src/java.base/share/classes/java/lang/ref/Reference.java
changeset 47216 71c04702a3d5
parent 44748 e7d6b4646d04
child 48360 2731c0ee46a9
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/java.base/share/classes/java/lang/ref/Reference.java	Tue Sep 12 19:03:39 2017 +0200
@@ -0,0 +1,433 @@
+/*
+ * Copyright (c) 1997, 2017, Oracle and/or its affiliates. All rights reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.  Oracle designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Oracle in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
+ * or visit www.oracle.com if you need additional information or have any
+ * questions.
+ */
+
+package java.lang.ref;
+
+import jdk.internal.vm.annotation.DontInline;
+import jdk.internal.HotSpotIntrinsicCandidate;
+import jdk.internal.misc.JavaLangRefAccess;
+import jdk.internal.misc.SharedSecrets;
+import jdk.internal.ref.Cleaner;
+
+/**
+ * Abstract base class for reference objects.  This class defines the
+ * operations common to all reference objects.  Because reference objects are
+ * implemented in close cooperation with the garbage collector, this class may
+ * not be subclassed directly.
+ *
+ * @author   Mark Reinhold
+ * @since    1.2
+ */
+
+public abstract class Reference<T> {
+
+    /* A Reference instance is in one of four possible internal states:
+     *
+     *     Active: Subject to special treatment by the garbage collector.  Some
+     *     time after the collector detects that the reachability of the
+     *     referent has changed to the appropriate state, it changes the
+     *     instance's state to either Pending or Inactive, depending upon
+     *     whether or not the instance was registered with a queue when it was
+     *     created.  In the former case it also adds the instance to the
+     *     pending-Reference list.  Newly-created instances are Active.
+     *
+     *     Pending: An element of the pending-Reference list, waiting to be
+     *     enqueued by the Reference-handler thread.  Unregistered instances
+     *     are never in this state.
+     *
+     *     Enqueued: An element of the queue with which the instance was
+     *     registered when it was created.  When an instance is removed from
+     *     its ReferenceQueue, it is made Inactive.  Unregistered instances are
+     *     never in this state.
+     *
+     *     Inactive: Nothing more to do.  Once an instance becomes Inactive its
+     *     state will never change again.
+     *
+     * The state is encoded in the queue and next fields as follows:
+     *
+     *     Active: queue = ReferenceQueue with which instance is registered, or
+     *     ReferenceQueue.NULL if it was not registered with a queue; next =
+     *     null.
+     *
+     *     Pending: queue = ReferenceQueue with which instance is registered;
+     *     next = this
+     *
+     *     Enqueued: queue = ReferenceQueue.ENQUEUED; next = Following instance
+     *     in queue, or this if at end of list.
+     *
+     *     Inactive: queue = ReferenceQueue.NULL; next = this.
+     *
+     * With this scheme the collector need only examine the next field in order
+     * to determine whether a Reference instance requires special treatment: If
+     * the next field is null then the instance is active; if it is non-null,
+     * then the collector should treat the instance normally.
+     *
+     * To ensure that a concurrent collector can discover active Reference
+     * objects without interfering with application threads that may apply
+     * the enqueue() method to those objects, collectors should link
+     * discovered objects through the discovered field. The discovered
+     * field is also used for linking Reference objects in the pending list.
+     */
+
+    private T referent;         /* Treated specially by GC */
+
+    volatile ReferenceQueue<? super T> queue;
+
+    /* When active:   NULL
+     *     pending:   this
+     *    Enqueued:   next reference in queue (or this if last)
+     *    Inactive:   this
+     */
+    @SuppressWarnings("rawtypes")
+    volatile Reference next;
+
+    /* When active:   next element in a discovered reference list maintained by GC (or this if last)
+     *     pending:   next element in the pending list (or null if last)
+     *   otherwise:   NULL
+     */
+    private transient Reference<T> discovered;  /* used by VM */
+
+
+    /* High-priority thread to enqueue pending References
+     */
+    private static class ReferenceHandler extends Thread {
+
+        private static void ensureClassInitialized(Class<?> clazz) {
+            try {
+                Class.forName(clazz.getName(), true, clazz.getClassLoader());
+            } catch (ClassNotFoundException e) {
+                throw (Error) new NoClassDefFoundError(e.getMessage()).initCause(e);
+            }
+        }
+
+        static {
+            // pre-load and initialize Cleaner class so that we don't
+            // get into trouble later in the run loop if there's
+            // memory shortage while loading/initializing it lazily.
