hotspot/src/share/vm/runtime/synchronizer.cpp
changeset 1 489c9b5090e2
child 1665 7b9a44b26afd
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/hotspot/src/share/vm/runtime/synchronizer.cpp	Sat Dec 01 00:00:00 2007 +0000
@@ -0,0 +1,4716 @@
+/*
+ * Copyright 1998-2007 Sun Microsystems, Inc.  All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ *
+ */
+
+# include "incls/_precompiled.incl"
+# include "incls/_synchronizer.cpp.incl"
+
+#if defined(__GNUC__) && !defined(IA64)
+  // Need to inhibit inlining for older versions of GCC to avoid build-time failures
+  #define ATTR __attribute__((noinline))
+#else
+  #define ATTR
+#endif
+
+// Native markword accessors for synchronization and hashCode().
+//
+// The "core" versions of monitor enter and exit reside in this file.
+// The interpreter and compilers contain specialized transliterated
+// variants of the enter-exit fast-path operations.  See i486.ad fast_lock(),
+// for instance.  If you make changes here, make sure to modify the
+// interpreter, and both C1 and C2 fast-path inline locking code emission.
+//
+// TODO: merge the objectMonitor and synchronizer classes.
+//
+// -----------------------------------------------------------------------------
+
+#ifdef DTRACE_ENABLED
+
+// Only bother with this argument setup if dtrace is available
+// TODO-FIXME: probes should not fire when caller is _blocked.  assert() accordingly.
+
+HS_DTRACE_PROBE_DECL5(hotspot, monitor__wait,
+  jlong, uintptr_t, char*, int, long);
+HS_DTRACE_PROBE_DECL4(hotspot, monitor__waited,
+  jlong, uintptr_t, char*, int);
+HS_DTRACE_PROBE_DECL4(hotspot, monitor__notify,
+  jlong, uintptr_t, char*, int);
+HS_DTRACE_PROBE_DECL4(hotspot, monitor__notifyAll,
+  jlong, uintptr_t, char*, int);
+HS_DTRACE_PROBE_DECL4(hotspot, monitor__contended__enter,
+  jlong, uintptr_t, char*, int);
+HS_DTRACE_PROBE_DECL4(hotspot, monitor__contended__entered,
+  jlong, uintptr_t, char*, int);
+HS_DTRACE_PROBE_DECL4(hotspot, monitor__contended__exit,
+  jlong, uintptr_t, char*, int);
+
+#define DTRACE_MONITOR_PROBE_COMMON(klassOop, thread)                      \
+  char* bytes = NULL;                                                      \
+  int len = 0;                                                             \
+  jlong jtid = SharedRuntime::get_java_tid(thread);                        \
+  symbolOop klassname = ((oop)(klassOop))->klass()->klass_part()->name();  \
+  if (klassname != NULL) {                                                 \
+    bytes = (char*)klassname->bytes();                                     \
+    len = klassname->utf8_length();                                        \
+  }
+
+#define DTRACE_MONITOR_WAIT_PROBE(monitor, klassOop, thread, millis)       \
+  {                                                                        \
+    if (DTraceMonitorProbes) {                                            \
+      DTRACE_MONITOR_PROBE_COMMON(klassOop, thread);                       \
+      HS_DTRACE_PROBE5(hotspot, monitor__wait, jtid,                       \
+                       (monitor), bytes, len, (millis));                   \
+    }                                                                      \
+  }
+
+#define DTRACE_MONITOR_PROBE(probe, monitor, klassOop, thread)             \
+  {                                                                        \
+    if (DTraceMonitorProbes) {                                            \
+      DTRACE_MONITOR_PROBE_COMMON(klassOop, thread);                       \
+      HS_DTRACE_PROBE4(hotspot, monitor__##probe, jtid,                    \
+                       (uintptr_t)(monitor), bytes, len);                  \
+    }                                                                      \
+  }
+
+#else //  ndef DTRACE_ENABLED
+
+#define DTRACE_MONITOR_WAIT_PROBE(klassOop, thread, millis, mon)    {;}
+#define DTRACE_MONITOR_PROBE(probe, klassOop, thread, mon)          {;}
+
+#endif // ndef DTRACE_ENABLED
+
+// ObjectWaiter serves as a "proxy" or surrogate thread.
+// TODO-FIXME: Eliminate ObjectWaiter and use the thread-specific
+// ParkEvent instead.  Beware, however, that the JVMTI code
+// knows about ObjectWaiters, so we'll have to reconcile that code.
+// See next_waiter(), first_waiter(), etc.
+
+class ObjectWaiter : public StackObj {
+ public:
+  enum TStates { TS_UNDEF, TS_READY, TS_RUN, TS_WAIT, TS_ENTER, TS_CXQ } ;
+  enum Sorted  { PREPEND, APPEND, SORTED } ;
+  ObjectWaiter * volatile _next;
+  ObjectWaiter * volatile _prev;
+  Thread*       _thread;
+  ParkEvent *   _event;
+  volatile int  _notified ;
+  volatile TStates TState ;
+  Sorted        _Sorted ;           // List placement disposition
+  bool          _active ;           // Contention monitoring is enabled
+ public:
+  ObjectWaiter(Thread* thread) {
+    _next     = NULL;
+    _prev     = NULL;
+    _notified = 0;
+    TState    = TS_RUN ;
+    _thread   = thread;
+    _event    = thread->_ParkEvent ;
+    _active   = false;
+    assert (_event != NULL, "invariant") ;
+  }
+
+  void wait_reenter_begin(ObjectMonitor *mon) {
+    JavaThread *jt = (JavaThread *)this->_thread;
+    _active = JavaThreadBlockedOnMonitorEnterState::wait_reenter_begin(jt, mon);
+  }
+
+  void wait_reenter_end(ObjectMonitor *mon) {
+    JavaThread *jt = (JavaThread *)this->_thread;
+    JavaThreadBlockedOnMonitorEnterState::wait_reenter_end(jt, _active);
+  }
+};
+
+enum ManifestConstants {
+    ClearResponsibleAtSTW   = 0,
+    MaximumRecheckInterval  = 1000
+} ;
+
+
+#undef TEVENT
+#define TEVENT(nom) {if (SyncVerbose) FEVENT(nom); }
+
+#define FEVENT(nom) { static volatile int ctr = 0 ; int v = ++ctr ; if ((v & (v-1)) == 0) { ::printf (#nom " : %d \n", v); ::fflush(stdout); }}
+
+#undef  TEVENT
+#define TEVENT(nom) {;}
+
+// Performance concern:
+// OrderAccess::storestore() calls release() which STs 0 into the global volatile
+// OrderAccess::Dummy variable.  This store is unnecessary for correctness.
+// Many threads STing into a common location causes considerable cache migration
+// or "sloshing" on large SMP system.  As such, I avoid using OrderAccess::storestore()
+// until it's repaired.  In some cases OrderAccess::fence() -- which incurs local
+// latency on the executing processor -- is a better choice as it scales on SMP
+// systems.  See http://blogs.sun.com/dave/entry/biased_locking_in_hotspot for a
+// discussion of coherency costs.  Note that all our current reference platforms
+// provide strong ST-ST order, so the issue is moot on IA32, x64, and SPARC.
+//
+// As a general policy we use "volatile" to control compiler-based reordering
+// and explicit fences (barriers) to control for architectural reordering performed
+// by the CPU(s) or platform.
+
+static int  MBFence (int x) { OrderAccess::fence(); return x; }
+
+struct SharedGlobals {
+    // These are highly shared mostly-read variables.
+    // To avoid false-sharing they need to be the sole occupants of a $ line.
+    double padPrefix [8];
+    volatile int stwRandom ;
+    volatile int stwCycle ;
+
+    // Hot RW variables -- Sequester to avoid false-sharing
+    double padSuffix [16];
+    volatile int hcSequence ;
+    double padFinal [8] ;
+} ;
+
+static SharedGlobals GVars ;
+
+
+// Tunables ...
+// The knob* variables are effectively final.  Once set they should
+// never be modified hence.  Consider using __read_mostly with GCC.
+
+static int Knob_LogSpins           = 0 ;       // enable jvmstat tally for spins
+static int Knob_HandOff            = 0 ;
+static int Knob_Verbose            = 0 ;
+static int Knob_ReportSettings     = 0 ;
+
+static int Knob_SpinLimit          = 5000 ;    // derived by an external tool -
+static int Knob_SpinBase           = 0 ;       // Floor AKA SpinMin
+static int Knob_SpinBackOff        = 0 ;       // spin-loop backoff
+static int Knob_CASPenalty         = -1 ;      // Penalty for failed CAS
+static int Knob_OXPenalty          = -1 ;      // Penalty for observed _owner change
+static int Knob_SpinSetSucc        = 1 ;       // spinners set the _succ field
+static int Knob_SpinEarly          = 1 ;
+static int Knob_SuccEnabled        = 1 ;       // futile wake throttling
+static int Knob_SuccRestrict       = 0 ;       // Limit successors + spinners to at-most-one
+static int Knob_MaxSpinners        = -1 ;      // Should be a function of # CPUs
+static int Knob_Bonus              = 100 ;     // spin success bonus
+static int Knob_BonusB             = 100 ;     // spin success bonus
+static int Knob_Penalty            = 200 ;     // spin failure penalty
+static int Knob_Poverty            = 1000 ;
+static int Knob_SpinAfterFutile    = 1 ;       // Spin after returning from park()
+static int Knob_FixedSpin          = 0 ;
+static int Knob_OState             = 3 ;       // Spinner checks thread state of _owner
+static int Knob_UsePause           = 1 ;
+static int Knob_ExitPolicy         = 0 ;
+static int Knob_PreSpin            = 10 ;      // 20-100 likely better
+static int Knob_ResetEvent         = 0 ;
+static int BackOffMask             = 0 ;
+
+static int Knob_FastHSSEC          = 0 ;
+static int Knob_MoveNotifyee       = 2 ;       // notify() - disposition of notifyee
+static int Knob_QMode              = 0 ;       // EntryList-cxq policy - queue discipline
+static volatile int InitDone       = 0 ;
+
+
+// hashCode() generation :
+//
+// Possibilities:
+// * MD5Digest of {obj,stwRandom}
+// * CRC32 of {obj,stwRandom} or any linear-feedback shift register function.
+// * A DES- or AES-style SBox[] mechanism
+// * One of the Phi-based schemes, such as:
+//   2654435761 = 2^32 * Phi (golden ratio)
+//   HashCodeValue = ((uintptr_t(obj) >> 3) * 2654435761) ^ GVars.stwRandom ;
+// * A variation of Marsaglia's shift-xor RNG scheme.
+// * (obj ^ stwRandom) is appealing, but can result
+//   in undesirable regularity in the hashCode values of adjacent objects
+//   (objects allocated back-to-back, in particular).  This could potentially
+//   result in hashtable collisions and reduced hashtable efficiency.
+//   There are simple ways to "diffuse" the middle address bits over the
+//   generated hashCode values:
+//
+
+static inline intptr_t get_next_hash(Thread * Self, oop obj) {
+  intptr_t value = 0 ;
+  if (hashCode == 0) {
+     // This form uses an unguarded global Park-Miller RNG,
+     // so it's possible for two threads to race and generate the same RNG.
+     // On MP system we'll have lots of RW access to a global, so the
+     // mechanism induces lots of coherency traffic.
+     value = os::random() ;
+  } else
+  if (hashCode == 1) {
+     // This variation has the property of being stable (idempotent)
+     // between STW operations.  This can be useful in some of the 1-0
+     // synchronization schemes.
+     intptr_t addrBits = intptr_t(obj) >> 3 ;
+     value = addrBits ^ (addrBits >> 5) ^ GVars.stwRandom ;
+  } else
+  if (hashCode == 2) {
+     value = 1 ;            // for sensitivity testing
+  } else
+  if (hashCode == 3) {
+     value = ++GVars.hcSequence ;
+  } else
+  if (hashCode == 4) {
+     value = intptr_t(obj) ;
+  } else {
+     // Marsaglia's xor-shift scheme with thread-specific state
+     // This is probably the best overall implementation -- we'll
+     // likely make this the default in future releases.
+     unsigned t = Self->_hashStateX ;
+     t ^= (t << 11) ;
+     Self->_hashStateX = Self->_hashStateY ;
+     Self->_hashStateY = Self->_hashStateZ ;
+     Self->_hashStateZ = Self->_hashStateW ;
+     unsigned v = Self->_hashStateW ;
+     v = (v ^ (v >> 19)) ^ (t ^ (t >> 8)) ;
+     Self->_hashStateW = v ;
+     value = v ;
+  }
+
+  value &= markOopDesc::hash_mask;
+  if (value == 0) value = 0xBAD ;
+  assert (value != markOopDesc::no_hash, "invariant") ;
+  TEVENT (hashCode: GENERATE) ;
+  return value;
+}
+
+void BasicLock::print_on(outputStream* st) const {
+  st->print("monitor");
+}
+
+void BasicLock::move_to(oop obj, BasicLock* dest) {
+  // Check to see if we need to inflate the lock. This is only needed
+  // if an object is locked using "this" lightweight monitor. In that
+  // case, the displaced_header() is unlocked, because the
+  // displaced_header() contains the header for the originally unlocked
+  // object. However the object could have already been inflated. But it
+  // does not matter, the inflation will just a no-op. For other cases,
+  // the displaced header will be either 0x0 or 0x3, which are location
+  // independent, therefore the BasicLock is free to move.
+  //
+  // During OSR we may need to relocate a BasicLock (which contains a
+  // displaced word) from a location in an interpreter frame to a
+  // new location in a compiled frame.  "this" refers to the source
+  // basiclock in the interpreter frame.  "dest" refers to the destination
+  // basiclock in the new compiled frame.  We *always* inflate in move_to().
+  // The always-Inflate policy works properly, but in 1.5.0 it can sometimes
+  // cause performance problems in code that makes heavy use of a small # of
+  // uncontended locks.   (We'd inflate during OSR, and then sync performance
+  // would subsequently plummet because the thread would be forced thru the slow-path).
+  // This problem has been made largely moot on IA32 by inlining the inflated fast-path
+  // operations in Fast_Lock and Fast_Unlock in i486.ad.
+  //
+  // Note that there is a way to safely swing the object's markword from
+  // one stack location to another.  This avoids inflation.  Obviously,
+  // we need to ensure that both locations refer to the current thread's stack.
+  // There are some subtle concurrency issues, however, and since the benefit is
+  // is small (given the support for inflated fast-path locking in the fast_lock, etc)
+  // we'll leave that optimization for another time.
+
+  if (displaced_header()->is_neutral()) {
+    ObjectSynchronizer::inflate_helper(obj);
+    // WARNING: We can not put check here, because the inflation
+    // will not update the displaced header. Once BasicLock is inflated,
+    // no one should ever look at its content.
+  } else {
+    // Typically the displaced header will be 0 (recursive stack lock) or
+    // unused_mark.  Naively we'd like to assert that the displaced mark
+    // value is either 0, neutral, or 3.  But with the advent of the
+    // store-before-CAS avoidance in fast_lock/compiler_lock_object
+    // we can find any flavor mark in the displaced mark.
+  }
+// [RGV] The next line appears to do nothing!
+  intptr_t dh = (intptr_t) displaced_header();
+  dest->set_displaced_header(displaced_header());
+}
+
+// -----------------------------------------------------------------------------
+
+// standard constructor, allows locking failures
+ObjectLocker::ObjectLocker(Handle obj, Thread* thread, bool doLock) {
+  _dolock = doLock;
+  _thread = thread;
+  debug_only(if (StrictSafepointChecks) _thread->check_for_valid_safepoint_state(false);)
+  _obj = obj;
+
+  if (_dolock) {
+    TEVENT (ObjectLocker) ;
+
+    ObjectSynchronizer::fast_enter(_obj, &_lock, false, _thread);
+  }
+}
+
+ObjectLocker::~ObjectLocker() {
+  if (_dolock) {
+    ObjectSynchronizer::fast_exit(_obj(), &_lock, _thread);
+  }
+}
+
+// -----------------------------------------------------------------------------
+
+
+PerfCounter * ObjectSynchronizer::_sync_Inflations                  = NULL ;
+PerfCounter * ObjectSynchronizer::_sync_Deflations                  = NULL ;
+PerfCounter * ObjectSynchronizer::_sync_ContendedLockAttempts       = NULL ;
+PerfCounter * ObjectSynchronizer::_sync_FutileWakeups               = NULL ;
+PerfCounter * ObjectSynchronizer::_sync_Parks                       = NULL ;
+PerfCounter * ObjectSynchronizer::_sync_EmptyNotifications          = NULL ;
+PerfCounter * ObjectSynchronizer::_sync_Notifications               = NULL ;
+PerfCounter * ObjectSynchronizer::_sync_PrivateA                    = NULL ;
+PerfCounter * ObjectSynchronizer::_sync_PrivateB                    = NULL ;
+PerfCounter * ObjectSynchronizer::_sync_SlowExit                    = NULL ;
+PerfCounter * ObjectSynchronizer::_sync_SlowEnter                   = NULL ;
+PerfCounter * ObjectSynchronizer::_sync_SlowNotify                  = NULL ;
+PerfCounter * ObjectSynchronizer::_sync_SlowNotifyAll               = NULL ;
+PerfCounter * ObjectSynchronizer::_sync_FailedSpins                 = NULL ;
+PerfCounter * ObjectSynchronizer::_sync_SuccessfulSpins             = NULL ;
+PerfCounter * ObjectSynchronizer::_sync_MonInCirculation            = NULL ;
+PerfCounter * ObjectSynchronizer::_sync_MonScavenged                = NULL ;
+PerfLongVariable * ObjectSynchronizer::_sync_MonExtant              = NULL ;
+
+// One-shot global initialization for the sync subsystem.
+// We could also defer initialization and initialize on-demand
+// the first time we call inflate().  Initialization would
+// be protected - like so many things - by the MonitorCache_lock.
+
+void ObjectSynchronizer::Initialize () {
+  static int InitializationCompleted = 0 ;
+  assert (InitializationCompleted == 0, "invariant") ;
+  InitializationCompleted = 1 ;
+  if (UsePerfData) {
+      EXCEPTION_MARK ;
+      #define NEWPERFCOUNTER(n)   {n = PerfDataManager::create_counter(SUN_RT, #n, PerfData::U_Events,CHECK); }
+      #define NEWPERFVARIABLE(n)  {n = PerfDataManager::create_variable(SUN_RT, #n, PerfData::U_Events,CHECK); }
+      NEWPERFCOUNTER(_sync_Inflations) ;
+      NEWPERFCOUNTER(_sync_Deflations) ;
+      NEWPERFCOUNTER(_sync_ContendedLockAttempts) ;
+      NEWPERFCOUNTER(_sync_FutileWakeups) ;
+      NEWPERFCOUNTER(_sync_Parks) ;
+      NEWPERFCOUNTER(_sync_EmptyNotifications) ;
+      NEWPERFCOUNTER(_sync_Notifications) ;
+      NEWPERFCOUNTER(_sync_SlowEnter) ;
+      NEWPERFCOUNTER(_sync_SlowExit) ;
+      NEWPERFCOUNTER(_sync_SlowNotify) ;
+      NEWPERFCOUNTER(_sync_SlowNotifyAll) ;
+      NEWPERFCOUNTER(_sync_FailedSpins) ;
+      NEWPERFCOUNTER(_sync_SuccessfulSpins) ;
+      NEWPERFCOUNTER(_sync_PrivateA) ;
+      NEWPERFCOUNTER(_sync_PrivateB) ;
+      NEWPERFCOUNTER(_sync_MonInCirculation) ;
+      NEWPERFCOUNTER(_sync_MonScavenged) ;
+      NEWPERFVARIABLE(_sync_MonExtant) ;
+      #undef NEWPERFCOUNTER
+  }
+}
+
+// Compile-time asserts
+// When possible, it's better to catch errors deterministically at
+// compile-time than at runtime.  The down-side to using compile-time
+// asserts is that error message -- often something about negative array
+// indices -- is opaque.
+
+#define CTASSERT(x) { int tag[1-(2*!(x))]; printf ("Tag @%X\n", tag); }
+
+void ObjectMonitor::ctAsserts() {
+  CTASSERT(offset_of (ObjectMonitor, _header) == 0);
+}
+
+static int Adjust (volatile int * adr, int dx) {
+  int v ;
+  for (v = *adr ; Atomic::cmpxchg (v + dx, adr, v) != v; v = *adr) ;
+  return v ;
+}
+
+// Ad-hoc mutual exclusion primitives: SpinLock and Mux
+//
+// We employ SpinLocks _only for low-contention, fixed-length
+// short-duration critical sections where we're concerned
+// about native mutex_t or HotSpot Mutex:: latency.
+// The mux construct provides a spin-then-block mutual exclusion
+// mechanism.
+//
+// Testing has shown that contention on the ListLock guarding gFreeList
+// is common.  If we implement ListLock as a simple SpinLock it's common
+// for the JVM to devolve to yielding with little progress.  This is true
+// despite the fact that the critical sections protected by ListLock are
+// extremely short.
+//
+// TODO-FIXME: ListLock should be of type SpinLock.
+// We should make this a 1st-class type, integrated into the lock
+// hierarchy as leaf-locks.  Critically, the SpinLock structure
+// should have sufficient padding to avoid false-sharing and excessive
+// cache-coherency traffic.
+
+
+typedef volatile int SpinLockT ;
+
+void Thread::SpinAcquire (volatile int * adr, const char * LockName) {
+  if (Atomic::cmpxchg (1, adr, 0) == 0) {
+     return ;   // normal fast-path return
+  }
+
+  // Slow-path : We've encountered contention -- Spin/Yield/Block strategy.
+  TEVENT (SpinAcquire - ctx) ;
+  int ctr = 0 ;
+  int Yields = 0 ;
+  for (;;) {
+     while (*adr != 0) {
+        ++ctr ;
+        if ((ctr & 0xFFF) == 0 || !os::is_MP()) {
+           if (Yields > 5) {
+             // Consider using a simple NakedSleep() instead.
+             // Then SpinAcquire could be called by non-JVM threads
+             Thread::current()->_ParkEvent->park(1) ;
+           } else {
+             os::NakedYield() ;
+             ++Yields ;
+           }
+        } else {
+           SpinPause() ;
+        }
+     }
+     if (Atomic::cmpxchg (1, adr, 0) == 0) return ;
+  }
+}
+
+void Thread::SpinRelease (volatile int * adr) {
+  assert (*adr != 0, "invariant") ;
+  OrderAccess::fence() ;      // guarantee at least release consistency.
+  // Roach-motel semantics.
+  // It's safe if subsequent LDs and STs float "up" into the critical section,
+  // but prior LDs and STs within the critical section can't be allowed
+  // to reorder or float past the ST that releases the lock.
+  *adr = 0 ;
+}
+
+// muxAcquire and muxRelease:
+//
+// *  muxAcquire and muxRelease support a single-word lock-word construct.
+//    The LSB of the word is set IFF the lock is held.
