src/hotspot/share/utilities/stack.hpp
changeset 47216 71c04702a3d5
parent 30176 90aa2ac76bae
child 48157 7c4d43c26352
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/hotspot/share/utilities/stack.hpp	Tue Sep 12 19:03:39 2017 +0200
@@ -0,0 +1,215 @@
+/*
+ * Copyright (c) 2009, 2012, Oracle and/or its affiliates. All rights reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
+ * or visit www.oracle.com if you need additional information or have any
+ * questions.
+ *
+ */
+
+#ifndef SHARE_VM_UTILITIES_STACK_HPP
+#define SHARE_VM_UTILITIES_STACK_HPP
+
+#include "memory/allocation.hpp"
+#include "memory/allocation.inline.hpp"
+
+// Class Stack (below) grows and shrinks by linking together "segments" which
+// are allocated on demand.  Segments are arrays of the element type (E) plus an
+// extra pointer-sized field to store the segment link.  Recently emptied
+// segments are kept in a cache and reused.
+//
+// Notes/caveats:
+//
+// The size of an element must either evenly divide the size of a pointer or be
+// a multiple of the size of a pointer.
+//
+// Destructors are not called for elements popped off the stack, so element
+// types which rely on destructors for things like reference counting will not
+// work properly.
+//
+// Class Stack allocates segments from the C heap.  However, two protected
+// virtual methods are used to alloc/free memory which subclasses can override:
+//
+//      virtual void* alloc(size_t bytes);
+//      virtual void  free(void* addr, size_t bytes);
+//
+// The alloc() method must return storage aligned for any use.  The
+// implementation in class Stack assumes that alloc() will terminate the process
+// if the allocation fails.
+
+template <class E, MEMFLAGS F> class StackIterator;
+
+// StackBase holds common data/methods that don't depend on the element type,
+// factored out to reduce template code duplication.
+template <MEMFLAGS F> class StackBase
+{
+public:
+  size_t segment_size()   const { return _seg_size; } // Elements per segment.
+  size_t max_size()       const { return _max_size; } // Max elements allowed.
+  size_t max_cache_size() const { return _max_cache_size; } // Max segments
+                                                            // allowed in cache.
+
+  size_t cache_size() const { return _cache_size; }   // Segments in the cache.
+
+protected:
+  // The ctor arguments correspond to the like-named functions above.
+  // segment_size:    number of items per segment
+  // max_cache_size:  maxmium number of *segments* to cache
+  // max_size:        maximum number of items allowed, rounded to a multiple of
+  //                  the segment size (0 == unlimited)
+  inline StackBase(size_t segment_size, size_t max_cache_size, size_t max_size);
+
+  // Round max_size to a multiple of the segment size.  Treat 0 as unlimited.
+  static inline size_t adjust_max_size(size_t max_size, size_t seg_size);
+
+protected:
+  const size_t _seg_size;       // Number of items per segment.
+  const size_t _max_size;       // Maximum number of items allowed in the stack.
+  const size_t _max_cache_size; // Maximum number of segments to cache.
+  size_t       _cur_seg_size;   // Number of items in the current segment.
+  size_t       _full_seg_size;  // Number of items in already-filled segments.
+  size_t       _cache_size;     // Number of segments in the cache.
+};
+
+#ifdef __GNUC__
+#define inline
+#endif // __GNUC__
+
+template <class E, MEMFLAGS F>
+class Stack:  public StackBase<F>
+{
+public:
+  friend class StackIterator<E, F>;
+
+  // Number of elements that fit in 4K bytes minus the size of two pointers
+  // (link field and malloc header).
