--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/hotspot/share/memory/oopFactory.cpp Tue Sep 12 19:03:39 2017 +0200
@@ -0,0 +1,97 @@
+/*
+ * Copyright (c) 1997, 2017, Oracle and/or its affiliates. All rights reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
+ * or visit www.oracle.com if you need additional information or have any
+ * questions.
+ *
+ */
+
+#include "precompiled.hpp"
+#include "classfile/javaClasses.hpp"
+#include "classfile/symbolTable.hpp"
+#include "classfile/systemDictionary.hpp"
+#include "classfile/vmSymbols.hpp"
+#include "gc/shared/collectedHeap.inline.hpp"
+#include "memory/oopFactory.hpp"
+#include "memory/resourceArea.hpp"
+#include "memory/universe.inline.hpp"
+#include "oops/instanceKlass.hpp"
+#include "oops/instanceOop.hpp"
+#include "oops/objArrayOop.hpp"
+#include "oops/oop.inline.hpp"
+
+
+typeArrayOop oopFactory::new_charArray(const char* utf8_str, TRAPS) {
+ int length = utf8_str == NULL ? 0 : UTF8::unicode_length(utf8_str);
+ typeArrayOop result = new_charArray(length, CHECK_NULL);
+ if (length > 0) {
+ UTF8::convert_to_unicode(utf8_str, result->char_at_addr(0), length);
+ }
+ return result;
+}
+
+typeArrayOop oopFactory::new_tenured_charArray(int length, TRAPS) {
+ return TypeArrayKlass::cast(Universe::charArrayKlassObj())->allocate(length, THREAD);
+}
+
+typeArrayOop oopFactory::new_typeArray(BasicType type, int length, TRAPS) {
+ Klass* type_asKlassOop = Universe::typeArrayKlassObj(type);
+ TypeArrayKlass* type_asArrayKlass = TypeArrayKlass::cast(type_asKlassOop);
+ typeArrayOop result = type_asArrayKlass->allocate(length, THREAD);
+ return result;
+}
+
+// Create a Java array that points to Symbol.
+// As far as Java code is concerned, a Symbol array is either an array of
+// int or long depending on pointer size. Only stack trace elements in Throwable use
+// this. They cast Symbol* into this type.
+typeArrayOop oopFactory::new_symbolArray(int length, TRAPS) {
+ BasicType type = LP64_ONLY(T_LONG) NOT_LP64(T_INT);
+ Klass* type_asKlassOop = Universe::typeArrayKlassObj(type);
+ TypeArrayKlass* type_asArrayKlass = TypeArrayKlass::cast(type_asKlassOop);
+ typeArrayOop result = type_asArrayKlass->allocate(length, THREAD);
+ return result;
+}
+
+typeArrayOop oopFactory::new_typeArray_nozero(BasicType type, int length, TRAPS) {
+ Klass* type_asKlassOop = Universe::typeArrayKlassObj(type);
+ TypeArrayKlass* type_asArrayKlass = TypeArrayKlass::cast(type_asKlassOop);
+ typeArrayOop result = type_asArrayKlass->allocate_common(length, false, THREAD);
+ return result;
+}
+
+
+objArrayOop oopFactory::new_objArray(Klass* klass, int length, TRAPS) {
+ assert(klass->is_klass(), "must be instance class");
+ if (klass->is_array_klass()) {
+ return ArrayKlass::cast(klass)->allocate_arrayArray(1, length, THREAD);
+ } else {
+ return InstanceKlass::cast(klass)->allocate_objArray(1, length, THREAD);
+ }
+}
+
+objArrayHandle oopFactory::new_objArray_handle(Klass* klass, int length, TRAPS) {
+ objArrayOop obj = new_objArray(klass, length, CHECK_(objArrayHandle()));
+ return objArrayHandle(THREAD, obj);
+}
+
+typeArrayHandle oopFactory::new_byteArray_handle(int length, TRAPS) {
+ typeArrayOop obj = new_byteArray(length, CHECK_(typeArrayHandle()));
+ return typeArrayHandle(THREAD, obj);
+}