src/hotspot/share/runtime/objectMonitor.cpp
changeset 47216 71c04702a3d5
parent 46765 07298ebd9367
child 47634 6a0c42c40cd1
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/hotspot/share/runtime/objectMonitor.cpp	Tue Sep 12 19:03:39 2017 +0200
@@ -0,0 +1,2451 @@
+/*
+ * Copyright (c) 1998, 2017, Oracle and/or its affiliates. All rights reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
+ * or visit www.oracle.com if you need additional information or have any
+ * questions.
+ *
+ */
+
+#include "precompiled.hpp"
+#include "classfile/vmSymbols.hpp"
+#include "memory/resourceArea.hpp"
+#include "oops/markOop.hpp"
+#include "oops/oop.inline.hpp"
+#include "runtime/atomic.hpp"
+#include "runtime/handles.inline.hpp"
+#include "runtime/interfaceSupport.hpp"
+#include "runtime/mutexLocker.hpp"
+#include "runtime/objectMonitor.hpp"
+#include "runtime/objectMonitor.inline.hpp"
+#include "runtime/orderAccess.inline.hpp"
+#include "runtime/osThread.hpp"
+#include "runtime/stubRoutines.hpp"
+#include "runtime/thread.inline.hpp"
+#include "services/threadService.hpp"
+#include "trace/tracing.hpp"
+#include "trace/traceMacros.hpp"
+#include "utilities/dtrace.hpp"
+#include "utilities/macros.hpp"
+#include "utilities/preserveException.hpp"
+
+#ifdef DTRACE_ENABLED
+
+// Only bother with this argument setup if dtrace is available
+// TODO-FIXME: probes should not fire when caller is _blocked.  assert() accordingly.
+
+
+#define DTRACE_MONITOR_PROBE_COMMON(obj, thread)                           \
+  char* bytes = NULL;                                                      \
+  int len = 0;                                                             \
+  jlong jtid = SharedRuntime::get_java_tid(thread);                        \
+  Symbol* klassname = ((oop)obj)->klass()->name();                         \
+  if (klassname != NULL) {                                                 \
+    bytes = (char*)klassname->bytes();                                     \
+    len = klassname->utf8_length();                                        \
+  }
+
+#define DTRACE_MONITOR_WAIT_PROBE(monitor, obj, thread, millis)            \
+  {                                                                        \
+    if (DTraceMonitorProbes) {                                             \
+      DTRACE_MONITOR_PROBE_COMMON(obj, thread);                            \
+      HOTSPOT_MONITOR_WAIT(jtid,                                           \
+                           (monitor), bytes, len, (millis));               \
+    }                                                                      \
+  }
+
+#define HOTSPOT_MONITOR_contended__enter HOTSPOT_MONITOR_CONTENDED_ENTER
+#define HOTSPOT_MONITOR_contended__entered HOTSPOT_MONITOR_CONTENDED_ENTERED
+#define HOTSPOT_MONITOR_contended__exit HOTSPOT_MONITOR_CONTENDED_EXIT
+#define HOTSPOT_MONITOR_notify HOTSPOT_MONITOR_NOTIFY
+#define HOTSPOT_MONITOR_notifyAll HOTSPOT_MONITOR_NOTIFYALL
+
+#define DTRACE_MONITOR_PROBE(probe, monitor, obj, thread)                  \
+  {                                                                        \
+    if (DTraceMonitorProbes) {                                             \
+      DTRACE_MONITOR_PROBE_COMMON(obj, thread);                            \
+      HOTSPOT_MONITOR_##probe(jtid,                                        \
+                              (uintptr_t)(monitor), bytes, len);           \
+    }                                                                      \
+  }
+
+#else //  ndef DTRACE_ENABLED
+
+#define DTRACE_MONITOR_WAIT_PROBE(obj, thread, millis, mon)    {;}
+#define DTRACE_MONITOR_PROBE(probe, obj, thread, mon)          {;}
+
+#endif // ndef DTRACE_ENABLED
+
+// Tunables ...
+// The knob* variables are effectively final.  Once set they should
+// never be modified hence.  Consider using __read_mostly with GCC.
+
+int ObjectMonitor::Knob_ExitRelease = 0;
+int ObjectMonitor::Knob_Verbose     = 0;
+int ObjectMonitor::Knob_VerifyInUse = 0;
+int ObjectMonitor::Knob_VerifyMatch = 0;
+int ObjectMonitor::Knob_SpinLimit   = 5000;    // derived by an external tool -
+static int Knob_LogSpins            = 0;       // enable jvmstat tally for spins
+static int Knob_HandOff             = 0;
+static int Knob_ReportSettings      = 0;
+
+static int Knob_SpinBase            = 0;       // Floor AKA SpinMin
+static int Knob_SpinBackOff         = 0;       // spin-loop backoff
+static int Knob_CASPenalty          = -1;      // Penalty for failed CAS
+static int Knob_OXPenalty           = -1;      // Penalty for observed _owner change
+static int Knob_SpinSetSucc         = 1;       // spinners set the _succ field
+static int Knob_SpinEarly           = 1;
+static int Knob_SuccEnabled         = 1;       // futile wake throttling
+static int Knob_SuccRestrict        = 0;       // Limit successors + spinners to at-most-one
+static int Knob_MaxSpinners         = -1;      // Should be a function of # CPUs
+static int Knob_Bonus               = 100;     // spin success bonus
+static int Knob_BonusB              = 100;     // spin success bonus
+static int Knob_Penalty             = 200;     // spin failure penalty
+static int Knob_Poverty             = 1000;
+static int Knob_SpinAfterFutile     = 1;       // Spin after returning from park()
+static int Knob_FixedSpin           = 0;
+static int Knob_OState              = 3;       // Spinner checks thread state of _owner
+static int Knob_UsePause            = 1;
+static int Knob_ExitPolicy          = 0;
+static int Knob_PreSpin             = 10;      // 20-100 likely better
+static int Knob_ResetEvent          = 0;
+static int BackOffMask              = 0;
+
+static int Knob_FastHSSEC           = 0;
+static int Knob_MoveNotifyee        = 2;       // notify() - disposition of notifyee
+static int Knob_QMode               = 0;       // EntryList-cxq policy - queue discipline
+static volatile int InitDone        = 0;
+
+// -----------------------------------------------------------------------------
+// Theory of operations -- Monitors lists, thread residency, etc:
+//
+// * A thread acquires ownership of a monitor by successfully
+//   CAS()ing the _owner field from null to non-null.
+//
+// * Invariant: A thread appears on at most one monitor list --
+//   cxq, EntryList or WaitSet -- at any one time.
+//
+// * Contending threads "push" themselves onto the cxq with CAS
+//   and then spin/park.
+//
+// * After a contending thread eventually acquires the lock it must
+//   dequeue itself from either the EntryList or the cxq.
+//
+// * The exiting thread identifies and unparks an "heir presumptive"
+//   tentative successor thread on the EntryList.  Critically, the
+//   exiting thread doesn't unlink the successor thread from the EntryList.
+//   After having been unparked, the wakee will recontend for ownership of
+//   the monitor.   The successor (wakee) will either acquire the lock or
+//   re-park itself.
+//
+//   Succession is provided for by a policy of competitive handoff.
+//   The exiting thread does _not_ grant or pass ownership to the
+//   successor thread.  (This is also referred to as "handoff" succession").
+//   Instead the exiting thread releases ownership and possibly wakes
+//   a successor, so the successor can (re)compete for ownership of the lock.
+//   If the EntryList is empty but the cxq is populated the exiting
+//   thread will drain the cxq into the EntryList.  It does so by
+//   by detaching the cxq (installing null with CAS) and folding
+//   the threads from the cxq into the EntryList.  The EntryList is
+//   doubly linked, while the cxq is singly linked because of the
+//   CAS-based "push" used to enqueue recently arrived threads (RATs).
+//
+// * Concurrency invariants:
+//
+//   -- only the monitor owner may access or mutate the EntryList.
+//      The mutex property of the monitor itself protects the EntryList
+//      from concurrent interference.
+//   -- Only the monitor owner may detach the cxq.
+//
+// * The monitor entry list operations avoid locks, but strictly speaking
+//   they're not lock-free.  Enter is lock-free, exit is not.
+//   For a description of 'Methods and apparatus providing non-blocking access
+//   to a resource,' see U.S. Pat. No. 7844973.
+//
+// * The cxq can have multiple concurrent "pushers" but only one concurrent
+//   detaching thread.  This mechanism is immune from the ABA corruption.
+//   More precisely, the CAS-based "push" onto cxq is ABA-oblivious.
+//
+// * Taken together, the cxq and the EntryList constitute or form a
+//   single logical queue of threads stalled trying to acquire the lock.
+//   We use two distinct lists to improve the odds of a constant-time
+//   dequeue operation after acquisition (in the ::enter() epilogue) and
+//   to reduce heat on the list ends.  (c.f. Michael Scott's "2Q" algorithm).
+//   A key desideratum is to minimize queue & monitor metadata manipulation
+//   that occurs while holding the monitor lock -- that is, we want to
+//   minimize monitor lock holds times.  Note that even a small amount of
+//   fixed spinning will greatly reduce the # of enqueue-dequeue operations
+//   on EntryList|cxq.  That is, spinning relieves contention on the "inner"
+//   locks and monitor metadata.
+//
+//   Cxq points to the set of Recently Arrived Threads attempting entry.
+//   Because we push threads onto _cxq with CAS, the RATs must take the form of
+//   a singly-linked LIFO.  We drain _cxq into EntryList  at unlock-time when
+//   the unlocking thread notices that EntryList is null but _cxq is != null.
+//
+//   The EntryList is ordered by the prevailing queue discipline and
+//   can be organized in any convenient fashion, such as a doubly-linked list or
+//   a circular doubly-linked list.  Critically, we want insert and delete operations
+//   to operate in constant-time.  If we need a priority queue then something akin
+//   to Solaris' sleepq would work nicely.  Viz.,
+//   http://agg.eng/ws/on10_nightly/source/usr/src/uts/common/os/sleepq.c.
+//   Queue discipline is enforced at ::exit() time, when the unlocking thread
+//   drains the cxq into the EntryList, and orders or reorders the threads on the
+//   EntryList accordingly.
+//
+//   Barring "lock barging", this mechanism provides fair cyclic ordering,
+//   somewhat similar to an elevator-scan.
+//
+// * The monitor synchronization subsystem avoids the use of native
+//   synchronization primitives except for the narrow platform-specific
+//   park-unpark abstraction.  See the comments in os_solaris.cpp regarding
+//   the semantics of park-unpark.  Put another way, this monitor implementation
+//   depends only on atomic operations and park-unpark.  The monitor subsystem
+//   manages all RUNNING->BLOCKED and BLOCKED->READY transitions while the
+//   underlying OS manages the READY<->RUN transitions.
+//
+// * Waiting threads reside on the WaitSet list -- wait() puts
+//   the caller onto the WaitSet.
+//
+// * notify() or notifyAll() simply transfers threads from the WaitSet to
+//   either the EntryList or cxq.  Subsequent exit() operations will
+//   unpark the notifyee.  Unparking a notifee in notify() is inefficient -
+//   it's likely the notifyee would simply impale itself on the lock held
+//   by the notifier.
+//
+// * An interesting alternative is to encode cxq as (List,LockByte) where
+//   the LockByte is 0 iff the monitor is owned.  _owner is simply an auxiliary
+//   variable, like _recursions, in the scheme.  The threads or Events that form
+//   the list would have to be aligned in 256-byte addresses.  A thread would
+//   try to acquire the lock or enqueue itself with CAS, but exiting threads
+//   could use a 1-0 protocol and simply STB to set the LockByte to 0.
+//   Note that is is *not* word-tearing, but it does presume that full-word
+//   CAS operations are coherent with intermix with STB operations.  That's true
+//   on most common processors.
+//
+// * See also http://blogs.sun.com/dave
+
+
+// -----------------------------------------------------------------------------
+// Enter support
+
+void ObjectMonitor::enter(TRAPS) {
+  // The following code is ordered to check the most common cases first
+  // and to reduce RTS->RTO cache line upgrades on SPARC and IA32 processors.
+  Thread * const Self = THREAD;
+
+  void * cur = Atomic::cmpxchg_ptr (Self, &_owner, NULL);
+  if (cur == NULL) {
+    // Either ASSERT _recursions == 0 or explicitly set _recursions = 0.
+    assert(_recursions == 0, "invariant");
+    assert(_owner == Self, "invariant");
+    return;
+  }
+
+  if (cur == Self) {
+    // TODO-FIXME: check for integer overflow!  BUGID 6557169.
+    _recursions++;
+    return;
+  }
+
+  if (Self->is_lock_owned ((address)cur)) {
+    assert(_recursions == 0, "internal state error");
+    _recursions = 1;
+    // Commute owner from a thread-specific on-stack BasicLockObject address to
+    // a full-fledged "Thread *".
+    _owner = Self;
+    return;
+  }
+
+  // We've encountered genuine contention.
+  assert(Self->_Stalled == 0, "invariant");
+  Self->_Stalled = intptr_t(this);
+
+  // Try one round of spinning *before* enqueueing Self
+  // and before going through the awkward and expensive state
+  // transitions.  The following spin is strictly optional ...
+  // Note that if we acquire the monitor from an initial spin
+  // we forgo posting JVMTI events and firing DTRACE probes.