+            ensureClassInitialized(Cleaner.class);
+        }
+
+        ReferenceHandler(ThreadGroup g, String name) {
+            super(g, null, name, 0, false);
+        }
+
+        public void run() {
+            while (true) {
+                processPendingReferences();
+            }
+        }
+    }
+
+    /*
+     * system property to disable clearing before enqueuing.
+     */
+    private static final class ClearBeforeEnqueue {
+        static final boolean DISABLE =
+            Boolean.getBoolean("jdk.lang.ref.disableClearBeforeEnqueue");
+    }
+
+    /*
+     * Atomically get and clear (set to null) the VM's pending list.
+     */
+    private static native Reference<Object> getAndClearReferencePendingList();
+
+    /*
+     * Test whether the VM's pending list contains any entries.
+     */
+    private static native boolean hasReferencePendingList();
+
+    /*
+     * Wait until the VM's pending list may be non-null.
+     */
+    private static native void waitForReferencePendingList();
+
+    private static final Object processPendingLock = new Object();
+    private static boolean processPendingActive = false;
+
+    private static void processPendingReferences() {
+        // Only the singleton reference processing thread calls
+        // waitForReferencePendingList() and getAndClearReferencePendingList().
+        // These are separate operations to avoid a race with other threads
+        // that are calling waitForReferenceProcessing().
+        waitForReferencePendingList();
+        Reference<Object> pendingList;
+        synchronized (processPendingLock) {
+            pendingList = getAndClearReferencePendingList();
+            processPendingActive = true;
+        }
+        while (pendingList != null) {
+            Reference<Object> ref = pendingList;
+            pendingList = ref.discovered;
+            ref.discovered = null;
+
+            if (ref instanceof Cleaner) {
+                ((Cleaner)ref).clean();
+                // Notify any waiters that progress has been made.
+                // This improves latency for nio.Bits waiters, which
+                // are the only important ones.
+                synchronized (processPendingLock) {
+                    processPendingLock.notifyAll();
+                }
+            } else {
+                ReferenceQueue<? super Object> q = ref.queue;
+                if (q != ReferenceQueue.NULL) q.enqueue(ref);
+            }
+        }
+        // Notify any waiters of completion of current round.
+        synchronized (processPendingLock) {
+            processPendingActive = false;
+            processPendingLock.notifyAll();
+        }
+    }
+
+    // Wait for progress in reference processing.
+    //
+    // Returns true after waiting (for notification from the reference
+    // processing thread) if either (1) the VM has any pending
+    // references, or (2) the reference processing thread is
+    // processing references. Otherwise, returns false immediately.
+    private static boolean waitForReferenceProcessing()
+        throws InterruptedException
+    {
+        synchronized (processPendingLock) {
+            if (processPendingActive || hasReferencePendingList()) {
+                // Wait for progress, not necessarily completion.