+  static const size_t _default_segment_size =  (4096 - 2 * sizeof(E*)) / sizeof(E);
+  static size_t default_segment_size() { return _default_segment_size; }
+
+  // segment_size:    number of items per segment
+  // max_cache_size:  maxmium number of *segments* to cache
+  // max_size:        maximum number of items allowed, rounded to a multiple of
+  //                  the segment size (0 == unlimited)
+  inline Stack(size_t segment_size = _default_segment_size,
+               size_t max_cache_size = 4, size_t max_size = 0);
+  inline ~Stack() { clear(true); }
+
+  inline bool is_empty() const { return this->_cur_seg == NULL; }
+  inline bool is_full()  const { return this->_full_seg_size >= this->max_size(); }
+
+  // Performance sensitive code should use is_empty() instead of size() == 0 and
+  // is_full() instead of size() == max_size().  Using a conditional here allows
+  // just one var to be updated when pushing/popping elements instead of two;
+  // _full_seg_size is updated only when pushing/popping segments.
+  inline size_t size() const {
+    return is_empty() ? 0 : this->_full_seg_size + this->_cur_seg_size;
+  }
+
+  inline void push(E elem);
+  inline E    pop();
+
+  // Clear everything from the stack, releasing the associated memory.  If
+  // clear_cache is true, also release any cached segments.
+  void clear(bool clear_cache = false);
+
+protected:
+  // Each segment includes space for _seg_size elements followed by a link
+  // (pointer) to the previous segment; the space is allocated as a single block
+  // of size segment_bytes().  _seg_size is rounded up if necessary so the link
+  // is properly aligned.  The C struct for the layout would be:
+  //
+  // struct segment {
+  //   E     elements[_seg_size];
+  //   E*    link;
+  // };
+
+  // Round up seg_size to keep the link field aligned.
+  static inline size_t adjust_segment_size(size_t seg_size);
+
+  // Methods for allocation size and getting/setting the link.
+  inline size_t link_offset() const;              // Byte offset of link field.
+  inline size_t segment_bytes() const;            // Segment size in bytes.
+  inline E**    link_addr(E* seg) const;          // Address of the link field.
+  inline E*     get_link(E* seg) const;           // Extract the link from seg.
+  inline E*     set_link(E* new_seg, E* old_seg); // new_seg.link = old_seg.
+
+  virtual E*    alloc(size_t bytes);
+  virtual void  free(E* addr, size_t bytes);
+
+  void push_segment();
+  void pop_segment();
+
+  void free_segments(E* seg);          // Free all segments in the list.
+  inline void reset(bool reset_cache); // Reset all data fields.
+
+  DEBUG_ONLY(void verify(bool at_empty_transition) const;)
+  DEBUG_ONLY(void zap_segment(E* seg, bool zap_link_field) const;)
+
+private:
+  E* _cur_seg;    // Current segment.
+  E* _cache;      // Segment cache to avoid ping-ponging.
+};
+
+template <class E, MEMFLAGS F> class ResourceStack:  public Stack<E, F>, public ResourceObj
+{
+public:
+  // If this class becomes widely used, it may make sense to save the Thread
+  // and use it when allocating segments.
+//  ResourceStack(size_t segment_size = Stack<E, F>::default_segment_size()):
+  ResourceStack(size_t segment_size): Stack<E, F>(segment_size, max_uintx)
+    { }
+
+  // Set the segment pointers to NULL so the parent dtor does not free them;
+  // that must be done by the ResourceMark code.
+  ~ResourceStack() { Stack<E, F>::reset(true); }
+
+protected:
+  virtual E*   alloc(size_t bytes);
+  virtual void free(E* addr, size_t bytes);
+
+private:
+  void clear(bool clear_cache = false);
+};
+
+template <class E, MEMFLAGS F>
+class StackIterator: public StackObj
+{
+public:
+  StackIterator(Stack<E, F>& stack): _stack(stack) { sync(); }
+
+  Stack<E, F>& stack() const { return _stack; }
+
+  bool is_empty() const { return _cur_seg == NULL; }
+
+  E  next() { return *next_addr(); }
+  E* next_addr();
+
+  void sync(); // Sync the iterator's state to the stack's current state.
+
+private:
+  Stack<E, F>& _stack;
+  size_t    _cur_seg_size;
+  E*        _cur_seg;
+  size_t    _full_seg_size;
+};
+
+#ifdef __GNUC__
+#undef inline
+#endif // __GNUC__
+
+#endif // SHARE_VM_UTILITIES_STACK_HPP