /* increment past last table */
-      next += min;            /* here min is 1 << curr */
-
-      /* determine length of next table */
-      curr = len - drop;
-      left = 1 << curr;
-      while (curr + drop < max) {
-        left -= count[curr + drop];
-        if (left <= 0) { break; }
-        curr++;
-        left <<= 1;
-      }
-
-      /* check for enough space */
-      used += 1 << curr;
-      if ((type === LENS && used > ENOUGH_LENS) ||
-        (type === DISTS && used > ENOUGH_DISTS)) {
-        return 1;
-      }
-
-      /* point entry in root table to sub-table */
-      low = huff & mask;
-      /*table.op[low] = curr;
-      table.bits[low] = root;
-      table.val[low] = next - opts.table_index;*/
-      table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
-    }
-  }
-
-  /* fill in remaining table entry if code is incomplete (guaranteed to have
-   at most one remaining entry, since if the code is incomplete, the
-   maximum code length that was allowed to get this far is one bit) */
-  if (huff !== 0) {
-    //table.op[next + huff] = 64;            /* invalid code marker */
-    //table.bits[next + huff] = len - drop;
-    //table.val[next + huff] = 0;
-    table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
-  }
-
-  /* set return parameters */
-  //opts.table_index += used;
-  opts.bits = root;
-  return 0;
-};
-
-},{"../utils/common":62}],72:[function(require,module,exports){
-'use strict';
-
-// (C) 1995-2013 Jean-loup Gailly and Mark Adler
-// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-//   claim that you wrote the original software. If you use this software
-//   in a product, an acknowledgment in the product documentation would be
-//   appreciated but is not required.
-// 2. Altered source versions must be plainly marked as such, and must not be
-//   misrepresented as being the original software.
-// 3. This notice may not be removed or altered from any source distribution.
-
-module.exports = {
-  2:      'need dictionary',     /* Z_NEED_DICT       2  */
-  1:      'stream end',          /* Z_STREAM_END      1  */
-  0:      '',                    /* Z_OK              0  */
-  '-1':   'file error',          /* Z_ERRNO         (-1) */
-  '-2':   'stream error',        /* Z_STREAM_ERROR  (-2) */
-  '-3':   'data error',          /* Z_DATA_ERROR    (-3) */
-  '-4':   'insufficient memory', /* Z_MEM_ERROR     (-4) */
-  '-5':   'buffer error',        /* Z_BUF_ERROR     (-5) */
-  '-6':   'incompatible version' /* Z_VERSION_ERROR (-6) */
-};
-
-},{}],73:[function(require,module,exports){
-'use strict';
-
-// (C) 1995-2013 Jean-loup Gailly and Mark Adler
-// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-//   claim that you wrote the original software. If you use this software
-//   in a product, an acknowledgment in the product documentation would be
-//   appreciated but is not required.
-// 2. Altered source versions must be plainly marked as such, and must not be
-//   misrepresented as being the original software.
-// 3. This notice may not be removed or altered from any source distribution.
-
-var utils = require('../utils/common');
-
-/* Public constants ==========================================================*/
-/* ===========================================================================*/
-
-
-//var Z_FILTERED          = 1;
-//var Z_HUFFMAN_ONLY      = 2;
-//var Z_RLE               = 3;
-var Z_FIXED               = 4;
-//var Z_DEFAULT_STRATEGY  = 0;
-
-/* Possible values of the data_type field (though see inflate()) */
-var Z_BINARY              = 0;
-var Z_TEXT                = 1;
-//var Z_ASCII             = 1; // = Z_TEXT
-var Z_UNKNOWN             = 2;
-
-/*============================================================================*/
-
-
-function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
-
-// From zutil.h
-
-var STORED_BLOCK = 0;
-var STATIC_TREES = 1;
-var DYN_TREES    = 2;
-/* The three kinds of block type */
-
-var MIN_MATCH    = 3;
-var MAX_MATCH    = 258;
-/* The minimum and maximum match lengths */
-
-// From deflate.h
-/* ===========================================================================
- * Internal compression state.
- */
-
-var LENGTH_CODES  = 29;
-/* number of length codes, not counting the special END_BLOCK code */
-
-var LITERALS      = 256;
-/* number of literal bytes 0..255 */
-
-var L_CODES       = LITERALS + 1 + LENGTH_CODES;
-/* number of Literal or Length codes, including the END_BLOCK code */
-
-var D_CODES       = 30;
-/* number of distance codes */
-
-var BL_CODES      = 19;
-/* number of codes used to transfer the bit lengths */
-
-var HEAP_SIZE     = 2 * L_CODES + 1;
-/* maximum heap size */
-
-var MAX_BITS      = 15;
-/* All codes must not exceed MAX_BITS bits */
-
-var Buf_size      = 16;
-/* size of bit buffer in bi_buf */
-
-
-/* ===========================================================================
- * Constants
- */
-
-var MAX_BL_BITS = 7;
-/* Bit length codes must not exceed MAX_BL_BITS bits */
-
-var END_BLOCK   = 256;
-/* end of block literal code */
-
-var REP_3_6     = 16;
-/* repeat previous bit length 3-6 times (2 bits of repeat count) */
-
-var REPZ_3_10   = 17;
-/* repeat a zero length 3-10 times  (3 bits of repeat count) */
-
-var REPZ_11_138 = 18;
-/* repeat a zero length 11-138 times  (7 bits of repeat count) */
-
-/* eslint-disable comma-spacing,array-bracket-spacing */
-var extra_lbits =   /* extra bits for each length code */
-  [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];
-
-var extra_dbits =   /* extra bits for each distance code */
-  [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];
-
-var extra_blbits =  /* extra bits for each bit length code */
-  [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];
-
-var bl_order =
-  [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];
-/* eslint-enable comma-spacing,array-bracket-spacing */
-
-/* The lengths of the bit length codes are sent in order of decreasing
- * probability, to avoid transmitting the lengths for unused bit length codes.