+//    The remainder of the word points to the head of a singly-linked list
+//    of threads blocked on the lock.
+//
+// *  The current implementation of muxAcquire-muxRelease uses its own
+//    dedicated Thread._MuxEvent instance.  If we're interested in
+//    minimizing the peak number of extant ParkEvent instances then
+//    we could eliminate _MuxEvent and "borrow" _ParkEvent as long
+//    as certain invariants were satisfied.  Specifically, care would need
+//    to be taken with regards to consuming unpark() "permits".
+//    A safe rule of thumb is that a thread would never call muxAcquire()
+//    if it's enqueued (cxq, EntryList, WaitList, etc) and will subsequently
+//    park().  Otherwise the _ParkEvent park() operation in muxAcquire() could
+//    consume an unpark() permit intended for monitorenter, for instance.
+//    One way around this would be to widen the restricted-range semaphore
+//    implemented in park().  Another alternative would be to provide
+//    multiple instances of the PlatformEvent() for each thread.  One
+//    instance would be dedicated to muxAcquire-muxRelease, for instance.
+//
+// *  Usage:
+//    -- Only as leaf locks
+//    -- for short-term locking only as muxAcquire does not perform
+//       thread state transitions.
+//
+// Alternatives:
+// *  We could implement muxAcquire and muxRelease with MCS or CLH locks
+//    but with parking or spin-then-park instead of pure spinning.
+// *  Use Taura-Oyama-Yonenzawa locks.
+// *  It's possible to construct a 1-0 lock if we encode the lockword as
+//    (List,LockByte).  Acquire will CAS the full lockword while Release
+//    will STB 0 into the LockByte.  The 1-0 scheme admits stranding, so
+//    acquiring threads use timers (ParkTimed) to detect and recover from
+//    the stranding window.  Thread/Node structures must be aligned on 256-byte
+//    boundaries by using placement-new.
+// *  Augment MCS with advisory back-link fields maintained with CAS().
+//    Pictorially:  LockWord -> T1 <-> T2 <-> T3 <-> ... <-> Tn <-> Owner.
+//    The validity of the backlinks must be ratified before we trust the value.
+//    If the backlinks are invalid the exiting thread must back-track through the
+//    the forward links, which are always trustworthy.
+// *  Add a successor indication.  The LockWord is currently encoded as
+//    (List, LOCKBIT:1).  We could also add a SUCCBIT or an explicit _succ variable
+//    to provide the usual futile-wakeup optimization.
+//    See RTStt for details.
+// *  Consider schedctl.sc_nopreempt to cover the critical section.
+//
+
+
+typedef volatile intptr_t MutexT ;      // Mux Lock-word
+enum MuxBits { LOCKBIT = 1 } ;
+
+void Thread::muxAcquire (volatile intptr_t * Lock, const char * LockName) {
+  intptr_t w = Atomic::cmpxchg_ptr (LOCKBIT, Lock, 0) ;
+  if (w == 0) return ;
+  if ((w & LOCKBIT) == 0 && Atomic::cmpxchg_ptr (w|LOCKBIT, Lock, w) == w) {
+     return ;
+  }
+
+  TEVENT (muxAcquire - Contention) ;
+  ParkEvent * const Self = Thread::current()->_MuxEvent ;
+  assert ((intptr_t(Self) & LOCKBIT) == 0, "invariant") ;
+  for (;;) {
+     int its = (os::is_MP() ? 100 : 0) + 1 ;
+
+     // Optional spin phase: spin-then-park strategy
+     while (--its >= 0) {
+       w = *Lock ;
+       if ((w & LOCKBIT) == 0 && Atomic::cmpxchg_ptr (w|LOCKBIT, Lock, w) == w) {
+          return ;
+       }
+     }
+
+     Self->reset() ;
+     Self->OnList = intptr_t(Lock) ;
+     // The following fence() isn't _strictly necessary as the subsequent
+     // CAS() both serializes execution and ratifies the fetched *Lock value.
+     OrderAccess::fence();
+     for (;;) {
+        w = *Lock ;
+        if ((w & LOCKBIT) == 0) {
+            if (Atomic::cmpxchg_ptr (w|LOCKBIT, Lock, w) == w) {
+                Self->OnList = 0 ;   // hygiene - allows stronger asserts
+                return ;
+            }
+            continue ;      // Interference -- *Lock changed -- Just retry
+        }
+        assert (w & LOCKBIT, "invariant") ;
+        Self->ListNext = (ParkEvent *) (w & ~LOCKBIT );
+        if (Atomic::cmpxchg_ptr (intptr_t(Self)|LOCKBIT, Lock, w) == w) break ;
+     }
+
+     while (Self->OnList != 0) {
+        Self->park() ;
+     }
+  }
+}
+
+void Thread::muxAcquireW (volatile intptr_t * Lock, ParkEvent * ev) {
+  intptr_t w = Atomic::cmpxchg_ptr (LOCKBIT, Lock, 0) ;
+  if (w == 0) return ;
+  if ((w & LOCKBIT) == 0 && Atomic::cmpxchg_ptr (w|LOCKBIT, Lock, w) == w) {
+    return ;
+  }
+
+  TEVENT (muxAcquire - Contention) ;
+  ParkEvent * ReleaseAfter = NULL ;
+  if (ev == NULL) {
+    ev = ReleaseAfter = ParkEvent::Allocate (NULL) ;
+  }
+  assert ((intptr_t(ev) & LOCKBIT) == 0, "invariant") ;
+  for (;;) {
+    guarantee (ev->OnList == 0, "invariant") ;
+    int its = (os::is_MP() ? 100 : 0) + 1 ;
+
+    // Optional spin phase: spin-then-park strategy
+    while (--its >= 0) {
+      w = *Lock ;
+      if ((w & LOCKBIT) == 0 && Atomic::cmpxchg_ptr (w|LOCKBIT, Lock, w) == w) {
+        if (ReleaseAfter != NULL) {
+          ParkEvent::Release (ReleaseAfter) ;
+        }
+        return ;
+      }
+    }
+
+    ev->reset() ;
+    ev->OnList = intptr_t(Lock) ;
+    // The following fence() isn't _strictly necessary as the subsequent
+    // CAS() both serializes execution and ratifies the fetched *Lock value.
+    OrderAccess::fence();
+    for (;;) {
+      w = *Lock ;
+      if ((w & LOCKBIT) == 0) {
+        if (Atomic::cmpxchg_ptr (w|LOCKBIT, Lock, w) == w) {
+          ev->OnList = 0 ;
+          // We call ::Release while holding the outer lock, thus
+          // artificially lengthening the critical section.
+          // Consider deferring the ::Release() until the subsequent unlock(),
+          // after we've dropped the outer lock.
+          if (ReleaseAfter != NULL) {
+            ParkEvent::Release (ReleaseAfter) ;
+          }
+          return ;
+        }
+        continue ;      // Interference -- *Lock changed -- Just retry
+      }
+      assert (w & LOCKBIT, "invariant") ;
+      ev->ListNext = (ParkEvent *) (w & ~LOCKBIT );
+      if (Atomic::cmpxchg_ptr (intptr_t(ev)|LOCKBIT, Lock, w) == w) break ;
+    }
+
+    while (ev->OnList != 0) {
+      ev->park() ;
+    }
+  }
+}
+
+// Release() must extract a successor from the list and then wake that thread.
+// It can "pop" the front of the list or use a detach-modify-reattach (DMR) scheme
+// similar to that used by ParkEvent::Allocate() and ::Release().  DMR-based
+// Release() would :
+// (A) CAS() or swap() null to *Lock, releasing the lock and detaching the list.
+// (B) Extract a successor from the private list "in-hand"
+// (C) attempt to CAS() the residual back into *Lock over null.
+//     If there were any newly arrived threads and the CAS() would fail.
+//     In that case Release() would detach the RATs, re-merge the list in-hand
+//     with the RATs and repeat as needed.  Alternately, Release() might
+//     detach and extract a successor, but then pass the residual list to the wakee.
+//     The wakee would be responsible for reattaching and remerging before it
+//     competed for the lock.
+//
+// Both "pop" and DMR are immune from ABA corruption -- there can be
+// multiple concurrent pushers, but only one popper or detacher.
+// This implementation pops from the head of the list.  This is unfair,
+// but tends to provide excellent throughput as hot threads remain hot.
+// (We wake recently run threads first).
+
+void Thread::muxRelease (volatile intptr_t * Lock)  {
+  for (;;) {
+    const intptr_t w = Atomic::cmpxchg_ptr (0, Lock, LOCKBIT) ;
+    assert (w & LOCKBIT, "invariant") ;
+    if (w == LOCKBIT) return ;
+    ParkEvent * List = (ParkEvent *) (w & ~LOCKBIT) ;
+    assert (List != NULL, "invariant") ;
+    assert (List->OnList == intptr_t(Lock), "invariant") ;
+    ParkEvent * nxt = List->ListNext ;
+
+    // The following CAS() releases the lock and pops the head element.
+    if (Atomic::cmpxchg_ptr (intptr_t(nxt), Lock, w) != w) {
+      continue ;
+    }
+    List->OnList = 0 ;
+    OrderAccess::fence() ;
+    List->unpark () ;
+    return ;
+  }
+}
+
+// ObjectMonitor Lifecycle
+// -----------------------
+// Inflation unlinks monitors from the global gFreeList and
+// associates them with objects.  Deflation -- which occurs at
+// STW-time -- disassociates idle monitors from objects.  Such
+// scavenged monitors are returned to the gFreeList.
+//
+// The global list is protected by ListLock.  All the critical sections
+// are short and operate in constant-time.
+//
+// ObjectMonitors reside in type-stable memory (TSM) and are immortal.
+//
+// Lifecycle:
+// --   unassigned and on the global free list
+// --   unassigned and on a thread's private omFreeList
+// --   assigned to an object.  The object is inflated and the mark refers
+//      to the objectmonitor.
+//
+// TODO-FIXME:
+//
+// *  We currently protect the gFreeList with a simple lock.
+//    An alternate lock-free scheme would be to pop elements from the gFreeList
+//    with CAS.  This would be safe from ABA corruption as long we only
+//    recycled previously appearing elements onto the list in deflate_idle_monitors()
+//    at STW-time.  Completely new elements could always be pushed onto the gFreeList
+//    with CAS.  Elements that appeared previously on the list could only
+//    be installed at STW-time.
+//
+// *  For efficiency and to help reduce the store-before-CAS penalty
+//    the objectmonitors on gFreeList or local free lists should be ready to install
+//    with the exception of _header and _object.  _object can be set after inflation.
+//    In particular, keep all objectMonitors on a thread's private list in ready-to-install
+//    state with m.Owner set properly.
+//
+// *  We could all diffuse contention by using multiple global (FreeList, Lock)
+//    pairs -- threads could use trylock() and a cyclic-scan strategy to search for
+//    an unlocked free list.
+//
+// *  Add lifecycle tags and assert()s.
+//
+// *  Be more consistent about when we clear an objectmonitor's fields:
+//    A.  After extracting the objectmonitor from a free list.
+//    B.  After adding an objectmonitor to a free list.
+//
+
+ObjectMonitor * ObjectSynchronizer::gBlockList = NULL ;
+ObjectMonitor * volatile ObjectSynchronizer::gFreeList  = NULL ;
+static volatile intptr_t ListLock = 0 ;      // protects global monitor free-list cache
+#define CHAINMARKER ((oop)-1)
+
+ObjectMonitor * ATTR ObjectSynchronizer::omAlloc (Thread * Self) {
+    // A large MAXPRIVATE value reduces both list lock contention
+    // and list coherency traffic, but also tends to increase the
+    // number of objectMonitors in circulation as well as the STW
+    // scavenge costs.  As usual, we lean toward time in space-time
+    // tradeoffs.
+    const int MAXPRIVATE = 1024 ;
+    for (;;) {
+        ObjectMonitor * m ;
+
+        // 1: try to allocate from the thread's local omFreeList.
+        // Threads will attempt to allocate first from their local list, then
+        // from the global list, and only after those attempts fail will the thread
+        // attempt to instantiate new monitors.   Thread-local free lists take
+        // heat off the ListLock and improve allocation latency, as well as reducing
+        // coherency traffic on the shared global list.
+        m = Self->omFreeList ;
+        if (m != NULL) {
+           Self->omFreeList = m->FreeNext ;
+           Self->omFreeCount -- ;
+           // CONSIDER: set m->FreeNext = BAD -- diagnostic hygiene
+           guarantee (m->object() == NULL, "invariant") ;
+           return m ;
+        }
+
+        // 2: try to allocate from the global gFreeList
+        // CONSIDER: use muxTry() instead of muxAcquire().
+        // If the muxTry() fails then drop immediately into case 3.
+        // If we're using thread-local free lists then try
+        // to reprovision the caller's free list.
+        if (gFreeList != NULL) {
+            // Reprovision the thread's omFreeList.
+            // Use bulk transfers to reduce the allocation rate and heat
+            // on various locks.
+            Thread::muxAcquire (&ListLock, "omAlloc") ;
+            for (int i = Self->omFreeProvision; --i >= 0 && gFreeList != NULL; ) {
+                ObjectMonitor * take = gFreeList ;
+                gFreeList = take->FreeNext ;
+                guarantee (take->object() == NULL, "invariant") ;
+                guarantee (!take->is_busy(), "invariant") ;
+                take->Recycle() ;
+                omRelease (Self, take) ;
+            }
+            Thread::muxRelease (&ListLock) ;
+            Self->omFreeProvision += 1 + (Self->omFreeProvision/2) ;
+            if (Self->omFreeProvision > MAXPRIVATE ) Self->omFreeProvision = MAXPRIVATE ;
+            TEVENT (omFirst - reprovision) ;
+            continue ;
+        }
+
+        // 3: allocate a block of new ObjectMonitors
+        // Both the local and global free lists are empty -- resort to malloc().
+        // In the current implementation objectMonitors are TSM - immortal.
+        assert (_BLOCKSIZE > 1, "invariant") ;
+        ObjectMonitor * temp = new ObjectMonitor[_BLOCKSIZE];
+
+        // NOTE: (almost) no way to recover if allocation failed.
+        // We might be able to induce a STW safepoint and scavenge enough
+        // objectMonitors to permit progress.
+        if (temp == NULL) {
+            vm_exit_out_of_memory (sizeof (ObjectMonitor[_BLOCKSIZE]), "Allocate ObjectMonitors") ;
+        }
+
+        // Format the block.
+        // initialize the linked list, each monitor points to its next
+        // forming the single linked free list, the very first monitor
+        // will points to next block, which forms the block list.
+        // The trick of using the 1st element in the block as gBlockList
+        // linkage should be reconsidered.  A better implementation would
+        // look like: class Block { Block * next; int N; ObjectMonitor Body [N] ; }
+
+        for (int i = 1; i < _BLOCKSIZE ; i++) {
+           temp[i].FreeNext = &temp[i+1];
+        }
+
+        // terminate the last monitor as the end of list
+        temp[_BLOCKSIZE - 1].FreeNext = NULL ;
+
+        // Element [0] is reserved for global list linkage
+        temp[0].set_object(CHAINMARKER);
+
+        // Consider carving out this thread's current request from the
+        // block in hand.  This avoids some lock traffic and redundant
+        // list activity.
+
+        // Acquire the ListLock to manipulate BlockList and FreeList.
+        // An Oyama-Taura-Yonezawa scheme might be more efficient.
+        Thread::muxAcquire (&ListLock, "omAlloc [2]") ;
+
+        // Add the new block to the list of extant blocks (gBlockList).
+        // The very first objectMonitor in a block is reserved and dedicated.
+        // It serves as blocklist "next" linkage.
+        temp[0].FreeNext = gBlockList;
+        gBlockList = temp;
+
+        // Add the new string of objectMonitors to the global free list
+        temp[_BLOCKSIZE - 1].FreeNext = gFreeList ;
+        gFreeList = temp + 1;
+        Thread::muxRelease (&ListLock) ;
+        TEVENT (Allocate block of monitors) ;
+    }
+}
+
+// Place "m" on the caller's private per-thread omFreeList.
+// In practice there's no need to clamp or limit the number of
+// monitors on a thread's omFreeList as the only time we'll call
+// omRelease is to return a monitor to the free list after a CAS
+// attempt failed.  This doesn't allow unbounded #s of monitors to
+// accumulate on a thread's free list.
+//
+// In the future the usage of omRelease() might change and monitors
+// could migrate between free lists.  In that case to avoid excessive
+// accumulation we could  limit omCount to (omProvision*2), otherwise return
+// the objectMonitor to the global list.  We should drain (return) in reasonable chunks.
+// That is, *not* one-at-a-time.
+
+
+void ObjectSynchronizer::omRelease (Thread * Self, ObjectMonitor * m) {
+    guarantee (m->object() == NULL, "invariant") ;
+    m->FreeNext = Self->omFreeList ;
+    Self->omFreeList = m ;
+    Self->omFreeCount ++ ;
+}
+
+// Return the monitors of a moribund thread's local free list to
+// the global free list.  Typically a thread calls omFlush() when
+// it's dying.  We could also consider having the VM thread steal
+// monitors from threads that have not run java code over a few
+// consecutive STW safepoints.  Relatedly, we might decay
+// omFreeProvision at STW safepoints.
+//
+// We currently call omFlush() from the Thread:: dtor _after the thread
+// has been excised from the thread list and is no longer a mutator.
+// That means that omFlush() can run concurrently with a safepoint and
+// the scavenge operator.  Calling omFlush() from JavaThread::exit() might
+// be a better choice as we could safely reason that that the JVM is
+// not at a safepoint at the time of the call, and thus there could
+// be not inopportune interleavings between omFlush() and the scavenge
+// operator.
+
+void ObjectSynchronizer::omFlush (Thread * Self) {
+    ObjectMonitor * List = Self->omFreeList ;  // Null-terminated SLL
+    Self->omFreeList = NULL ;
+    if (List == NULL) return ;
+    ObjectMonitor * Tail = NULL ;
+    ObjectMonitor * s ;
+    for (s = List ; s != NULL ; s = s->FreeNext) {
+        Tail = s ;
+        guarantee (s->object() == NULL, "invariant") ;
+        guarantee (!s->is_busy(), "invariant") ;
+        s->set_owner (NULL) ;   // redundant but good hygiene
+        TEVENT (omFlush - Move one) ;
+    }
+
+    guarantee (Tail != NULL && List != NULL, "invariant") ;
+    Thread::muxAcquire (&ListLock, "omFlush") ;
+    Tail->FreeNext = gFreeList ;
+    gFreeList = List ;
+    Thread::muxRelease (&ListLock) ;
+    TEVENT (omFlush) ;
+}
+
+
+// Get the next block in the block list.
+static inline ObjectMonitor* next(ObjectMonitor* block) {
+  assert(block->object() == CHAINMARKER, "must be a block header");
+  block = block->FreeNext ;
+  assert(block == NULL || block->object() == CHAINMARKER, "must be a block header");
+  return block;
+}
+
+// Fast path code shared by multiple functions
+ObjectMonitor* ObjectSynchronizer::inflate_helper(oop obj) {
+  markOop mark = obj->mark();
+  if (mark->has_monitor()) {
+    assert(ObjectSynchronizer::verify_objmon_isinpool(mark->monitor()), "monitor is invalid");
+    assert(mark->monitor()->header()->is_neutral(), "monitor must record a good object header");
+    return mark->monitor();
+  }
+  return ObjectSynchronizer::inflate(Thread::current(), obj);
+}
+
+// Note that we could encounter some performance loss through false-sharing as
+// multiple locks occupy the same $ line.  Padding might be appropriate.
+
+#define NINFLATIONLOCKS 256
+static volatile intptr_t InflationLocks [NINFLATIONLOCKS] ;
+
+static markOop ReadStableMark (oop obj) {
+  markOop mark = obj->mark() ;
+  if (!mark->is_being_inflated()) {
+    return mark ;       // normal fast-path return
+  }
+
+  int its = 0 ;
+  for (;;) {
+    markOop mark = obj->mark() ;
+    if (!mark->is_being_inflated()) {
+      return mark ;    // normal fast-path return
+    }
+
+    // The object is being inflated by some other thread.
+    // The caller of ReadStableMark() must wait for inflation to complete.
+    // Avoid live-lock
+    // TODO: consider calling SafepointSynchronize::do_call_back() while
+    // spinning to see if there's a safepoint pending.  If so, immediately
+    // yielding or blocking would be appropriate.  Avoid spinning while
+    // there is a safepoint pending.
+    // TODO: add inflation contention performance counters.
+    // TODO: restrict the aggregate number of spinners.
+
+    ++its ;
+    if (its > 10000 || !os::is_MP()) {
+       if (its & 1) {
+         os::NakedYield() ;
+         TEVENT (Inflate: INFLATING - yield) ;
+       } else {
+         // Note that the following code attenuates the livelock problem but is not
+         // a complete remedy.  A more complete solution would require that the inflating
+         // thread hold the associated inflation lock.  The following code simply restricts
+         // the number of spinners to at most one.  We'll have N-2 threads blocked
+         // on the inflationlock, 1 thread holding the inflation lock and using
+         // a yield/park strategy, and 1 thread in the midst of inflation.
+         // A more refined approach would be to change the encoding of INFLATING
+         // to allow encapsulation of a native thread pointer.  Threads waiting for
+         // inflation to complete would use CAS to push themselves onto a singly linked
+         // list rooted at the markword.  Once enqueued, they'd loop, checking a per-thread flag
+         // and calling park().  When inflation was complete the thread that accomplished inflation
+         // would detach the list and set the markword to inflated with a single CAS and
+         // then for each thread on the list, set the flag and unpark() the thread.
+         // This is conceptually similar to muxAcquire-muxRelease, except that muxRelease
+         // wakes at most one thread whereas we need to wake the entire list.
+         int ix = (intptr_t(obj) >> 5) & (NINFLATIONLOCKS-1) ;
+         int YieldThenBlock = 0 ;
+         assert (ix >= 0 && ix < NINFLATIONLOCKS, "invariant") ;
+         assert ((NINFLATIONLOCKS & (NINFLATIONLOCKS-1)) == 0, "invariant") ;
+         Thread::muxAcquire (InflationLocks + ix, "InflationLock") ;
+         while (obj->mark() == markOopDesc::INFLATING()) {
+           // Beware: NakedYield() is advisory and has almost no effect on some platforms
+           // so we periodically call Self->_ParkEvent->park(1).
+           // We use a mixed spin/yield/block mechanism.
+           if ((YieldThenBlock++) >= 16) {
+              Thread::current()->_ParkEvent->park(1) ;
+           } else {
+              os::NakedYield() ;
+           }
+         }
+         Thread::muxRelease (InflationLocks + ix ) ;
+         TEVENT (Inflate: INFLATING - yield/park) ;
+       }
+    } else {
+       SpinPause() ;       // SMP-polite spinning
+    }
+  }
+}
+
+ObjectMonitor * ATTR ObjectSynchronizer::inflate (Thread * Self, oop object) {
+  // Inflate mutates the heap ...