+  if (Knob_SpinEarly && TrySpin (Self) > 0) {
+    assert(_owner == Self, "invariant");
+    assert(_recursions == 0, "invariant");
+    assert(((oop)(object()))->mark() == markOopDesc::encode(this), "invariant");
+    Self->_Stalled = 0;
+    return;
+  }
+
+  assert(_owner != Self, "invariant");
+  assert(_succ != Self, "invariant");
+  assert(Self->is_Java_thread(), "invariant");
+  JavaThread * jt = (JavaThread *) Self;
+  assert(!SafepointSynchronize::is_at_safepoint(), "invariant");
+  assert(jt->thread_state() != _thread_blocked, "invariant");
+  assert(this->object() != NULL, "invariant");
+  assert(_count >= 0, "invariant");
+
+  // Prevent deflation at STW-time.  See deflate_idle_monitors() and is_busy().
+  // Ensure the object-monitor relationship remains stable while there's contention.
+  Atomic::inc(&_count);
+
+  EventJavaMonitorEnter event;
+
+  { // Change java thread status to indicate blocked on monitor enter.
+    JavaThreadBlockedOnMonitorEnterState jtbmes(jt, this);
+
+    Self->set_current_pending_monitor(this);
+
+    DTRACE_MONITOR_PROBE(contended__enter, this, object(), jt);
+    if (JvmtiExport::should_post_monitor_contended_enter()) {
+      JvmtiExport::post_monitor_contended_enter(jt, this);
+
+      // The current thread does not yet own the monitor and does not
+      // yet appear on any queues that would get it made the successor.
+      // This means that the JVMTI_EVENT_MONITOR_CONTENDED_ENTER event
+      // handler cannot accidentally consume an unpark() meant for the
+      // ParkEvent associated with this ObjectMonitor.
+    }
+
+    OSThreadContendState osts(Self->osthread());
+    ThreadBlockInVM tbivm(jt);
+
+    // TODO-FIXME: change the following for(;;) loop to straight-line code.
+    for (;;) {
+      jt->set_suspend_equivalent();
+      // cleared by handle_special_suspend_equivalent_condition()
+      // or java_suspend_self()
+
+      EnterI(THREAD);
+
+      if (!ExitSuspendEquivalent(jt)) break;
+
+      // We have acquired the contended monitor, but while we were
+      // waiting another thread suspended us. We don't want to enter
+      // the monitor while suspended because that would surprise the
+      // thread that suspended us.
+      //
+      _recursions = 0;
+      _succ = NULL;
+      exit(false, Self);
+
+      jt->java_suspend_self();
+    }
+    Self->set_current_pending_monitor(NULL);
+
+    // We cleared the pending monitor info since we've just gotten past
+    // the enter-check-for-suspend dance and we now own the monitor free
+    // and clear, i.e., it is no longer pending. The ThreadBlockInVM
+    // destructor can go to a safepoint at the end of this block. If we
+    // do a thread dump during that safepoint, then this thread will show
+    // as having "-locked" the monitor, but the OS and java.lang.Thread
+    // states will still report that the thread is blocked trying to
+    // acquire it.
+  }
+
+  Atomic::dec(&_count);
+  assert(_count >= 0, "invariant");
+  Self->_Stalled = 0;
+
+  // Must either set _recursions = 0 or ASSERT _recursions == 0.
+  assert(_recursions == 0, "invariant");
+  assert(_owner == Self, "invariant");
+  assert(_succ != Self, "invariant");
+  assert(((oop)(object()))->mark() == markOopDesc::encode(this), "invariant");
+
+  // The thread -- now the owner -- is back in vm mode.
+  // Report the glorious news via TI,DTrace and jvmstat.
+  // The probe effect is non-trivial.  All the reportage occurs
+  // while we hold the monitor, increasing the length of the critical
+  // section.  Amdahl's parallel speedup law comes vividly into play.
+  //
+  // Another option might be to aggregate the events (thread local or
+  // per-monitor aggregation) and defer reporting until a more opportune
+  // time -- such as next time some thread encounters contention but has
+  // yet to acquire the lock.  While spinning that thread could
+  // spinning we could increment JVMStat counters, etc.
+
+  DTRACE_MONITOR_PROBE(contended__entered, this, object(), jt);
+  if (JvmtiExport::should_post_monitor_contended_entered()) {
+    JvmtiExport::post_monitor_contended_entered(jt, this);
+
+    // The current thread already owns the monitor and is not going to
+    // call park() for the remainder of the monitor enter protocol. So
+    // it doesn't matter if the JVMTI_EVENT_MONITOR_CONTENDED_ENTERED
+    // event handler consumed an unpark() issued by the thread that
+    // just exited the monitor.
+  }
+
+  if (event.should_commit()) {
+    event.set_monitorClass(((oop)this->object())->klass());
+    event.set_previousOwner((TYPE_THREAD)_previous_owner_tid);
+    event.set_address((TYPE_ADDRESS)(uintptr_t)(this->object_addr()));
+    event.commit();
+  }
+
+  OM_PERFDATA_OP(ContendedLockAttempts, inc());
+}
+
+
+// Caveat: TryLock() is not necessarily serializing if it returns failure.
+// Callers must compensate as needed.
+
+int ObjectMonitor::TryLock(Thread * Self) {
+  void * own = _owner;
+  if (own != NULL) return 0;
+  if (Atomic::cmpxchg_ptr (Self, &_owner, NULL) == NULL) {
+    // Either guarantee _recursions == 0 or set _recursions = 0.
+    assert(_recursions == 0, "invariant");
+    assert(_owner == Self, "invariant");
+    return 1;
+  }
+  // The lock had been free momentarily, but we lost the race to the lock.
+  // Interference -- the CAS failed.
+  // We can either return -1 or retry.
+  // Retry doesn't make as much sense because the lock was just acquired.
+  return -1;
+}
+
+#define MAX_RECHECK_INTERVAL 1000
+
+void ObjectMonitor::EnterI(TRAPS) {
+  Thread * const Self = THREAD;
+  assert(Self->is_Java_thread(), "invariant");
+  assert(((JavaThread *) Self)->thread_state() == _thread_blocked, "invariant");
+
+  // Try the lock - TATAS
+  if (TryLock (Self) > 0) {
+    assert(_succ != Self, "invariant");
+    assert(_owner == Self, "invariant");
+    assert(_Responsible != Self, "invariant");
+    return;
+  }
+
+  DeferredInitialize();
+
+  // We try one round of spinning *before* enqueueing Self.
+  //
+  // If the _owner is ready but OFFPROC we could use a YieldTo()
+  // operation to donate the remainder of this thread's quantum
+  // to the owner.  This has subtle but beneficial affinity
+  // effects.
+
+  if (TrySpin (Self) > 0) {
+    assert(_owner == Self, "invariant");
+    assert(_succ != Self, "invariant");
+    assert(_Responsible != Self, "invariant");
+    return;
+  }
+
+  // The Spin failed -- Enqueue and park the thread ...
+  assert(_succ != Self, "invariant");
+  assert(_owner != Self, "invariant");
+  assert(_Responsible != Self, "invariant");
+
+  // Enqueue "Self" on ObjectMonitor's _cxq.
+  //
+  // Node acts as a proxy for Self.
+  // As an aside, if were to ever rewrite the synchronization code mostly
+  // in Java, WaitNodes, ObjectMonitors, and Events would become 1st-class
+  // Java objects.  This would avoid awkward lifecycle and liveness issues,
+  // as well as eliminate a subset of ABA issues.
+  // TODO: eliminate ObjectWaiter and enqueue either Threads or Events.
+
+  ObjectWaiter node(Self);
+  Self->_ParkEvent->reset();
+  node._prev   = (ObjectWaiter *) 0xBAD;
+  node.TState  = ObjectWaiter::TS_CXQ;
+
+  // Push "Self" onto the front of the _cxq.
+  // Once on cxq/EntryList, Self stays on-queue until it acquires the lock.
+  // Note that spinning tends to reduce the rate at which threads
+  // enqueue and dequeue on EntryList|cxq.
+  ObjectWaiter * nxt;
+  for (;;) {
+    node._next = nxt = _cxq;
+    if (Atomic::cmpxchg_ptr(&node, &_cxq, nxt) == nxt) break;
+
+    // Interference - the CAS failed because _cxq changed.  Just retry.
+    // As an optional optimization we retry the lock.
+    if (TryLock (Self) > 0) {
+      assert(_succ != Self, "invariant");
+      assert(_owner == Self, "invariant");
+      assert(_Responsible != Self, "invariant");
+      return;
+    }
+  }
+
+  // Check for cxq|EntryList edge transition to non-null.  This indicates
+  // the onset of contention.  While contention persists exiting threads
+  // will use a ST:MEMBAR:LD 1-1 exit protocol.  When contention abates exit
+  // operations revert to the faster 1-0 mode.  This enter operation may interleave
+  // (race) a concurrent 1-0 exit operation, resulting in stranding, so we
+  // arrange for one of the contending thread to use a timed park() operations
+  // to detect and recover from the race.  (Stranding is form of progress failure
+  // where the monitor is unlocked but all the contending threads remain parked).
+  // That is, at least one of the contended threads will periodically poll _owner.
+  // One of the contending threads will become the designated "Responsible" thread.
+  // The Responsible thread uses a timed park instead of a normal indefinite park
+  // operation -- it periodically wakes and checks for and recovers from potential
+  // strandings admitted by 1-0 exit operations.   We need at most one Responsible
+  // thread per-monitor at any given moment.  Only threads on cxq|EntryList may
+  // be responsible for a monitor.
+  //
+  // Currently, one of the contended threads takes on the added role of "Responsible".
+  // A viable alternative would be to use a dedicated "stranding checker" thread
+  // that periodically iterated over all the threads (or active monitors) and unparked
+  // successors where there was risk of stranding.  This would help eliminate the
+  // timer scalability issues we see on some platforms as we'd only have one thread
+  // -- the checker -- parked on a timer.
+
+  if ((SyncFlags & 16) == 0 && nxt == NULL && _EntryList == NULL) {
+    // Try to assume the role of responsible thread for the monitor.
+    // CONSIDER:  ST vs CAS vs { if (Responsible==null) Responsible=Self }
+    Atomic::cmpxchg_ptr(Self, &_Responsible, NULL);
+  }
+
+  // The lock might have been released while this thread was occupied queueing
+  // itself onto _cxq.  To close the race and avoid "stranding" and
+  // progress-liveness failure we must resample-retry _owner before parking.
+  // Note the Dekker/Lamport duality: ST cxq; MEMBAR; LD Owner.
+  // In this case the ST-MEMBAR is accomplished with CAS().
+  //
+  // TODO: Defer all thread state transitions until park-time.
+  // Since state transitions are heavy and inefficient we'd like
+  // to defer the state transitions until absolutely necessary,
+  // and in doing so avoid some transitions ...
+
+  TEVENT(Inflated enter - Contention);
+  int nWakeups = 0;
+  int recheckInterval = 1;
+
+  for (;;) {
+
+    if (TryLock(Self) > 0) break;
+    assert(_owner != Self, "invariant");
+
+    if ((SyncFlags & 2) && _Responsible == NULL) {
+      Atomic::cmpxchg_ptr(Self, &_Responsible, NULL);
+    }
+
+    // park self
+    if (_Responsible == Self || (SyncFlags & 1)) {
+      TEVENT(Inflated enter - park TIMED);
+      Self->_ParkEvent->park((jlong) recheckInterval);
+      // Increase the recheckInterval, but clamp the value.
+      recheckInterval *= 8;
+      if (recheckInterval > MAX_RECHECK_INTERVAL) {
+        recheckInterval = MAX_RECHECK_INTERVAL;
+      }
+    } else {
+      TEVENT(Inflated enter - park UNTIMED);
+      Self->_ParkEvent->park();
+    }
+
+    if (TryLock(Self) > 0) break;
+
+    // The lock is still contested.
+    // Keep a tally of the # of futile wakeups.
+    // Note that the counter is not protected by a lock or updated by atomics.
+    // That is by design - we trade "lossy" counters which are exposed to
+    // races during updates for a lower probe effect.
+    TEVENT(Inflated enter - Futile wakeup);
+    // This PerfData object can be used in parallel with a safepoint.
+    // See the work around in PerfDataManager::destroy().
+    OM_PERFDATA_OP(FutileWakeups, inc());
+    ++nWakeups;
+
+    // Assuming this is not a spurious wakeup we'll normally find _succ == Self.
+    // We can defer clearing _succ until after the spin completes
+    // TrySpin() must tolerate being called with _succ == Self.
+    // Try yet another round of adaptive spinning.
+    if ((Knob_SpinAfterFutile & 1) && TrySpin(Self) > 0) break;
+
+    // We can find that we were unpark()ed and redesignated _succ while
+    // we were spinning.  That's harmless.  If we iterate and call park(),
+    // park() will consume the event and return immediately and we'll
+    // just spin again.  This pattern can repeat, leaving _succ to simply
+    // spin on a CPU.  Enable Knob_ResetEvent to clear pending unparks().
+    // Alternately, we can sample fired() here, and if set, forgo spinning
+    // in the next iteration.
+
+    if ((Knob_ResetEvent & 1) && Self->_ParkEvent->fired()) {
+      Self->_ParkEvent->reset();
+      OrderAccess::fence();
+    }
+    if (_succ == Self) _succ = NULL;
+
+    // Invariant: after clearing _succ a thread *must* retry _owner before parking.