- */
-
-/* ===========================================================================
- * Local data. These are initialized only once.
- */
-
-// We pre-fill arrays with 0 to avoid uninitialized gaps
-
-var DIST_CODE_LEN = 512; /* see definition of array dist_code below */
-
-// !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1
-var static_ltree  = new Array((L_CODES + 2) * 2);
-zero(static_ltree);
-/* The static literal tree. Since the bit lengths are imposed, there is no
- * need for the L_CODES extra codes used during heap construction. However
- * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
- * below).
- */
-
-var static_dtree  = new Array(D_CODES * 2);
-zero(static_dtree);
-/* The static distance tree. (Actually a trivial tree since all codes use
- * 5 bits.)
- */
-
-var _dist_code    = new Array(DIST_CODE_LEN);
-zero(_dist_code);
-/* Distance codes. The first 256 values correspond to the distances
- * 3 .. 258, the last 256 values correspond to the top 8 bits of
- * the 15 bit distances.
- */
-
-var _length_code  = new Array(MAX_MATCH - MIN_MATCH + 1);
-zero(_length_code);
-/* length code for each normalized match length (0 == MIN_MATCH) */
-
-var base_length   = new Array(LENGTH_CODES);
-zero(base_length);
-/* First normalized length for each code (0 = MIN_MATCH) */
-
-var base_dist     = new Array(D_CODES);
-zero(base_dist);
-/* First normalized distance for each code (0 = distance of 1) */
-
-
-function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {
-
-  this.static_tree  = static_tree;  /* static tree or NULL */
-  this.extra_bits   = extra_bits;   /* extra bits for each code or NULL */
-  this.extra_base   = extra_base;   /* base index for extra_bits */
-  this.elems        = elems;        /* max number of elements in the tree */
-  this.max_length   = max_length;   /* max bit length for the codes */
-
-  // show if `static_tree` has data or dummy - needed for monomorphic objects
-  this.has_stree    = static_tree && static_tree.length;
-}
-
-
-var static_l_desc;
-var static_d_desc;
-var static_bl_desc;
-
-
-function TreeDesc(dyn_tree, stat_desc) {
-  this.dyn_tree = dyn_tree;     /* the dynamic tree */
-  this.max_code = 0;            /* largest code with non zero frequency */
-  this.stat_desc = stat_desc;   /* the corresponding static tree */
-}
-
-
-
-function d_code(dist) {
-  return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];
-}
-
-
-/* ===========================================================================
- * Output a short LSB first on the stream.
- * IN assertion: there is enough room in pendingBuf.
- */
-function put_short(s, w) {
-//    put_byte(s, (uch)((w) & 0xff));
-//    put_byte(s, (uch)((ush)(w) >> 8));
-  s.pending_buf[s.pending++] = (w) & 0xff;
-  s.pending_buf[s.pending++] = (w >>> 8) & 0xff;
-}
-
-
-/* ===========================================================================
- * Send a value on a given number of bits.
- * IN assertion: length <= 16 and value fits in length bits.
- */
-function send_bits(s, value, length) {
-  if (s.bi_valid > (Buf_size - length)) {
-    s.bi_buf |= (value << s.bi_valid) & 0xffff;
-    put_short(s, s.bi_buf);
-    s.bi_buf = value >> (Buf_size - s.bi_valid);
-    s.bi_valid += length - Buf_size;
-  } else {
-    s.bi_buf |= (value << s.bi_valid) & 0xffff;
-    s.bi_valid += length;
-  }
-}
-
-
-function send_code(s, c, tree) {
-  send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/);
-}
-
-
-/* ===========================================================================
- * Reverse the first len bits of a code, using straightforward code (a faster
- * method would use a table)
- * IN assertion: 1 <= len <= 15
- */
-function bi_reverse(code, len) {
-  var res = 0;
-  do {
-    res |= code & 1;
-    code >>>= 1;
-    res <<= 1;
-  } while (--len > 0);
-  return res >>> 1;
-}
-
-
-/* ===========================================================================
- * Flush the bit buffer, keeping at most 7 bits in it.
- */
-function bi_flush(s) {
-  if (s.bi_valid === 16) {
-    put_short(s, s.bi_buf);
-    s.bi_buf = 0;
-    s.bi_valid = 0;
-
-  } else if (s.bi_valid >= 8) {
-    s.pending_buf[s.pending++] = s.bi_buf & 0xff;
-    s.bi_buf >>= 8;
-    s.bi_valid -= 8;
-  }
-}
-
-
-/* ===========================================================================
- * Compute the optimal bit lengths for a tree and update the total bit length
- * for the current block.