+  // Relaxing assertion for bug 6320749.
+  assert (Universe::verify_in_progress() ||
+          !SafepointSynchronize::is_at_safepoint(), "invariant") ;
+
+  for (;;) {
+      const markOop mark = object->mark() ;
+      assert (!mark->has_bias_pattern(), "invariant") ;
+
+      // The mark can be in one of the following states:
+      // *  Inflated     - just return
+      // *  Stack-locked - coerce it to inflated
+      // *  INFLATING    - busy wait for conversion to complete
+      // *  Neutral      - aggressively inflate the object.
+      // *  BIASED       - Illegal.  We should never see this
+
+      // CASE: inflated
+      if (mark->has_monitor()) {
+          ObjectMonitor * inf = mark->monitor() ;
+          assert (inf->header()->is_neutral(), "invariant");
+          assert (inf->object() == object, "invariant") ;
+          assert (ObjectSynchronizer::verify_objmon_isinpool(inf), "monitor is invalid");
+          return inf ;
+      }
+
+      // CASE: inflation in progress - inflating over a stack-lock.
+      // Some other thread is converting from stack-locked to inflated.
+      // Only that thread can complete inflation -- other threads must wait.
+      // The INFLATING value is transient.
+      // Currently, we spin/yield/park and poll the markword, waiting for inflation to finish.
+      // We could always eliminate polling by parking the thread on some auxiliary list.
+      if (mark == markOopDesc::INFLATING()) {
+         TEVENT (Inflate: spin while INFLATING) ;
+         ReadStableMark(object) ;
+         continue ;
+      }
+
+      // CASE: stack-locked
+      // Could be stack-locked either by this thread or by some other thread.
+      //
+      // Note that we allocate the objectmonitor speculatively, _before_ attempting
+      // to install INFLATING into the mark word.  We originally installed INFLATING,
+      // allocated the objectmonitor, and then finally STed the address of the
+      // objectmonitor into the mark.  This was correct, but artificially lengthened
+      // the interval in which INFLATED appeared in the mark, thus increasing
+      // the odds of inflation contention.
+      //
+      // We now use per-thread private objectmonitor free lists.
+      // These list are reprovisioned from the global free list outside the
+      // critical INFLATING...ST interval.  A thread can transfer
+      // multiple objectmonitors en-mass from the global free list to its local free list.
+      // This reduces coherency traffic and lock contention on the global free list.
+      // Using such local free lists, it doesn't matter if the omAlloc() call appears
+      // before or after the CAS(INFLATING) operation.
+      // See the comments in omAlloc().
+
+      if (mark->has_locker()) {
+          ObjectMonitor * m = omAlloc (Self) ;
+          // Optimistically prepare the objectmonitor - anticipate successful CAS
+          // We do this before the CAS in order to minimize the length of time
+          // in which INFLATING appears in the mark.
+          m->Recycle();
+          m->FreeNext      = NULL ;
+          m->_Responsible  = NULL ;
+          m->OwnerIsThread = 0 ;
+          m->_recursions   = 0 ;
+          m->_SpinDuration = Knob_SpinLimit ;   // Consider: maintain by type/class
+
+          markOop cmp = (markOop) Atomic::cmpxchg_ptr (markOopDesc::INFLATING(), object->mark_addr(), mark) ;
+          if (cmp != mark) {
+             omRelease (Self, m) ;
+             continue ;       // Interference -- just retry
+          }
+
+          // We've successfully installed INFLATING (0) into the mark-word.
+          // This is the only case where 0 will appear in a mark-work.
+          // Only the singular thread that successfully swings the mark-word
+          // to 0 can perform (or more precisely, complete) inflation.
+          //
+          // Why do we CAS a 0 into the mark-word instead of just CASing the
+          // mark-word from the stack-locked value directly to the new inflated state?
+          // Consider what happens when a thread unlocks a stack-locked object.
+          // It attempts to use CAS to swing the displaced header value from the
+          // on-stack basiclock back into the object header.  Recall also that the
+          // header value (hashcode, etc) can reside in (a) the object header, or
+          // (b) a displaced header associated with the stack-lock, or (c) a displaced
+          // header in an objectMonitor.  The inflate() routine must copy the header
+          // value from the basiclock on the owner's stack to the objectMonitor, all
+          // the while preserving the hashCode stability invariants.  If the owner
+          // decides to release the lock while the value is 0, the unlock will fail
+          // and control will eventually pass from slow_exit() to inflate.  The owner
+          // will then spin, waiting for the 0 value to disappear.   Put another way,
+          // the 0 causes the owner to stall if the owner happens to try to
+          // drop the lock (restoring the header from the basiclock to the object)
+          // while inflation is in-progress.  This protocol avoids races that might
+          // would otherwise permit hashCode values to change or "flicker" for an object.
+          // Critically, while object->mark is 0 mark->displaced_mark_helper() is stable.
+          // 0 serves as a "BUSY" inflate-in-progress indicator.
+
+
+          // fetch the displaced mark from the owner's stack.
+          // The owner can't die or unwind past the lock while our INFLATING
+          // object is in the mark.  Furthermore the owner can't complete
+          // an unlock on the object, either.
+          markOop dmw = mark->displaced_mark_helper() ;
+          assert (dmw->is_neutral(), "invariant") ;
+
+          // Setup monitor fields to proper values -- prepare the monitor
+          m->set_header(dmw) ;
+
+          // Optimization: if the mark->locker stack address is associated
+          // with this thread we could simply set m->_owner = Self and
+          // m->OwnerIsThread = 1.  Note that a thread can inflate an object
+          // that it has stack-locked -- as might happen in wait() -- directly
+          // with CAS.  That is, we can avoid the xchg-NULL .... ST idiom.
+          m->set_owner (mark->locker());
+          m->set_object(object);
+          // TODO-FIXME: assert BasicLock->dhw != 0.
+
+          // Must preserve store ordering. The monitor state must
+          // be stable at the time of publishing the monitor address.
+          guarantee (object->mark() == markOopDesc::INFLATING(), "invariant") ;
+          object->release_set_mark(markOopDesc::encode(m));
+
+          // Hopefully the performance counters are allocated on distinct cache lines
+          // to avoid false sharing on MP systems ...
+          if (_sync_Inflations != NULL) _sync_Inflations->inc() ;
+          TEVENT(Inflate: overwrite stacklock) ;
+          if (TraceMonitorInflation) {
+            if (object->is_instance()) {
+              ResourceMark rm;
+              tty->print_cr("Inflating object " INTPTR_FORMAT " , mark " INTPTR_FORMAT " , type %s",
+                (intptr_t) object, (intptr_t) object->mark(),
+                Klass::cast(object->klass())->external_name());
+            }
+          }
+          return m ;
+      }
+
+      // CASE: neutral
+      // TODO-FIXME: for entry we currently inflate and then try to CAS _owner.
+      // If we know we're inflating for entry it's better to inflate by swinging a
+      // pre-locked objectMonitor pointer into the object header.   A successful
+      // CAS inflates the object *and* confers ownership to the inflating thread.
+      // In the current implementation we use a 2-step mechanism where we CAS()
+      // to inflate and then CAS() again to try to swing _owner from NULL to Self.
+      // An inflateTry() method that we could call from fast_enter() and slow_enter()
+      // would be useful.
+
+      assert (mark->is_neutral(), "invariant");
+      ObjectMonitor * m = omAlloc (Self) ;
+      // prepare m for installation - set monitor to initial state
+      m->Recycle();
+      m->set_header(mark);
+      m->set_owner(NULL);
+      m->set_object(object);
+      m->OwnerIsThread = 1 ;
+      m->_recursions   = 0 ;
+      m->FreeNext      = NULL ;
+      m->_Responsible  = NULL ;
+      m->_SpinDuration = Knob_SpinLimit ;       // consider: keep metastats by type/class
+
+      if (Atomic::cmpxchg_ptr (markOopDesc::encode(m), object->mark_addr(), mark) != mark) {
+          m->set_object (NULL) ;
+          m->set_owner  (NULL) ;
+          m->OwnerIsThread = 0 ;
+          m->Recycle() ;
+          omRelease (Self, m) ;
+          m = NULL ;
+          continue ;
+          // interference - the markword changed - just retry.
+          // The state-transitions are one-way, so there's no chance of
+          // live-lock -- "Inflated" is an absorbing state.
+      }
+
+      // Hopefully the performance counters are allocated on distinct
+      // cache lines to avoid false sharing on MP systems ...
+      if (_sync_Inflations != NULL) _sync_Inflations->inc() ;
+      TEVENT(Inflate: overwrite neutral) ;
+      if (TraceMonitorInflation) {
+        if (object->is_instance()) {
+          ResourceMark rm;
+          tty->print_cr("Inflating object " INTPTR_FORMAT " , mark " INTPTR_FORMAT " , type %s",
+            (intptr_t) object, (intptr_t) object->mark(),
+            Klass::cast(object->klass())->external_name());
+        }
+      }
+      return m ;
+  }
+}
+
+
+// This the fast monitor enter. The interpreter and compiler use
+// some assembly copies of this code. Make sure update those code
+// if the following function is changed. The implementation is
+// extremely sensitive to race condition. Be careful.
+
+void ObjectSynchronizer::fast_enter(Handle obj, BasicLock* lock, bool attempt_rebias, TRAPS) {
+ if (UseBiasedLocking) {
+    if (!SafepointSynchronize::is_at_safepoint()) {
+      BiasedLocking::Condition cond = BiasedLocking::revoke_and_rebias(obj, attempt_rebias, THREAD);
+      if (cond == BiasedLocking::BIAS_REVOKED_AND_REBIASED) {
+        return;
+      }
+    } else {
+      assert(!attempt_rebias, "can not rebias toward VM thread");
+      BiasedLocking::revoke_at_safepoint(obj);
+    }
+    assert(!obj->mark()->has_bias_pattern(), "biases should be revoked by now");
+  }
+
+  THREAD->update_highest_lock((address)lock);
+  slow_enter (obj, lock, THREAD) ;
+}
+
+void ObjectSynchronizer::fast_exit(oop object, BasicLock* lock, TRAPS) {
+  assert(!object->mark()->has_bias_pattern(), "should not see bias pattern here");
+  // if displaced header is null, the previous enter is recursive enter, no-op
+  markOop dhw = lock->displaced_header();
+  markOop mark ;
+  if (dhw == NULL) {
+     // Recursive stack-lock.
+     // Diagnostics -- Could be: stack-locked, inflating, inflated.
+     mark = object->mark() ;
+     assert (!mark->is_neutral(), "invariant") ;
+     if (mark->has_locker() && mark != markOopDesc::INFLATING()) {
+        assert(THREAD->is_lock_owned((address)mark->locker()), "invariant") ;
+     }
+     if (mark->has_monitor()) {
+        ObjectMonitor * m = mark->monitor() ;
+        assert(((oop)(m->object()))->mark() == mark, "invariant") ;
+        assert(m->is_entered(THREAD), "invariant") ;
+     }
+     return ;
+  }
+
+  mark = object->mark() ;
+
+  // If the object is stack-locked by the current thread, try to
+  // swing the displaced header from the box back to the mark.
+  if (mark == (markOop) lock) {
+     assert (dhw->is_neutral(), "invariant") ;
+     if ((markOop) Atomic::cmpxchg_ptr (dhw, object->mark_addr(), mark) == mark) {
+        TEVENT (fast_exit: release stacklock) ;
+        return;
+     }
+  }
+
+  ObjectSynchronizer::inflate(THREAD, object)->exit (THREAD) ;
+}
+
+// This routine is used to handle interpreter/compiler slow case
+// We don't need to use fast path here, because it must have been
+// failed in the interpreter/compiler code.
+void ObjectSynchronizer::slow_enter(Handle obj, BasicLock* lock, TRAPS) {
+  markOop mark = obj->mark();
+  assert(!mark->has_bias_pattern(), "should not see bias pattern here");
+
+  if (mark->is_neutral()) {
+    // Anticipate successful CAS -- the ST of the displaced mark must
+    // be visible <= the ST performed by the CAS.
+    lock->set_displaced_header(mark);
+    if (mark == (markOop) Atomic::cmpxchg_ptr(lock, obj()->mark_addr(), mark)) {
+      TEVENT (slow_enter: release stacklock) ;
+      return ;
+    }
+    // Fall through to inflate() ...
+  } else
+  if (mark->has_locker() && THREAD->is_lock_owned((address)mark->locker())) {
+    assert(lock != mark->locker(), "must not re-lock the same lock");
+    assert(lock != (BasicLock*)obj->mark(), "don't relock with same BasicLock");
+    lock->set_displaced_header(NULL);
+    return;
+  }
+
+#if 0
+  // The following optimization isn't particularly useful.
+  if (mark->has_monitor() && mark->monitor()->is_entered(THREAD)) {
+    lock->set_displaced_header (NULL) ;
+    return ;
+  }
+#endif
+
+  // The object header will never be displaced to this lock,
+  // so it does not matter what the value is, except that it
+  // must be non-zero to avoid looking like a re-entrant lock,
+  // and must not look locked either.
+  lock->set_displaced_header(markOopDesc::unused_mark());
+  ObjectSynchronizer::inflate(THREAD, obj())->enter(THREAD);
+}
+
+// This routine is used to handle interpreter/compiler slow case
+// We don't need to use fast path here, because it must have
+// failed in the interpreter/compiler code. Simply use the heavy
+// weight monitor should be ok, unless someone find otherwise.
+void ObjectSynchronizer::slow_exit(oop object, BasicLock* lock, TRAPS) {
+  fast_exit (object, lock, THREAD) ;
+}
+
+// NOTE: must use heavy weight monitor to handle jni monitor enter
+void ObjectSynchronizer::jni_enter(Handle obj, TRAPS) { // possible entry from jni enter
+  // the current locking is from JNI instead of Java code
+  TEVENT (jni_enter) ;
+  if (UseBiasedLocking) {
+    BiasedLocking::revoke_and_rebias(obj, false, THREAD);
+    assert(!obj->mark()->has_bias_pattern(), "biases should be revoked by now");
+  }
+  THREAD->set_current_pending_monitor_is_from_java(false);
+  ObjectSynchronizer::inflate(THREAD, obj())->enter(THREAD);
+  THREAD->set_current_pending_monitor_is_from_java(true);
+}
+
+// NOTE: must use heavy weight monitor to handle jni monitor enter
+bool ObjectSynchronizer::jni_try_enter(Handle obj, Thread* THREAD) {
+  if (UseBiasedLocking) {
+    BiasedLocking::revoke_and_rebias(obj, false, THREAD);
+    assert(!obj->mark()->has_bias_pattern(), "biases should be revoked by now");
+  }
+
+  ObjectMonitor* monitor = ObjectSynchronizer::inflate_helper(obj());
+  return monitor->try_enter(THREAD);
+}
+
+
+// NOTE: must use heavy weight monitor to handle jni monitor exit
+void ObjectSynchronizer::jni_exit(oop obj, Thread* THREAD) {
+  TEVENT (jni_exit) ;
+  if (UseBiasedLocking) {
+    BiasedLocking::revoke_and_rebias(obj, false, THREAD);
+  }
+  assert(!obj->mark()->has_bias_pattern(), "biases should be revoked by now");
+
+  ObjectMonitor* monitor = ObjectSynchronizer::inflate(THREAD, obj);
+  // If this thread has locked the object, exit the monitor.  Note:  can't use
+  // monitor->check(CHECK); must exit even if an exception is pending.
+  if (monitor->check(THREAD)) {
+     monitor->exit(THREAD);
+  }
+}
+
+// complete_exit()/reenter() are used to wait on a nested lock
+// i.e. to give up an outer lock completely and then re-enter
+// Used when holding nested locks - lock acquisition order: lock1 then lock2
+//  1) complete_exit lock1 - saving recursion count
+//  2) wait on lock2
+//  3) when notified on lock2, unlock lock2
+//  4) reenter lock1 with original recursion count
+//  5) lock lock2
+// NOTE: must use heavy weight monitor to handle complete_exit/reenter()
+intptr_t ObjectSynchronizer::complete_exit(Handle obj, TRAPS) {
+  TEVENT (complete_exit) ;
+  if (UseBiasedLocking) {
+    BiasedLocking::revoke_and_rebias(obj, false, THREAD);
+    assert(!obj->mark()->has_bias_pattern(), "biases should be revoked by now");
+  }
+
+  ObjectMonitor* monitor = ObjectSynchronizer::inflate(THREAD, obj());
+
+  return monitor->complete_exit(THREAD);
+}
+
+// NOTE: must use heavy weight monitor to handle complete_exit/reenter()
+void ObjectSynchronizer::reenter(Handle obj, intptr_t recursion, TRAPS) {
+  TEVENT (reenter) ;
+  if (UseBiasedLocking) {
+    BiasedLocking::revoke_and_rebias(obj, false, THREAD);
+    assert(!obj->mark()->has_bias_pattern(), "biases should be revoked by now");
+  }
+
+  ObjectMonitor* monitor = ObjectSynchronizer::inflate(THREAD, obj());
+
+  monitor->reenter(recursion, THREAD);
+}
+
+// This exists only as a workaround of dtrace bug 6254741
+int dtrace_waited_probe(ObjectMonitor* monitor, Handle obj, Thread* thr) {
+  DTRACE_MONITOR_PROBE(waited, monitor, obj(), thr);
+  return 0;
+}
+
+// NOTE: must use heavy weight monitor to handle wait()
+void ObjectSynchronizer::wait(Handle obj, jlong millis, TRAPS) {
+  if (UseBiasedLocking) {
+    BiasedLocking::revoke_and_rebias(obj, false, THREAD);
+    assert(!obj->mark()->has_bias_pattern(), "biases should be revoked by now");
+  }
+  if (millis < 0) {
+    TEVENT (wait - throw IAX) ;
+    THROW_MSG(vmSymbols::java_lang_IllegalArgumentException(), "timeout value is negative");
+  }
+  ObjectMonitor* monitor = ObjectSynchronizer::inflate(THREAD, obj());
+  DTRACE_MONITOR_WAIT_PROBE(monitor, obj(), THREAD, millis);
+  monitor->wait(millis, true, THREAD);
+
+  /* This dummy call is in place to get around dtrace bug 6254741.  Once
+     that's fixed we can uncomment the following line and remove the call */
+  // DTRACE_MONITOR_PROBE(waited, monitor, obj(), THREAD);
+  dtrace_waited_probe(monitor, obj, THREAD);
+}
+
+void ObjectSynchronizer::waitUninterruptibly (Handle obj, jlong millis, TRAPS) {
+  if (UseBiasedLocking) {
+    BiasedLocking::revoke_and_rebias(obj, false, THREAD);
+    assert(!obj->mark()->has_bias_pattern(), "biases should be revoked by now");
+  }
+  if (millis < 0) {
+    TEVENT (wait - throw IAX) ;
+    THROW_MSG(vmSymbols::java_lang_IllegalArgumentException(), "timeout value is negative");
+  }
+  ObjectSynchronizer::inflate(THREAD, obj()) -> wait(millis, false, THREAD) ;
+}
+
+void ObjectSynchronizer::notify(Handle obj, TRAPS) {
+ if (UseBiasedLocking) {
+    BiasedLocking::revoke_and_rebias(obj, false, THREAD);
+    assert(!obj->mark()->has_bias_pattern(), "biases should be revoked by now");
+  }
+
+  markOop mark = obj->mark();
+  if (mark->has_locker() && THREAD->is_lock_owned((address)mark->locker())) {
+    return;
+  }
+  ObjectSynchronizer::inflate(THREAD, obj())->notify(THREAD);
+}
+
+// NOTE: see comment of notify()
+void ObjectSynchronizer::notifyall(Handle obj, TRAPS) {
+  if (UseBiasedLocking) {
+    BiasedLocking::revoke_and_rebias(obj, false, THREAD);
+    assert(!obj->mark()->has_bias_pattern(), "biases should be revoked by now");
+  }
+
+  markOop mark = obj->mark();
+  if (mark->has_locker() && THREAD->is_lock_owned((address)mark->locker())) {
+    return;
+  }
+  ObjectSynchronizer::inflate(THREAD, obj())->notifyAll(THREAD);
+}
+
+intptr_t ObjectSynchronizer::FastHashCode (Thread * Self, oop obj) {
+  if (UseBiasedLocking) {
+    // NOTE: many places throughout the JVM do not expect a safepoint
+    // to be taken here, in particular most operations on perm gen
+    // objects. However, we only ever bias Java instances and all of
+    // the call sites of identity_hash that might revoke biases have
+    // been checked to make sure they can handle a safepoint. The
+    // added check of the bias pattern is to avoid useless calls to
+    // thread-local storage.
+    if (obj->mark()->has_bias_pattern()) {
+      // Box and unbox the raw reference just in case we cause a STW safepoint.
+      Handle hobj (Self, obj) ;
+      // Relaxing assertion for bug 6320749.
+      assert (Universe::verify_in_progress() ||
+              !SafepointSynchronize::is_at_safepoint(),
+             "biases should not be seen by VM thread here");
+      BiasedLocking::revoke_and_rebias(hobj, false, JavaThread::current());
+      obj = hobj() ;
+      assert(!obj->mark()->has_bias_pattern(), "biases should be revoked by now");
+    }
+  }
+
+  // hashCode() is a heap mutator ...
+  // Relaxing assertion for bug 6320749.
+  assert (Universe::verify_in_progress() ||
+          !SafepointSynchronize::is_at_safepoint(), "invariant") ;
+  assert (Universe::verify_in_progress() ||
+          Self->is_Java_thread() , "invariant") ;
+  assert (Universe::verify_in_progress() ||
+         ((JavaThread *)Self)->thread_state() != _thread_blocked, "invariant") ;
+
+  ObjectMonitor* monitor = NULL;
+  markOop temp, test;
+  intptr_t hash;
+  markOop mark = ReadStableMark (obj);
+
+  // object should remain ineligible for biased locking
+  assert (!mark->has_bias_pattern(), "invariant") ;
+
+  if (mark->is_neutral()) {
+    hash = mark->hash();              // this is a normal header
+    if (hash) {                       // if it has hash, just return it
+      return hash;
+    }
+    hash = get_next_hash(Self, obj);  // allocate a new hash code
+    temp = mark->copy_set_hash(hash); // merge the hash code into header
+    // use (machine word version) atomic operation to install the hash
+    test = (markOop) Atomic::cmpxchg_ptr(temp, obj->mark_addr(), mark);
+    if (test == mark) {
+      return hash;
+    }
+    // If atomic operation failed, we must inflate the header
+    // into heavy weight monitor. We could add more code here
+    // for fast path, but it does not worth the complexity.
+  } else if (mark->has_monitor()) {
+    monitor = mark->monitor();
+    temp = monitor->header();
+    assert (temp->is_neutral(), "invariant") ;
+    hash = temp->hash();
+    if (hash) {
+      return hash;
+    }
+    // Skip to the following code to reduce code size
+  } else if (Self->is_lock_owned((address)mark->locker())) {
+    temp = mark->displaced_mark_helper(); // this is a lightweight monitor owned
+    assert (temp->is_neutral(), "invariant") ;
+    hash = temp->hash();              // by current thread, check if the displaced
+    if (hash) {                       // header contains hash code
+      return hash;
+    }
+    // WARNING:
+    //   The displaced header is strictly immutable.