+    OrderAccess::fence();
+  }
+
+  // Egress :
+  // Self has acquired the lock -- Unlink Self from the cxq or EntryList.
+  // Normally we'll find Self on the EntryList .
+  // From the perspective of the lock owner (this thread), the
+  // EntryList is stable and cxq is prepend-only.
+  // The head of cxq is volatile but the interior is stable.
+  // In addition, Self.TState is stable.
+
+  assert(_owner == Self, "invariant");
+  assert(object() != NULL, "invariant");
+  // I'd like to write:
+  //   guarantee (((oop)(object()))->mark() == markOopDesc::encode(this), "invariant") ;
+  // but as we're at a safepoint that's not safe.
+
+  UnlinkAfterAcquire(Self, &node);
+  if (_succ == Self) _succ = NULL;
+
+  assert(_succ != Self, "invariant");
+  if (_Responsible == Self) {
+    _Responsible = NULL;
+    OrderAccess::fence(); // Dekker pivot-point
+
+    // We may leave threads on cxq|EntryList without a designated
+    // "Responsible" thread.  This is benign.  When this thread subsequently
+    // exits the monitor it can "see" such preexisting "old" threads --
+    // threads that arrived on the cxq|EntryList before the fence, above --
+    // by LDing cxq|EntryList.  Newly arrived threads -- that is, threads
+    // that arrive on cxq after the ST:MEMBAR, above -- will set Responsible
+    // non-null and elect a new "Responsible" timer thread.
+    //
+    // This thread executes:
+    //    ST Responsible=null; MEMBAR    (in enter epilogue - here)
+    //    LD cxq|EntryList               (in subsequent exit)
+    //
+    // Entering threads in the slow/contended path execute:
+    //    ST cxq=nonnull; MEMBAR; LD Responsible (in enter prolog)
+    //    The (ST cxq; MEMBAR) is accomplished with CAS().
+    //
+    // The MEMBAR, above, prevents the LD of cxq|EntryList in the subsequent
+    // exit operation from floating above the ST Responsible=null.
+  }
+
+  // We've acquired ownership with CAS().
+  // CAS is serializing -- it has MEMBAR/FENCE-equivalent semantics.
+  // But since the CAS() this thread may have also stored into _succ,
+  // EntryList, cxq or Responsible.  These meta-data updates must be
+  // visible __before this thread subsequently drops the lock.
+  // Consider what could occur if we didn't enforce this constraint --
+  // STs to monitor meta-data and user-data could reorder with (become
+  // visible after) the ST in exit that drops ownership of the lock.
+  // Some other thread could then acquire the lock, but observe inconsistent
+  // or old monitor meta-data and heap data.  That violates the JMM.
+  // To that end, the 1-0 exit() operation must have at least STST|LDST
+  // "release" barrier semantics.  Specifically, there must be at least a
+  // STST|LDST barrier in exit() before the ST of null into _owner that drops
+  // the lock.   The barrier ensures that changes to monitor meta-data and data
+  // protected by the lock will be visible before we release the lock, and
+  // therefore before some other thread (CPU) has a chance to acquire the lock.
+  // See also: http://gee.cs.oswego.edu/dl/jmm/cookbook.html.
+  //
+  // Critically, any prior STs to _succ or EntryList must be visible before
+  // the ST of null into _owner in the *subsequent* (following) corresponding
+  // monitorexit.  Recall too, that in 1-0 mode monitorexit does not necessarily
+  // execute a serializing instruction.
+
+  if (SyncFlags & 8) {
+    OrderAccess::fence();
+  }
+  return;
+}
+
+// ReenterI() is a specialized inline form of the latter half of the
+// contended slow-path from EnterI().  We use ReenterI() only for
+// monitor reentry in wait().
+//
+// In the future we should reconcile EnterI() and ReenterI(), adding
+// Knob_Reset and Knob_SpinAfterFutile support and restructuring the
+// loop accordingly.
+
+void ObjectMonitor::ReenterI(Thread * Self, ObjectWaiter * SelfNode) {
+  assert(Self != NULL, "invariant");
+  assert(SelfNode != NULL, "invariant");
+  assert(SelfNode->_thread == Self, "invariant");
+  assert(_waiters > 0, "invariant");
+  assert(((oop)(object()))->mark() == markOopDesc::encode(this), "invariant");
+  assert(((JavaThread *)Self)->thread_state() != _thread_blocked, "invariant");
+  JavaThread * jt = (JavaThread *) Self;
+
+  int nWakeups = 0;
+  for (;;) {
+    ObjectWaiter::TStates v = SelfNode->TState;
+    guarantee(v == ObjectWaiter::TS_ENTER || v == ObjectWaiter::TS_CXQ, "invariant");
+    assert(_owner != Self, "invariant");
+
+    if (TryLock(Self) > 0) break;
+    if (TrySpin(Self) > 0) break;
+
+    TEVENT(Wait Reentry - parking);
+
+    // State transition wrappers around park() ...
+    // ReenterI() wisely defers state transitions until
+    // it's clear we must park the thread.
+    {
+      OSThreadContendState osts(Self->osthread());
+      ThreadBlockInVM tbivm(jt);
+
+      // cleared by handle_special_suspend_equivalent_condition()
+      // or java_suspend_self()
+      jt->set_suspend_equivalent();
+      if (SyncFlags & 1) {
+        Self->_ParkEvent->park((jlong)MAX_RECHECK_INTERVAL);
+      } else {
+        Self->_ParkEvent->park();
+      }
+
+      // were we externally suspended while we were waiting?
+      for (;;) {
+        if (!ExitSuspendEquivalent(jt)) break;
+        if (_succ == Self) { _succ = NULL; OrderAccess::fence(); }
+        jt->java_suspend_self();
+        jt->set_suspend_equivalent();
+      }
+    }
+
+    // Try again, but just so we distinguish between futile wakeups and
+    // successful wakeups.  The following test isn't algorithmically
+    // necessary, but it helps us maintain sensible statistics.
+    if (TryLock(Self) > 0) break;
+
+    // The lock is still contested.
+    // Keep a tally of the # of futile wakeups.
+    // Note that the counter is not protected by a lock or updated by atomics.
+    // That is by design - we trade "lossy" counters which are exposed to
+    // races during updates for a lower probe effect.
+    TEVENT(Wait Reentry - futile wakeup);
+    ++nWakeups;
+
+    // Assuming this is not a spurious wakeup we'll normally
+    // find that _succ == Self.
+    if (_succ == Self) _succ = NULL;
+
+    // Invariant: after clearing _succ a contending thread
+    // *must* retry  _owner before parking.
+    OrderAccess::fence();
+
+    // This PerfData object can be used in parallel with a safepoint.
+    // See the work around in PerfDataManager::destroy().
+    OM_PERFDATA_OP(FutileWakeups, inc());
+  }
+
+  // Self has acquired the lock -- Unlink Self from the cxq or EntryList .
+  // Normally we'll find Self on the EntryList.
+  // Unlinking from the EntryList is constant-time and atomic-free.
+  // From the perspective of the lock owner (this thread), the
+  // EntryList is stable and cxq is prepend-only.
+  // The head of cxq is volatile but the interior is stable.
+  // In addition, Self.TState is stable.
+
+  assert(_owner == Self, "invariant");
+  assert(((oop)(object()))->mark() == markOopDesc::encode(this), "invariant");
+  UnlinkAfterAcquire(Self, SelfNode);
+  if (_succ == Self) _succ = NULL;
+  assert(_succ != Self, "invariant");
+  SelfNode->TState = ObjectWaiter::TS_RUN;
+  OrderAccess::fence();      // see comments at the end of EnterI()
+}
+
+// By convention we unlink a contending thread from EntryList|cxq immediately
+// after the thread acquires the lock in ::enter().  Equally, we could defer
+// unlinking the thread until ::exit()-time.
+
+void ObjectMonitor::UnlinkAfterAcquire(Thread *Self, ObjectWaiter *SelfNode) {
+  assert(_owner == Self, "invariant");
+  assert(SelfNode->_thread == Self, "invariant");
+
+  if (SelfNode->TState == ObjectWaiter::TS_ENTER) {
+    // Normal case: remove Self from the DLL EntryList .
+    // This is a constant-time operation.
+    ObjectWaiter * nxt = SelfNode->_next;
+    ObjectWaiter * prv = SelfNode->_prev;
+    if (nxt != NULL) nxt->_prev = prv;
+    if (prv != NULL) prv->_next = nxt;
+    if (SelfNode == _EntryList) _EntryList = nxt;
+    assert(nxt == NULL || nxt->TState == ObjectWaiter::TS_ENTER, "invariant");
+    assert(prv == NULL || prv->TState == ObjectWaiter::TS_ENTER, "invariant");
+    TEVENT(Unlink from EntryList);
+  } else {
+    assert(SelfNode->TState == ObjectWaiter::TS_CXQ, "invariant");
+    // Inopportune interleaving -- Self is still on the cxq.
+    // This usually means the enqueue of self raced an exiting thread.
+    // Normally we'll find Self near the front of the cxq, so
+    // dequeueing is typically fast.  If needbe we can accelerate
+    // this with some MCS/CHL-like bidirectional list hints and advisory
+    // back-links so dequeueing from the interior will normally operate
+    // in constant-time.
+    // Dequeue Self from either the head (with CAS) or from the interior
+    // with a linear-time scan and normal non-atomic memory operations.
+    // CONSIDER: if Self is on the cxq then simply drain cxq into EntryList
+    // and then unlink Self from EntryList.  We have to drain eventually,
+    // so it might as well be now.
+
+    ObjectWaiter * v = _cxq;
+    assert(v != NULL, "invariant");
+    if (v != SelfNode || Atomic::cmpxchg_ptr (SelfNode->_next, &_cxq, v) != v) {
+      // The CAS above can fail from interference IFF a "RAT" arrived.
+      // In that case Self must be in the interior and can no longer be
+      // at the head of cxq.
+      if (v == SelfNode) {
+        assert(_cxq != v, "invariant");
+        v = _cxq;          // CAS above failed - start scan at head of list
+      }
+      ObjectWaiter * p;
+      ObjectWaiter * q = NULL;
+      for (p = v; p != NULL && p != SelfNode; p = p->_next) {
+        q = p;
+        assert(p->TState == ObjectWaiter::TS_CXQ, "invariant");
+      }
+      assert(v != SelfNode, "invariant");
+      assert(p == SelfNode, "Node not found on cxq");
+      assert(p != _cxq, "invariant");
+      assert(q != NULL, "invariant");
+      assert(q->_next == p, "invariant");
+      q->_next = p->_next;
+    }
+    TEVENT(Unlink from cxq);
+  }
+
+#ifdef ASSERT
+  // Diagnostic hygiene ...
+  SelfNode->_prev  = (ObjectWaiter *) 0xBAD;
+  SelfNode->_next  = (ObjectWaiter *) 0xBAD;
+  SelfNode->TState = ObjectWaiter::TS_RUN;
+#endif
+}
+
+// -----------------------------------------------------------------------------
+// Exit support
+//
+// exit()
+// ~~~~~~
+// Note that the collector can't reclaim the objectMonitor or deflate
+// the object out from underneath the thread calling ::exit() as the
+// thread calling ::exit() never transitions to a stable state.
+// This inhibits GC, which in turn inhibits asynchronous (and
+// inopportune) reclamation of "this".
+//
+// We'd like to assert that: (THREAD->thread_state() != _thread_blocked) ;
+// There's one exception to the claim above, however.  EnterI() can call
+// exit() to drop a lock if the acquirer has been externally suspended.
+// In that case exit() is called with _thread_state as _thread_blocked,
+// but the monitor's _count field is > 0, which inhibits reclamation.
+//
+// 1-0 exit
+// ~~~~~~~~
+// ::exit() uses a canonical 1-1 idiom with a MEMBAR although some of
+// the fast-path operators have been optimized so the common ::exit()
+// operation is 1-0, e.g., see macroAssembler_x86.cpp: fast_unlock().
+// The code emitted by fast_unlock() elides the usual MEMBAR.  This
+// greatly improves latency -- MEMBAR and CAS having considerable local
+// latency on modern processors -- but at the cost of "stranding".  Absent the
+// MEMBAR, a thread in fast_unlock() can race a thread in the slow
+// ::enter() path, resulting in the entering thread being stranding
+// and a progress-liveness failure.   Stranding is extremely rare.
+// We use timers (timed park operations) & periodic polling to detect
+// and recover from stranding.  Potentially stranded threads periodically
+// wake up and poll the lock.  See the usage of the _Responsible variable.
+//
+// The CAS() in enter provides for safety and exclusion, while the CAS or
+// MEMBAR in exit provides for progress and avoids stranding.  1-0 locking
+// eliminates the CAS/MEMBAR from the exit path, but it admits stranding.
+// We detect and recover from stranding with timers.
+//
+// If a thread transiently strands it'll park until (a) another
+// thread acquires the lock and then drops the lock, at which time the
+// exiting thread will notice and unpark the stranded thread, or, (b)
+// the timer expires.  If the lock is high traffic then the stranding latency
+// will be low due to (a).  If the lock is low traffic then the odds of
+// stranding are lower, although the worst-case stranding latency
+// is longer.  Critically, we don't want to put excessive load in the
+// platform's timer subsystem.  We want to minimize both the timer injection
+// rate (timers created/sec) as well as the number of timers active at
+// any one time.  (more precisely, we want to minimize timer-seconds, which is
+// the integral of the # of active timers at any instant over time).