- * IN assertion: the fields freq and dad are set, heap[heap_max] and
- *    above are the tree nodes sorted by increasing frequency.
- * OUT assertions: the field len is set to the optimal bit length, the
- *     array bl_count contains the frequencies for each bit length.
- *     The length opt_len is updated; static_len is also updated if stree is
- *     not null.
- */
-function gen_bitlen(s, desc)
-//    deflate_state *s;
-//    tree_desc *desc;    /* the tree descriptor */
-{
-  var tree            = desc.dyn_tree;
-  var max_code        = desc.max_code;
-  var stree           = desc.stat_desc.static_tree;
-  var has_stree       = desc.stat_desc.has_stree;
-  var extra           = desc.stat_desc.extra_bits;
-  var base            = desc.stat_desc.extra_base;
-  var max_length      = desc.stat_desc.max_length;
-  var h;              /* heap index */
-  var n, m;           /* iterate over the tree elements */
-  var bits;           /* bit length */
-  var xbits;          /* extra bits */
-  var f;              /* frequency */
-  var overflow = 0;   /* number of elements with bit length too large */
-
-  for (bits = 0; bits <= MAX_BITS; bits++) {
-    s.bl_count[bits] = 0;
-  }
-
-  /* In a first pass, compute the optimal bit lengths (which may
-   * overflow in the case of the bit length tree).
-   */
-  tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */
-
-  for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {
-    n = s.heap[h];
-    bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;
-    if (bits > max_length) {
-      bits = max_length;
-      overflow++;
-    }
-    tree[n * 2 + 1]/*.Len*/ = bits;
-    /* We overwrite tree[n].Dad which is no longer needed */
-
-    if (n > max_code) { continue; } /* not a leaf node */
-
-    s.bl_count[bits]++;
-    xbits = 0;
-    if (n >= base) {
-      xbits = extra[n - base];
-    }
-    f = tree[n * 2]/*.Freq*/;
-    s.opt_len += f * (bits + xbits);
-    if (has_stree) {
-      s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits);
-    }
-  }
-  if (overflow === 0) { return; }
-
-  // Trace((stderr,"\nbit length overflow\n"));
-  /* This happens for example on obj2 and pic of the Calgary corpus */
-
-  /* Find the first bit length which could increase: */
-  do {
-    bits = max_length - 1;
-    while (s.bl_count[bits] === 0) { bits--; }
-    s.bl_count[bits]--;      /* move one leaf down the tree */
-    s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */
-    s.bl_count[max_length]--;
-    /* The brother of the overflow item also moves one step up,
-     * but this does not affect bl_count[max_length]
-     */
-    overflow -= 2;
-  } while (overflow > 0);
-
-  /* Now recompute all bit lengths, scanning in increasing frequency.
-   * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
-   * lengths instead of fixing only the wrong ones. This idea is taken
-   * from 'ar' written by Haruhiko Okumura.)
-   */
-  for (bits = max_length; bits !== 0; bits--) {
-    n = s.bl_count[bits];
-    while (n !== 0) {
-      m = s.heap[--h];
-      if (m > max_code) { continue; }
-      if (tree[m * 2 + 1]/*.Len*/ !== bits) {
-        // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
-        s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/;
-        tree[m * 2 + 1]/*.Len*/ = bits;
-      }
-      n--;
-    }
-  }
-}
-
-
-/* ===========================================================================
- * Generate the codes for a given tree and bit counts (which need not be
- * optimal).
- * IN assertion: the array bl_count contains the bit length statistics for
- * the given tree and the field len is set for all tree elements.
- * OUT assertion: the field code is set for all tree elements of non
- *     zero code length.
- */
-function gen_codes(tree, max_code, bl_count)
-//    ct_data *tree;             /* the tree to decorate */
-//    int max_code;              /* largest code with non zero frequency */
-//    ushf *bl_count;            /* number of codes at each bit length */
-{
-  var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */
-  var code = 0;              /* running code value */
-  var bits;                  /* bit index */
-  var n;                     /* code index */
-
-  /* The distribution counts are first used to generate the code values
-   * without bit reversal.
-   */
-  for (bits = 1; bits <= MAX_BITS; bits++) {
-    next_code[bits] = code = (code + bl_count[bits - 1]) << 1;
-  }
-  /* Check that the bit counts in bl_count are consistent. The last code
-   * must be all ones.
-   */
-  //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
-  //        "inconsistent bit counts");
-  //Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
-
-  for (n = 0;  n <= max_code; n++) {
-    var len = tree[n * 2 + 1]/*.Len*/;
-    if (len === 0) { continue; }
-    /* Now reverse the bits */
-    tree[n * 2]/*.Code*/ = bi_reverse(next_code[len]++, len);
-
-    //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
-    //     n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
-  }
-}
-
-
-/* ===========================================================================
- * Initialize the various 'constant' tables.