+    // It can NOT be changed in ANY cases. So we have
+    // to inflate the header into heavyweight monitor
+    // even the current thread owns the lock. The reason
+    // is the BasicLock (stack slot) will be asynchronously
+    // read by other threads during the inflate() function.
+    // Any change to stack may not propagate to other threads
+    // correctly.
+  }
+
+  // Inflate the monitor to set hash code
+  monitor = ObjectSynchronizer::inflate(Self, obj);
+  // Load displaced header and check it has hash code
+  mark = monitor->header();
+  assert (mark->is_neutral(), "invariant") ;
+  hash = mark->hash();
+  if (hash == 0) {
+    hash = get_next_hash(Self, obj);
+    temp = mark->copy_set_hash(hash); // merge hash code into header
+    assert (temp->is_neutral(), "invariant") ;
+    test = (markOop) Atomic::cmpxchg_ptr(temp, monitor, mark);
+    if (test != mark) {
+      // The only update to the header in the monitor (outside GC)
+      // is install the hash code. If someone add new usage of
+      // displaced header, please update this code
+      hash = test->hash();
+      assert (test->is_neutral(), "invariant") ;
+      assert (hash != 0, "Trivial unexpected object/monitor header usage.");
+    }
+  }
+  // We finally get the hash
+  return hash;
+}
+
+// Deprecated -- use FastHashCode() instead.
+
+intptr_t ObjectSynchronizer::identity_hash_value_for(Handle obj) {
+  return FastHashCode (Thread::current(), obj()) ;
+}
+
+bool ObjectSynchronizer::current_thread_holds_lock(JavaThread* thread,
+                                                   Handle h_obj) {
+  if (UseBiasedLocking) {
+    BiasedLocking::revoke_and_rebias(h_obj, false, thread);
+    assert(!h_obj->mark()->has_bias_pattern(), "biases should be revoked by now");
+  }
+
+  assert(thread == JavaThread::current(), "Can only be called on current thread");
+  oop obj = h_obj();
+
+  markOop mark = ReadStableMark (obj) ;
+
+  // Uncontended case, header points to stack
+  if (mark->has_locker()) {
+    return thread->is_lock_owned((address)mark->locker());
+  }
+  // Contended case, header points to ObjectMonitor (tagged pointer)
+  if (mark->has_monitor()) {
+    ObjectMonitor* monitor = mark->monitor();
+    return monitor->is_entered(thread) != 0 ;
+  }
+  // Unlocked case, header in place
+  assert(mark->is_neutral(), "sanity check");
+  return false;
+}
+
+// Be aware of this method could revoke bias of the lock object.
+// This method querys the ownership of the lock handle specified by 'h_obj'.
+// If the current thread owns the lock, it returns owner_self. If no
+// thread owns the lock, it returns owner_none. Otherwise, it will return
+// ower_other.
+ObjectSynchronizer::LockOwnership ObjectSynchronizer::query_lock_ownership
+(JavaThread *self, Handle h_obj) {
+  // The caller must beware this method can revoke bias, and
+  // revocation can result in a safepoint.
+  assert (!SafepointSynchronize::is_at_safepoint(), "invariant") ;
+  assert (self->thread_state() != _thread_blocked , "invariant") ;
+
+  // Possible mark states: neutral, biased, stack-locked, inflated
+
+  if (UseBiasedLocking && h_obj()->mark()->has_bias_pattern()) {
+    // CASE: biased
+    BiasedLocking::revoke_and_rebias(h_obj, false, self);
+    assert(!h_obj->mark()->has_bias_pattern(),
+           "biases should be revoked by now");
+  }
+
+  assert(self == JavaThread::current(), "Can only be called on current thread");
+  oop obj = h_obj();
+  markOop mark = ReadStableMark (obj) ;
+
+  // CASE: stack-locked.  Mark points to a BasicLock on the owner's stack.
+  if (mark->has_locker()) {
+    return self->is_lock_owned((address)mark->locker()) ?
+      owner_self : owner_other;
+  }
+
+  // CASE: inflated. Mark (tagged pointer) points to an objectMonitor.
+  // The Object:ObjectMonitor relationship is stable as long as we're
+  // not at a safepoint.
+  if (mark->has_monitor()) {
+    void * owner = mark->monitor()->_owner ;
+    if (owner == NULL) return owner_none ;
+    return (owner == self ||
+            self->is_lock_owned((address)owner)) ? owner_self : owner_other;
+  }
+
+  // CASE: neutral
+  assert(mark->is_neutral(), "sanity check");
+  return owner_none ;           // it's unlocked
+}
+
+// FIXME: jvmti should call this
+JavaThread* ObjectSynchronizer::get_lock_owner(Handle h_obj, bool doLock) {
+  if (UseBiasedLocking) {
+    if (SafepointSynchronize::is_at_safepoint()) {
+      BiasedLocking::revoke_at_safepoint(h_obj);
+    } else {
+      BiasedLocking::revoke_and_rebias(h_obj, false, JavaThread::current());
+    }
+    assert(!h_obj->mark()->has_bias_pattern(), "biases should be revoked by now");
+  }
+
+  oop obj = h_obj();
+  address owner = NULL;
+
+  markOop mark = ReadStableMark (obj) ;
+
+  // Uncontended case, header points to stack
+  if (mark->has_locker()) {
+    owner = (address) mark->locker();
+  }
+
+  // Contended case, header points to ObjectMonitor (tagged pointer)
+  if (mark->has_monitor()) {
+    ObjectMonitor* monitor = mark->monitor();
+    assert(monitor != NULL, "monitor should be non-null");
+    owner = (address) monitor->owner();
+  }
+
+  if (owner != NULL) {
+    return Threads::owning_thread_from_monitor_owner(owner, doLock);
+  }
+
+  // Unlocked case, header in place
+  // Cannot have assertion since this object may have been
+  // locked by another thread when reaching here.
+  // assert(mark->is_neutral(), "sanity check");
+
+  return NULL;
+}
+
+// Iterate through monitor cache and attempt to release thread's monitors
+// Gives up on a particular monitor if an exception occurs, but continues
+// the overall iteration, swallowing the exception.
+class ReleaseJavaMonitorsClosure: public MonitorClosure {
+private:
+  TRAPS;
+
+public:
+  ReleaseJavaMonitorsClosure(Thread* thread) : THREAD(thread) {}
+  void do_monitor(ObjectMonitor* mid) {
+    if (mid->owner() == THREAD) {
+      (void)mid->complete_exit(CHECK);
+    }
+  }
+};
+
+// Release all inflated monitors owned by THREAD.  Lightweight monitors are
+// ignored.  This is meant to be called during JNI thread detach which assumes
+// all remaining monitors are heavyweight.  All exceptions are swallowed.
+// Scanning the extant monitor list can be time consuming.
+// A simple optimization is to add a per-thread flag that indicates a thread
+// called jni_monitorenter() during its lifetime.
+//
+// Instead of No_Savepoint_Verifier it might be cheaper to
+// use an idiom of the form:
+//   auto int tmp = SafepointSynchronize::_safepoint_counter ;
+//   <code that must not run at safepoint>
+//   guarantee (((tmp ^ _safepoint_counter) | (tmp & 1)) == 0) ;
+// Since the tests are extremely cheap we could leave them enabled
+// for normal product builds.
+
+void ObjectSynchronizer::release_monitors_owned_by_thread(TRAPS) {
+  assert(THREAD == JavaThread::current(), "must be current Java thread");
+  No_Safepoint_Verifier nsv ;
+  ReleaseJavaMonitorsClosure rjmc(THREAD);
+  Thread::muxAcquire(&ListLock, "release_monitors_owned_by_thread");
+  ObjectSynchronizer::monitors_iterate(&rjmc);
+  Thread::muxRelease(&ListLock);
+  THREAD->clear_pending_exception();
+}
+
+// Visitors ...
+
+void ObjectSynchronizer::monitors_iterate(MonitorClosure* closure) {
+  ObjectMonitor* block = gBlockList;
+  ObjectMonitor* mid;
+  while (block) {
+    assert(block->object() == CHAINMARKER, "must be a block header");
+    for (int i = _BLOCKSIZE - 1; i > 0; i--) {
+      mid = block + i;
+      oop object = (oop) mid->object();
+      if (object != NULL) {
+        closure->do_monitor(mid);
+      }
+    }
+    block = (ObjectMonitor*) block->FreeNext;
+  }
+}
+
+void ObjectSynchronizer::oops_do(OopClosure* f) {
+  assert(SafepointSynchronize::is_at_safepoint(), "must be at safepoint");
+  for (ObjectMonitor* block = gBlockList; block != NULL; block = next(block)) {
+    assert(block->object() == CHAINMARKER, "must be a block header");
+    for (int i = 1; i < _BLOCKSIZE; i++) {
+      ObjectMonitor* mid = &block[i];
+      if (mid->object() != NULL) {
+        f->do_oop((oop*)mid->object_addr());
+      }
+    }
+  }
+}
+
+// Deflate_idle_monitors() is called at all safepoints, immediately
+// after all mutators are stopped, but before any objects have moved.
+// It traverses the list of known monitors, deflating where possible.
+// The scavenged monitor are returned to the monitor free list.
+//
+// Beware that we scavenge at *every* stop-the-world point.
+// Having a large number of monitors in-circulation negatively
+// impacts the performance of some applications (e.g., PointBase).
+// Broadly, we want to minimize the # of monitors in circulation.
+// Alternately, we could partition the active monitors into sub-lists
+// of those that need scanning and those that do not.
+// Specifically, we would add a new sub-list of objectmonitors
+// that are in-circulation and potentially active.  deflate_idle_monitors()
+// would scan only that list.  Other monitors could reside on a quiescent
+// list.  Such sequestered monitors wouldn't need to be scanned by
+// deflate_idle_monitors().  omAlloc() would first check the global free list,
+// then the quiescent list, and, failing those, would allocate a new block.
+// Deflate_idle_monitors() would scavenge and move monitors to the
+// quiescent list.
+//
+// Perversely, the heap size -- and thus the STW safepoint rate --
+// typically drives the scavenge rate.  Large heaps can mean infrequent GC,
+// which in turn can mean large(r) numbers of objectmonitors in circulation.
+// This is an unfortunate aspect of this design.
+//
+// Another refinement would be to refrain from calling deflate_idle_monitors()
+// except at stop-the-world points associated with garbage collections.
+//
+// An even better solution would be to deflate on-the-fly, aggressively,
+// at monitorexit-time as is done in EVM's metalock or Relaxed Locks.
+
+void ObjectSynchronizer::deflate_idle_monitors() {
+  assert(SafepointSynchronize::is_at_safepoint(), "must be at safepoint");
+  int nInuse = 0 ;              // currently associated with objects
+  int nInCirculation = 0 ;      // extant
+  int nScavenged = 0 ;          // reclaimed
+
+  ObjectMonitor * FreeHead = NULL ;  // Local SLL of scavenged monitors
+  ObjectMonitor * FreeTail = NULL ;
+
+  // Iterate over all extant monitors - Scavenge all idle monitors.
+  TEVENT (deflate_idle_monitors) ;
+  for (ObjectMonitor* block = gBlockList; block != NULL; block = next(block)) {
+    assert(block->object() == CHAINMARKER, "must be a block header");
+    nInCirculation += _BLOCKSIZE ;
+    for (int i = 1 ; i < _BLOCKSIZE; i++) {
+      ObjectMonitor* mid = &block[i];
+      oop obj = (oop) mid->object();
+
+      if (obj == NULL) {
+        // The monitor is not associated with an object.
+        // The monitor should either be a thread-specific private
+        // free list or the global free list.
+        // obj == NULL IMPLIES mid->is_busy() == 0
+        guarantee (!mid->is_busy(), "invariant") ;
+        continue ;
+      }
+
+      // Normal case ... The monitor is associated with obj.
+      guarantee (obj->mark() == markOopDesc::encode(mid), "invariant") ;
+      guarantee (mid == obj->mark()->monitor(), "invariant");
+      guarantee (mid->header()->is_neutral(), "invariant");
+
+      if (mid->is_busy()) {
+         if (ClearResponsibleAtSTW) mid->_Responsible = NULL ;
+         nInuse ++ ;
+      } else {
+         // Deflate the monitor if it is no longer being used
+         // It's idle - scavenge and return to the global free list
+         // plain old deflation ...
+         TEVENT (deflate_idle_monitors - scavenge1) ;
+         if (TraceMonitorInflation) {
+           if (obj->is_instance()) {
+             ResourceMark rm;
+               tty->print_cr("Deflating object " INTPTR_FORMAT " , mark " INTPTR_FORMAT " , type %s",
+                    (intptr_t) obj, (intptr_t) obj->mark(), Klass::cast(obj->klass())->external_name());
+           }
+         }
+
+         // Restore the header back to obj
+         obj->release_set_mark(mid->header());
+         mid->clear();
+
+         assert (mid->object() == NULL, "invariant") ;
+
+         // Move the object to the working free list defined by FreeHead,FreeTail.
+         mid->FreeNext = NULL ;
+         if (FreeHead == NULL) FreeHead = mid ;
+         if (FreeTail != NULL) FreeTail->FreeNext = mid ;
+         FreeTail = mid ;
+         nScavenged ++ ;
+      }
+    }
+  }
+
+  // Move the scavenged monitors back to the global free list.
+  // In theory we don't need the freelist lock as we're at a STW safepoint.
+  // omAlloc() and omFree() can only be called while a thread is _not in safepoint state.
+  // But it's remotely possible that omFlush() or release_monitors_owned_by_thread()
+  // might be called while not at a global STW safepoint.  In the interest of
+  // safety we protect the following access with ListLock.
+  // An even more conservative and prudent approach would be to guard
+  // the main loop in scavenge_idle_monitors() with ListLock.
+  if (FreeHead != NULL) {
+     guarantee (FreeTail != NULL && nScavenged > 0, "invariant") ;
+     assert (FreeTail->FreeNext == NULL, "invariant") ;
+     // constant-time list splice - prepend scavenged segment to gFreeList
+     Thread::muxAcquire (&ListLock, "scavenge - return") ;
+     FreeTail->FreeNext = gFreeList ;
+     gFreeList = FreeHead ;
+     Thread::muxRelease (&ListLock) ;
+  }
+
+  if (_sync_Deflations != NULL) _sync_Deflations->inc(nScavenged) ;
+  if (_sync_MonExtant  != NULL) _sync_MonExtant ->set_value(nInCirculation);
+
+  // TODO: Add objectMonitor leak detection.
+  // Audit/inventory the objectMonitors -- make sure they're all accounted for.
+  GVars.stwRandom = os::random() ;
+  GVars.stwCycle ++ ;
+}
+
+// A macro is used below because there may already be a pending
+// exception which should not abort the execution of the routines
+// which use this (which is why we don't put this into check_slow and
+// call it with a CHECK argument).
+
+#define CHECK_OWNER()                                                             \
+  do {                                                                            \
+    if (THREAD != _owner) {                                                       \
+      if (THREAD->is_lock_owned((address) _owner)) {                              \
+        _owner = THREAD ;  /* Convert from basiclock addr to Thread addr */       \
+        _recursions = 0;                                                          \
+        OwnerIsThread = 1 ;                                                       \
+      } else {                                                                    \
+        TEVENT (Throw IMSX) ;                                                     \
+        THROW(vmSymbols::java_lang_IllegalMonitorStateException());               \
+      }                                                                           \
+    }                                                                             \
+  } while (false)
+
+// TODO-FIXME: eliminate ObjectWaiters.  Replace this visitor/enumerator
+// interface with a simple FirstWaitingThread(), NextWaitingThread() interface.
+
+ObjectWaiter* ObjectMonitor::first_waiter() {
+  return _WaitSet;
+}
+
+ObjectWaiter* ObjectMonitor::next_waiter(ObjectWaiter* o) {
+  return o->_next;
+}
+
+Thread* ObjectMonitor::thread_of_waiter(ObjectWaiter* o) {
+  return o->_thread;
+}
+
+// initialize the monitor, exception the semaphore, all other fields
+// are simple integers or pointers
+ObjectMonitor::ObjectMonitor() {
+  _header       = NULL;
+  _count        = 0;
+  _waiters      = 0,
+  _recursions   = 0;
+  _object       = NULL;
+  _owner        = NULL;
+  _WaitSet      = NULL;
+  _WaitSetLock  = 0 ;
+  _Responsible  = NULL ;
+  _succ         = NULL ;
+  _cxq          = NULL ;
+  FreeNext      = NULL ;
+  _EntryList    = NULL ;
+  _SpinFreq     = 0 ;
+  _SpinClock    = 0 ;
+  OwnerIsThread = 0 ;
+}
+
+ObjectMonitor::~ObjectMonitor() {
+   // TODO: Add asserts ...
+   // _cxq == 0 _succ == NULL _owner == NULL _waiters == 0
+   // _count == 0 _EntryList  == NULL etc
+}
+
+intptr_t ObjectMonitor::is_busy() const {
+  // TODO-FIXME: merge _count and _waiters.
+  // TODO-FIXME: assert _owner == null implies _recursions = 0
+  // TODO-FIXME: assert _WaitSet != null implies _count > 0
+  return _count|_waiters|intptr_t(_owner)|intptr_t(_cxq)|intptr_t(_EntryList ) ;
+}
+
+void ObjectMonitor::Recycle () {
+  // TODO: add stronger asserts ...
+  // _cxq == 0 _succ == NULL _owner == NULL _waiters == 0
+  // _count == 0 EntryList  == NULL
+  // _recursions == 0 _WaitSet == NULL
+  // TODO: assert (is_busy()|_recursions) == 0
+  _succ          = NULL ;
+  _EntryList     = NULL ;
+  _cxq           = NULL ;
+  _WaitSet       = NULL ;
+  _recursions    = 0 ;
+  _SpinFreq      = 0 ;
+  _SpinClock     = 0 ;
+  OwnerIsThread  = 0 ;
+}
+
+// WaitSet management ...
+
+inline void ObjectMonitor::AddWaiter(ObjectWaiter* node) {
+  assert(node != NULL, "should not dequeue NULL node");
+  assert(node->_prev == NULL, "node already in list");
+  assert(node->_next == NULL, "node already in list");
+  // put node at end of queue (circular doubly linked list)
+  if (_WaitSet == NULL) {
+    _WaitSet = node;
+    node->_prev = node;
+    node->_next = node;
+  } else {
+    ObjectWaiter* head = _WaitSet ;
+    ObjectWaiter* tail = head->_prev;
+    assert(tail->_next == head, "invariant check");
+    tail->_next = node;
+    head->_prev = node;
+    node->_next = head;
+    node->_prev = tail;
+  }
+}
+
+inline ObjectWaiter* ObjectMonitor::DequeueWaiter() {
+  // dequeue the very first waiter
+  ObjectWaiter* waiter = _WaitSet;
+  if (waiter) {
+    DequeueSpecificWaiter(waiter);
+  }
+  return waiter;
+}
+
+inline void ObjectMonitor::DequeueSpecificWaiter(ObjectWaiter* node) {
+  assert(node != NULL, "should not dequeue NULL node");
+  assert(node->_prev != NULL, "node already removed from list");
+  assert(node->_next != NULL, "node already removed from list");
+  // when the waiter has woken up because of interrupt,
+  // timeout or other spurious wake-up, dequeue the
+  // waiter from waiting list
+  ObjectWaiter* next = node->_next;
+  if (next == node) {
+    assert(node->_prev == node, "invariant check");
+    _WaitSet = NULL;
+  } else {
+    ObjectWaiter* prev = node->_prev;
+    assert(prev->_next == node, "invariant check");
+    assert(next->_prev == node, "invariant check");
+    next->_prev = prev;
+    prev->_next = next;
+    if (_WaitSet == node) {
+      _WaitSet = next;
+    }
+  }
+  node->_next = NULL;
+  node->_prev = NULL;
+}
+
+static char * kvGet (char * kvList, const char * Key) {
+    if (kvList == NULL) return NULL ;
+    size_t n = strlen (Key) ;
+    char * Search ;
+    for (Search = kvList ; *Search ; Search += strlen(Search) + 1) {
+        if (strncmp (Search, Key, n) == 0) {
+            if (Search[n] == '=') return Search + n + 1 ;
+            if (Search[n] == 0)   return (char *) "1" ;
+        }
+    }
+    return NULL ;
+}
+
+static int kvGetInt (char * kvList, const char * Key, int Default) {
+    char * v = kvGet (kvList, Key) ;
+    int rslt = v ? ::strtol (v, NULL, 0) : Default ;
+    if (Knob_ReportSettings && v != NULL) {
+        ::printf ("  SyncKnob: %s %d(%d)\n", Key, rslt, Default) ;
+        ::fflush (stdout) ;
+    }
+    return rslt ;
+}
+
+// By convention we unlink a contending thread from EntryList|cxq immediately
+// after the thread acquires the lock in ::enter().  Equally, we could defer
+// unlinking the thread until ::exit()-time.
+
+void ObjectMonitor::UnlinkAfterAcquire (Thread * Self, ObjectWaiter * SelfNode)
+{
+    assert (_owner == Self, "invariant") ;
+    assert (SelfNode->_thread == Self, "invariant") ;
+
+    if (SelfNode->TState == ObjectWaiter::TS_ENTER) {
+        // Normal case: remove Self from the DLL EntryList .
+        // This is a constant-time operation.
+        ObjectWaiter * nxt = SelfNode->_next ;
+        ObjectWaiter * prv = SelfNode->_prev ;
+        if (nxt != NULL) nxt->_prev = prv ;
+        if (prv != NULL) prv->_next = nxt ;
+        if (SelfNode == _EntryList ) _EntryList = nxt ;
+        assert (nxt == NULL || nxt->TState == ObjectWaiter::TS_ENTER, "invariant") ;
+        assert (prv == NULL || prv->TState == ObjectWaiter::TS_ENTER, "invariant") ;
+        TEVENT (Unlink from EntryList) ;
+    } else {
+        guarantee (SelfNode->TState == ObjectWaiter::TS_CXQ, "invariant") ;
+        // Inopportune interleaving -- Self is still on the cxq.
+        // This usually means the enqueue of self raced an exiting thread.
+        // Normally we'll find Self near the front of the cxq, so
+        // dequeueing is typically fast.  If needbe we can accelerate
+        // this with some MCS/CHL-like bidirectional list hints and advisory
+        // back-links so dequeueing from the interior will normally operate
+        // in constant-time.
+        // Dequeue Self from either the head (with CAS) or from the interior
+        // with a linear-time scan and normal non-atomic memory operations.
+        // CONSIDER: if Self is on the cxq then simply drain cxq into EntryList
+        // and then unlink Self from EntryList.  We have to drain eventually,
+        // so it might as well be now.