+                processPendingLock.wait();
+                return true;
+            } else {
+                return false;
+            }
+        }
+    }
+
+    static {
+        ThreadGroup tg = Thread.currentThread().getThreadGroup();
+        for (ThreadGroup tgn = tg;
+             tgn != null;
+             tg = tgn, tgn = tg.getParent());
+        Thread handler = new ReferenceHandler(tg, "Reference Handler");
+        /* If there were a special system-only priority greater than
+         * MAX_PRIORITY, it would be used here
+         */
+        handler.setPriority(Thread.MAX_PRIORITY);
+        handler.setDaemon(true);
+        handler.start();
+
+        // provide access in SharedSecrets
+        SharedSecrets.setJavaLangRefAccess(new JavaLangRefAccess() {
+            @Override
+            public boolean waitForReferenceProcessing()
+                throws InterruptedException
+            {
+                return Reference.waitForReferenceProcessing();
+            }
+        });
+    }
+
+    /* -- Referent accessor and setters -- */
+
+    /**
+     * Returns this reference object's referent.  If this reference object has
+     * been cleared, either by the program or by the garbage collector, then
+     * this method returns <code>null</code>.
+     *
+     * @return   The object to which this reference refers, or
+     *           <code>null</code> if this reference object has been cleared
+     */
+    @HotSpotIntrinsicCandidate
+    public T get() {
+        return this.referent;
+    }
+
+    /**
+     * Clears this reference object.  Invoking this method will not cause this
+     * object to be enqueued.
+     *
+     * <p> This method is invoked only by Java code; when the garbage collector
+     * clears references it does so directly, without invoking this method.
+     */
+    public void clear() {
+        this.referent = null;
+    }
+
+    /* -- Queue operations -- */
+
+    /**
+     * Tells whether or not this reference object has been enqueued, either by
+     * the program or by the garbage collector.  If this reference object was
+     * not registered with a queue when it was created, then this method will
+     * always return <code>false</code>.
+     *
+     * @return   <code>true</code> if and only if this reference object has
+     *           been enqueued
+     */
+    public boolean isEnqueued() {
+        return (this.queue == ReferenceQueue.ENQUEUED);
+    }
+
+    /**
+     * Clears this reference object and adds it to the queue with which
+     * it is registered, if any.
+     *
+     * <p> This method is invoked only by Java code; when the garbage collector
+     * enqueues references it does so directly, without invoking this method.
+     *
+     * @return   <code>true</code> if this reference object was successfully
+     *           enqueued; <code>false</code> if it was already enqueued or if
+     *           it was not registered with a queue when it was created
+     */
+    public boolean enqueue() {
+        if (!ClearBeforeEnqueue.DISABLE)
+            this.referent = null;
+        return this.queue.enqueue(this);
+    }
+
+    /* -- Constructors -- */
+
+    Reference(T referent) {
+        this(referent, null);
+    }
+
+    Reference(T referent, ReferenceQueue<? super T> queue) {
+        this.referent = referent;
+        this.queue = (queue == null) ? ReferenceQueue.NULL : queue;
+    }
+
+    /**
+     * Ensures that the object referenced by the given reference remains
+     * <a href="package-summary.html#reachability"><em>strongly reachable</em></a>,
+     * regardless of any prior actions of the program that might otherwise cause
+     * the object to become unreachable; thus, the referenced object is not
+     * reclaimable by garbage collection at least until after the invocation of
+     * this method.  Invocation of this method does not itself initiate garbage
+     * collection or finalization.
+     *
+     * <p> This method establishes an ordering for
+     * <a href="package-summary.html#reachability"><em>strong reachability</em></a>
+     * with respect to garbage collection.  It controls relations that are
+     * otherwise only implicit in a program -- the reachability conditions
+     * triggering garbage collection.  This method is designed for use in
+     * uncommon situations of premature finalization where using
+     * {@code synchronized} blocks or methods, or using other synchronization
+     * facilities are not possible or do not provide the desired control.  This
+     * method is applicable only when reclamation may have visible effects,
+     * which is possible for objects with finalizers (See
+     * <a href="https://docs.oracle.com/javase/specs/jls/se8/html/jls-12.html#jls-12.6">
+     * Section 12.6 17 of <cite>The Java&trade; Language Specification</cite></a>)
+     * that are implemented in ways that rely on ordering control for correctness.