- */
-function tr_static_init() {
-  var n;        /* iterates over tree elements */
-  var bits;     /* bit counter */
-  var length;   /* length value */
-  var code;     /* code value */
-  var dist;     /* distance index */
-  var bl_count = new Array(MAX_BITS + 1);
-  /* number of codes at each bit length for an optimal tree */
-
-  // do check in _tr_init()
-  //if (static_init_done) return;
-
-  /* For some embedded targets, global variables are not initialized: */
-/*#ifdef NO_INIT_GLOBAL_POINTERS
-  static_l_desc.static_tree = static_ltree;
-  static_l_desc.extra_bits = extra_lbits;
-  static_d_desc.static_tree = static_dtree;
-  static_d_desc.extra_bits = extra_dbits;
-  static_bl_desc.extra_bits = extra_blbits;
-#endif*/
-
-  /* Initialize the mapping length (0..255) -> length code (0..28) */
-  length = 0;
-  for (code = 0; code < LENGTH_CODES - 1; code++) {
-    base_length[code] = length;
-    for (n = 0; n < (1 << extra_lbits[code]); n++) {
-      _length_code[length++] = code;
-    }
-  }
-  //Assert (length == 256, "tr_static_init: length != 256");
-  /* Note that the length 255 (match length 258) can be represented
-   * in two different ways: code 284 + 5 bits or code 285, so we
-   * overwrite length_code[255] to use the best encoding:
-   */
-  _length_code[length - 1] = code;
-
-  /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
-  dist = 0;
-  for (code = 0; code < 16; code++) {
-    base_dist[code] = dist;
-    for (n = 0; n < (1 << extra_dbits[code]); n++) {
-      _dist_code[dist++] = code;
-    }
-  }
-  //Assert (dist == 256, "tr_static_init: dist != 256");
-  dist >>= 7; /* from now on, all distances are divided by 128 */
-  for (; code < D_CODES; code++) {
-    base_dist[code] = dist << 7;
-    for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) {
-      _dist_code[256 + dist++] = code;
-    }
-  }
-  //Assert (dist == 256, "tr_static_init: 256+dist != 512");
-
-  /* Construct the codes of the static literal tree */
-  for (bits = 0; bits <= MAX_BITS; bits++) {
-    bl_count[bits] = 0;
-  }
-
-  n = 0;
-  while (n <= 143) {
-    static_ltree[n * 2 + 1]/*.Len*/ = 8;
-    n++;
-    bl_count[8]++;
-  }
-  while (n <= 255) {
-    static_ltree[n * 2 + 1]/*.Len*/ = 9;
-    n++;
-    bl_count[9]++;
-  }
-  while (n <= 279) {
-    static_ltree[n * 2 + 1]/*.Len*/ = 7;
-    n++;
-    bl_count[7]++;
-  }
-  while (n <= 287) {
-    static_ltree[n * 2 + 1]/*.Len*/ = 8;
-    n++;
-    bl_count[8]++;
-  }
-  /* Codes 286 and 287 do not exist, but we must include them in the
-   * tree construction to get a canonical Huffman tree (longest code
-   * all ones)
-   */
-  gen_codes(static_ltree, L_CODES + 1, bl_count);
-
-  /* The static distance tree is trivial: */
-  for (n = 0; n < D_CODES; n++) {
-    static_dtree[n * 2 + 1]/*.Len*/ = 5;
-    static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5);
-  }
-
-  // Now data ready and we can init static trees
-  static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);
-  static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0,          D_CODES, MAX_BITS);
-  static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0,         BL_CODES, MAX_BL_BITS);
-
-  //static_init_done = true;
-}
-
-
-/* ===========================================================================
- * Initialize a new block.
- */
-function init_block(s) {
-  var n; /* iterates over tree elements */
-
-  /* Initialize the trees. */
-  for (n = 0; n < L_CODES;  n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; }
-  for (n = 0; n < D_CODES;  n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; }
-  for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; }
-
-  s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1;
-  s.opt_len = s.static_len = 0;
-  s.last_lit = s.matches = 0;
-}
-
-
-/* ===========================================================================
- * Flush the bit buffer and align the output on a byte boundary
- */
-function bi_windup(s)
-{
-  if (s.bi_valid > 8) {
-    put_short(s, s.bi_buf);
-  } else if (s.bi_valid > 0) {
-    //put_byte(s, (Byte)s->bi_buf);
-    s.pending_buf[s.pending++] = s.bi_buf;
-  }
-  s.bi_buf = 0;
-  s.bi_valid = 0;
-}
-
-/* ===========================================================================
- * Copy a stored block, storing first the length and its
- * one's complement if requested.
- */
-function copy_block(s, buf, len, header)
-//DeflateState *s;
-//charf    *buf;    /* the input data */
-//unsigned len;     /* its length */
-//int      header;  /* true if block header must be written */
-{
-  bi_windup(s);        /* align on byte boundary */
-
-  if (header) {
-    put_short(s, len);
-    put_short(s, ~len);
-  }
-//  while (len--) {
-//    put_byte(s, *buf++);
-//  }
-  utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);
-  s.pending += len;
-}
-
-/* ===========================================================================
- * Compares to subtrees, using the tree depth as tie breaker when
- * the subtrees have equal frequency. This minimizes the worst case length.
- */
-function smaller(tree, n, m, depth) {
-  var _n2 = n * 2;
-  var _m2 = m * 2;
-  return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||
-         (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));
-}
-
-/* ===========================================================================
- * Restore the heap property by moving down the tree starting at node k,
- * exchanging a node with the smallest of its two sons if necessary, stopping
- * when the heap property is re-established (each father smaller than its
- * two sons).