+
+        ObjectWaiter * v = _cxq ;
+        assert (v != NULL, "invariant") ;
+        if (v != SelfNode || Atomic::cmpxchg_ptr (SelfNode->_next, &_cxq, v) != v) {
+            // The CAS above can fail from interference IFF a "RAT" arrived.
+            // In that case Self must be in the interior and can no longer be
+            // at the head of cxq.
+            if (v == SelfNode) {
+                assert (_cxq != v, "invariant") ;
+                v = _cxq ;          // CAS above failed - start scan at head of list
+            }
+            ObjectWaiter * p ;
+            ObjectWaiter * q = NULL ;
+            for (p = v ; p != NULL && p != SelfNode; p = p->_next) {
+                q = p ;
+                assert (p->TState == ObjectWaiter::TS_CXQ, "invariant") ;
+            }
+            assert (v != SelfNode,  "invariant") ;
+            assert (p == SelfNode,  "Node not found on cxq") ;
+            assert (p != _cxq,      "invariant") ;
+            assert (q != NULL,      "invariant") ;
+            assert (q->_next == p,  "invariant") ;
+            q->_next = p->_next ;
+        }
+        TEVENT (Unlink from cxq) ;
+    }
+
+    // Diagnostic hygiene ...
+    SelfNode->_prev  = (ObjectWaiter *) 0xBAD ;
+    SelfNode->_next  = (ObjectWaiter *) 0xBAD ;
+    SelfNode->TState = ObjectWaiter::TS_RUN ;
+}
+
+// Caveat: TryLock() is not necessarily serializing if it returns failure.
+// Callers must compensate as needed.
+
+int ObjectMonitor::TryLock (Thread * Self) {
+   for (;;) {
+      void * own = _owner ;
+      if (own != NULL) return 0 ;
+      if (Atomic::cmpxchg_ptr (Self, &_owner, NULL) == NULL) {
+         // Either guarantee _recursions == 0 or set _recursions = 0.
+         assert (_recursions == 0, "invariant") ;
+         assert (_owner == Self, "invariant") ;
+         // CONSIDER: set or assert that OwnerIsThread == 1
+         return 1 ;
+      }
+      // The lock had been free momentarily, but we lost the race to the lock.
+      // Interference -- the CAS failed.
+      // We can either return -1 or retry.
+      // Retry doesn't make as much sense because the lock was just acquired.
+      if (true) return -1 ;
+   }
+}
+
+// NotRunnable() -- informed spinning
+//
+// Don't bother spinning if the owner is not eligible to drop the lock.
+// Peek at the owner's schedctl.sc_state and Thread._thread_values and
+// spin only if the owner thread is _thread_in_Java or _thread_in_vm.
+// The thread must be runnable in order to drop the lock in timely fashion.
+// If the _owner is not runnable then spinning will not likely be
+// successful (profitable).
+//
+// Beware -- the thread referenced by _owner could have died
+// so a simply fetch from _owner->_thread_state might trap.
+// Instead, we use SafeFetchXX() to safely LD _owner->_thread_state.
+// Because of the lifecycle issues the schedctl and _thread_state values
+// observed by NotRunnable() might be garbage.  NotRunnable must
+// tolerate this and consider the observed _thread_state value
+// as advisory.
+//
+// Beware too, that _owner is sometimes a BasicLock address and sometimes
+// a thread pointer.  We differentiate the two cases with OwnerIsThread.
+// Alternately, we might tag the type (thread pointer vs basiclock pointer)
+// with the LSB of _owner.  Another option would be to probablistically probe
+// the putative _owner->TypeTag value.
+//
+// Checking _thread_state isn't perfect.  Even if the thread is
+// in_java it might be blocked on a page-fault or have been preempted
+// and sitting on a ready/dispatch queue.  _thread state in conjunction
+// with schedctl.sc_state gives us a good picture of what the
+// thread is doing, however.
+//
+// TODO: check schedctl.sc_state.
+// We'll need to use SafeFetch32() to read from the schedctl block.
+// See RFE #5004247 and http://sac.sfbay.sun.com/Archives/CaseLog/arc/PSARC/2005/351/
+//
+// The return value from NotRunnable() is *advisory* -- the
+// result is based on sampling and is not necessarily coherent.
+// The caller must tolerate false-negative and false-positive errors.
+// Spinning, in general, is probabilistic anyway.
+
+
+int ObjectMonitor::NotRunnable (Thread * Self, Thread * ox) {
+    // Check either OwnerIsThread or ox->TypeTag == 2BAD.
+    if (!OwnerIsThread) return 0 ;
+
+    if (ox == NULL) return 0 ;
+
+    // Avoid transitive spinning ...
+    // Say T1 spins or blocks trying to acquire L.  T1._Stalled is set to L.
+    // Immediately after T1 acquires L it's possible that T2, also
+    // spinning on L, will see L.Owner=T1 and T1._Stalled=L.
+    // This occurs transiently after T1 acquired L but before
+    // T1 managed to clear T1.Stalled.  T2 does not need to abort
+    // its spin in this circumstance.
+    intptr_t BlockedOn = SafeFetchN ((intptr_t *) &ox->_Stalled, intptr_t(1)) ;
+
+    if (BlockedOn == 1) return 1 ;
+    if (BlockedOn != 0) {
+      return BlockedOn != intptr_t(this) && _owner == ox ;
+    }
+
+    assert (sizeof(((JavaThread *)ox)->_thread_state == sizeof(int)), "invariant") ;
+    int jst = SafeFetch32 ((int *) &((JavaThread *) ox)->_thread_state, -1) ; ;
+    // consider also: jst != _thread_in_Java -- but that's overspecific.
+    return jst == _thread_blocked || jst == _thread_in_native ;
+}
+
+
+// Adaptive spin-then-block - rational spinning
+//
+// Note that we spin "globally" on _owner with a classic SMP-polite TATAS
+// algorithm.  On high order SMP systems it would be better to start with
+// a brief global spin and then revert to spinning locally.  In the spirit of MCS/CLH,
+// a contending thread could enqueue itself on the cxq and then spin locally
+// on a thread-specific variable such as its ParkEvent._Event flag.
+// That's left as an exercise for the reader.  Note that global spinning is
+// not problematic on Niagara, as the L2$ serves the interconnect and has both
+// low latency and massive bandwidth.
+//
+// Broadly, we can fix the spin frequency -- that is, the % of contended lock
+// acquisition attempts where we opt to spin --  at 100% and vary the spin count
+// (duration) or we can fix the count at approximately the duration of
+// a context switch and vary the frequency.   Of course we could also
+// vary both satisfying K == Frequency * Duration, where K is adaptive by monitor.
+// See http://j2se.east/~dice/PERSIST/040824-AdaptiveSpinning.html.
+//
+// This implementation varies the duration "D", where D varies with
+// the success rate of recent spin attempts. (D is capped at approximately
+// length of a round-trip context switch).  The success rate for recent
+// spin attempts is a good predictor of the success rate of future spin
+// attempts.  The mechanism adapts automatically to varying critical
+// section length (lock modality), system load and degree of parallelism.
+// D is maintained per-monitor in _SpinDuration and is initialized
+// optimistically.  Spin frequency is fixed at 100%.
+//
+// Note that _SpinDuration is volatile, but we update it without locks
+// or atomics.  The code is designed so that _SpinDuration stays within
+// a reasonable range even in the presence of races.  The arithmetic
+// operations on _SpinDuration are closed over the domain of legal values,
+// so at worst a race will install and older but still legal value.
+// At the very worst this introduces some apparent non-determinism.
+// We might spin when we shouldn't or vice-versa, but since the spin
+// count are relatively short, even in the worst case, the effect is harmless.
+//
+// Care must be taken that a low "D" value does not become an
+// an absorbing state.  Transient spinning failures -- when spinning
+// is overall profitable -- should not cause the system to converge
+// on low "D" values.  We want spinning to be stable and predictable
+// and fairly responsive to change and at the same time we don't want
+// it to oscillate, become metastable, be "too" non-deterministic,
+// or converge on or enter undesirable stable absorbing states.
+//
+// We implement a feedback-based control system -- using past behavior
+// to predict future behavior.  We face two issues: (a) if the
+// input signal is random then the spin predictor won't provide optimal
+// results, and (b) if the signal frequency is too high then the control
+// system, which has some natural response lag, will "chase" the signal.
+// (b) can arise from multimodal lock hold times.  Transient preemption
+// can also result in apparent bimodal lock hold times.
+// Although sub-optimal, neither condition is particularly harmful, as
+// in the worst-case we'll spin when we shouldn't or vice-versa.
+// The maximum spin duration is rather short so the failure modes aren't bad.
+// To be conservative, I've tuned the gain in system to bias toward
+// _not spinning.  Relatedly, the system can sometimes enter a mode where it
+// "rings" or oscillates between spinning and not spinning.  This happens
+// when spinning is just on the cusp of profitability, however, so the
+// situation is not dire.  The state is benign -- there's no need to add
+// hysteresis control to damp the transition rate between spinning and
+// not spinning.
+//
+// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+//
+// Spin-then-block strategies ...
+//
+// Thoughts on ways to improve spinning :
+//
+// *  Periodically call {psr_}getloadavg() while spinning, and
+//    permit unbounded spinning if the load average is <
+//    the number of processors.  Beware, however, that getloadavg()
+//    is exceptionally fast on solaris (about 1/10 the cost of a full
+//    spin cycle, but quite expensive on linux.  Beware also, that
+//    multiple JVMs could "ring" or oscillate in a feedback loop.
+//    Sufficient damping would solve that problem.
+//
+// *  We currently use spin loops with iteration counters to approximate
+//    spinning for some interval.  Given the availability of high-precision
+//    time sources such as gethrtime(), %TICK, %STICK, RDTSC, etc., we should
+//    someday reimplement the spin loops to duration-based instead of iteration-based.
+//
+// *  Don't spin if there are more than N = (CPUs/2) threads
+//        currently spinning on the monitor (or globally).
+//    That is, limit the number of concurrent spinners.
+//    We might also limit the # of spinners in the JVM, globally.
+//
+// *  If a spinning thread observes _owner change hands it should
+//    abort the spin (and park immediately) or at least debit
+//    the spin counter by a large "penalty".
+//
+// *  Classically, the spin count is either K*(CPUs-1) or is a
+//        simple constant that approximates the length of a context switch.
+//    We currently use a value -- computed by a special utility -- that
+//    approximates round-trip context switch times.
+//
+// *  Normally schedctl_start()/_stop() is used to advise the kernel
+//    to avoid preempting threads that are running in short, bounded
+//    critical sections.  We could use the schedctl hooks in an inverted
+//    sense -- spinners would set the nopreempt flag, but poll the preempt
+//    pending flag.  If a spinner observed a pending preemption it'd immediately
+//    abort the spin and park.   As such, the schedctl service acts as
+//    a preemption warning mechanism.
+//
+// *  In lieu of spinning, if the system is running below saturation
+//    (that is, loadavg() << #cpus), we can instead suppress futile
+//    wakeup throttling, or even wake more than one successor at exit-time.
+//    The net effect is largely equivalent to spinning.  In both cases,
+//    contending threads go ONPROC and opportunistically attempt to acquire
+//    the lock, decreasing lock handover latency at the expense of wasted
+//    cycles and context switching.
+//
+// *  We might to spin less after we've parked as the thread will
+//    have less $ and TLB affinity with the processor.
+//    Likewise, we might spin less if we come ONPROC on a different
+//    processor or after a long period (>> rechose_interval).
+//
+// *  A table-driven state machine similar to Solaris' dispadmin scheduling
+//    tables might be a better design.  Instead of encoding information in
+//    _SpinDuration, _SpinFreq and _SpinClock we'd just use explicit,
+//    discrete states.   Success or failure during a spin would drive
+//    state transitions, and each state node would contain a spin count.
+//
+// *  If the processor is operating in a mode intended to conserve power
+//    (such as Intel's SpeedStep) or to reduce thermal output (thermal
+//    step-down mode) then the Java synchronization subsystem should
+//    forgo spinning.
+//
+// *  The minimum spin duration should be approximately the worst-case
+//    store propagation latency on the platform.  That is, the time
+//    it takes a store on CPU A to become visible on CPU B, where A and
+//    B are "distant".
+//
+// *  We might want to factor a thread's priority in the spin policy.
+//    Threads with a higher priority might spin for slightly longer.
+//    Similarly, if we use back-off in the TATAS loop, lower priority
+//    threads might back-off longer.  We don't currently use a
+//    thread's priority when placing it on the entry queue.  We may
+//    want to consider doing so in future releases.
+//
+// *  We might transiently drop a thread's scheduling priority while it spins.
+//    SCHED_BATCH on linux and FX scheduling class at priority=0 on Solaris
+//    would suffice.  We could even consider letting the thread spin indefinitely at
+//    a depressed or "idle" priority.  This brings up fairness issues, however --
+//    in a saturated system a thread would with a reduced priority could languish
+//    for extended periods on the ready queue.
+//
+// *  While spinning try to use the otherwise wasted time to help the VM make
+//    progress:
+//
+//    -- YieldTo() the owner, if the owner is OFFPROC but ready
+//       Done our remaining quantum directly to the ready thread.
+//       This helps "push" the lock owner through the critical section.
+//       It also tends to improve affinity/locality as the lock
+//       "migrates" less frequently between CPUs.
+//    -- Walk our own stack in anticipation of blocking.  Memoize the roots.
+//    -- Perform strand checking for other thread.  Unpark potential strandees.
+//    -- Help GC: trace or mark -- this would need to be a bounded unit of work.
+//       Unfortunately this will pollute our $ and TLBs.  Recall that we
+//       spin to avoid context switching -- context switching has an
+//       immediate cost in latency, a disruptive cost to other strands on a CMT
+//       processor, and an amortized cost because of the D$ and TLB cache
+//       reload transient when the thread comes back ONPROC and repopulates
+//       $s and TLBs.
+//    -- call getloadavg() to see if the system is saturated.  It'd probably
+//       make sense to call getloadavg() half way through the spin.
+//       If the system isn't at full capacity the we'd simply reset
+//       the spin counter to and extend the spin attempt.
+//    -- Doug points out that we should use the same "helping" policy
+//       in thread.yield().
+//
+// *  Try MONITOR-MWAIT on systems that support those instructions.
+//
+// *  The spin statistics that drive spin decisions & frequency are
+//    maintained in the objectmonitor structure so if we deflate and reinflate
+//    we lose spin state.  In practice this is not usually a concern
+//    as the default spin state after inflation is aggressive (optimistic)
+//    and tends toward spinning.  So in the worst case for a lock where
+//    spinning is not profitable we may spin unnecessarily for a brief
+//    period.  But then again, if a lock is contended it'll tend not to deflate
+//    in the first place.
+
+
+intptr_t ObjectMonitor::SpinCallbackArgument = 0 ;
+int (*ObjectMonitor::SpinCallbackFunction)(intptr_t, int) = NULL ;
+
+// Spinning: Fixed frequency (100%), vary duration
+
+int ObjectMonitor::TrySpin_VaryDuration (Thread * Self) {
+
+    // Dumb, brutal spin.  Good for comparative measurements against adaptive spinning.
+    int ctr = Knob_FixedSpin ;
+    if (ctr != 0) {
+        while (--ctr >= 0) {
+            if (TryLock (Self) > 0) return 1 ;
+            SpinPause () ;
+        }
+        return 0 ;
+    }
+
+    for (ctr = Knob_PreSpin + 1; --ctr >= 0 ; ) {
+      if (TryLock(Self) > 0) {
+        // Increase _SpinDuration ...
+        // Note that we don't clamp SpinDuration precisely at SpinLimit.
+        // Raising _SpurDuration to the poverty line is key.
+        int x = _SpinDuration ;
+        if (x < Knob_SpinLimit) {
+           if (x < Knob_Poverty) x = Knob_Poverty ;
+           _SpinDuration = x + Knob_BonusB ;
+        }
+        return 1 ;
+      }
+      SpinPause () ;
+    }
+
+    // Admission control - verify preconditions for spinning
+    //
+    // We always spin a little bit, just to prevent _SpinDuration == 0 from
+    // becoming an absorbing state.  Put another way, we spin briefly to
+    // sample, just in case the system load, parallelism, contention, or lock
+    // modality changed.
+    //
+    // Consider the following alternative:
+    // Periodically set _SpinDuration = _SpinLimit and try a long/full
+    // spin attempt.  "Periodically" might mean after a tally of
+    // the # of failed spin attempts (or iterations) reaches some threshold.
+    // This takes us into the realm of 1-out-of-N spinning, where we
+    // hold the duration constant but vary the frequency.
+
+    ctr = _SpinDuration  ;
+    if (ctr < Knob_SpinBase) ctr = Knob_SpinBase ;
+    if (ctr <= 0) return 0 ;
+
+    if (Knob_SuccRestrict && _succ != NULL) return 0 ;
+    if (Knob_OState && NotRunnable (Self, (Thread *) _owner)) {
+       TEVENT (Spin abort - notrunnable [TOP]);
+       return 0 ;
+    }
+
+    int MaxSpin = Knob_MaxSpinners ;
+    if (MaxSpin >= 0) {
+       if (_Spinner > MaxSpin) {
+          TEVENT (Spin abort -- too many spinners) ;
+          return 0 ;
+       }
+       // Slighty racy, but benign ...
+       Adjust (&_Spinner, 1) ;
+    }
+
+    // We're good to spin ... spin ingress.
+    // CONSIDER: use Prefetch::write() to avoid RTS->RTO upgrades
+    // when preparing to LD...CAS _owner, etc and the CAS is likely
+    // to succeed.
+    int hits    = 0 ;
+    int msk     = 0 ;
+    int caspty  = Knob_CASPenalty ;
+    int oxpty   = Knob_OXPenalty ;
+    int sss     = Knob_SpinSetSucc ;
+    if (sss && _succ == NULL ) _succ = Self ;
+    Thread * prv = NULL ;
+
+    // There are three ways to exit the following loop:
+    // 1.  A successful spin where this thread has acquired the lock.
+    // 2.  Spin failure with prejudice
+    // 3.  Spin failure without prejudice
+
+    while (--ctr >= 0) {
+
+      // Periodic polling -- Check for pending GC
+      // Threads may spin while they're unsafe.
+      // We don't want spinning threads to delay the JVM from reaching
+      // a stop-the-world safepoint or to steal cycles from GC.
+      // If we detect a pending safepoint we abort in order that
+      // (a) this thread, if unsafe, doesn't delay the safepoint, and (b)
+      // this thread, if safe, doesn't steal cycles from GC.
+      // This is in keeping with the "no loitering in runtime" rule.
+      // We periodically check to see if there's a safepoint pending.
+      if ((ctr & 0xFF) == 0) {
+         if (SafepointSynchronize::do_call_back()) {
+            TEVENT (Spin: safepoint) ;
+            goto Abort ;           // abrupt spin egress
+         }
+         if (Knob_UsePause & 1) SpinPause () ;
+
+         int (*scb)(intptr_t,int) = SpinCallbackFunction ;
+         if (hits > 50 && scb != NULL) {
+            int abend = (*scb)(SpinCallbackArgument, 0) ;
+         }
+      }
+
+      if (Knob_UsePause & 2) SpinPause() ;
+
+      // Exponential back-off ...  Stay off the bus to reduce coherency traffic.
+      // This is useful on classic SMP systems, but is of less utility on
+      // N1-style CMT platforms.
+      //
+      // Trade-off: lock acquisition latency vs coherency bandwidth.
+      // Lock hold times are typically short.  A histogram
+      // of successful spin attempts shows that we usually acquire
+      // the lock early in the spin.  That suggests we want to
+      // sample _owner frequently in the early phase of the spin,
+      // but then back-off and sample less frequently as the spin
+      // progresses.  The back-off makes a good citizen on SMP big
+      // SMP systems.  Oversampling _owner can consume excessive
+      // coherency bandwidth.  Relatedly, if we _oversample _owner we
+      // can inadvertently interfere with the the ST m->owner=null.
+      // executed by the lock owner.
+      if (ctr & msk) continue ;
+      ++hits ;
+      if ((hits & 0xF) == 0) {
+        // The 0xF, above, corresponds to the exponent.
+        // Consider: (msk+1)|msk
+        msk = ((msk << 2)|3) & BackOffMask ;
+      }
+
+      // Probe _owner with TATAS
+      // If this thread observes the monitor transition or flicker
+      // from locked to unlocked to locked, then the odds that this
+      // thread will acquire the lock in this spin attempt go down
+      // considerably.  The same argument applies if the CAS fails
+      // or if we observe _owner change from one non-null value to
+      // another non-null value.   In such cases we might abort
+      // the spin without prejudice or apply a "penalty" to the
+      // spin count-down variable "ctr", reducing it by 100, say.
+
+      Thread * ox = (Thread *) _owner ;
+      if (ox == NULL) {
+         ox = (Thread *) Atomic::cmpxchg_ptr (Self, &_owner, NULL) ;
+         if (ox == NULL) {
+            // The CAS succeeded -- this thread acquired ownership
+            // Take care of some bookkeeping to exit spin state.
+            if (sss && _succ == Self) {
+               _succ = NULL ;
+            }
+            if (MaxSpin > 0) Adjust (&_Spinner, -1) ;
+
+            // Increase _SpinDuration :
+            // The spin was successful (profitable) so we tend toward
+            // longer spin attempts in the future.
+            // CONSIDER: factor "ctr" into the _SpinDuration adjustment.
+            // If we acquired the lock early in the spin cycle it
+            // makes sense to increase _SpinDuration proportionally.
+            // Note that we don't clamp SpinDuration precisely at SpinLimit.
+            int x = _SpinDuration ;
+            if (x < Knob_SpinLimit) {
+                if (x < Knob_Poverty) x = Knob_Poverty ;
+                _SpinDuration = x + Knob_Bonus ;
+            }
+            return 1 ;
+         }
+
+         // The CAS failed ... we can take any of the following actions:
+         // * penalize: ctr -= Knob_CASPenalty
+         // * exit spin with prejudice -- goto Abort;
+         // * exit spin without prejudice.
+         // * Since CAS is high-latency, retry again immediately.
+         prv = ox ;
+         TEVENT (Spin: cas failed) ;
+         if (caspty == -2) break ;
+         if (caspty == -1) goto Abort ;
+         ctr -= caspty ;
+         continue ;
+      }
+
+      // Did lock ownership change hands ?
+      if (ox != prv && prv != NULL ) {
+          TEVENT (spin: Owner changed)
+          if (oxpty == -2) break ;
+          if (oxpty == -1) goto Abort ;
+          ctr -= oxpty ;
+      }
+      prv = ox ;
+
+      // Abort the spin if the owner is not executing.
+      // The owner must be executing in order to drop the lock.
+      // Spinning while the owner is OFFPROC is idiocy.
