--- a/jdk/src/java.desktop/windows/native/libawt/java2d/d3d/D3DContext.cpp Mon Sep 26 14:47:41 2016 +0530
+++ b/jdk/src/java.desktop/windows/native/libawt/java2d/d3d/D3DContext.cpp Mon Sep 26 13:15:37 2016 +0300
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved.
+ * Copyright (c) 2007, 2016, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
@@ -253,9 +253,6 @@
EndScene();
- D3DPipelineManager::NotifyAdapterEventListeners(devCaps.AdapterOrdinal,
- DEVICE_RESET);
-
contextCaps = CAPS_EMPTY;
SAFE_RELEASE(pSyncQuery);
@@ -292,9 +289,6 @@
ReleaseDefPoolResources();
- D3DPipelineManager::NotifyAdapterEventListeners(devCaps.AdapterOrdinal,
- DEVICE_DISPOSED);
-
// dispose shader lists
ShaderList_Dispose(&convolvePrograms);
ShaderList_Dispose(&rescalePrograms);