- */
-function pqdownheap(s, tree, k)
-//    deflate_state *s;
-//    ct_data *tree;  /* the tree to restore */
-//    int k;               /* node to move down */
-{
-  var v = s.heap[k];
-  var j = k << 1;  /* left son of k */
-  while (j <= s.heap_len) {
-    /* Set j to the smallest of the two sons: */
-    if (j < s.heap_len &&
-      smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {
-      j++;
-    }
-    /* Exit if v is smaller than both sons */
-    if (smaller(tree, v, s.heap[j], s.depth)) { break; }
-
-    /* Exchange v with the smallest son */
-    s.heap[k] = s.heap[j];
-    k = j;
-
-    /* And continue down the tree, setting j to the left son of k */
-    j <<= 1;
-  }
-  s.heap[k] = v;
-}
-
-
-// inlined manually
-// var SMALLEST = 1;
-
-/* ===========================================================================
- * Send the block data compressed using the given Huffman trees
- */
-function compress_block(s, ltree, dtree)
-//    deflate_state *s;
-//    const ct_data *ltree; /* literal tree */
-//    const ct_data *dtree; /* distance tree */
-{
-  var dist;           /* distance of matched string */
-  var lc;             /* match length or unmatched char (if dist == 0) */
-  var lx = 0;         /* running index in l_buf */
-  var code;           /* the code to send */
-  var extra;          /* number of extra bits to send */
-
-  if (s.last_lit !== 0) {
-    do {
-      dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]);
-      lc = s.pending_buf[s.l_buf + lx];
-      lx++;
-
-      if (dist === 0) {
-        send_code(s, lc, ltree); /* send a literal byte */
-        //Tracecv(isgraph(lc), (stderr," '%c' ", lc));
-      } else {
-        /* Here, lc is the match length - MIN_MATCH */
-        code = _length_code[lc];
-        send_code(s, code + LITERALS + 1, ltree); /* send the length code */
-        extra = extra_lbits[code];
-        if (extra !== 0) {
-          lc -= base_length[code];
-          send_bits(s, lc, extra);       /* send the extra length bits */
-        }
-        dist--; /* dist is now the match distance - 1 */
-        code = d_code(dist);
-        //Assert (code < D_CODES, "bad d_code");
-
-        send_code(s, code, dtree);       /* send the distance code */
-        extra = extra_dbits[code];
-        if (extra !== 0) {
-          dist -= base_dist[code];
-          send_bits(s, dist, extra);   /* send the extra distance bits */
-        }
-      } /* literal or match pair ? */
-
-      /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
-      //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
-      //       "pendingBuf overflow");
-
-    } while (lx < s.last_lit);
-  }
-
-  send_code(s, END_BLOCK, ltree);
-}
-
-
-/* ===========================================================================
- * Construct one Huffman tree and assigns the code bit strings and lengths.
- * Update the total bit length for the current block.
- * IN assertion: the field freq is set for all tree elements.
- * OUT assertions: the fields len and code are set to the optimal bit length
- *     and corresponding code. The length opt_len is updated; static_len is
- *     also updated if stree is not null. The field max_code is set.
- */
-function build_tree(s, desc)
-//    deflate_state *s;
-//    tree_desc *desc; /* the tree descriptor */
-{
-  var tree     = desc.dyn_tree;
-  var stree    = desc.stat_desc.static_tree;
-  var has_stree = desc.stat_desc.has_stree;
-  var elems    = desc.stat_desc.elems;
-  var n, m;          /* iterate over heap elements */
-  var max_code = -1; /* largest code with non zero frequency */
-  var node;          /* new node being created */
-
-  /* Construct the initial heap, with least frequent element in
-   * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
-   * heap[0] is not used.
-   */
-  s.heap_len = 0;
-  s.heap_max = HEAP_SIZE;
-
-  for (n = 0; n < elems; n++) {
-    if (tree[n * 2]/*.Freq*/ !== 0) {
-      s.heap[++s.heap_len] = max_code = n;
-      s.depth[n] = 0;
-
-    } else {
-      tree[n * 2 + 1]/*.Len*/ = 0;
-    }
-  }
-
-  /* The pkzip format requires that at least one distance code exists,
-   * and that at least one bit should be sent even if there is only one
-   * possible code. So to avoid special checks later on we force at least
-   * two codes of non zero frequency.
-   */
-  while (s.heap_len < 2) {
-    node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);
-    tree[node * 2]/*.Freq*/ = 1;
-    s.depth[node] = 0;
-    s.opt_len--;
-
-    if (has_stree) {
-      s.static_len -= stree[node * 2 + 1]/*.Len*/;
-    }
-    /* node is 0 or 1 so it does not have extra bits */
-  }
-  desc.max_code = max_code;
-
-  /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
-   * establish sub-heaps of increasing lengths:
-   */
-  for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }
-
-  /* Construct the Huffman tree by repeatedly combining the least two
-   * frequent nodes.