+      // Consider: ctr -= RunnablePenalty ;
+      if (Knob_OState && NotRunnable (Self, ox)) {
+         TEVENT (Spin abort - notrunnable);
+         goto Abort ;
+      }
+      if (sss && _succ == NULL ) _succ = Self ;
+   }
+
+   // Spin failed with prejudice -- reduce _SpinDuration.
+   // TODO: Use an AIMD-like policy to adjust _SpinDuration.
+   // AIMD is globally stable.
+   TEVENT (Spin failure) ;
+   {
+     int x = _SpinDuration ;
+     if (x > 0) {
+        // Consider an AIMD scheme like: x -= (x >> 3) + 100
+        // This is globally sample and tends to damp the response.
+        x -= Knob_Penalty ;
+        if (x < 0) x = 0 ;
+        _SpinDuration = x ;
+     }
+   }
+
+ Abort:
+   if (MaxSpin >= 0) Adjust (&_Spinner, -1) ;
+   if (sss && _succ == Self) {
+      _succ = NULL ;
+      // Invariant: after setting succ=null a contending thread
+      // must recheck-retry _owner before parking.  This usually happens
+      // in the normal usage of TrySpin(), but it's safest
+      // to make TrySpin() as foolproof as possible.
+      OrderAccess::fence() ;
+      if (TryLock(Self) > 0) return 1 ;
+   }
+   return 0 ;
+}
+
+#define TrySpin TrySpin_VaryDuration
+
+static void DeferredInitialize () {
+  if (InitDone > 0) return ;
+  if (Atomic::cmpxchg (-1, &InitDone, 0) != 0) {
+      while (InitDone != 1) ;
+      return ;
+  }
+
+  // One-shot global initialization ...
+  // The initialization is idempotent, so we don't need locks.
+  // In the future consider doing this via os::init_2().
+  // SyncKnobs consist of <Key>=<Value> pairs in the style
+  // of environment variables.  Start by converting ':' to NUL.
+
+  if (SyncKnobs == NULL) SyncKnobs = "" ;
+
+  size_t sz = strlen (SyncKnobs) ;
+  char * knobs = (char *) malloc (sz + 2) ;
+  if (knobs == NULL) {
+     vm_exit_out_of_memory (sz + 2, "Parse SyncKnobs") ;
+     guarantee (0, "invariant") ;
+  }
+  strcpy (knobs, SyncKnobs) ;
+  knobs[sz+1] = 0 ;
+  for (char * p = knobs ; *p ; p++) {
+     if (*p == ':') *p = 0 ;
+  }
+
+  #define SETKNOB(x) { Knob_##x = kvGetInt (knobs, #x, Knob_##x); }
+  SETKNOB(ReportSettings) ;
+  SETKNOB(Verbose) ;
+  SETKNOB(FixedSpin) ;
+  SETKNOB(SpinLimit) ;
+  SETKNOB(SpinBase) ;
+  SETKNOB(SpinBackOff);
+  SETKNOB(CASPenalty) ;
+  SETKNOB(OXPenalty) ;
+  SETKNOB(LogSpins) ;
+  SETKNOB(SpinSetSucc) ;
+  SETKNOB(SuccEnabled) ;
+  SETKNOB(SuccRestrict) ;
+  SETKNOB(Penalty) ;
+  SETKNOB(Bonus) ;
+  SETKNOB(BonusB) ;
+  SETKNOB(Poverty) ;
+  SETKNOB(SpinAfterFutile) ;
+  SETKNOB(UsePause) ;
+  SETKNOB(SpinEarly) ;
+  SETKNOB(OState) ;
+  SETKNOB(MaxSpinners) ;
+  SETKNOB(PreSpin) ;
+  SETKNOB(ExitPolicy) ;
+  SETKNOB(QMode);
+  SETKNOB(ResetEvent) ;
+  SETKNOB(MoveNotifyee) ;
+  SETKNOB(FastHSSEC) ;
+  #undef SETKNOB
+
+  if (os::is_MP()) {
+     BackOffMask = (1 << Knob_SpinBackOff) - 1 ;
+     if (Knob_ReportSettings) ::printf ("BackOffMask=%X\n", BackOffMask) ;
+     // CONSIDER: BackOffMask = ROUNDUP_NEXT_POWER2 (ncpus-1)
+  } else {
+     Knob_SpinLimit = 0 ;
+     Knob_SpinBase  = 0 ;
+     Knob_PreSpin   = 0 ;
+     Knob_FixedSpin = -1 ;
+  }
+
+  if (Knob_LogSpins == 0) {
+     ObjectSynchronizer::_sync_FailedSpins = NULL ;
+  }
+
+  free (knobs) ;
+  OrderAccess::fence() ;
+  InitDone = 1 ;
+}
+
+// Theory of operations -- Monitors lists, thread residency, etc:
+//
+// * A thread acquires ownership of a monitor by successfully
+//   CAS()ing the _owner field from null to non-null.
+//
+// * Invariant: A thread appears on at most one monitor list --
+//   cxq, EntryList or WaitSet -- at any one time.
+//
+// * Contending threads "push" themselves onto the cxq with CAS
+//   and then spin/park.
+//
+// * After a contending thread eventually acquires the lock it must
+//   dequeue itself from either the EntryList or the cxq.
+//
+// * The exiting thread identifies and unparks an "heir presumptive"
+//   tentative successor thread on the EntryList.  Critically, the
+//   exiting thread doesn't unlink the successor thread from the EntryList.
+//   After having been unparked, the wakee will recontend for ownership of
+//   the monitor.   The successor (wakee) will either acquire the lock or
+//   re-park itself.
+//
+//   Succession is provided for by a policy of competitive handoff.
+//   The exiting thread does _not_ grant or pass ownership to the
+//   successor thread.  (This is also referred to as "handoff" succession").
+//   Instead the exiting thread releases ownership and possibly wakes
+//   a successor, so the successor can (re)compete for ownership of the lock.
+//   If the EntryList is empty but the cxq is populated the exiting
+//   thread will drain the cxq into the EntryList.  It does so by
+//   by detaching the cxq (installing null with CAS) and folding
+//   the threads from the cxq into the EntryList.  The EntryList is
+//   doubly linked, while the cxq is singly linked because of the
+//   CAS-based "push" used to enqueue recently arrived threads (RATs).
+//
+// * Concurrency invariants:
+//
+//   -- only the monitor owner may access or mutate the EntryList.
+//      The mutex property of the monitor itself protects the EntryList
+//      from concurrent interference.
+//   -- Only the monitor owner may detach the cxq.
+//
+// * The monitor entry list operations avoid locks, but strictly speaking
+//   they're not lock-free.  Enter is lock-free, exit is not.
+//   See http://j2se.east/~dice/PERSIST/040825-LockFreeQueues.html
+//
+// * The cxq can have multiple concurrent "pushers" but only one concurrent
+//   detaching thread.  This mechanism is immune from the ABA corruption.
+//   More precisely, the CAS-based "push" onto cxq is ABA-oblivious.
+//
+// * Taken together, the cxq and the EntryList constitute or form a
+//   single logical queue of threads stalled trying to acquire the lock.
+//   We use two distinct lists to improve the odds of a constant-time
+//   dequeue operation after acquisition (in the ::enter() epilog) and
+//   to reduce heat on the list ends.  (c.f. Michael Scott's "2Q" algorithm).
+//   A key desideratum is to minimize queue & monitor metadata manipulation
+//   that occurs while holding the monitor lock -- that is, we want to
+//   minimize monitor lock holds times.  Note that even a small amount of
+//   fixed spinning will greatly reduce the # of enqueue-dequeue operations
+//   on EntryList|cxq.  That is, spinning relieves contention on the "inner"
+//   locks and monitor metadata.
+//
+//   Cxq points to the the set of Recently Arrived Threads attempting entry.
+//   Because we push threads onto _cxq with CAS, the RATs must take the form of
+//   a singly-linked LIFO.  We drain _cxq into EntryList  at unlock-time when
+//   the unlocking thread notices that EntryList is null but _cxq is != null.
+//
+//   The EntryList is ordered by the prevailing queue discipline and
+//   can be organized in any convenient fashion, such as a doubly-linked list or
+//   a circular doubly-linked list.  Critically, we want insert and delete operations
+//   to operate in constant-time.  If we need a priority queue then something akin
+//   to Solaris' sleepq would work nicely.  Viz.,
+//   http://agg.eng/ws/on10_nightly/source/usr/src/uts/common/os/sleepq.c.
+//   Queue discipline is enforced at ::exit() time, when the unlocking thread
+//   drains the cxq into the EntryList, and orders or reorders the threads on the
+//   EntryList accordingly.
+//
+//   Barring "lock barging", this mechanism provides fair cyclic ordering,
+//   somewhat similar to an elevator-scan.
+//
+// * The monitor synchronization subsystem avoids the use of native
+//   synchronization primitives except for the narrow platform-specific
+//   park-unpark abstraction.  See the comments in os_solaris.cpp regarding
+//   the semantics of park-unpark.  Put another way, this monitor implementation
+//   depends only on atomic operations and park-unpark.  The monitor subsystem
+//   manages all RUNNING->BLOCKED and BLOCKED->READY transitions while the
+//   underlying OS manages the READY<->RUN transitions.
+//
+// * Waiting threads reside on the WaitSet list -- wait() puts
+//   the caller onto the WaitSet.
+//
+// * notify() or notifyAll() simply transfers threads from the WaitSet to
+//   either the EntryList or cxq.  Subsequent exit() operations will
+//   unpark the notifyee.  Unparking a notifee in notify() is inefficient -
+//   it's likely the notifyee would simply impale itself on the lock held
+//   by the notifier.
+//
+// * An interesting alternative is to encode cxq as (List,LockByte) where
+//   the LockByte is 0 iff the monitor is owned.  _owner is simply an auxiliary
+//   variable, like _recursions, in the scheme.  The threads or Events that form
+//   the list would have to be aligned in 256-byte addresses.  A thread would
+//   try to acquire the lock or enqueue itself with CAS, but exiting threads
+//   could use a 1-0 protocol and simply STB to set the LockByte to 0.
+//   Note that is is *not* word-tearing, but it does presume that full-word
+//   CAS operations are coherent with intermix with STB operations.  That's true
+//   on most common processors.
+//
+// * See also http://blogs.sun.com/dave
+
+
+void ATTR ObjectMonitor::EnterI (TRAPS) {
+    Thread * Self = THREAD ;
+    assert (Self->is_Java_thread(), "invariant") ;
+    assert (((JavaThread *) Self)->thread_state() == _thread_blocked   , "invariant") ;
+
+    // Try the lock - TATAS
+    if (TryLock (Self) > 0) {
+        assert (_succ != Self              , "invariant") ;
+        assert (_owner == Self             , "invariant") ;
+        assert (_Responsible != Self       , "invariant") ;
+        return ;
+    }
+
+    DeferredInitialize () ;
+
+    // We try one round of spinning *before* enqueueing Self.
+    //
+    // If the _owner is ready but OFFPROC we could use a YieldTo()
+    // operation to donate the remainder of this thread's quantum
+    // to the owner.  This has subtle but beneficial affinity
+    // effects.
+
+    if (TrySpin (Self) > 0) {
+        assert (_owner == Self        , "invariant") ;
+        assert (_succ != Self         , "invariant") ;
+        assert (_Responsible != Self  , "invariant") ;
+        return ;
+    }
+
+    // The Spin failed -- Enqueue and park the thread ...
+    assert (_succ  != Self            , "invariant") ;
+    assert (_owner != Self            , "invariant") ;
+    assert (_Responsible != Self      , "invariant") ;
+
+    // Enqueue "Self" on ObjectMonitor's _cxq.
+    //
+    // Node acts as a proxy for Self.
+    // As an aside, if were to ever rewrite the synchronization code mostly
+    // in Java, WaitNodes, ObjectMonitors, and Events would become 1st-class
+    // Java objects.  This would avoid awkward lifecycle and liveness issues,
+    // as well as eliminate a subset of ABA issues.
+    // TODO: eliminate ObjectWaiter and enqueue either Threads or Events.
+    //
+
+    ObjectWaiter node(Self) ;
+    Self->_ParkEvent->reset() ;
+    node._prev   = (ObjectWaiter *) 0xBAD ;
+    node.TState  = ObjectWaiter::TS_CXQ ;
+
+    // Push "Self" onto the front of the _cxq.
+    // Once on cxq/EntryList, Self stays on-queue until it acquires the lock.
+    // Note that spinning tends to reduce the rate at which threads
+    // enqueue and dequeue on EntryList|cxq.
+    ObjectWaiter * nxt ;
+    for (;;) {
+        node._next = nxt = _cxq ;
+        if (Atomic::cmpxchg_ptr (&node, &_cxq, nxt) == nxt) break ;
+
+        // Interference - the CAS failed because _cxq changed.  Just retry.
+        // As an optional optimization we retry the lock.
+        if (TryLock (Self) > 0) {
+            assert (_succ != Self         , "invariant") ;
+            assert (_owner == Self        , "invariant") ;
+            assert (_Responsible != Self  , "invariant") ;
+            return ;
+        }
+    }
+
+    // Check for cxq|EntryList edge transition to non-null.  This indicates
+    // the onset of contention.  While contention persists exiting threads
+    // will use a ST:MEMBAR:LD 1-1 exit protocol.  When contention abates exit
+    // operations revert to the faster 1-0 mode.  This enter operation may interleave
+    // (race) a concurrent 1-0 exit operation, resulting in stranding, so we
+    // arrange for one of the contending thread to use a timed park() operations
+    // to detect and recover from the race.  (Stranding is form of progress failure
+    // where the monitor is unlocked but all the contending threads remain parked).
+    // That is, at least one of the contended threads will periodically poll _owner.
+    // One of the contending threads will become the designated "Responsible" thread.
+    // The Responsible thread uses a timed park instead of a normal indefinite park
+    // operation -- it periodically wakes and checks for and recovers from potential
+    // strandings admitted by 1-0 exit operations.   We need at most one Responsible
+    // thread per-monitor at any given moment.  Only threads on cxq|EntryList may
+    // be responsible for a monitor.
+    //
+    // Currently, one of the contended threads takes on the added role of "Responsible".
+    // A viable alternative would be to use a dedicated "stranding checker" thread
+    // that periodically iterated over all the threads (or active monitors) and unparked
+    // successors where there was risk of stranding.  This would help eliminate the
+    // timer scalability issues we see on some platforms as we'd only have one thread
+    // -- the checker -- parked on a timer.
+
+    if ((SyncFlags & 16) == 0 && nxt == NULL && _EntryList == NULL) {
+        // Try to assume the role of responsible thread for the monitor.
+        // CONSIDER:  ST vs CAS vs { if (Responsible==null) Responsible=Self }
+        Atomic::cmpxchg_ptr (Self, &_Responsible, NULL) ;
+    }
+
+    // The lock have been released while this thread was occupied queueing
+    // itself onto _cxq.  To close the race and avoid "stranding" and
+    // progress-liveness failure we must resample-retry _owner before parking.
+    // Note the Dekker/Lamport duality: ST cxq; MEMBAR; LD Owner.
+    // In this case the ST-MEMBAR is accomplished with CAS().
+    //
+    // TODO: Defer all thread state transitions until park-time.
+    // Since state transitions are heavy and inefficient we'd like
+    // to defer the state transitions until absolutely necessary,
+    // and in doing so avoid some transitions ...
+
+    TEVENT (Inflated enter - Contention) ;
+    int nWakeups = 0 ;
+    int RecheckInterval = 1 ;
+
+    for (;;) {
+
+        if (TryLock (Self) > 0) break ;
+        assert (_owner != Self, "invariant") ;
+
+        if ((SyncFlags & 2) && _Responsible == NULL) {
+           Atomic::cmpxchg_ptr (Self, &_Responsible, NULL) ;
+        }
+
+        // park self
+        if (_Responsible == Self || (SyncFlags & 1)) {
+            TEVENT (Inflated enter - park TIMED) ;
+            Self->_ParkEvent->park ((jlong) RecheckInterval) ;
+            // Increase the RecheckInterval, but clamp the value.
+            RecheckInterval *= 8 ;
+            if (RecheckInterval > 1000) RecheckInterval = 1000 ;
+        } else {
+            TEVENT (Inflated enter - park UNTIMED) ;
+            Self->_ParkEvent->park() ;
+        }
+
+        if (TryLock(Self) > 0) break ;
+
+        // The lock is still contested.
+        // Keep a tally of the # of futile wakeups.
+        // Note that the counter is not protected by a lock or updated by atomics.
+        // That is by design - we trade "lossy" counters which are exposed to
+        // races during updates for a lower probe effect.
+        TEVENT (Inflated enter - Futile wakeup) ;
+        if (ObjectSynchronizer::_sync_FutileWakeups != NULL) {
+           ObjectSynchronizer::_sync_FutileWakeups->inc() ;
+        }
+        ++ nWakeups ;
+
+        // Assuming this is not a spurious wakeup we'll normally find _succ == Self.
+        // We can defer clearing _succ until after the spin completes
+        // TrySpin() must tolerate being called with _succ == Self.
+        // Try yet another round of adaptive spinning.
+        if ((Knob_SpinAfterFutile & 1) && TrySpin (Self) > 0) break ;
+
+        // We can find that we were unpark()ed and redesignated _succ while
+        // we were spinning.  That's harmless.  If we iterate and call park(),
+        // park() will consume the event and return immediately and we'll
+        // just spin again.  This pattern can repeat, leaving _succ to simply
+        // spin on a CPU.  Enable Knob_ResetEvent to clear pending unparks().
+        // Alternately, we can sample fired() here, and if set, forgo spinning
+        // in the next iteration.
+
+        if ((Knob_ResetEvent & 1) && Self->_ParkEvent->fired()) {
+           Self->_ParkEvent->reset() ;
+           OrderAccess::fence() ;
+        }
+        if (_succ == Self) _succ = NULL ;
+
+        // Invariant: after clearing _succ a thread *must* retry _owner before parking.
+        OrderAccess::fence() ;
+    }
+
+    // Egress :
+    // Self has acquired the lock -- Unlink Self from the cxq or EntryList.
+    // Normally we'll find Self on the EntryList .
+    // From the perspective of the lock owner (this thread), the
+    // EntryList is stable and cxq is prepend-only.
+    // The head of cxq is volatile but the interior is stable.
+    // In addition, Self.TState is stable.
+
+    assert (_owner == Self      , "invariant") ;
+    assert (object() != NULL    , "invariant") ;
+    // I'd like to write:
+    //   guarantee (((oop)(object()))->mark() == markOopDesc::encode(this), "invariant") ;
+    // but as we're at a safepoint that's not safe.
+
+    UnlinkAfterAcquire (Self, &node) ;
+    if (_succ == Self) _succ = NULL ;
+
+    assert (_succ != Self, "invariant") ;
+    if (_Responsible == Self) {
+        _Responsible = NULL ;
+        // Dekker pivot-point.
+        // Consider OrderAccess::storeload() here
+
+        // We may leave threads on cxq|EntryList without a designated
+        // "Responsible" thread.  This is benign.  When this thread subsequently
+        // exits the monitor it can "see" such preexisting "old" threads --
+        // threads that arrived on the cxq|EntryList before the fence, above --
+        // by LDing cxq|EntryList.  Newly arrived threads -- that is, threads
+        // that arrive on cxq after the ST:MEMBAR, above -- will set Responsible
+        // non-null and elect a new "Responsible" timer thread.
+        //
+        // This thread executes:
+        //    ST Responsible=null; MEMBAR    (in enter epilog - here)
+        //    LD cxq|EntryList               (in subsequent exit)
+        //
+        // Entering threads in the slow/contended path execute:
+        //    ST cxq=nonnull; MEMBAR; LD Responsible (in enter prolog)
+        //    The (ST cxq; MEMBAR) is accomplished with CAS().
+        //
+        // The MEMBAR, above, prevents the LD of cxq|EntryList in the subsequent
+        // exit operation from floating above the ST Responsible=null.
+        //
+        // In *practice* however, EnterI() is always followed by some atomic
+        // operation such as the decrement of _count in ::enter().  Those atomics
+        // obviate the need for the explicit MEMBAR, above.
+    }
+
+    // We've acquired ownership with CAS().
+    // CAS is serializing -- it has MEMBAR/FENCE-equivalent semantics.
+    // But since the CAS() this thread may have also stored into _succ,
+    // EntryList, cxq or Responsible.  These meta-data updates must be
+    // visible __before this thread subsequently drops the lock.
+    // Consider what could occur if we didn't enforce this constraint --
+    // STs to monitor meta-data and user-data could reorder with (become
+    // visible after) the ST in exit that drops ownership of the lock.
+    // Some other thread could then acquire the lock, but observe inconsistent
+    // or old monitor meta-data and heap data.  That violates the JMM.
+    // To that end, the 1-0 exit() operation must have at least STST|LDST
+    // "release" barrier semantics.  Specifically, there must be at least a
+    // STST|LDST barrier in exit() before the ST of null into _owner that drops
+    // the lock.   The barrier ensures that changes to monitor meta-data and data
+    // protected by the lock will be visible before we release the lock, and
+    // therefore before some other thread (CPU) has a chance to acquire the lock.
+    // See also: http://gee.cs.oswego.edu/dl/jmm/cookbook.html.
+    //
+    // Critically, any prior STs to _succ or EntryList must be visible before
+    // the ST of null into _owner in the *subsequent* (following) corresponding
+    // monitorexit.  Recall too, that in 1-0 mode monitorexit does not necessarily
+    // execute a serializing instruction.
+
+    if (SyncFlags & 8) {
+       OrderAccess::fence() ;
+    }
+    return ;
+}
+
+// ExitSuspendEquivalent:
+// A faster alternate to handle_special_suspend_equivalent_condition()
+//
+// handle_special_suspend_equivalent_condition() unconditionally
+// acquires the SR_lock.  On some platforms uncontended MutexLocker()
+// operations have high latency.  Note that in ::enter() we call HSSEC
+// while holding the monitor, so we effectively lengthen the critical sections.
+//
+// There are a number of possible solutions:
+//
+// A.  To ameliorate the problem we might also defer state transitions
+//     to as late as possible -- just prior to parking.
+//     Given that, we'd call HSSEC after having returned from park(),
+//     but before attempting to acquire the monitor.  This is only a
+//     partial solution.  It avoids calling HSSEC while holding the
+//     monitor (good), but it still increases successor reacquisition latency --
+//     the interval between unparking a successor and the time the successor
+//     resumes and retries the lock.  See ReenterI(), which defers state transitions.
+//     If we use this technique we can also avoid EnterI()-exit() loop
+//     in ::enter() where we iteratively drop the lock and then attempt
+//     to reacquire it after suspending.
+//
+// B.  In the future we might fold all the suspend bits into a
+//     composite per-thread suspend flag and then update it with CAS().