+// Both impinge on OS scalability.  Given that, at most one thread parked on
+// a monitor will use a timer.
+//
+// There is also the risk of a futile wake-up. If we drop the lock
+// another thread can reacquire the lock immediately, and we can
+// then wake a thread unnecessarily. This is benign, and we've
+// structured the code so the windows are short and the frequency
+// of such futile wakups is low.
+
+void ObjectMonitor::exit(bool not_suspended, TRAPS) {
+  Thread * const Self = THREAD;
+  if (THREAD != _owner) {
+    if (THREAD->is_lock_owned((address) _owner)) {
+      // Transmute _owner from a BasicLock pointer to a Thread address.
+      // We don't need to hold _mutex for this transition.
+      // Non-null to Non-null is safe as long as all readers can
+      // tolerate either flavor.
+      assert(_recursions == 0, "invariant");
+      _owner = THREAD;
+      _recursions = 0;
+    } else {
+      // Apparent unbalanced locking ...
+      // Naively we'd like to throw IllegalMonitorStateException.
+      // As a practical matter we can neither allocate nor throw an
+      // exception as ::exit() can be called from leaf routines.
+      // see x86_32.ad Fast_Unlock() and the I1 and I2 properties.
+      // Upon deeper reflection, however, in a properly run JVM the only
+      // way we should encounter this situation is in the presence of
+      // unbalanced JNI locking. TODO: CheckJNICalls.
+      // See also: CR4414101
+      TEVENT(Exit - Throw IMSX);
+      assert(false, "Non-balanced monitor enter/exit! Likely JNI locking");
+      return;
+    }
+  }
+
+  if (_recursions != 0) {
+    _recursions--;        // this is simple recursive enter
+    TEVENT(Inflated exit - recursive);
+    return;
+  }
+
+  // Invariant: after setting Responsible=null an thread must execute
+  // a MEMBAR or other serializing instruction before fetching EntryList|cxq.
+  if ((SyncFlags & 4) == 0) {
+    _Responsible = NULL;
+  }
+
+#if INCLUDE_TRACE
+  // get the owner's thread id for the MonitorEnter event
+  // if it is enabled and the thread isn't suspended
+  if (not_suspended && Tracing::is_event_enabled(TraceJavaMonitorEnterEvent)) {
+    _previous_owner_tid = THREAD_TRACE_ID(Self);
+  }
+#endif
+
+  for (;;) {
+    assert(THREAD == _owner, "invariant");
+
+    if (Knob_ExitPolicy == 0) {
+      // release semantics: prior loads and stores from within the critical section
+      // must not float (reorder) past the following store that drops the lock.
+      // On SPARC that requires MEMBAR #loadstore|#storestore.
+      // But of course in TSO #loadstore|#storestore is not required.
+      // I'd like to write one of the following:
+      // A.  OrderAccess::release() ; _owner = NULL
+      // B.  OrderAccess::loadstore(); OrderAccess::storestore(); _owner = NULL;
+      // Unfortunately OrderAccess::release() and OrderAccess::loadstore() both
+      // store into a _dummy variable.  That store is not needed, but can result
+      // in massive wasteful coherency traffic on classic SMP systems.
+      // Instead, I use release_store(), which is implemented as just a simple
+      // ST on x64, x86 and SPARC.
+      OrderAccess::release_store_ptr(&_owner, NULL);   // drop the lock
+      OrderAccess::storeload();                        // See if we need to wake a successor
+      if ((intptr_t(_EntryList)|intptr_t(_cxq)) == 0 || _succ != NULL) {
+        TEVENT(Inflated exit - simple egress);
+        return;
+      }
+      TEVENT(Inflated exit - complex egress);
+      // Other threads are blocked trying to acquire the lock.
+
+      // Normally the exiting thread is responsible for ensuring succession,
+      // but if other successors are ready or other entering threads are spinning
+      // then this thread can simply store NULL into _owner and exit without
+      // waking a successor.  The existence of spinners or ready successors
+      // guarantees proper succession (liveness).  Responsibility passes to the
+      // ready or running successors.  The exiting thread delegates the duty.
+      // More precisely, if a successor already exists this thread is absolved
+      // of the responsibility of waking (unparking) one.
+      //
+      // The _succ variable is critical to reducing futile wakeup frequency.
+      // _succ identifies the "heir presumptive" thread that has been made
+      // ready (unparked) but that has not yet run.  We need only one such
+      // successor thread to guarantee progress.
+      // See http://www.usenix.org/events/jvm01/full_papers/dice/dice.pdf
+      // section 3.3 "Futile Wakeup Throttling" for details.
+      //
+      // Note that spinners in Enter() also set _succ non-null.
+      // In the current implementation spinners opportunistically set
+      // _succ so that exiting threads might avoid waking a successor.
+      // Another less appealing alternative would be for the exiting thread
+      // to drop the lock and then spin briefly to see if a spinner managed
+      // to acquire the lock.  If so, the exiting thread could exit
+      // immediately without waking a successor, otherwise the exiting
+      // thread would need to dequeue and wake a successor.
+      // (Note that we'd need to make the post-drop spin short, but no
+      // shorter than the worst-case round-trip cache-line migration time.
+      // The dropped lock needs to become visible to the spinner, and then
+      // the acquisition of the lock by the spinner must become visible to
+      // the exiting thread).
+
+      // It appears that an heir-presumptive (successor) must be made ready.
+      // Only the current lock owner can manipulate the EntryList or
+      // drain _cxq, so we need to reacquire the lock.  If we fail
+      // to reacquire the lock the responsibility for ensuring succession
+      // falls to the new owner.
+      //
+      if (Atomic::cmpxchg_ptr (THREAD, &_owner, NULL) != NULL) {
+        return;
+      }
+      TEVENT(Exit - Reacquired);
+    } else {
+      if ((intptr_t(_EntryList)|intptr_t(_cxq)) == 0 || _succ != NULL) {
+        OrderAccess::release_store_ptr(&_owner, NULL);   // drop the lock
+        OrderAccess::storeload();
+        // Ratify the previously observed values.
+        if (_cxq == NULL || _succ != NULL) {
+          TEVENT(Inflated exit - simple egress);
+          return;
+        }
+
+        // inopportune interleaving -- the exiting thread (this thread)
+        // in the fast-exit path raced an entering thread in the slow-enter
+        // path.
+        // We have two choices:
+        // A.  Try to reacquire the lock.
+        //     If the CAS() fails return immediately, otherwise
+        //     we either restart/rerun the exit operation, or simply
+        //     fall-through into the code below which wakes a successor.
+        // B.  If the elements forming the EntryList|cxq are TSM
+        //     we could simply unpark() the lead thread and return
+        //     without having set _succ.
+        if (Atomic::cmpxchg_ptr (THREAD, &_owner, NULL) != NULL) {
+          TEVENT(Inflated exit - reacquired succeeded);
+          return;
+        }
+        TEVENT(Inflated exit - reacquired failed);
+      } else {
+        TEVENT(Inflated exit - complex egress);
+      }
+    }
+
+    guarantee(_owner == THREAD, "invariant");
+
+    ObjectWaiter * w = NULL;
+    int QMode = Knob_QMode;
+
+    if (QMode == 2 && _cxq != NULL) {
+      // QMode == 2 : cxq has precedence over EntryList.
+      // Try to directly wake a successor from the cxq.
+      // If successful, the successor will need to unlink itself from cxq.
+      w = _cxq;
+      assert(w != NULL, "invariant");
+      assert(w->TState == ObjectWaiter::TS_CXQ, "Invariant");
+      ExitEpilog(Self, w);
+      return;
+    }
+
+    if (QMode == 3 && _cxq != NULL) {
+      // Aggressively drain cxq into EntryList at the first opportunity.
+      // This policy ensure that recently-run threads live at the head of EntryList.
+      // Drain _cxq into EntryList - bulk transfer.
+      // First, detach _cxq.
+      // The following loop is tantamount to: w = swap(&cxq, NULL)
+      w = _cxq;
+      for (;;) {
+        assert(w != NULL, "Invariant");
+        ObjectWaiter * u = (ObjectWaiter *) Atomic::cmpxchg_ptr(NULL, &_cxq, w);
+        if (u == w) break;
+        w = u;
+      }
+      assert(w != NULL, "invariant");
+
+      ObjectWaiter * q = NULL;
+      ObjectWaiter * p;
+      for (p = w; p != NULL; p = p->_next) {
+        guarantee(p->TState == ObjectWaiter::TS_CXQ, "Invariant");
+        p->TState = ObjectWaiter::TS_ENTER;
+        p->_prev = q;
+        q = p;
+      }
+
+      // Append the RATs to the EntryList
+      // TODO: organize EntryList as a CDLL so we can locate the tail in constant-time.
+      ObjectWaiter * Tail;
+      for (Tail = _EntryList; Tail != NULL && Tail->_next != NULL;
+           Tail = Tail->_next)
+        /* empty */;
+      if (Tail == NULL) {
+        _EntryList = w;
+      } else {
+        Tail->_next = w;
+        w->_prev = Tail;
+      }
+
+      // Fall thru into code that tries to wake a successor from EntryList
+    }
+
+    if (QMode == 4 && _cxq != NULL) {
+      // Aggressively drain cxq into EntryList at the first opportunity.
+      // This policy ensure that recently-run threads live at the head of EntryList.
+
+      // Drain _cxq into EntryList - bulk transfer.
+      // First, detach _cxq.
+      // The following loop is tantamount to: w = swap(&cxq, NULL)
+      w = _cxq;
+      for (;;) {
+        assert(w != NULL, "Invariant");
+        ObjectWaiter * u = (ObjectWaiter *) Atomic::cmpxchg_ptr(NULL, &_cxq, w);
+        if (u == w) break;
+        w = u;
+      }
+      assert(w != NULL, "invariant");
+
+      ObjectWaiter * q = NULL;
+      ObjectWaiter * p;
+      for (p = w; p != NULL; p = p->_next) {
+        guarantee(p->TState == ObjectWaiter::TS_CXQ, "Invariant");
+        p->TState = ObjectWaiter::TS_ENTER;
+        p->_prev = q;
+        q = p;
+      }
+
+      // Prepend the RATs to the EntryList
+      if (_EntryList != NULL) {
+        q->_next = _EntryList;
+        _EntryList->_prev = q;
+      }
+      _EntryList = w;
+
+      // Fall thru into code that tries to wake a successor from EntryList
+    }
+
+    w = _EntryList;
+    if (w != NULL) {
+      // I'd like to write: guarantee (w->_thread != Self).
+      // But in practice an exiting thread may find itself on the EntryList.
+      // Let's say thread T1 calls O.wait().  Wait() enqueues T1 on O's waitset and
+      // then calls exit().  Exit release the lock by setting O._owner to NULL.
+      // Let's say T1 then stalls.  T2 acquires O and calls O.notify().  The
+      // notify() operation moves T1 from O's waitset to O's EntryList. T2 then
+      // release the lock "O".  T2 resumes immediately after the ST of null into
+      // _owner, above.  T2 notices that the EntryList is populated, so it
+      // reacquires the lock and then finds itself on the EntryList.
+      // Given all that, we have to tolerate the circumstance where "w" is
+      // associated with Self.
+      assert(w->TState == ObjectWaiter::TS_ENTER, "invariant");
+      ExitEpilog(Self, w);
+      return;
+    }
+
+    // If we find that both _cxq and EntryList are null then just
+    // re-run the exit protocol from the top.
+    w = _cxq;
+    if (w == NULL) continue;
+
+    // Drain _cxq into EntryList - bulk transfer.
+    // First, detach _cxq.
+    // The following loop is tantamount to: w = swap(&cxq, NULL)
+    for (;;) {
+      assert(w != NULL, "Invariant");
+      ObjectWaiter * u = (ObjectWaiter *) Atomic::cmpxchg_ptr(NULL, &_cxq, w);
+      if (u == w) break;
+      w = u;
+    }
+    TEVENT(Inflated exit - drain cxq into EntryList);
+
+    assert(w != NULL, "invariant");
+    assert(_EntryList == NULL, "invariant");
+
+    // Convert the LIFO SLL anchored by _cxq into a DLL.
+    // The list reorganization step operates in O(LENGTH(w)) time.
+    // It's critical that this step operate quickly as
+    // "Self" still holds the outer-lock, restricting parallelism
+    // and effectively lengthening the critical section.
+    // Invariant: s chases t chases u.
+    // TODO-FIXME: consider changing EntryList from a DLL to a CDLL so
+    // we have faster access to the tail.
+
+    if (QMode == 1) {
+      // QMode == 1 : drain cxq to EntryList, reversing order
+      // We also reverse the order of the list.
+      ObjectWaiter * s = NULL;
+      ObjectWaiter * t = w;
+      ObjectWaiter * u = NULL;
+      while (t != NULL) {
+        guarantee(t->TState == ObjectWaiter::TS_CXQ, "invariant");
+        t->TState = ObjectWaiter::TS_ENTER;
+        u = t->_next;
+        t->_prev = u;
+        t->_next = s;
+        s = t;
+        t = u;
+      }
+      _EntryList  = s;
+      assert(s != NULL, "invariant");
+    } else {
+      // QMode == 0 or QMode == 2
+      _EntryList = w;
+      ObjectWaiter * q = NULL;
+      ObjectWaiter * p;
+      for (p = w; p != NULL; p = p->_next) {
+        guarantee(p->TState == ObjectWaiter::TS_CXQ, "Invariant");
+        p->TState = ObjectWaiter::TS_ENTER;
+        p->_prev = q;
+        q = p;
+      }
+    }
+
+    // In 1-0 mode we need: ST EntryList; MEMBAR #storestore; ST _owner = NULL
+    // The MEMBAR is satisfied by the release_store() operation in ExitEpilog().