-   */
-  node = elems;              /* next internal node of the tree */
-  do {
-    //pqremove(s, tree, n);  /* n = node of least frequency */
-    /*** pqremove ***/
-    n = s.heap[1/*SMALLEST*/];
-    s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];
-    pqdownheap(s, tree, 1/*SMALLEST*/);
-    /***/
-
-    m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */
-
-    s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */
-    s.heap[--s.heap_max] = m;
-
-    /* Create a new node father of n and m */
-    tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;
-    s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;
-    tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node;
-
-    /* and insert the new node in the heap */
-    s.heap[1/*SMALLEST*/] = node++;
-    pqdownheap(s, tree, 1/*SMALLEST*/);
-
-  } while (s.heap_len >= 2);
-
-  s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];
-
-  /* At this point, the fields freq and dad are set. We can now
-   * generate the bit lengths.
-   */
-  gen_bitlen(s, desc);
-
-  /* The field len is now set, we can generate the bit codes */
-  gen_codes(tree, max_code, s.bl_count);
-}
-
-
-/* ===========================================================================
- * Scan a literal or distance tree to determine the frequencies of the codes
- * in the bit length tree.
- */
-function scan_tree(s, tree, max_code)
-//    deflate_state *s;
-//    ct_data *tree;   /* the tree to be scanned */
-//    int max_code;    /* and its largest code of non zero frequency */
-{
-  var n;                     /* iterates over all tree elements */
-  var prevlen = -1;          /* last emitted length */
-  var curlen;                /* length of current code */
-
-  var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
-
-  var count = 0;             /* repeat count of the current code */
-  var max_count = 7;         /* max repeat count */
-  var min_count = 4;         /* min repeat count */
-
-  if (nextlen === 0) {
-    max_count = 138;
-    min_count = 3;
-  }
-  tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */
-
-  for (n = 0; n <= max_code; n++) {
-    curlen = nextlen;
-    nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
-
-    if (++count < max_count && curlen === nextlen) {
-      continue;
-
-    } else if (count < min_count) {
-      s.bl_tree[curlen * 2]/*.Freq*/ += count;
-
-    } else if (curlen !== 0) {
-
-      if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }
-      s.bl_tree[REP_3_6 * 2]/*.Freq*/++;
-
-    } else if (count <= 10) {
-      s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++;
-
-    } else {
-      s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++;
-    }
-
-    count = 0;
-    prevlen = curlen;
-
-    if (nextlen === 0) {
-      max_count = 138;
-      min_count = 3;
-
-    } else if (curlen === nextlen) {
-      max_count = 6;
-      min_count = 3;
-
-    } else {
-      max_count = 7;
-      min_count = 4;
-    }
-  }
-}
-
-
-/* ===========================================================================
- * Send a literal or distance tree in compressed form, using the codes in
- * bl_tree.
- */
-function send_tree(s, tree, max_code)
-//    deflate_state *s;
-//    ct_data *tree; /* the tree to be scanned */
-//    int max_code;       /* and its largest code of non zero frequency */
-{
-  var n;                     /* iterates over all tree elements */
-  var prevlen = -1;          /* last emitted length */
-  var curlen;                /* length of current code */
-
-  var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
-
-  var count = 0;             /* repeat count of the current code */
-  var max_count = 7;         /* max repeat count */
-  var min_count = 4;         /* min repeat count */
-
-  /* tree[max_code+1].Len = -1; */  /* guard already set */
-  if (nextlen === 0) {
-    max_count = 138;
-    min_count = 3;
-  }
-
-  for (n = 0; n <= max_code; n++) {
-    curlen = nextlen;
-    nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
-
-    if (++count < max_count && curlen === nextlen) {
-      continue;
-
-    } else if (count < min_count) {
-      do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);
-
-    } else if (curlen !== 0) {
-      if (curlen !== prevlen) {
-        send_code(s, curlen, s.bl_tree);
-        count--;
-      }
-      //Assert(count >= 3 && count <= 6, " 3_6?");
-      send_code(s, REP_3_6, s.bl_tree);
-      send_bits(s, count - 3, 2);
-
-    } else if (count <= 10) {
-      send_code(s, REPZ_3_10, s.bl_tree);
-      send_bits(s, count - 3, 3);
-
-    } else {
-      send_code(s, REPZ_11_138, s.bl_tree);
-      send_bits(s, count - 11, 7);
-    }
-
-    count = 0;
-    prevlen = curlen;
-    if (nextlen === 0) {
-      max_count = 138;
-      min_count = 3;
-
-    } else if (curlen === nextlen) {
-      max_count = 6;
-      min_count = 3;
-
-    } else {
-      max_count = 7;
-      min_count = 4;
-    }
-  }
-}
-
-
-/* ===========================================================================
- * Construct the Huffman tree for the bit lengths and return the index in
- * bl_order of the last bit length code to send.
- */
-function build_bl_tree(s) {
-  var max_blindex;  /* index of last bit length code of non zero freq */
-
-  /* Determine the bit length frequencies for literal and distance trees */
-  scan_tree(s, s.dyn_ltree, s.l_desc.max_code);
-  scan_tree(s, s.dyn_dtree, s.d_desc.max_code);
-
-  /* Build the bit length tree: */
-  build_tree(s, s.bl_desc);
-  /* opt_len now includes the length of the tree representations, except
-   * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
-   */
-
-  /* Determine the number of bit length codes to send. The pkzip format
-   * requires that at least 4 bit length codes be sent. (appnote.txt says
-   * 3 but the actual value used is 4.)