+//     Alternately, a Dekker-like mechanism with multiple variables
+//     would suffice:
+//       ST Self->_suspend_equivalent = false
+//       MEMBAR
+//       LD Self_>_suspend_flags
+//
+
+
+bool ObjectMonitor::ExitSuspendEquivalent (JavaThread * jSelf) {
+   int Mode = Knob_FastHSSEC ;
+   if (Mode && !jSelf->is_external_suspend()) {
+      assert (jSelf->is_suspend_equivalent(), "invariant") ;
+      jSelf->clear_suspend_equivalent() ;
+      if (2 == Mode) OrderAccess::storeload() ;
+      if (!jSelf->is_external_suspend()) return false ;
+      // We raced a suspension -- fall thru into the slow path
+      TEVENT (ExitSuspendEquivalent - raced) ;
+      jSelf->set_suspend_equivalent() ;
+   }
+   return jSelf->handle_special_suspend_equivalent_condition() ;
+}
+
+
+// ReenterI() is a specialized inline form of the latter half of the
+// contended slow-path from EnterI().  We use ReenterI() only for
+// monitor reentry in wait().
+//
+// In the future we should reconcile EnterI() and ReenterI(), adding
+// Knob_Reset and Knob_SpinAfterFutile support and restructuring the
+// loop accordingly.
+
+void ATTR ObjectMonitor::ReenterI (Thread * Self, ObjectWaiter * SelfNode) {
+    assert (Self != NULL                , "invariant") ;
+    assert (SelfNode != NULL            , "invariant") ;
+    assert (SelfNode->_thread == Self   , "invariant") ;
+    assert (_waiters > 0                , "invariant") ;
+    assert (((oop)(object()))->mark() == markOopDesc::encode(this) , "invariant") ;
+    assert (((JavaThread *)Self)->thread_state() != _thread_blocked, "invariant") ;
+    JavaThread * jt = (JavaThread *) Self ;
+
+    int nWakeups = 0 ;
+    for (;;) {
+        ObjectWaiter::TStates v = SelfNode->TState ;
+        guarantee (v == ObjectWaiter::TS_ENTER || v == ObjectWaiter::TS_CXQ, "invariant") ;
+        assert    (_owner != Self, "invariant") ;
+
+        if (TryLock (Self) > 0) break ;
+        if (TrySpin (Self) > 0) break ;
+
+        TEVENT (Wait Reentry - parking) ;
+
+        // State transition wrappers around park() ...
+        // ReenterI() wisely defers state transitions until
+        // it's clear we must park the thread.
+        {
+           OSThreadContendState osts(Self->osthread());
+           ThreadBlockInVM tbivm(jt);
+
+           // cleared by handle_special_suspend_equivalent_condition()
+           // or java_suspend_self()
+           jt->set_suspend_equivalent();
+           if (SyncFlags & 1) {
+              Self->_ParkEvent->park ((jlong)1000) ;
+           } else {
+              Self->_ParkEvent->park () ;
+           }
+
+           // were we externally suspended while we were waiting?
+           for (;;) {
+              if (!ExitSuspendEquivalent (jt)) break ;
+              if (_succ == Self) { _succ = NULL; OrderAccess::fence(); }
+              jt->java_suspend_self();
+              jt->set_suspend_equivalent();
+           }
+        }
+
+        // Try again, but just so we distinguish between futile wakeups and
+        // successful wakeups.  The following test isn't algorithmically
+        // necessary, but it helps us maintain sensible statistics.
+        if (TryLock(Self) > 0) break ;
+
+        // The lock is still contested.
+        // Keep a tally of the # of futile wakeups.
+        // Note that the counter is not protected by a lock or updated by atomics.
+        // That is by design - we trade "lossy" counters which are exposed to
+        // races during updates for a lower probe effect.
+        TEVENT (Wait Reentry - futile wakeup) ;
+        ++ nWakeups ;
+
+        // Assuming this is not a spurious wakeup we'll normally
+        // find that _succ == Self.
+        if (_succ == Self) _succ = NULL ;
+
+        // Invariant: after clearing _succ a contending thread
+        // *must* retry  _owner before parking.
+        OrderAccess::fence() ;
+
+        if (ObjectSynchronizer::_sync_FutileWakeups != NULL) {
+          ObjectSynchronizer::_sync_FutileWakeups->inc() ;
+        }
+    }
+
+    // Self has acquired the lock -- Unlink Self from the cxq or EntryList .
+    // Normally we'll find Self on the EntryList.
+    // Unlinking from the EntryList is constant-time and atomic-free.
+    // From the perspective of the lock owner (this thread), the
+    // EntryList is stable and cxq is prepend-only.
+    // The head of cxq is volatile but the interior is stable.
+    // In addition, Self.TState is stable.
+
+    assert (_owner == Self, "invariant") ;
+    assert (((oop)(object()))->mark() == markOopDesc::encode(this), "invariant") ;
+    UnlinkAfterAcquire (Self, SelfNode) ;
+    if (_succ == Self) _succ = NULL ;
+    assert (_succ != Self, "invariant") ;
+    SelfNode->TState = ObjectWaiter::TS_RUN ;
+    OrderAccess::fence() ;      // see comments at the end of EnterI()
+}
+
+bool ObjectMonitor::try_enter(Thread* THREAD) {
+  if (THREAD != _owner) {
+    if (THREAD->is_lock_owned ((address)_owner)) {
+       assert(_recursions == 0, "internal state error");
+       _owner = THREAD ;
+       _recursions = 1 ;
+       OwnerIsThread = 1 ;
+       return true;
+    }
+    if (Atomic::cmpxchg_ptr (THREAD, &_owner, NULL) != NULL) {
+      return false;
+    }
+    return true;
+  } else {
+    _recursions++;
+    return true;
+  }
+}
+
+void ATTR ObjectMonitor::enter(TRAPS) {
+  // The following code is ordered to check the most common cases first
+  // and to reduce RTS->RTO cache line upgrades on SPARC and IA32 processors.
+  Thread * const Self = THREAD ;
+  void * cur ;
+
+  cur = Atomic::cmpxchg_ptr (Self, &_owner, NULL) ;
+  if (cur == NULL) {
+     // Either ASSERT _recursions == 0 or explicitly set _recursions = 0.
+     assert (_recursions == 0   , "invariant") ;
+     assert (_owner      == Self, "invariant") ;
+     // CONSIDER: set or assert OwnerIsThread == 1
+     return ;
+  }
+
+  if (cur == Self) {
+     // TODO-FIXME: check for integer overflow!  BUGID 6557169.
+     _recursions ++ ;
+     return ;
+  }
+
+  if (Self->is_lock_owned ((address)cur)) {
+    assert (_recursions == 0, "internal state error");
+    _recursions = 1 ;
+    // Commute owner from a thread-specific on-stack BasicLockObject address to
+    // a full-fledged "Thread *".
+    _owner = Self ;
+    OwnerIsThread = 1 ;
+    return ;
+  }
+
+  // We've encountered genuine contention.
+  assert (Self->_Stalled == 0, "invariant") ;
+  Self->_Stalled = intptr_t(this) ;
+
+  // Try one round of spinning *before* enqueueing Self
+  // and before going through the awkward and expensive state
+  // transitions.  The following spin is strictly optional ...
+  // Note that if we acquire the monitor from an initial spin
+  // we forgo posting JVMTI events and firing DTRACE probes.
+  if (Knob_SpinEarly && TrySpin (Self) > 0) {
+     assert (_owner == Self      , "invariant") ;
+     assert (_recursions == 0    , "invariant") ;
+     assert (((oop)(object()))->mark() == markOopDesc::encode(this), "invariant") ;
+     Self->_Stalled = 0 ;
+     return ;
+  }
+
+  assert (_owner != Self          , "invariant") ;
+  assert (_succ  != Self          , "invariant") ;
+  assert (Self->is_Java_thread()  , "invariant") ;
+  JavaThread * jt = (JavaThread *) Self ;
+  assert (!SafepointSynchronize::is_at_safepoint(), "invariant") ;
+  assert (jt->thread_state() != _thread_blocked   , "invariant") ;
+  assert (this->object() != NULL  , "invariant") ;
+  assert (_count >= 0, "invariant") ;
+
+  // Prevent deflation at STW-time.  See deflate_idle_monitors() and is_busy().
+  // Ensure the object-monitor relationship remains stable while there's contention.
+  Atomic::inc_ptr(&_count);
+
+  { // Change java thread status to indicate blocked on monitor enter.
+    JavaThreadBlockedOnMonitorEnterState jtbmes(jt, this);
+
+    DTRACE_MONITOR_PROBE(contended__enter, this, object(), jt);
+    if (JvmtiExport::should_post_monitor_contended_enter()) {
+      JvmtiExport::post_monitor_contended_enter(jt, this);
+    }
+
+    OSThreadContendState osts(Self->osthread());
+    ThreadBlockInVM tbivm(jt);
+
+    Self->set_current_pending_monitor(this);
+
+    // TODO-FIXME: change the following for(;;) loop to straight-line code.
+    for (;;) {
+      jt->set_suspend_equivalent();
+      // cleared by handle_special_suspend_equivalent_condition()
+      // or java_suspend_self()
+
+      EnterI (THREAD) ;
+
+      if (!ExitSuspendEquivalent(jt)) break ;
+
+      //
+      // We have acquired the contended monitor, but while we were
+      // waiting another thread suspended us. We don't want to enter
+      // the monitor while suspended because that would surprise the
+      // thread that suspended us.
+      //
+          _recursions = 0 ;
+      _succ = NULL ;
+      exit (Self) ;
+
+      jt->java_suspend_self();
+    }
+    Self->set_current_pending_monitor(NULL);
+  }
+
+  Atomic::dec_ptr(&_count);
+  assert (_count >= 0, "invariant") ;
+  Self->_Stalled = 0 ;
+
+  // Must either set _recursions = 0 or ASSERT _recursions == 0.
+  assert (_recursions == 0     , "invariant") ;
+  assert (_owner == Self       , "invariant") ;
+  assert (_succ  != Self       , "invariant") ;
+  assert (((oop)(object()))->mark() == markOopDesc::encode(this), "invariant") ;
+
+  // The thread -- now the owner -- is back in vm mode.
+  // Report the glorious news via TI,DTrace and jvmstat.
+  // The probe effect is non-trivial.  All the reportage occurs
+  // while we hold the monitor, increasing the length of the critical
+  // section.  Amdahl's parallel speedup law comes vividly into play.
+  //
+  // Another option might be to aggregate the events (thread local or
+  // per-monitor aggregation) and defer reporting until a more opportune
+  // time -- such as next time some thread encounters contention but has
+  // yet to acquire the lock.  While spinning that thread could
+  // spinning we could increment JVMStat counters, etc.
+
+  DTRACE_MONITOR_PROBE(contended__entered, this, object(), jt);
+  if (JvmtiExport::should_post_monitor_contended_entered()) {
+    JvmtiExport::post_monitor_contended_entered(jt, this);
+  }
+  if (ObjectSynchronizer::_sync_ContendedLockAttempts != NULL) {
+     ObjectSynchronizer::_sync_ContendedLockAttempts->inc() ;
+  }
+}
+
+void ObjectMonitor::ExitEpilog (Thread * Self, ObjectWaiter * Wakee) {
+   assert (_owner == Self, "invariant") ;
+
+   // Exit protocol:
+   // 1. ST _succ = wakee
+   // 2. membar #loadstore|#storestore;
+   // 2. ST _owner = NULL
+   // 3. unpark(wakee)
+
+   _succ = Knob_SuccEnabled ? Wakee->_thread : NULL ;
+   ParkEvent * Trigger = Wakee->_event ;
+
+   // Hygiene -- once we've set _owner = NULL we can't safely dereference Wakee again.
+   // The thread associated with Wakee may have grabbed the lock and "Wakee" may be
+   // out-of-scope (non-extant).
+   Wakee  = NULL ;
+
+   // Drop the lock
+   OrderAccess::release_store_ptr (&_owner, NULL) ;
+   OrderAccess::fence() ;                               // ST _owner vs LD in unpark()
+
+   // TODO-FIXME:
+   // If there's a safepoint pending the best policy would be to
+   // get _this thread to a safepoint and only wake the successor
+   // after the safepoint completed.  monitorexit uses a "leaf"
+   // state transition, however, so this thread can't become
+   // safe at this point in time.  (Its stack isn't walkable).
+   // The next best thing is to defer waking the successor by
+   // adding to a list of thread to be unparked after at the
+   // end of the forthcoming STW).
+   if (SafepointSynchronize::do_call_back()) {
+      TEVENT (unpark before SAFEPOINT) ;
+   }
+
+   // Possible optimizations ...
+   //
+   // * Consider: set Wakee->UnparkTime = timeNow()
+   //   When the thread wakes up it'll compute (timeNow() - Self->UnparkTime()).
+   //   By measuring recent ONPROC latency we can approximate the
+   //   system load.  In turn, we can feed that information back
+   //   into the spinning & succession policies.
+   //   (ONPROC latency correlates strongly with load).
+   //
+   // * Pull affinity:
+   //   If the wakee is cold then transiently setting it's affinity
+   //   to the current CPU is a good idea.
+   //   See http://j2se.east/~dice/PERSIST/050624-PullAffinity.txt
+   Trigger->unpark() ;
+
+   // Maintain stats and report events to JVMTI
+   if (ObjectSynchronizer::_sync_Parks != NULL) {
+      ObjectSynchronizer::_sync_Parks->inc() ;
+   }
+   DTRACE_MONITOR_PROBE(contended__exit, this, object(), Self);
+}
+
+
+// exit()
+// ~~~~~~
+// Note that the collector can't reclaim the objectMonitor or deflate
+// the object out from underneath the thread calling ::exit() as the
+// thread calling ::exit() never transitions to a stable state.
+// This inhibits GC, which in turn inhibits asynchronous (and
+// inopportune) reclamation of "this".
+//
+// We'd like to assert that: (THREAD->thread_state() != _thread_blocked) ;
+// There's one exception to the claim above, however.  EnterI() can call
+// exit() to drop a lock if the acquirer has been externally suspended.
+// In that case exit() is called with _thread_state as _thread_blocked,
+// but the monitor's _count field is > 0, which inhibits reclamation.
+//
+// 1-0 exit
+// ~~~~~~~~
+// ::exit() uses a canonical 1-1 idiom with a MEMBAR although some of
+// the fast-path operators have been optimized so the common ::exit()
+// operation is 1-0.  See i486.ad fast_unlock(), for instance.
+// The code emitted by fast_unlock() elides the usual MEMBAR.  This
+// greatly improves latency -- MEMBAR and CAS having considerable local
+// latency on modern processors -- but at the cost of "stranding".  Absent the
+// MEMBAR, a thread in fast_unlock() can race a thread in the slow
+// ::enter() path, resulting in the entering thread being stranding
+// and a progress-liveness failure.   Stranding is extremely rare.
+// We use timers (timed park operations) & periodic polling to detect
+// and recover from stranding.  Potentially stranded threads periodically
+// wake up and poll the lock.  See the usage of the _Responsible variable.
+//
+// The CAS() in enter provides for safety and exclusion, while the CAS or
+// MEMBAR in exit provides for progress and avoids stranding.  1-0 locking
+// eliminates the CAS/MEMBAR from the exist path, but it admits stranding.
+// We detect and recover from stranding with timers.
+//
+// If a thread transiently strands it'll park until (a) another
+// thread acquires the lock and then drops the lock, at which time the
+// exiting thread will notice and unpark the stranded thread, or, (b)
+// the timer expires.  If the lock is high traffic then the stranding latency
+// will be low due to (a).  If the lock is low traffic then the odds of
+// stranding are lower, although the worst-case stranding latency
+// is longer.  Critically, we don't want to put excessive load in the
+// platform's timer subsystem.  We want to minimize both the timer injection
+// rate (timers created/sec) as well as the number of timers active at
+// any one time.  (more precisely, we want to minimize timer-seconds, which is
+// the integral of the # of active timers at any instant over time).
+// Both impinge on OS scalability.  Given that, at most one thread parked on
+// a monitor will use a timer.
+
+void ATTR ObjectMonitor::exit(TRAPS) {
+   Thread * Self = THREAD ;
+   if (THREAD != _owner) {
+     if (THREAD->is_lock_owned((address) _owner)) {
+       // Transmute _owner from a BasicLock pointer to a Thread address.
+       // We don't need to hold _mutex for this transition.
+       // Non-null to Non-null is safe as long as all readers can
+       // tolerate either flavor.
+       assert (_recursions == 0, "invariant") ;
+       _owner = THREAD ;
+       _recursions = 0 ;
+       OwnerIsThread = 1 ;
+     } else {
+       // NOTE: we need to handle unbalanced monitor enter/exit
+       // in native code by throwing an exception.
+       // TODO: Throw an IllegalMonitorStateException ?
+       TEVENT (Exit - Throw IMSX) ;
+       assert(false, "Non-balanced monitor enter/exit!");
+       if (false) {
+          THROW(vmSymbols::java_lang_IllegalMonitorStateException());
+       }
+       return;
+     }
+   }
+
+   if (_recursions != 0) {
+     _recursions--;        // this is simple recursive enter
+     TEVENT (Inflated exit - recursive) ;
+     return ;
+   }
+
+   // Invariant: after setting Responsible=null an thread must execute
+   // a MEMBAR or other serializing instruction before fetching EntryList|cxq.
+   if ((SyncFlags & 4) == 0) {
+      _Responsible = NULL ;
+   }
+
+   for (;;) {
+      assert (THREAD == _owner, "invariant") ;
+
+      // Fast-path monitor exit:
+      //
+      // Observe the Dekker/Lamport duality:
+      // A thread in ::exit() executes:
+      //   ST Owner=null; MEMBAR; LD EntryList|cxq.
+      // A thread in the contended ::enter() path executes the complementary:
+      //   ST EntryList|cxq = nonnull; MEMBAR; LD Owner.
+      //
+      // Note that there's a benign race in the exit path.  We can drop the
+      // lock, another thread can reacquire the lock immediately, and we can
+      // then wake a thread unnecessarily (yet another flavor of futile wakeup).
+      // This is benign, and we've structured the code so the windows are short
+      // and the frequency of such futile wakeups is low.
+      //
+      // We could eliminate the race by encoding both the "LOCKED" state and
+      // the queue head in a single word.  Exit would then use either CAS to
+      // clear the LOCKED bit/byte.  This precludes the desirable 1-0 optimization,
+      // however.
+      //
+      // Possible fast-path ::exit() optimization:
+      // The current fast-path exit implementation fetches both cxq and EntryList.
+      // See also i486.ad fast_unlock().  Testing has shown that two LDs
+      // isn't measurably slower than a single LD on any platforms.
+      // Still, we could reduce the 2 LDs to one or zero by one of the following:
+      //
+      // - Use _count instead of cxq|EntryList
+      //   We intend to eliminate _count, however, when we switch
+      //   to on-the-fly deflation in ::exit() as is used in
+      //   Metalocks and RelaxedLocks.
+      //
+      // - Establish the invariant that cxq == null implies EntryList == null.
+      //   set cxq == EMPTY (1) to encode the state where cxq is empty
+      //   by EntryList != null.  EMPTY is a distinguished value.
+      //   The fast-path exit() would fetch cxq but not EntryList.
+      //
+      // - Encode succ as follows:
+      //   succ = t :  Thread t is the successor -- t is ready or is spinning.
+      //               Exiting thread does not need to wake a successor.
+      //   succ = 0 :  No successor required -> (EntryList|cxq) == null
+      //               Exiting thread does not need to wake a successor
+      //   succ = 1 :  Successor required    -> (EntryList|cxq) != null and
+      //               logically succ == null.
+      //               Exiting thread must wake a successor.
+      //
+      //   The 1-1 fast-exit path would appear as :
+      //     _owner = null ; membar ;
+      //     if (_succ == 1 && CAS (&_owner, null, Self) == null) goto SlowPath
+      //     goto FastPathDone ;
+      //
+      //   and the 1-0 fast-exit path would appear as:
+      //      if (_succ == 1) goto SlowPath
+      //      Owner = null ;
+      //      goto FastPathDone
+      //
+      // - Encode the LSB of _owner as 1 to indicate that exit()
+      //   must use the slow-path and make a successor ready.
+      //   (_owner & 1) == 0 IFF succ != null || (EntryList|cxq) == null
+      //   (_owner & 1) == 0 IFF succ == null && (EntryList|cxq) != null (obviously)
+      //   The 1-0 fast exit path would read:
+      //      if (_owner != Self) goto SlowPath
+      //      _owner = null
+      //      goto FastPathDone
+
+      if (Knob_ExitPolicy == 0) {
+         // release semantics: prior loads and stores from within the critical section
+         // must not float (reorder) past the following store that drops the lock.
+         // On SPARC that requires MEMBAR #loadstore|#storestore.
+         // But of course in TSO #loadstore|#storestore is not required.
+         // I'd like to write one of the following:
+         // A.  OrderAccess::release() ; _owner = NULL
+         // B.  OrderAccess::loadstore(); OrderAccess::storestore(); _owner = NULL;
+         // Unfortunately OrderAccess::release() and OrderAccess::loadstore() both
+         // store into a _dummy variable.  That store is not needed, but can result
+         // in massive wasteful coherency traffic on classic SMP systems.
+         // Instead, I use release_store(), which is implemented as just a simple
+         // ST on x64, x86 and SPARC.
+         OrderAccess::release_store_ptr (&_owner, NULL) ;   // drop the lock
+         OrderAccess::storeload() ;                         // See if we need to wake a successor
+         if ((intptr_t(_EntryList)|intptr_t(_cxq)) == 0 || _succ != NULL) {
+            TEVENT (Inflated exit - simple egress) ;
+            return ;
+         }
+         TEVENT (Inflated exit - complex egress) ;
+
+         // Normally the exiting thread is responsible for ensuring succession,
+         // but if other successors are ready or other entering threads are spinning
+         // then this thread can simply store NULL into _owner and exit without
+         // waking a successor.  The existence of spinners or ready successors
+         // guarantees proper succession (liveness).  Responsibility passes to the
+         // ready or running successors.  The exiting thread delegates the duty.
+         // More precisely, if a successor already exists this thread is absolved
+         // of the responsibility of waking (unparking) one.
+         //
+         // The _succ variable is critical to reducing futile wakeup frequency.
+         // _succ identifies the "heir presumptive" thread that has been made
+         // ready (unparked) but that has not yet run.  We need only one such
+         // successor thread to guarantee progress.
+         // See http://www.usenix.org/events/jvm01/full_papers/dice/dice.pdf
+         // section 3.3 "Futile Wakeup Throttling" for details.
+         //
+         // Note that spinners in Enter() also set _succ non-null.
+         // In the current implementation spinners opportunistically set
+         // _succ so that exiting threads might avoid waking a successor.
+         // Another less appealing alternative would be for the exiting thread
+         // to drop the lock and then spin briefly to see if a spinner managed
+         // to acquire the lock.  If so, the exiting thread could exit
+         // immediately without waking a successor, otherwise the exiting
+         // thread would need to dequeue and wake a successor.
+         // (Note that we'd need to make the post-drop spin short, but no
+         // shorter than the worst-case round-trip cache-line migration time.
+         // The dropped lock needs to become visible to the spinner, and then
+         // the acquisition of the lock by the spinner must become visible to
+         // the exiting thread).