+     *
+     * @apiNote
+     * Finalization may occur whenever the virtual machine detects that no
+     * reference to an object will ever be stored in the heap: The garbage
+     * collector may reclaim an object even if the fields of that object are
+     * still in use, so long as the object has otherwise become unreachable.
+     * This may have surprising and undesirable effects in cases such as the
+     * following example in which the bookkeeping associated with a class is
+     * managed through array indices.  Here, method {@code action} uses a
+     * {@code reachabilityFence} to ensure that the {@code Resource} object is
+     * not reclaimed before bookkeeping on an associated
+     * {@code ExternalResource} has been performed; in particular here, to
+     * ensure that the array slot holding the {@code ExternalResource} is not
+     * nulled out in method {@link Object#finalize}, which may otherwise run
+     * concurrently.
+     *
+     * <pre> {@code
+     * class Resource {
+     *   private static ExternalResource[] externalResourceArray = ...
+     *
+     *   int myIndex;
+     *   Resource(...) {
+     *     myIndex = ...
+     *     externalResourceArray[myIndex] = ...;
+     *     ...
+     *   }
+     *   protected void finalize() {
+     *     externalResourceArray[myIndex] = null;
+     *     ...
+     *   }
+     *   public void action() {
+     *     try {
+     *       // ...
+     *       int i = myIndex;
+     *       Resource.update(externalResourceArray[i]);
+     *     } finally {
+     *       Reference.reachabilityFence(this);
+     *     }
+     *   }
+     *   private static void update(ExternalResource ext) {
+     *     ext.status = ...;
+     *   }
+     * }}</pre>
+     *
+     * Here, the invocation of {@code reachabilityFence} is nonintuitively
+     * placed <em>after</em> the call to {@code update}, to ensure that the
+     * array slot is not nulled out by {@link Object#finalize} before the
+     * update, even if the call to {@code action} was the last use of this
+     * object.  This might be the case if, for example a usage in a user program
+     * had the form {@code new Resource().action();} which retains no other
+     * reference to this {@code Resource}.  While probably overkill here,
+     * {@code reachabilityFence} is placed in a {@code finally} block to ensure
+     * that it is invoked across all paths in the method.  In a method with more
+     * complex control paths, you might need further precautions to ensure that
+     * {@code reachabilityFence} is encountered along all of them.
+     *
+     * <p> It is sometimes possible to better encapsulate use of
+     * {@code reachabilityFence}.  Continuing the above example, if it were
+     * acceptable for the call to method {@code update} to proceed even if the
+     * finalizer had already executed (nulling out slot), then you could
+     * localize use of {@code reachabilityFence}:
+     *
+     * <pre> {@code
+     * public void action2() {
+     *   // ...
+     *   Resource.update(getExternalResource());
+     * }
+     * private ExternalResource getExternalResource() {
+     *   ExternalResource ext = externalResourceArray[myIndex];
+     *   Reference.reachabilityFence(this);
+     *   return ext;
+     * }}</pre>
+     *
+     * <p> Method {@code reachabilityFence} is not required in constructions
+     * that themselves ensure reachability.  For example, because objects that
+     * are locked cannot, in general, be reclaimed, it would suffice if all
+     * accesses of the object, in all methods of class {@code Resource}
+     * (including {@code finalize}) were enclosed in {@code synchronized (this)}
+     * blocks.  (Further, such blocks must not include infinite loops, or
+     * themselves be unreachable, which fall into the corner case exceptions to
+     * the "in general" disclaimer.)  However, method {@code reachabilityFence}
+     * remains a better option in cases where this approach is not as efficient,
+     * desirable, or possible; for example because it would encounter deadlock.
+     *
+     * @param ref the reference. If {@code null}, this method has no effect.
+     * @since 9
+     */
+    @DontInline
+    public static void reachabilityFence(Object ref) {
+        // Does nothing, because this method is annotated with @DontInline
+        // HotSpot needs to retain the ref and not GC it before a call to this
+        // method
+    }
+}