-   */
-  for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {
-    if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) {
-      break;
-    }
-  }
-  /* Update opt_len to include the bit length tree and counts */
-  s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;
-  //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
-  //        s->opt_len, s->static_len));
-
-  return max_blindex;
-}
-
-
-/* ===========================================================================
- * Send the header for a block using dynamic Huffman trees: the counts, the
- * lengths of the bit length codes, the literal tree and the distance tree.
- * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
- */
-function send_all_trees(s, lcodes, dcodes, blcodes)
-//    deflate_state *s;
-//    int lcodes, dcodes, blcodes; /* number of codes for each tree */
-{
-  var rank;                    /* index in bl_order */
-
-  //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
-  //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
-  //        "too many codes");
-  //Tracev((stderr, "\nbl counts: "));
-  send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */
-  send_bits(s, dcodes - 1,   5);
-  send_bits(s, blcodes - 4,  4); /* not -3 as stated in appnote.txt */
-  for (rank = 0; rank < blcodes; rank++) {
-    //Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
-    send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3);
-  }
-  //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
-
-  send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */
-  //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
-
-  send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */
-  //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
-}
-
-
-/* ===========================================================================
- * Check if the data type is TEXT or BINARY, using the following algorithm:
- * - TEXT if the two conditions below are satisfied:
- *    a) There are no non-portable control characters belonging to the
- *       "black list" (0..6, 14..25, 28..31).
- *    b) There is at least one printable character belonging to the
- *       "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
- * - BINARY otherwise.
- * - The following partially-portable control characters form a
- *   "gray list" that is ignored in this detection algorithm:
- *   (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
- * IN assertion: the fields Freq of dyn_ltree are set.
- */
-function detect_data_type(s) {
-  /* black_mask is the bit mask of black-listed bytes
-   * set bits 0..6, 14..25, and 28..31
-   * 0xf3ffc07f = binary 11110011111111111100000001111111
-   */
-  var black_mask = 0xf3ffc07f;
-  var n;
-
-  /* Check for non-textual ("black-listed") bytes. */
-  for (n = 0; n <= 31; n++, black_mask >>>= 1) {
-    if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) {
-      return Z_BINARY;
-    }
-  }
-
-  /* Check for textual ("white-listed") bytes. */
-  if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||
-      s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {
-    return Z_TEXT;
-  }
-  for (n = 32; n < LITERALS; n++) {
-    if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {
-      return Z_TEXT;
-    }
-  }
-
-  /* There are no "black-listed" or "white-listed" bytes:
-   * this stream either is empty or has tolerated ("gray-listed") bytes only.
-   */
-  return Z_BINARY;
-}
-
-
-var static_init_done = false;
-
-/* ===========================================================================
- * Initialize the tree data structures for a new zlib stream.
- */
-function _tr_init(s)
-{
-
-  if (!static_init_done) {
-    tr_static_init();
-    static_init_done = true;
-  }
-
-  s.l_desc  = new TreeDesc(s.dyn_ltree, static_l_desc);
-  s.d_desc  = new TreeDesc(s.dyn_dtree, static_d_desc);
-  s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);
-
-  s.bi_buf = 0;
-  s.bi_valid = 0;
-
-  /* Initialize the first block of the first file: */
-  init_block(s);
-}
-
-
-/* ===========================================================================
- * Send a stored block
- */
-function _tr_stored_block(s, buf, stored_len, last)
-//DeflateState *s;
-//charf *buf;       /* input block */
-//ulg stored_len;   /* length of input block */
-//int last;         /* one if this is the last block for a file */
-{
-  send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3);    /* send block type */
-  copy_block(s, buf, stored_len, true); /* with header */
-}
-
-
-/* ===========================================================================
- * Send one empty static block to give enough lookahead for inflate.
- * This takes 10 bits, of which 7 may remain in the bit buffer.
- */
-function _tr_align(s) {
-  send_bits(s, STATIC_TREES << 1, 3);
-  send_code(s, END_BLOCK, static_ltree);
-  bi_flush(s);
-}
-
-
-/* ===========================================================================
- * Determine the best encoding for the current block: dynamic trees, static
- * trees or store, and output the encoded block to the zip file.
- */
-function _tr_flush_block(s, buf, stored_len, last)
-//DeflateState *s;
-//charf *buf;       /* input block, or NULL if too old */
-//ulg stored_len;   /* length of input block */
-//int last;         /* one if this is the last block for a file */
-{
-  var opt_lenb, static_lenb;  /* opt_len and static_len in bytes */
-  var max_blindex = 0;        /* index of last bit length code of non zero freq */
-
-  /* Build the Huffman trees unless a stored block is forced */
-  if (s.level > 0) {
-
-    /* Check if the file is binary or text */
-    if (s.strm.data_type === Z_UNKNOWN) {
-      s.strm.data_type = detect_data_type(s);
-    }
-
-    /* Construct the literal and distance trees */
-    build_tree(s, s.l_desc);
-    // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
-    //        s->static_len));
-
-    build_tree(s, s.d_desc);
-    // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
-    //        s->static_len));
-    /* At this point, opt_len and static_len are the total bit lengths of
-     * the compressed block data, excluding the tree representations.