+
+    // See if we can abdicate to a spinner instead of waking a thread.
+    // A primary goal of the implementation is to reduce the
+    // context-switch rate.
+    if (_succ != NULL) continue;
+
+    w = _EntryList;
+    if (w != NULL) {
+      guarantee(w->TState == ObjectWaiter::TS_ENTER, "invariant");
+      ExitEpilog(Self, w);
+      return;
+    }
+  }
+}
+
+// ExitSuspendEquivalent:
+// A faster alternate to handle_special_suspend_equivalent_condition()
+//
+// handle_special_suspend_equivalent_condition() unconditionally
+// acquires the SR_lock.  On some platforms uncontended MutexLocker()
+// operations have high latency.  Note that in ::enter() we call HSSEC
+// while holding the monitor, so we effectively lengthen the critical sections.
+//
+// There are a number of possible solutions:
+//
+// A.  To ameliorate the problem we might also defer state transitions
+//     to as late as possible -- just prior to parking.
+//     Given that, we'd call HSSEC after having returned from park(),
+//     but before attempting to acquire the monitor.  This is only a
+//     partial solution.  It avoids calling HSSEC while holding the
+//     monitor (good), but it still increases successor reacquisition latency --
+//     the interval between unparking a successor and the time the successor
+//     resumes and retries the lock.  See ReenterI(), which defers state transitions.
+//     If we use this technique we can also avoid EnterI()-exit() loop
+//     in ::enter() where we iteratively drop the lock and then attempt
+//     to reacquire it after suspending.
+//
+// B.  In the future we might fold all the suspend bits into a
+//     composite per-thread suspend flag and then update it with CAS().
+//     Alternately, a Dekker-like mechanism with multiple variables
+//     would suffice:
+//       ST Self->_suspend_equivalent = false
+//       MEMBAR
+//       LD Self_>_suspend_flags
+//
+// UPDATE 2007-10-6: since I've replaced the native Mutex/Monitor subsystem
+// with a more efficient implementation, the need to use "FastHSSEC" has
+// decreased. - Dave
+
+
+bool ObjectMonitor::ExitSuspendEquivalent(JavaThread * jSelf) {
+  const int Mode = Knob_FastHSSEC;
+  if (Mode && !jSelf->is_external_suspend()) {
+    assert(jSelf->is_suspend_equivalent(), "invariant");
+    jSelf->clear_suspend_equivalent();
+    if (2 == Mode) OrderAccess::storeload();
+    if (!jSelf->is_external_suspend()) return false;
+    // We raced a suspension -- fall thru into the slow path
+    TEVENT(ExitSuspendEquivalent - raced);
+    jSelf->set_suspend_equivalent();
+  }
+  return jSelf->handle_special_suspend_equivalent_condition();
+}
+
+
+void ObjectMonitor::ExitEpilog(Thread * Self, ObjectWaiter * Wakee) {
+  assert(_owner == Self, "invariant");
+
+  // Exit protocol:
+  // 1. ST _succ = wakee
+  // 2. membar #loadstore|#storestore;
+  // 2. ST _owner = NULL
+  // 3. unpark(wakee)
+
+  _succ = Knob_SuccEnabled ? Wakee->_thread : NULL;
+  ParkEvent * Trigger = Wakee->_event;
+
+  // Hygiene -- once we've set _owner = NULL we can't safely dereference Wakee again.
+  // The thread associated with Wakee may have grabbed the lock and "Wakee" may be
+  // out-of-scope (non-extant).
+  Wakee  = NULL;
+
+  // Drop the lock
+  OrderAccess::release_store_ptr(&_owner, NULL);
+  OrderAccess::fence();                               // ST _owner vs LD in unpark()
+
+  if (SafepointSynchronize::do_call_back()) {
+    TEVENT(unpark before SAFEPOINT);
+  }
+
+  DTRACE_MONITOR_PROBE(contended__exit, this, object(), Self);
+  Trigger->unpark();
+
+  // Maintain stats and report events to JVMTI
+  OM_PERFDATA_OP(Parks, inc());
+}
+
+
+// -----------------------------------------------------------------------------
+// Class Loader deadlock handling.
+//
+// complete_exit exits a lock returning recursion count
+// complete_exit/reenter operate as a wait without waiting
+// complete_exit requires an inflated monitor
+// The _owner field is not always the Thread addr even with an
+// inflated monitor, e.g. the monitor can be inflated by a non-owning
+// thread due to contention.
+intptr_t ObjectMonitor::complete_exit(TRAPS) {
+  Thread * const Self = THREAD;
+  assert(Self->is_Java_thread(), "Must be Java thread!");
+  JavaThread *jt = (JavaThread *)THREAD;
+
+  DeferredInitialize();
+
+  if (THREAD != _owner) {
+    if (THREAD->is_lock_owned ((address)_owner)) {
+      assert(_recursions == 0, "internal state error");
+      _owner = THREAD;   // Convert from basiclock addr to Thread addr
+      _recursions = 0;
+    }
+  }
+
+  guarantee(Self == _owner, "complete_exit not owner");
+  intptr_t save = _recursions; // record the old recursion count
+  _recursions = 0;        // set the recursion level to be 0
+  exit(true, Self);           // exit the monitor
+  guarantee(_owner != Self, "invariant");
+  return save;
+}
+
+// reenter() enters a lock and sets recursion count
+// complete_exit/reenter operate as a wait without waiting
+void ObjectMonitor::reenter(intptr_t recursions, TRAPS) {
+  Thread * const Self = THREAD;
+  assert(Self->is_Java_thread(), "Must be Java thread!");
+  JavaThread *jt = (JavaThread *)THREAD;
+
+  guarantee(_owner != Self, "reenter already owner");
+  enter(THREAD);       // enter the monitor
+  guarantee(_recursions == 0, "reenter recursion");
+  _recursions = recursions;
+  return;
+}
+
+
+// -----------------------------------------------------------------------------
+// A macro is used below because there may already be a pending
+// exception which should not abort the execution of the routines
+// which use this (which is why we don't put this into check_slow and
+// call it with a CHECK argument).
+
+#define CHECK_OWNER()                                                       \
+  do {                                                                      \
+    if (THREAD != _owner) {                                                 \
+      if (THREAD->is_lock_owned((address) _owner)) {                        \
+        _owner = THREAD;  /* Convert from basiclock addr to Thread addr */  \
+        _recursions = 0;                                                    \
+      } else {                                                              \
+        TEVENT(Throw IMSX);                                                 \
+        THROW(vmSymbols::java_lang_IllegalMonitorStateException());         \
+      }                                                                     \
+    }                                                                       \
+  } while (false)
+
+// check_slow() is a misnomer.  It's called to simply to throw an IMSX exception.
+// TODO-FIXME: remove check_slow() -- it's likely dead.
+
+void ObjectMonitor::check_slow(TRAPS) {
+  TEVENT(check_slow - throw IMSX);
+  assert(THREAD != _owner && !THREAD->is_lock_owned((address) _owner), "must not be owner");
+  THROW_MSG(vmSymbols::java_lang_IllegalMonitorStateException(), "current thread not owner");
+}
+
+static int Adjust(volatile int * adr, int dx) {
+  int v;
+  for (v = *adr; Atomic::cmpxchg(v + dx, adr, v) != v; v = *adr) /* empty */;
+  return v;
+}
+
+// helper method for posting a monitor wait event
+void ObjectMonitor::post_monitor_wait_event(EventJavaMonitorWait* event,
+                                            jlong notifier_tid,
+                                            jlong timeout,
+                                            bool timedout) {
+  assert(event != NULL, "invariant");
+  event->set_monitorClass(((oop)this->object())->klass());
+  event->set_timeout(timeout);
+  event->set_address((TYPE_ADDRESS)this->object_addr());
+  event->set_notifier(notifier_tid);
+  event->set_timedOut(timedout);
+  event->commit();
+}
+
+// -----------------------------------------------------------------------------
+// Wait/Notify/NotifyAll
+//
+// Note: a subset of changes to ObjectMonitor::wait()
+// will need to be replicated in complete_exit
+void ObjectMonitor::wait(jlong millis, bool interruptible, TRAPS) {
+  Thread * const Self = THREAD;
+  assert(Self->is_Java_thread(), "Must be Java thread!");
+  JavaThread *jt = (JavaThread *)THREAD;
+
+  DeferredInitialize();
+
+  // Throw IMSX or IEX.
+  CHECK_OWNER();
+
+  EventJavaMonitorWait event;
+
+  // check for a pending interrupt
+  if (interruptible && Thread::is_interrupted(Self, true) && !HAS_PENDING_EXCEPTION) {
+    // post monitor waited event.  Note that this is past-tense, we are done waiting.
+    if (JvmtiExport::should_post_monitor_waited()) {
+      // Note: 'false' parameter is passed here because the
+      // wait was not timed out due to thread interrupt.
+      JvmtiExport::post_monitor_waited(jt, this, false);
+
+      // In this short circuit of the monitor wait protocol, the
+      // current thread never drops ownership of the monitor and
+      // never gets added to the wait queue so the current thread
+      // cannot be made the successor. This means that the
+      // JVMTI_EVENT_MONITOR_WAITED event handler cannot accidentally
+      // consume an unpark() meant for the ParkEvent associated with
+      // this ObjectMonitor.
+    }
+    if (event.should_commit()) {
+      post_monitor_wait_event(&event, 0, millis, false);
+    }
+    TEVENT(Wait - Throw IEX);
+    THROW(vmSymbols::java_lang_InterruptedException());
+    return;
+  }
+
+  TEVENT(Wait);
+
+  assert(Self->_Stalled == 0, "invariant");
+  Self->_Stalled = intptr_t(this);
+  jt->set_current_waiting_monitor(this);
+
+  // create a node to be put into the queue
+  // Critically, after we reset() the event but prior to park(), we must check
+  // for a pending interrupt.
+  ObjectWaiter node(Self);
+  node.TState = ObjectWaiter::TS_WAIT;
+  Self->_ParkEvent->reset();
+  OrderAccess::fence();          // ST into Event; membar ; LD interrupted-flag
+
+  // Enter the waiting queue, which is a circular doubly linked list in this case
+  // but it could be a priority queue or any data structure.
+  // _WaitSetLock protects the wait queue.  Normally the wait queue is accessed only
+  // by the the owner of the monitor *except* in the case where park()
+  // returns because of a timeout of interrupt.  Contention is exceptionally rare
+  // so we use a simple spin-lock instead of a heavier-weight blocking lock.
+
+  Thread::SpinAcquire(&_WaitSetLock, "WaitSet - add");
+  AddWaiter(&node);
+  Thread::SpinRelease(&_WaitSetLock);
+
+  if ((SyncFlags & 4) == 0) {
+    _Responsible = NULL;
+  }
+  intptr_t save = _recursions; // record the old recursion count
+  _waiters++;                  // increment the number of waiters
+  _recursions = 0;             // set the recursion level to be 1
+  exit(true, Self);                    // exit the monitor
+  guarantee(_owner != Self, "invariant");
+
+  // The thread is on the WaitSet list - now park() it.
+  // On MP systems it's conceivable that a brief spin before we park
+  // could be profitable.
+  //
+  // TODO-FIXME: change the following logic to a loop of the form
+  //   while (!timeout && !interrupted && _notified == 0) park()
+
+  int ret = OS_OK;
+  int WasNotified = 0;
+  { // State transition wrappers
+    OSThread* osthread = Self->osthread();
+    OSThreadWaitState osts(osthread, true);
+    {
+      ThreadBlockInVM tbivm(jt);
+      // Thread is in thread_blocked state and oop access is unsafe.
+      jt->set_suspend_equivalent();
+
+      if (interruptible && (Thread::is_interrupted(THREAD, false) || HAS_PENDING_EXCEPTION)) {
+        // Intentionally empty
+      } else if (node._notified == 0) {
+        if (millis <= 0) {
+          Self->_ParkEvent->park();
+        } else {
+          ret = Self->_ParkEvent->park(millis);
+        }
+      }
+
+      // were we externally suspended while we were waiting?
+      if (ExitSuspendEquivalent (jt)) {
+        // TODO-FIXME: add -- if succ == Self then succ = null.
+        jt->java_suspend_self();
+      }
+
+    } // Exit thread safepoint: transition _thread_blocked -> _thread_in_vm
+
+    // Node may be on the WaitSet, the EntryList (or cxq), or in transition
+    // from the WaitSet to the EntryList.
+    // See if we need to remove Node from the WaitSet.
+    // We use double-checked locking to avoid grabbing _WaitSetLock
+    // if the thread is not on the wait queue.
+    //
+    // Note that we don't need a fence before the fetch of TState.
+    // In the worst case we'll fetch a old-stale value of TS_WAIT previously
+    // written by the is thread. (perhaps the fetch might even be satisfied
+    // by a look-aside into the processor's own store buffer, although given
+    // the length of the code path between the prior ST and this load that's
+    // highly unlikely).  If the following LD fetches a stale TS_WAIT value
+    // then we'll acquire the lock and then re-fetch a fresh TState value.
+    // That is, we fail toward safety.
+
+    if (node.TState == ObjectWaiter::TS_WAIT) {
+      Thread::SpinAcquire(&_WaitSetLock, "WaitSet - unlink");
+      if (node.TState == ObjectWaiter::TS_WAIT) {
+        DequeueSpecificWaiter(&node);       // unlink from WaitSet
+        assert(node._notified == 0, "invariant");
+        node.TState = ObjectWaiter::TS_RUN;
+      }
+      Thread::SpinRelease(&_WaitSetLock);
+    }
+
+    // The thread is now either on off-list (TS_RUN),
+    // on the EntryList (TS_ENTER), or on the cxq (TS_CXQ).
+    // The Node's TState variable is stable from the perspective of this thread.
+    // No other threads will asynchronously modify TState.
+    guarantee(node.TState != ObjectWaiter::TS_WAIT, "invariant");
+    OrderAccess::loadload();
+    if (_succ == Self) _succ = NULL;
+    WasNotified = node._notified;
+
+    // Reentry phase -- reacquire the monitor.
+    // re-enter contended monitor after object.wait().
+    // retain OBJECT_WAIT state until re-enter successfully completes
+    // Thread state is thread_in_vm and oop access is again safe,
+    // although the raw address of the object may have changed.
+    // (Don't cache naked oops over safepoints, of course).
+
+    // post monitor waited event. Note that this is past-tense, we are done waiting.
+    if (JvmtiExport::should_post_monitor_waited()) {
+      JvmtiExport::post_monitor_waited(jt, this, ret == OS_TIMEOUT);
+
+      if (node._notified != 0 && _succ == Self) {
+        // In this part of the monitor wait-notify-reenter protocol it
+        // is possible (and normal) for another thread to do a fastpath
+        // monitor enter-exit while this thread is still trying to get
+        // to the reenter portion of the protocol.
+        //
+        // The ObjectMonitor was notified and the current thread is
+        // the successor which also means that an unpark() has already
+        // been done. The JVMTI_EVENT_MONITOR_WAITED event handler can
+        // consume the unpark() that was done when the successor was
+        // set because the same ParkEvent is shared between Java
+        // monitors and JVM/TI RawMonitors (for now).
+        //
+        // We redo the unpark() to ensure forward progress, i.e., we
+        // don't want all pending threads hanging (parked) with none
+        // entering the unlocked monitor.
+        node._event->unpark();
+      }
+    }
+
+    if (event.should_commit()) {
+      post_monitor_wait_event(&event, node._notifier_tid, millis, ret == OS_TIMEOUT);
+    }
+
+    OrderAccess::fence();
+
+    assert(Self->_Stalled != 0, "invariant");
+    Self->_Stalled = 0;
+
+    assert(_owner != Self, "invariant");
+    ObjectWaiter::TStates v = node.TState;
+    if (v == ObjectWaiter::TS_RUN) {
+      enter(Self);
+    } else {
+      guarantee(v == ObjectWaiter::TS_ENTER || v == ObjectWaiter::TS_CXQ, "invariant");
+      ReenterI(Self, &node);
+      node.wait_reenter_end(this);
+    }
+
+    // Self has reacquired the lock.
+    // Lifecycle - the node representing Self must not appear on any queues.
+    // Node is about to go out-of-scope, but even if it were immortal we wouldn't
+    // want residual elements associated with this thread left on any lists.
+    guarantee(node.TState == ObjectWaiter::TS_RUN, "invariant");
+    assert(_owner == Self, "invariant");
+    assert(_succ != Self, "invariant");
+  } // OSThreadWaitState()
+
+  jt->set_current_waiting_monitor(NULL);
+
+  guarantee(_recursions == 0, "invariant");
+  _recursions = save;     // restore the old recursion count
+  _waiters--;             // decrement the number of waiters
+
+  // Verify a few postconditions
+  assert(_owner == Self, "invariant");
+  assert(_succ != Self, "invariant");
+  assert(((oop)(object()))->mark() == markOopDesc::encode(this), "invariant");
+
+  if (SyncFlags & 32) {
+    OrderAccess::fence();
+  }
+
+  // check if the notification happened
+  if (!WasNotified) {
+    // no, it could be timeout or Thread.interrupt() or both
+    // check for interrupt event, otherwise it is timeout
+    if (interruptible && Thread::is_interrupted(Self, true) && !HAS_PENDING_EXCEPTION) {
+      TEVENT(Wait - throw IEX from epilog);
+      THROW(vmSymbols::java_lang_InterruptedException());
+    }
+  }
+
+  // NOTE: Spurious wake up will be consider as timeout.
+  // Monitor notify has precedence over thread interrupt.
+}
+
+
+// Consider:
+// If the lock is cool (cxq == null && succ == null) and we're on an MP system
+// then instead of transferring a thread from the WaitSet to the EntryList
+// we might just dequeue a thread from the WaitSet and directly unpark() it.
+
+void ObjectMonitor::INotify(Thread * Self) {
+  const int policy = Knob_MoveNotifyee;
+
+  Thread::SpinAcquire(&_WaitSetLock, "WaitSet - notify");
+  ObjectWaiter * iterator = DequeueWaiter();
+  if (iterator != NULL) {
+    TEVENT(Notify1 - Transfer);
+    guarantee(iterator->TState == ObjectWaiter::TS_WAIT, "invariant");
+    guarantee(iterator->_notified == 0, "invariant");
+    // Disposition - what might we do with iterator ?
+    // a.  add it directly to the EntryList - either tail (policy == 1)
+    //     or head (policy == 0).
+    // b.  push it onto the front of the _cxq (policy == 2).
+    // For now we use (b).
+    if (policy != 4) {
+      iterator->TState = ObjectWaiter::TS_ENTER;
+    }
+    iterator->_notified = 1;
+    iterator->_notifier_tid = THREAD_TRACE_ID(Self);
+
+    ObjectWaiter * list = _EntryList;
+    if (list != NULL) {
+      assert(list->_prev == NULL, "invariant");
+      assert(list->TState == ObjectWaiter::TS_ENTER, "invariant");
+      assert(list != iterator, "invariant");
+    }
+
+    if (policy == 0) {       // prepend to EntryList
+      if (list == NULL) {
+        iterator->_next = iterator->_prev = NULL;
+        _EntryList = iterator;
+      } else {
+        list->_prev = iterator;
+        iterator->_next = list;
+        iterator->_prev = NULL;
+        _EntryList = iterator;
+      }
+    } else if (policy == 1) {      // append to EntryList
+      if (list == NULL) {
+        iterator->_next = iterator->_prev = NULL;
+        _EntryList = iterator;
+      } else {
+        // CONSIDER:  finding the tail currently requires a linear-time walk of
+        // the EntryList.  We can make tail access constant-time by converting to
+        // a CDLL instead of using our current DLL.
+        ObjectWaiter * tail;
+        for (tail = list; tail->_next != NULL; tail = tail->_next) {}
+        assert(tail != NULL && tail->_next == NULL, "invariant");
+        tail->_next = iterator;
+        iterator->_prev = tail;
+        iterator->_next = NULL;
+      }
+    } else if (policy == 2) {      // prepend to cxq
+      if (list == NULL) {
+        iterator->_next = iterator->_prev = NULL;
+        _EntryList = iterator;
+      } else {
+        iterator->TState = ObjectWaiter::TS_CXQ;
+        for (;;) {
+          ObjectWaiter * front = _cxq;
+          iterator->_next = front;
+          if (Atomic::cmpxchg_ptr(iterator, &_cxq, front) == front) {
+            break;
+          }
+        }
+      }
+    } else if (policy == 3) {      // append to cxq
+      iterator->TState = ObjectWaiter::TS_CXQ;
+      for (;;) {
+        ObjectWaiter * tail = _cxq;
+        if (tail == NULL) {
+          iterator->_next = NULL;
+          if (Atomic::cmpxchg_ptr(iterator, &_cxq, NULL) == NULL) {
+            break;
+          }
+        } else {
+          while (tail->_next != NULL) tail = tail->_next;
+          tail->_next = iterator;
+          iterator->_prev = tail;
+          iterator->_next = NULL;
+          break;
+        }
+      }
+    } else {
+      ParkEvent * ev = iterator->_event;
+      iterator->TState = ObjectWaiter::TS_RUN;
+      OrderAccess::fence();
+      ev->unpark();
+    }
+
+    // _WaitSetLock protects the wait queue, not the EntryList.  We could
+    // move the add-to-EntryList operation, above, outside the critical section
+    // protected by _WaitSetLock.  In practice that's not useful.  With the
+    // exception of  wait() timeouts and interrupts the monitor owner
+    // is the only thread that grabs _WaitSetLock.  There's almost no contention
+    // on _WaitSetLock so it's not profitable to reduce the length of the
+    // critical section.
+
+    if (policy < 4) {
+      iterator->wait_reenter_begin(this);
+    }
+  }
+  Thread::SpinRelease(&_WaitSetLock);
+}
+
+// Consider: a not-uncommon synchronization bug is to use notify() when
+// notifyAll() is more appropriate, potentially resulting in stranded
+// threads; this is one example of a lost wakeup. A useful diagnostic
+// option is to force all notify() operations to behave as notifyAll().
+//
+// Note: We can also detect many such problems with a "minimum wait".
+// When the "minimum wait" is set to a small non-zero timeout value
+// and the program does not hang whereas it did absent "minimum wait",
+// that suggests a lost wakeup bug. The '-XX:SyncFlags=1' option uses
+// a "minimum wait" for all park() operations; see the recheckInterval
+// variable and MAX_RECHECK_INTERVAL.
+
+void ObjectMonitor::notify(TRAPS) {
+  CHECK_OWNER();
+  if (_WaitSet == NULL) {
+    TEVENT(Empty-Notify);
+    return;
+  }
+  DTRACE_MONITOR_PROBE(notify, this, object(), THREAD);
+  INotify(THREAD);
+  OM_PERFDATA_OP(Notifications, inc(1));
+}
+
+
+// The current implementation of notifyAll() transfers the waiters one-at-a-time
+// from the waitset to the EntryList. This could be done more efficiently with a
+// single bulk transfer but in practice it's not time-critical. Beware too,
+// that in prepend-mode we invert the order of the waiters. Let's say that the
+// waitset is "ABCD" and the EntryList is "XYZ". After a notifyAll() in prepend
+// mode the waitset will be empty and the EntryList will be "DCBAXYZ".
+
+void ObjectMonitor::notifyAll(TRAPS) {
+  CHECK_OWNER();
+  if (_WaitSet == NULL) {
+    TEVENT(Empty-NotifyAll);
+    return;
+  }
+
+  DTRACE_MONITOR_PROBE(notifyAll, this, object(), THREAD);
+  int tally = 0;
+  while (_WaitSet != NULL) {
+    tally++;
+    INotify(THREAD);
+  }
+
+  OM_PERFDATA_OP(Notifications, inc(tally));
+}
+
+// -----------------------------------------------------------------------------
+// Adaptive Spinning Support
+//
+// Adaptive spin-then-block - rational spinning
+//
+// Note that we spin "globally" on _owner with a classic SMP-polite TATAS
+// algorithm.  On high order SMP systems it would be better to start with
+// a brief global spin and then revert to spinning locally.  In the spirit of MCS/CLH,
+// a contending thread could enqueue itself on the cxq and then spin locally
+// on a thread-specific variable such as its ParkEvent._Event flag.
+// That's left as an exercise for the reader.  Note that global spinning is
+// not problematic on Niagara, as the L2 cache serves the interconnect and
+// has both low latency and massive bandwidth.
+//
+// Broadly, we can fix the spin frequency -- that is, the % of contended lock
+// acquisition attempts where we opt to spin --  at 100% and vary the spin count
+// (duration) or we can fix the count at approximately the duration of
+// a context switch and vary the frequency.   Of course we could also
+// vary both satisfying K == Frequency * Duration, where K is adaptive by monitor.
+// For a description of 'Adaptive spin-then-block mutual exclusion in
+// multi-threaded processing,' see U.S. Pat. No. 8046758.
+//
+// This implementation varies the duration "D", where D varies with
+// the success rate of recent spin attempts. (D is capped at approximately
+// length of a round-trip context switch).  The success rate for recent
+// spin attempts is a good predictor of the success rate of future spin
+// attempts.  The mechanism adapts automatically to varying critical
+// section length (lock modality), system load and degree of parallelism.
+// D is maintained per-monitor in _SpinDuration and is initialized
+// optimistically.  Spin frequency is fixed at 100%.
+//
+// Note that _SpinDuration is volatile, but we update it without locks
+// or atomics.  The code is designed so that _SpinDuration stays within
+// a reasonable range even in the presence of races.  The arithmetic
+// operations on _SpinDuration are closed over the domain of legal values,
+// so at worst a race will install and older but still legal value.
+// At the very worst this introduces some apparent non-determinism.
+// We might spin when we shouldn't or vice-versa, but since the spin
+// count are relatively short, even in the worst case, the effect is harmless.
+//
+// Care must be taken that a low "D" value does not become an
+// an absorbing state.  Transient spinning failures -- when spinning
+// is overall profitable -- should not cause the system to converge
+// on low "D" values.  We want spinning to be stable and predictable
+// and fairly responsive to change and at the same time we don't want
+// it to oscillate, become metastable, be "too" non-deterministic,
+// or converge on or enter undesirable stable absorbing states.