-     */
-
-    /* Build the bit length tree for the above two trees, and get the index
-     * in bl_order of the last bit length code to send.
-     */
-    max_blindex = build_bl_tree(s);
-
-    /* Determine the best encoding. Compute the block lengths in bytes. */
-    opt_lenb = (s.opt_len + 3 + 7) >>> 3;
-    static_lenb = (s.static_len + 3 + 7) >>> 3;
-
-    // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
-    //        opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
-    //        s->last_lit));
-
-    if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }
-
-  } else {
-    // Assert(buf != (char*)0, "lost buf");
-    opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
-  }
-
-  if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) {
-    /* 4: two words for the lengths */
-
-    /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
-     * Otherwise we can't have processed more than WSIZE input bytes since
-     * the last block flush, because compression would have been
-     * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
-     * transform a block into a stored block.
-     */
-    _tr_stored_block(s, buf, stored_len, last);
-
-  } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {
-
-    send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);
-    compress_block(s, static_ltree, static_dtree);
-
-  } else {
-    send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);
-    send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);
-    compress_block(s, s.dyn_ltree, s.dyn_dtree);
-  }
-  // Assert (s->compressed_len == s->bits_sent, "bad compressed size");
-  /* The above check is made mod 2^32, for files larger than 512 MB
-   * and uLong implemented on 32 bits.
-   */
-  init_block(s);
-
-  if (last) {
-    bi_windup(s);
-  }
-  // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
-  //       s->compressed_len-7*last));
-}
-
-/* ===========================================================================
- * Save the match info and tally the frequency counts. Return true if
- * the current block must be flushed.
- */
-function _tr_tally(s, dist, lc)
-//    deflate_state *s;
-//    unsigned dist;  /* distance of matched string */
-//    unsigned lc;    /* match length-MIN_MATCH or unmatched char (if dist==0) */
-{
-  //var out_length, in_length, dcode;
-
-  s.pending_buf[s.d_buf + s.last_lit * 2]     = (dist >>> 8) & 0xff;
-  s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;
-
-  s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;
-  s.last_lit++;
-
-  if (dist === 0) {
-    /* lc is the unmatched char */
-    s.dyn_ltree[lc * 2]/*.Freq*/++;
-  } else {
-    s.matches++;
-    /* Here, lc is the match length - MIN_MATCH */
-    dist--;             /* dist = match distance - 1 */
-    //Assert((ush)dist < (ush)MAX_DIST(s) &&
-    //       (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
-    //       (ush)d_code(dist) < (ush)D_CODES,  "_tr_tally: bad match");
-
-    s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++;
-    s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;
-  }
-
-// (!) This block is disabled in zlib defailts,
-// don't enable it for binary compatibility
-
-//#ifdef TRUNCATE_BLOCK
-//  /* Try to guess if it is profitable to stop the current block here */
-//  if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {
-//    /* Compute an upper bound for the compressed length */
-//    out_length = s.last_lit*8;
-//    in_length = s.strstart - s.block_start;
-//
-//    for (dcode = 0; dcode < D_CODES; dcode++) {
-//      out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);
-//    }
-//    out_length >>>= 3;
-//    //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
-//    //       s->last_lit, in_length, out_length,
-//    //       100L - out_length*100L/in_length));
-//    if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {
-//      return true;
-//    }
-//  }
-//#endif
-
-  return (s.last_lit === s.lit_bufsize - 1);
-  /* We avoid equality with lit_bufsize because of wraparound at 64K
-   * on 16 bit machines and because stored blocks are restricted to
-   * 64K-1 bytes.
-   */
-}
-
-exports._tr_init  = _tr_init;
-exports._tr_stored_block = _tr_stored_block;
-exports._tr_flush_block  = _tr_flush_block;
-exports._tr_tally = _tr_tally;
-exports._tr_align = _tr_align;
-
-},{"../utils/common":62}],74:[function(require,module,exports){
-'use strict';
-
-// (C) 1995-2013 Jean-loup Gailly and Mark Adler
-// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-//   claim that you wrote the original software. If you use this software
-//   in a product, an acknowledgment in the product documentation would be
-//   appreciated but is not required.
-// 2. Altered source versions must be plainly marked as such, and must not be
-//   misrepresented as being the original software.
-// 3. This notice may not be removed or altered from any source distribution.
-
-function ZStream() {
-  /* next input byte */
-  this.input = null; // JS specific, because we have no pointers
-  this.next_in = 0;
-  /* number of bytes available at input */
-  this.avail_in = 0;
-  /* total number of input bytes read so far */
-  this.total_in = 0;
-  /* next output byte should be put there */
-  this.output = null; // JS specific, because we have no pointers
-  this.next_out = 0;
-  /* remaining free space at output */
-  this.avail_out = 0;
-  /* total number of bytes output so far */
-  this.total_out = 0;
-  /* last error message, NULL if no error */
-  this.msg = ''/*Z_NULL*/;
-  /* not visible by applications */
-  this.state = null;
-  /* best guess about the data type: binary or text */
-  this.data_type = 2/*Z_UNKNOWN*/;
-  /* adler32 value of the uncompressed data */
-  this.adler = 0;
-}
-
-module.exports = ZStream;
-
-},{}]},{},[10])(10)
-});
\ No newline at end of file