+//
+// We implement a feedback-based control system -- using past behavior
+// to predict future behavior.  We face two issues: (a) if the
+// input signal is random then the spin predictor won't provide optimal
+// results, and (b) if the signal frequency is too high then the control
+// system, which has some natural response lag, will "chase" the signal.
+// (b) can arise from multimodal lock hold times.  Transient preemption
+// can also result in apparent bimodal lock hold times.
+// Although sub-optimal, neither condition is particularly harmful, as
+// in the worst-case we'll spin when we shouldn't or vice-versa.
+// The maximum spin duration is rather short so the failure modes aren't bad.
+// To be conservative, I've tuned the gain in system to bias toward
+// _not spinning.  Relatedly, the system can sometimes enter a mode where it
+// "rings" or oscillates between spinning and not spinning.  This happens
+// when spinning is just on the cusp of profitability, however, so the
+// situation is not dire.  The state is benign -- there's no need to add
+// hysteresis control to damp the transition rate between spinning and
+// not spinning.
+
+// Spinning: Fixed frequency (100%), vary duration
+int ObjectMonitor::TrySpin(Thread * Self) {
+  // Dumb, brutal spin.  Good for comparative measurements against adaptive spinning.
+  int ctr = Knob_FixedSpin;
+  if (ctr != 0) {
+    while (--ctr >= 0) {
+      if (TryLock(Self) > 0) return 1;
+      SpinPause();
+    }
+    return 0;
+  }
+
+  for (ctr = Knob_PreSpin + 1; --ctr >= 0;) {
+    if (TryLock(Self) > 0) {
+      // Increase _SpinDuration ...
+      // Note that we don't clamp SpinDuration precisely at SpinLimit.
+      // Raising _SpurDuration to the poverty line is key.
+      int x = _SpinDuration;
+      if (x < Knob_SpinLimit) {
+        if (x < Knob_Poverty) x = Knob_Poverty;
+        _SpinDuration = x + Knob_BonusB;
+      }
+      return 1;
+    }
+    SpinPause();
+  }
+
+  // Admission control - verify preconditions for spinning
+  //
+  // We always spin a little bit, just to prevent _SpinDuration == 0 from
+  // becoming an absorbing state.  Put another way, we spin briefly to
+  // sample, just in case the system load, parallelism, contention, or lock
+  // modality changed.
+  //
+  // Consider the following alternative:
+  // Periodically set _SpinDuration = _SpinLimit and try a long/full
+  // spin attempt.  "Periodically" might mean after a tally of
+  // the # of failed spin attempts (or iterations) reaches some threshold.
+  // This takes us into the realm of 1-out-of-N spinning, where we
+  // hold the duration constant but vary the frequency.
+
+  ctr = _SpinDuration;
+  if (ctr < Knob_SpinBase) ctr = Knob_SpinBase;
+  if (ctr <= 0) return 0;
+
+  if (Knob_SuccRestrict && _succ != NULL) return 0;
+  if (Knob_OState && NotRunnable (Self, (Thread *) _owner)) {
+    TEVENT(Spin abort - notrunnable [TOP]);
+    return 0;
+  }
+
+  int MaxSpin = Knob_MaxSpinners;
+  if (MaxSpin >= 0) {
+    if (_Spinner > MaxSpin) {
+      TEVENT(Spin abort -- too many spinners);
+      return 0;
+    }
+    // Slightly racy, but benign ...
+    Adjust(&_Spinner, 1);
+  }
+
+  // We're good to spin ... spin ingress.
+  // CONSIDER: use Prefetch::write() to avoid RTS->RTO upgrades
+  // when preparing to LD...CAS _owner, etc and the CAS is likely
+  // to succeed.
+  int hits    = 0;
+  int msk     = 0;
+  int caspty  = Knob_CASPenalty;
+  int oxpty   = Knob_OXPenalty;
+  int sss     = Knob_SpinSetSucc;
+  if (sss && _succ == NULL) _succ = Self;
+  Thread * prv = NULL;
+
+  // There are three ways to exit the following loop:
+  // 1.  A successful spin where this thread has acquired the lock.
+  // 2.  Spin failure with prejudice
+  // 3.  Spin failure without prejudice
+
+  while (--ctr >= 0) {
+
+    // Periodic polling -- Check for pending GC
+    // Threads may spin while they're unsafe.
+    // We don't want spinning threads to delay the JVM from reaching
+    // a stop-the-world safepoint or to steal cycles from GC.
+    // If we detect a pending safepoint we abort in order that
+    // (a) this thread, if unsafe, doesn't delay the safepoint, and (b)
+    // this thread, if safe, doesn't steal cycles from GC.
+    // This is in keeping with the "no loitering in runtime" rule.
+    // We periodically check to see if there's a safepoint pending.
+    if ((ctr & 0xFF) == 0) {
+      if (SafepointSynchronize::do_call_back()) {
+        TEVENT(Spin: safepoint);
+        goto Abort;           // abrupt spin egress
+      }
+      if (Knob_UsePause & 1) SpinPause();
+    }
+
+    if (Knob_UsePause & 2) SpinPause();
+
+    // Exponential back-off ...  Stay off the bus to reduce coherency traffic.
+    // This is useful on classic SMP systems, but is of less utility on
+    // N1-style CMT platforms.
+    //
+    // Trade-off: lock acquisition latency vs coherency bandwidth.
+    // Lock hold times are typically short.  A histogram
+    // of successful spin attempts shows that we usually acquire
+    // the lock early in the spin.  That suggests we want to
+    // sample _owner frequently in the early phase of the spin,
+    // but then back-off and sample less frequently as the spin
+    // progresses.  The back-off makes a good citizen on SMP big
+    // SMP systems.  Oversampling _owner can consume excessive
+    // coherency bandwidth.  Relatedly, if we _oversample _owner we
+    // can inadvertently interfere with the the ST m->owner=null.
+    // executed by the lock owner.
+    if (ctr & msk) continue;
+    ++hits;
+    if ((hits & 0xF) == 0) {
+      // The 0xF, above, corresponds to the exponent.
+      // Consider: (msk+1)|msk
+      msk = ((msk << 2)|3) & BackOffMask;
+    }
+
+    // Probe _owner with TATAS
+    // If this thread observes the monitor transition or flicker
+    // from locked to unlocked to locked, then the odds that this
+    // thread will acquire the lock in this spin attempt go down
+    // considerably.  The same argument applies if the CAS fails
+    // or if we observe _owner change from one non-null value to
+    // another non-null value.   In such cases we might abort
+    // the spin without prejudice or apply a "penalty" to the
+    // spin count-down variable "ctr", reducing it by 100, say.
+
+    Thread * ox = (Thread *) _owner;
+    if (ox == NULL) {
+      ox = (Thread *) Atomic::cmpxchg_ptr(Self, &_owner, NULL);
+      if (ox == NULL) {
+        // The CAS succeeded -- this thread acquired ownership
+        // Take care of some bookkeeping to exit spin state.
+        if (sss && _succ == Self) {
+          _succ = NULL;
+        }
+        if (MaxSpin > 0) Adjust(&_Spinner, -1);
+
+        // Increase _SpinDuration :
+        // The spin was successful (profitable) so we tend toward
+        // longer spin attempts in the future.
+        // CONSIDER: factor "ctr" into the _SpinDuration adjustment.
+        // If we acquired the lock early in the spin cycle it
+        // makes sense to increase _SpinDuration proportionally.
+        // Note that we don't clamp SpinDuration precisely at SpinLimit.
+        int x = _SpinDuration;
+        if (x < Knob_SpinLimit) {
+          if (x < Knob_Poverty) x = Knob_Poverty;
+          _SpinDuration = x + Knob_Bonus;
+        }
+        return 1;
+      }
+
+      // The CAS failed ... we can take any of the following actions:
+      // * penalize: ctr -= Knob_CASPenalty
+      // * exit spin with prejudice -- goto Abort;
+      // * exit spin without prejudice.
+      // * Since CAS is high-latency, retry again immediately.
+      prv = ox;
+      TEVENT(Spin: cas failed);
+      if (caspty == -2) break;
+      if (caspty == -1) goto Abort;
+      ctr -= caspty;
+      continue;
+    }
+
+    // Did lock ownership change hands ?
+    if (ox != prv && prv != NULL) {
+      TEVENT(spin: Owner changed)
+      if (oxpty == -2) break;
+      if (oxpty == -1) goto Abort;
+      ctr -= oxpty;
+    }
+    prv = ox;
+
+    // Abort the spin if the owner is not executing.
+    // The owner must be executing in order to drop the lock.
+    // Spinning while the owner is OFFPROC is idiocy.
+    // Consider: ctr -= RunnablePenalty ;
+    if (Knob_OState && NotRunnable (Self, ox)) {
+      TEVENT(Spin abort - notrunnable);
+      goto Abort;
+    }
+    if (sss && _succ == NULL) _succ = Self;
+  }
+
+  // Spin failed with prejudice -- reduce _SpinDuration.
+  // TODO: Use an AIMD-like policy to adjust _SpinDuration.
+  // AIMD is globally stable.
+  TEVENT(Spin failure);
+  {
+    int x = _SpinDuration;
+    if (x > 0) {
+      // Consider an AIMD scheme like: x -= (x >> 3) + 100
+      // This is globally sample and tends to damp the response.
+      x -= Knob_Penalty;
+      if (x < 0) x = 0;
+      _SpinDuration = x;
+    }
+  }
+
+ Abort:
+  if (MaxSpin >= 0) Adjust(&_Spinner, -1);
+  if (sss && _succ == Self) {
+    _succ = NULL;
+    // Invariant: after setting succ=null a contending thread
+    // must recheck-retry _owner before parking.  This usually happens
+    // in the normal usage of TrySpin(), but it's safest
+    // to make TrySpin() as foolproof as possible.
+    OrderAccess::fence();
+    if (TryLock(Self) > 0) return 1;
+  }
+  return 0;
+}
+
+// NotRunnable() -- informed spinning
+//
+// Don't bother spinning if the owner is not eligible to drop the lock.
+// Peek at the owner's schedctl.sc_state and Thread._thread_values and
+// spin only if the owner thread is _thread_in_Java or _thread_in_vm.
+// The thread must be runnable in order to drop the lock in timely fashion.
+// If the _owner is not runnable then spinning will not likely be
+// successful (profitable).
+//
+// Beware -- the thread referenced by _owner could have died
+// so a simply fetch from _owner->_thread_state might trap.
+// Instead, we use SafeFetchXX() to safely LD _owner->_thread_state.
+// Because of the lifecycle issues the schedctl and _thread_state values
+// observed by NotRunnable() might be garbage.  NotRunnable must
+// tolerate this and consider the observed _thread_state value
+// as advisory.
+//
+// Beware too, that _owner is sometimes a BasicLock address and sometimes
+// a thread pointer.
+// Alternately, we might tag the type (thread pointer vs basiclock pointer)
+// with the LSB of _owner.  Another option would be to probablistically probe
+// the putative _owner->TypeTag value.
+//
+// Checking _thread_state isn't perfect.  Even if the thread is
+// in_java it might be blocked on a page-fault or have been preempted
+// and sitting on a ready/dispatch queue.  _thread state in conjunction
+// with schedctl.sc_state gives us a good picture of what the
+// thread is doing, however.
+//
+// TODO: check schedctl.sc_state.
+// We'll need to use SafeFetch32() to read from the schedctl block.
+// See RFE #5004247 and http://sac.sfbay.sun.com/Archives/CaseLog/arc/PSARC/2005/351/
+//
+// The return value from NotRunnable() is *advisory* -- the
+// result is based on sampling and is not necessarily coherent.
+// The caller must tolerate false-negative and false-positive errors.
+// Spinning, in general, is probabilistic anyway.
+
+
+int ObjectMonitor::NotRunnable(Thread * Self, Thread * ox) {
+  // Check ox->TypeTag == 2BAD.
+  if (ox == NULL) return 0;
+
+  // Avoid transitive spinning ...
+  // Say T1 spins or blocks trying to acquire L.  T1._Stalled is set to L.
+  // Immediately after T1 acquires L it's possible that T2, also
+  // spinning on L, will see L.Owner=T1 and T1._Stalled=L.
+  // This occurs transiently after T1 acquired L but before
+  // T1 managed to clear T1.Stalled.  T2 does not need to abort
+  // its spin in this circumstance.
+  intptr_t BlockedOn = SafeFetchN((intptr_t *) &ox->_Stalled, intptr_t(1));
+
+  if (BlockedOn == 1) return 1;
+  if (BlockedOn != 0) {
+    return BlockedOn != intptr_t(this) && _owner == ox;
+  }
+
+  assert(sizeof(((JavaThread *)ox)->_thread_state == sizeof(int)), "invariant");
+  int jst = SafeFetch32((int *) &((JavaThread *) ox)->_thread_state, -1);;
+  // consider also: jst != _thread_in_Java -- but that's overspecific.
+  return jst == _thread_blocked || jst == _thread_in_native;
+}
+
+
+// -----------------------------------------------------------------------------
+// WaitSet management ...
+
+ObjectWaiter::ObjectWaiter(Thread* thread) {
+  _next     = NULL;
+  _prev     = NULL;
+  _notified = 0;
+  TState    = TS_RUN;
+  _thread   = thread;
+  _event    = thread->_ParkEvent;
+  _active   = false;
+  assert(_event != NULL, "invariant");
+}
+
+void ObjectWaiter::wait_reenter_begin(ObjectMonitor * const mon) {
+  JavaThread *jt = (JavaThread *)this->_thread;
+  _active = JavaThreadBlockedOnMonitorEnterState::wait_reenter_begin(jt, mon);
+}
+
+void ObjectWaiter::wait_reenter_end(ObjectMonitor * const mon) {
+  JavaThread *jt = (JavaThread *)this->_thread;
+  JavaThreadBlockedOnMonitorEnterState::wait_reenter_end(jt, _active);
+}
+
+inline void ObjectMonitor::AddWaiter(ObjectWaiter* node) {
+  assert(node != NULL, "should not add NULL node");
+  assert(node->_prev == NULL, "node already in list");
+  assert(node->_next == NULL, "node already in list");
+  // put node at end of queue (circular doubly linked list)
+  if (_WaitSet == NULL) {
+    _WaitSet = node;
+    node->_prev = node;
+    node->_next = node;
+  } else {
+    ObjectWaiter* head = _WaitSet;
+    ObjectWaiter* tail = head->_prev;
+    assert(tail->_next == head, "invariant check");
+    tail->_next = node;
+    head->_prev = node;
+    node->_next = head;
+    node->_prev = tail;
+  }
+}
+
+inline ObjectWaiter* ObjectMonitor::DequeueWaiter() {
+  // dequeue the very first waiter
+  ObjectWaiter* waiter = _WaitSet;
+  if (waiter) {
+    DequeueSpecificWaiter(waiter);
+  }
+  return waiter;
+}
+
+inline void ObjectMonitor::DequeueSpecificWaiter(ObjectWaiter* node) {
+  assert(node != NULL, "should not dequeue NULL node");
+  assert(node->_prev != NULL, "node already removed from list");
+  assert(node->_next != NULL, "node already removed from list");
+  // when the waiter has woken up because of interrupt,
+  // timeout or other spurious wake-up, dequeue the
+  // waiter from waiting list
+  ObjectWaiter* next = node->_next;
+  if (next == node) {
+    assert(node->_prev == node, "invariant check");
+    _WaitSet = NULL;
+  } else {
+    ObjectWaiter* prev = node->_prev;
+    assert(prev->_next == node, "invariant check");
+    assert(next->_prev == node, "invariant check");
+    next->_prev = prev;
+    prev->_next = next;
+    if (_WaitSet == node) {
+      _WaitSet = next;
+    }
+  }
+  node->_next = NULL;
+  node->_prev = NULL;
+}
+
+// -----------------------------------------------------------------------------
+// PerfData support
+PerfCounter * ObjectMonitor::_sync_ContendedLockAttempts       = NULL;
+PerfCounter * ObjectMonitor::_sync_FutileWakeups               = NULL;
+PerfCounter * ObjectMonitor::_sync_Parks                       = NULL;
+PerfCounter * ObjectMonitor::_sync_EmptyNotifications          = NULL;
+PerfCounter * ObjectMonitor::_sync_Notifications               = NULL;
+PerfCounter * ObjectMonitor::_sync_PrivateA                    = NULL;
+PerfCounter * ObjectMonitor::_sync_PrivateB                    = NULL;
+PerfCounter * ObjectMonitor::_sync_SlowExit                    = NULL;
+PerfCounter * ObjectMonitor::_sync_SlowEnter                   = NULL;
+PerfCounter * ObjectMonitor::_sync_SlowNotify                  = NULL;
+PerfCounter * ObjectMonitor::_sync_SlowNotifyAll               = NULL;
+PerfCounter * ObjectMonitor::_sync_FailedSpins                 = NULL;
+PerfCounter * ObjectMonitor::_sync_SuccessfulSpins             = NULL;
+PerfCounter * ObjectMonitor::_sync_MonInCirculation            = NULL;
+PerfCounter * ObjectMonitor::_sync_MonScavenged                = NULL;
+PerfCounter * ObjectMonitor::_sync_Inflations                  = NULL;
+PerfCounter * ObjectMonitor::_sync_Deflations                  = NULL;
+PerfLongVariable * ObjectMonitor::_sync_MonExtant              = NULL;
+
+// One-shot global initialization for the sync subsystem.
+// We could also defer initialization and initialize on-demand
+// the first time we call inflate().  Initialization would
+// be protected - like so many things - by the MonitorCache_lock.
+
+void ObjectMonitor::Initialize() {
+  static int InitializationCompleted = 0;
+  assert(InitializationCompleted == 0, "invariant");
+  InitializationCompleted = 1;
+  if (UsePerfData) {
+    EXCEPTION_MARK;
+#define NEWPERFCOUNTER(n)                                                \
+  {                                                                      \
+    n = PerfDataManager::create_counter(SUN_RT, #n, PerfData::U_Events,  \
+                                        CHECK);                          \
+  }
+#define NEWPERFVARIABLE(n)                                                \
+  {                                                                       \
+    n = PerfDataManager::create_variable(SUN_RT, #n, PerfData::U_Events,  \
+                                         CHECK);                          \
+  }
+    NEWPERFCOUNTER(_sync_Inflations);
+    NEWPERFCOUNTER(_sync_Deflations);
+    NEWPERFCOUNTER(_sync_ContendedLockAttempts);
+    NEWPERFCOUNTER(_sync_FutileWakeups);
+    NEWPERFCOUNTER(_sync_Parks);
+    NEWPERFCOUNTER(_sync_EmptyNotifications);
+    NEWPERFCOUNTER(_sync_Notifications);
+    NEWPERFCOUNTER(_sync_SlowEnter);
+    NEWPERFCOUNTER(_sync_SlowExit);
+    NEWPERFCOUNTER(_sync_SlowNotify);
+    NEWPERFCOUNTER(_sync_SlowNotifyAll);
+    NEWPERFCOUNTER(_sync_FailedSpins);
+    NEWPERFCOUNTER(_sync_SuccessfulSpins);
+    NEWPERFCOUNTER(_sync_PrivateA);
+    NEWPERFCOUNTER(_sync_PrivateB);
+    NEWPERFCOUNTER(_sync_MonInCirculation);
+    NEWPERFCOUNTER(_sync_MonScavenged);
+    NEWPERFVARIABLE(_sync_MonExtant);
+#undef NEWPERFCOUNTER
+#undef NEWPERFVARIABLE
+  }
+}
+
+static char * kvGet(char * kvList, const char * Key) {
+  if (kvList == NULL) return NULL;
+  size_t n = strlen(Key);
+  char * Search;
+  for (Search = kvList; *Search; Search += strlen(Search) + 1) {
+    if (strncmp (Search, Key, n) == 0) {
+      if (Search[n] == '=') return Search + n + 1;
+      if (Search[n] == 0)   return(char *) "1";
+    }
+  }
+  return NULL;
+}
+
+static int kvGetInt(char * kvList, const char * Key, int Default) {
+  char * v = kvGet(kvList, Key);
+  int rslt = v ? ::strtol(v, NULL, 0) : Default;
+  if (Knob_ReportSettings && v != NULL) {
+    tty->print_cr("INFO: SyncKnob: %s %d(%d)", Key, rslt, Default) ;
+    tty->flush();
+  }
+  return rslt;
+}
+
+void ObjectMonitor::DeferredInitialize() {
+  if (InitDone > 0) return;
+  if (Atomic::cmpxchg (-1, &InitDone, 0) != 0) {
+    while (InitDone != 1) /* empty */;
+    return;
+  }
+
+  // One-shot global initialization ...
+  // The initialization is idempotent, so we don't need locks.
+  // In the future consider doing this via os::init_2().
+  // SyncKnobs consist of <Key>=<Value> pairs in the style
+  // of environment variables.  Start by converting ':' to NUL.
+
+  if (SyncKnobs == NULL) SyncKnobs = "";
+
+  size_t sz = strlen(SyncKnobs);
+  char * knobs = (char *) malloc(sz + 2);
+  if (knobs == NULL) {
+    vm_exit_out_of_memory(sz + 2, OOM_MALLOC_ERROR, "Parse SyncKnobs");
+    guarantee(0, "invariant");
+  }
+  strcpy(knobs, SyncKnobs);
+  knobs[sz+1] = 0;
+  for (char * p = knobs; *p; p++) {
+    if (*p == ':') *p = 0;
+  }
+
+  #define SETKNOB(x) { Knob_##x = kvGetInt(knobs, #x, Knob_##x); }
+  SETKNOB(ReportSettings);
+  SETKNOB(ExitRelease);
+  SETKNOB(Verbose);
+  SETKNOB(VerifyInUse);
+  SETKNOB(VerifyMatch);
+  SETKNOB(FixedSpin);
+  SETKNOB(SpinLimit);
+  SETKNOB(SpinBase);
+  SETKNOB(SpinBackOff);
+  SETKNOB(CASPenalty);
+  SETKNOB(OXPenalty);
+  SETKNOB(LogSpins);
+  SETKNOB(SpinSetSucc);
+  SETKNOB(SuccEnabled);
+  SETKNOB(SuccRestrict);
+  SETKNOB(Penalty);
+  SETKNOB(Bonus);
+  SETKNOB(BonusB);
+  SETKNOB(Poverty);
+  SETKNOB(SpinAfterFutile);
+  SETKNOB(UsePause);
+  SETKNOB(SpinEarly);
+  SETKNOB(OState);
+  SETKNOB(MaxSpinners);
+  SETKNOB(PreSpin);
+  SETKNOB(ExitPolicy);
+  SETKNOB(QMode);
+  SETKNOB(ResetEvent);
+  SETKNOB(MoveNotifyee);
+  SETKNOB(FastHSSEC);
+  #undef SETKNOB
+
+  if (Knob_Verbose) {
+    sanity_checks();
+  }
+
+  if (os::is_MP()) {
+    BackOffMask = (1 << Knob_SpinBackOff) - 1;
+    if (Knob_ReportSettings) {
+      tty->print_cr("INFO: BackOffMask=0x%X", BackOffMask);
+    }
+    // CONSIDER: BackOffMask = ROUNDUP_NEXT_POWER2 (ncpus-1)
+  } else {
+    Knob_SpinLimit = 0;
+    Knob_SpinBase  = 0;
+    Knob_PreSpin   = 0;
+    Knob_FixedSpin = -1;
+  }
+
+  if (Knob_LogSpins == 0) {
+    ObjectMonitor::_sync_FailedSpins = NULL;
+  }
+
+  free(knobs);
+  OrderAccess::fence();
+  InitDone = 1;
+}
+
+void ObjectMonitor::sanity_checks() {
+  int error_cnt = 0;
+  int warning_cnt = 0;
+  bool verbose = Knob_Verbose != 0 NOT_PRODUCT(|| VerboseInternalVMTests);
+
+  if (verbose) {
+    tty->print_cr("INFO: sizeof(ObjectMonitor)=" SIZE_FORMAT,
+                  sizeof(ObjectMonitor));
+    tty->print_cr("INFO: sizeof(PaddedEnd<ObjectMonitor>)=" SIZE_FORMAT,
+                  sizeof(PaddedEnd<ObjectMonitor>));
+  }
+
+  uint cache_line_size = VM_Version::L1_data_cache_line_size();
+  if (verbose) {
+    tty->print_cr("INFO: L1_data_cache_line_size=%u", cache_line_size);
+  }
+
+  ObjectMonitor dummy;
+  u_char *addr_begin  = (u_char*)&dummy;
+  u_char *addr_header = (u_char*)&dummy._header;
+  u_char *addr_owner  = (u_char*)&dummy._owner;
+
+  uint offset_header = (uint)(addr_header - addr_begin);
+  if (verbose) tty->print_cr("INFO: offset(_header)=%u", offset_header);
+
+  uint offset_owner = (uint)(addr_owner - addr_begin);
+  if (verbose) tty->print_cr("INFO: offset(_owner)=%u", offset_owner);
+
+  if ((uint)(addr_header - addr_begin) != 0) {
+    tty->print_cr("ERROR: offset(_header) must be zero (0).");
+    error_cnt++;
+  }
+
+  if (cache_line_size != 0) {
+    // We were able to determine the L1 data cache line size so
+    // do some cache line specific sanity checks
+
+    if ((offset_owner - offset_header) < cache_line_size) {
+      tty->print_cr("WARNING: the _header and _owner fields are closer "
+                    "than a cache line which permits false sharing.");
+      warning_cnt++;
+    }
+
+    if ((sizeof(PaddedEnd<ObjectMonitor>) % cache_line_size) != 0) {
+      tty->print_cr("WARNING: PaddedEnd<ObjectMonitor> size is not a "
+                    "multiple of a cache line which permits false sharing.");
+      warning_cnt++;
+    }
+  }
+
+  ObjectSynchronizer::sanity_checks(verbose, cache_line_size, &error_cnt,
+                                    &warning_cnt);
+
+  if (verbose || error_cnt != 0 || warning_cnt != 0) {
+    tty->print_cr("INFO: error_cnt=%d", error_cnt);
+    tty->print_cr("INFO: warning_cnt=%d", warning_cnt);
+  }
+
+  guarantee(error_cnt == 0,
+            "Fatal error(s) found in ObjectMonitor::sanity_checks()");
+}
+
+#ifndef PRODUCT
+void ObjectMonitor_test() {
+  ObjectMonitor::sanity_checks();
+}
+#endif