+         //
+
+         // It appears that an heir-presumptive (successor) must be made ready.
+         // Only the current lock owner can manipulate the EntryList or
+         // drain _cxq, so we need to reacquire the lock.  If we fail
+         // to reacquire the lock the responsibility for ensuring succession
+         // falls to the new owner.
+         //
+         if (Atomic::cmpxchg_ptr (THREAD, &_owner, NULL) != NULL) {
+            return ;
+         }
+         TEVENT (Exit - Reacquired) ;
+      } else {
+         if ((intptr_t(_EntryList)|intptr_t(_cxq)) == 0 || _succ != NULL) {
+            OrderAccess::release_store_ptr (&_owner, NULL) ;   // drop the lock
+            OrderAccess::storeload() ;
+            // Ratify the previously observed values.
+            if (_cxq == NULL || _succ != NULL) {
+                TEVENT (Inflated exit - simple egress) ;
+                return ;
+            }
+
+            // inopportune interleaving -- the exiting thread (this thread)
+            // in the fast-exit path raced an entering thread in the slow-enter
+            // path.
+            // We have two choices:
+            // A.  Try to reacquire the lock.
+            //     If the CAS() fails return immediately, otherwise
+            //     we either restart/rerun the exit operation, or simply
+            //     fall-through into the code below which wakes a successor.
+            // B.  If the elements forming the EntryList|cxq are TSM
+            //     we could simply unpark() the lead thread and return
+            //     without having set _succ.
+            if (Atomic::cmpxchg_ptr (THREAD, &_owner, NULL) != NULL) {
+               TEVENT (Inflated exit - reacquired succeeded) ;
+               return ;
+            }
+            TEVENT (Inflated exit - reacquired failed) ;
+         } else {
+            TEVENT (Inflated exit - complex egress) ;
+         }
+      }
+
+      guarantee (_owner == THREAD, "invariant") ;
+
+      // Select an appropriate successor ("heir presumptive") from the EntryList
+      // and make it ready.  Generally we just wake the head of EntryList .
+      // There's no algorithmic constraint that we use the head - it's just
+      // a policy decision.   Note that the thread at head of the EntryList
+      // remains at the head until it acquires the lock.  This means we'll
+      // repeatedly wake the same thread until it manages to grab the lock.
+      // This is generally a good policy - if we're seeing lots of futile wakeups
+      // at least we're waking/rewaking a thread that's like to be hot or warm
+      // (have residual D$ and TLB affinity).
+      //
+      // "Wakeup locality" optimization:
+      // http://j2se.east/~dice/PERSIST/040825-WakeLocality.txt
+      // In the future we'll try to bias the selection mechanism
+      // to preferentially pick a thread that recently ran on
+      // a processor element that shares cache with the CPU on which
+      // the exiting thread is running.   We need access to Solaris'
+      // schedctl.sc_cpu to make that work.
+      //
+      ObjectWaiter * w = NULL ;
+      int QMode = Knob_QMode ;
+
+      if (QMode == 2 && _cxq != NULL) {
+          // QMode == 2 : cxq has precedence over EntryList.
+          // Try to directly wake a successor from the cxq.
+          // If successful, the successor will need to unlink itself from cxq.
+          w = _cxq ;
+          assert (w != NULL, "invariant") ;
+          assert (w->TState == ObjectWaiter::TS_CXQ, "Invariant") ;
+          ExitEpilog (Self, w) ;
+          return ;
+      }
+
+      if (QMode == 3 && _cxq != NULL) {
+          // Aggressively drain cxq into EntryList at the first opportunity.
+          // This policy ensure that recently-run threads live at the head of EntryList.
+          // Drain _cxq into EntryList - bulk transfer.
+          // First, detach _cxq.
+          // The following loop is tantamount to: w = swap (&cxq, NULL)
+          w = _cxq ;
+          for (;;) {
+             assert (w != NULL, "Invariant") ;
+             ObjectWaiter * u = (ObjectWaiter *) Atomic::cmpxchg_ptr (NULL, &_cxq, w) ;
+             if (u == w) break ;
+             w = u ;
+          }
+          assert (w != NULL              , "invariant") ;
+
+          ObjectWaiter * q = NULL ;
+          ObjectWaiter * p ;
+          for (p = w ; p != NULL ; p = p->_next) {
+              guarantee (p->TState == ObjectWaiter::TS_CXQ, "Invariant") ;
+              p->TState = ObjectWaiter::TS_ENTER ;
+              p->_prev = q ;
+              q = p ;
+          }
+
+          // Append the RATs to the EntryList
+          // TODO: organize EntryList as a CDLL so we can locate the tail in constant-time.
+          ObjectWaiter * Tail ;
+          for (Tail = _EntryList ; Tail != NULL && Tail->_next != NULL ; Tail = Tail->_next) ;
+          if (Tail == NULL) {
+              _EntryList = w ;
+          } else {
+              Tail->_next = w ;
+              w->_prev = Tail ;
+          }
+
+          // Fall thru into code that tries to wake a successor from EntryList
+      }
+
+      if (QMode == 4 && _cxq != NULL) {
+          // Aggressively drain cxq into EntryList at the first opportunity.
+          // This policy ensure that recently-run threads live at the head of EntryList.
+
+          // Drain _cxq into EntryList - bulk transfer.
+          // First, detach _cxq.
+          // The following loop is tantamount to: w = swap (&cxq, NULL)
+          w = _cxq ;
+          for (;;) {
+             assert (w != NULL, "Invariant") ;
+             ObjectWaiter * u = (ObjectWaiter *) Atomic::cmpxchg_ptr (NULL, &_cxq, w) ;
+             if (u == w) break ;
+             w = u ;
+          }
+          assert (w != NULL              , "invariant") ;
+
+          ObjectWaiter * q = NULL ;
+          ObjectWaiter * p ;
+          for (p = w ; p != NULL ; p = p->_next) {
+              guarantee (p->TState == ObjectWaiter::TS_CXQ, "Invariant") ;
+              p->TState = ObjectWaiter::TS_ENTER ;
+              p->_prev = q ;
+              q = p ;
+          }
+
+          // Prepend the RATs to the EntryList
+          if (_EntryList != NULL) {
+              q->_next = _EntryList ;
+              _EntryList->_prev = q ;
+          }
+          _EntryList = w ;
+
+          // Fall thru into code that tries to wake a successor from EntryList
+      }
+
+      w = _EntryList  ;
+      if (w != NULL) {
+          // I'd like to write: guarantee (w->_thread != Self).
+          // But in practice an exiting thread may find itself on the EntryList.
+          // Lets say thread T1 calls O.wait().  Wait() enqueues T1 on O's waitset and
+          // then calls exit().  Exit release the lock by setting O._owner to NULL.
+          // Lets say T1 then stalls.  T2 acquires O and calls O.notify().  The
+          // notify() operation moves T1 from O's waitset to O's EntryList. T2 then
+          // release the lock "O".  T2 resumes immediately after the ST of null into
+          // _owner, above.  T2 notices that the EntryList is populated, so it
+          // reacquires the lock and then finds itself on the EntryList.
+          // Given all that, we have to tolerate the circumstance where "w" is
+          // associated with Self.
+          assert (w->TState == ObjectWaiter::TS_ENTER, "invariant") ;
+          ExitEpilog (Self, w) ;
+          return ;
+      }
+
+      // If we find that both _cxq and EntryList are null then just
+      // re-run the exit protocol from the top.
+      w = _cxq ;
+      if (w == NULL) continue ;
+
+      // Drain _cxq into EntryList - bulk transfer.
+      // First, detach _cxq.
+      // The following loop is tantamount to: w = swap (&cxq, NULL)
+      for (;;) {
+          assert (w != NULL, "Invariant") ;
+          ObjectWaiter * u = (ObjectWaiter *) Atomic::cmpxchg_ptr (NULL, &_cxq, w) ;
+          if (u == w) break ;
+          w = u ;
+      }
+      TEVENT (Inflated exit - drain cxq into EntryList) ;
+
+      assert (w != NULL              , "invariant") ;
+      assert (_EntryList  == NULL    , "invariant") ;
+
+      // Convert the LIFO SLL anchored by _cxq into a DLL.
+      // The list reorganization step operates in O(LENGTH(w)) time.
+      // It's critical that this step operate quickly as
+      // "Self" still holds the outer-lock, restricting parallelism
+      // and effectively lengthening the critical section.
+      // Invariant: s chases t chases u.
+      // TODO-FIXME: consider changing EntryList from a DLL to a CDLL so
+      // we have faster access to the tail.
+
+      if (QMode == 1) {
+         // QMode == 1 : drain cxq to EntryList, reversing order
+         // We also reverse the order of the list.
+         ObjectWaiter * s = NULL ;
+         ObjectWaiter * t = w ;
+         ObjectWaiter * u = NULL ;
+         while (t != NULL) {
+             guarantee (t->TState == ObjectWaiter::TS_CXQ, "invariant") ;
+             t->TState = ObjectWaiter::TS_ENTER ;
+             u = t->_next ;
+             t->_prev = u ;
+             t->_next = s ;
+             s = t;
+             t = u ;
+         }
+         _EntryList  = s ;
+         assert (s != NULL, "invariant") ;
+      } else {
+         // QMode == 0 or QMode == 2
+         _EntryList = w ;
+         ObjectWaiter * q = NULL ;
+         ObjectWaiter * p ;
+         for (p = w ; p != NULL ; p = p->_next) {
+             guarantee (p->TState == ObjectWaiter::TS_CXQ, "Invariant") ;
+             p->TState = ObjectWaiter::TS_ENTER ;
+             p->_prev = q ;
+             q = p ;
+         }
+      }
+
+      // In 1-0 mode we need: ST EntryList; MEMBAR #storestore; ST _owner = NULL
+      // The MEMBAR is satisfied by the release_store() operation in ExitEpilog().
+
+      // See if we can abdicate to a spinner instead of waking a thread.
+      // A primary goal of the implementation is to reduce the
+      // context-switch rate.
+      if (_succ != NULL) continue;
+
+      w = _EntryList  ;
+      if (w != NULL) {
+          guarantee (w->TState == ObjectWaiter::TS_ENTER, "invariant") ;
+          ExitEpilog (Self, w) ;
+          return ;
+      }
+   }
+}
+// complete_exit exits a lock returning recursion count
+// complete_exit/reenter operate as a wait without waiting
+// complete_exit requires an inflated monitor
+// The _owner field is not always the Thread addr even with an
+// inflated monitor, e.g. the monitor can be inflated by a non-owning
+// thread due to contention.
+intptr_t ObjectMonitor::complete_exit(TRAPS) {
+   Thread * const Self = THREAD;
+   assert(Self->is_Java_thread(), "Must be Java thread!");
+   JavaThread *jt = (JavaThread *)THREAD;
+
+   DeferredInitialize();
+
+   if (THREAD != _owner) {
+    if (THREAD->is_lock_owned ((address)_owner)) {
+       assert(_recursions == 0, "internal state error");
+       _owner = THREAD ;   /* Convert from basiclock addr to Thread addr */
+       _recursions = 0 ;
+       OwnerIsThread = 1 ;
+    }
+   }
+
+   guarantee(Self == _owner, "complete_exit not owner");
+   intptr_t save = _recursions; // record the old recursion count
+   _recursions = 0;        // set the recursion level to be 0
+   exit (Self) ;           // exit the monitor
+   guarantee (_owner != Self, "invariant");
+   return save;
+}
+
+// reenter() enters a lock and sets recursion count
+// complete_exit/reenter operate as a wait without waiting
+void ObjectMonitor::reenter(intptr_t recursions, TRAPS) {
+   Thread * const Self = THREAD;
+   assert(Self->is_Java_thread(), "Must be Java thread!");
+   JavaThread *jt = (JavaThread *)THREAD;
+
+   guarantee(_owner != Self, "reenter already owner");
+   enter (THREAD);       // enter the monitor
+   guarantee (_recursions == 0, "reenter recursion");
+   _recursions = recursions;
+   return;
+}
+
+// Note: a subset of changes to ObjectMonitor::wait()
+// will need to be replicated in complete_exit above
+void ObjectMonitor::wait(jlong millis, bool interruptible, TRAPS) {
+   Thread * const Self = THREAD ;
+   assert(Self->is_Java_thread(), "Must be Java thread!");
+   JavaThread *jt = (JavaThread *)THREAD;
+
+   DeferredInitialize () ;
+
+   // Throw IMSX or IEX.
+   CHECK_OWNER();
+
+   // check for a pending interrupt
+   if (interruptible && Thread::is_interrupted(Self, true) && !HAS_PENDING_EXCEPTION) {
+     // post monitor waited event.  Note that this is past-tense, we are done waiting.
+     if (JvmtiExport::should_post_monitor_waited()) {
+        // Note: 'false' parameter is passed here because the
+        // wait was not timed out due to thread interrupt.
+        JvmtiExport::post_monitor_waited(jt, this, false);
+     }
+     TEVENT (Wait - Throw IEX) ;
+     THROW(vmSymbols::java_lang_InterruptedException());
+     return ;
+   }
+   TEVENT (Wait) ;
+
+   assert (Self->_Stalled == 0, "invariant") ;
+   Self->_Stalled = intptr_t(this) ;
+   jt->set_current_waiting_monitor(this);
+
+   // create a node to be put into the queue
+   // Critically, after we reset() the event but prior to park(), we must check
+   // for a pending interrupt.
+   ObjectWaiter node(Self);
+   node.TState = ObjectWaiter::TS_WAIT ;
+   Self->_ParkEvent->reset() ;
+   OrderAccess::fence();          // ST into Event; membar ; LD interrupted-flag
+
+   // Enter the waiting queue, which is a circular doubly linked list in this case
+   // but it could be a priority queue or any data structure.
+   // _WaitSetLock protects the wait queue.  Normally the wait queue is accessed only
+   // by the the owner of the monitor *except* in the case where park()
+   // returns because of a timeout of interrupt.  Contention is exceptionally rare
+   // so we use a simple spin-lock instead of a heavier-weight blocking lock.
+
+   Thread::SpinAcquire (&_WaitSetLock, "WaitSet - add") ;
+   AddWaiter (&node) ;
+   Thread::SpinRelease (&_WaitSetLock) ;
+
+   if ((SyncFlags & 4) == 0) {
+      _Responsible = NULL ;
+   }
+   intptr_t save = _recursions; // record the old recursion count
+   _waiters++;                  // increment the number of waiters
+   _recursions = 0;             // set the recursion level to be 1
+   exit (Self) ;                    // exit the monitor
+   guarantee (_owner != Self, "invariant") ;
+
+   // As soon as the ObjectMonitor's ownership is dropped in the exit()
+   // call above, another thread can enter() the ObjectMonitor, do the
+   // notify(), and exit() the ObjectMonitor. If the other thread's
+   // exit() call chooses this thread as the successor and the unpark()
+   // call happens to occur while this thread is posting a
+   // MONITOR_CONTENDED_EXIT event, then we run the risk of the event
+   // handler using RawMonitors and consuming the unpark().
+   //
+   // To avoid the problem, we re-post the event. This does no harm
+   // even if the original unpark() was not consumed because we are the
+   // chosen successor for this monitor.
+   if (node._notified != 0 && _succ == Self) {
+      node._event->unpark();
+   }
+
+   // The thread is on the WaitSet list - now park() it.
+   // On MP systems it's conceivable that a brief spin before we park
+   // could be profitable.
+   //
+   // TODO-FIXME: change the following logic to a loop of the form
+   //   while (!timeout && !interrupted && _notified == 0) park()
+
+   int ret = OS_OK ;
+   int WasNotified = 0 ;
+   { // State transition wrappers
+     OSThread* osthread = Self->osthread();
+     OSThreadWaitState osts(osthread, true);
+     {
+       ThreadBlockInVM tbivm(jt);
+       // Thread is in thread_blocked state and oop access is unsafe.
+       jt->set_suspend_equivalent();
+
+       if (interruptible && (Thread::is_interrupted(THREAD, false) || HAS_PENDING_EXCEPTION)) {
+           // Intentionally empty
+       } else
+       if (node._notified == 0) {
+         if (millis <= 0) {
+            Self->_ParkEvent->park () ;
+         } else {
+            ret = Self->_ParkEvent->park (millis) ;
+         }
+       }
+
+       // were we externally suspended while we were waiting?
+       if (ExitSuspendEquivalent (jt)) {
+          // TODO-FIXME: add -- if succ == Self then succ = null.
+          jt->java_suspend_self();
+       }
+
+     } // Exit thread safepoint: transition _thread_blocked -> _thread_in_vm
+
+
+     // Node may be on the WaitSet, the EntryList (or cxq), or in transition
+     // from the WaitSet to the EntryList.
+     // See if we need to remove Node from the WaitSet.
+     // We use double-checked locking to avoid grabbing _WaitSetLock
+     // if the thread is not on the wait queue.
+     //
+     // Note that we don't need a fence before the fetch of TState.
+     // In the worst case we'll fetch a old-stale value of TS_WAIT previously
+     // written by the is thread. (perhaps the fetch might even be satisfied
+     // by a look-aside into the processor's own store buffer, although given
+     // the length of the code path between the prior ST and this load that's
+     // highly unlikely).  If the following LD fetches a stale TS_WAIT value
+     // then we'll acquire the lock and then re-fetch a fresh TState value.
+     // That is, we fail toward safety.
+
+     if (node.TState == ObjectWaiter::TS_WAIT) {
+         Thread::SpinAcquire (&_WaitSetLock, "WaitSet - unlink") ;
+         if (node.TState == ObjectWaiter::TS_WAIT) {
+            DequeueSpecificWaiter (&node) ;       // unlink from WaitSet
+            assert(node._notified == 0, "invariant");
+            node.TState = ObjectWaiter::TS_RUN ;
+         }
+         Thread::SpinRelease (&_WaitSetLock) ;
+     }
+
+     // The thread is now either on off-list (TS_RUN),
+     // on the EntryList (TS_ENTER), or on the cxq (TS_CXQ).
+     // The Node's TState variable is stable from the perspective of this thread.
+     // No other threads will asynchronously modify TState.
+     guarantee (node.TState != ObjectWaiter::TS_WAIT, "invariant") ;
+     OrderAccess::loadload() ;
+     if (_succ == Self) _succ = NULL ;
+     WasNotified = node._notified ;
+
+     // Reentry phase -- reacquire the monitor.
+     // re-enter contended monitor after object.wait().
+     // retain OBJECT_WAIT state until re-enter successfully completes
+     // Thread state is thread_in_vm and oop access is again safe,
+     // although the raw address of the object may have changed.
+     // (Don't cache naked oops over safepoints, of course).
+
+     // post monitor waited event. Note that this is past-tense, we are done waiting.
+     if (JvmtiExport::should_post_monitor_waited()) {
+       JvmtiExport::post_monitor_waited(jt, this, ret == OS_TIMEOUT);
+     }
+     OrderAccess::fence() ;
+
+     assert (Self->_Stalled != 0, "invariant") ;
+     Self->_Stalled = 0 ;
+
+     assert (_owner != Self, "invariant") ;
+     ObjectWaiter::TStates v = node.TState ;
+     if (v == ObjectWaiter::TS_RUN) {
+         enter (Self) ;
+     } else {
+         guarantee (v == ObjectWaiter::TS_ENTER || v == ObjectWaiter::TS_CXQ, "invariant") ;
+         ReenterI (Self, &node) ;
+         node.wait_reenter_end(this);
+     }
+
+     // Self has reacquired the lock.
+     // Lifecycle - the node representing Self must not appear on any queues.
+     // Node is about to go out-of-scope, but even if it were immortal we wouldn't
+     // want residual elements associated with this thread left on any lists.
+     guarantee (node.TState == ObjectWaiter::TS_RUN, "invariant") ;
+     assert    (_owner == Self, "invariant") ;
+     assert    (_succ != Self , "invariant") ;
+   } // OSThreadWaitState()
+
+   jt->set_current_waiting_monitor(NULL);
+
+   guarantee (_recursions == 0, "invariant") ;
+   _recursions = save;     // restore the old recursion count
+   _waiters--;             // decrement the number of waiters
+
+   // Verify a few postconditions
+   assert (_owner == Self       , "invariant") ;
+   assert (_succ  != Self       , "invariant") ;
+   assert (((oop)(object()))->mark() == markOopDesc::encode(this), "invariant") ;
+
+   if (SyncFlags & 32) {
+      OrderAccess::fence() ;
+   }
+
+   // check if the notification happened
+   if (!WasNotified) {
+     // no, it could be timeout or Thread.interrupt() or both
+     // check for interrupt event, otherwise it is timeout
+     if (interruptible && Thread::is_interrupted(Self, true) && !HAS_PENDING_EXCEPTION) {
+       TEVENT (Wait - throw IEX from epilog) ;
+       THROW(vmSymbols::java_lang_InterruptedException());
+     }
+   }
+
+   // NOTE: Spurious wake up will be consider as timeout.
+   // Monitor notify has precedence over thread interrupt.
+}
+
+
+// Consider:
+// If the lock is cool (cxq == null && succ == null) and we're on an MP system
+// then instead of transferring a thread from the WaitSet to the EntryList
+// we might just dequeue a thread from the WaitSet and directly unpark() it.
+
+void ObjectMonitor::notify(TRAPS) {
+  CHECK_OWNER();
+  if (_WaitSet == NULL) {
+     TEVENT (Empty-Notify) ;
+     return ;
+  }
+  DTRACE_MONITOR_PROBE(notify, this, object(), THREAD);
+
+  int Policy = Knob_MoveNotifyee ;
+
+  Thread::SpinAcquire (&_WaitSetLock, "WaitSet - notify") ;
+  ObjectWaiter * iterator = DequeueWaiter() ;
+  if (iterator != NULL) {
+     TEVENT (Notify1 - Transfer) ;
+     guarantee (iterator->TState == ObjectWaiter::TS_WAIT, "invariant") ;
+     guarantee (iterator->_notified == 0, "invariant") ;
+     // Disposition - what might we do with iterator ?
+     // a.  add it directly to the EntryList - either tail or head.
+     // b.  push it onto the front of the _cxq.
+     // For now we use (a).
+     if (Policy != 4) {
+        iterator->TState = ObjectWaiter::TS_ENTER ;
+     }
+     iterator->_notified = 1 ;
+
+     ObjectWaiter * List = _EntryList ;
+     if (List != NULL) {
+        assert (List->_prev == NULL, "invariant") ;
+        assert (List->TState == ObjectWaiter::TS_ENTER, "invariant") ;
+        assert (List != iterator, "invariant") ;
+     }
+
+     if (Policy == 0) {       // prepend to EntryList
+         if (List == NULL) {
+             iterator->_next = iterator->_prev = NULL ;
+             _EntryList = iterator ;
+         } else {
+             List->_prev = iterator ;
+             iterator->_next = List ;
+             iterator->_prev = NULL ;
+             _EntryList = iterator ;
+        }
+     } else
+     if (Policy == 1) {      // append to EntryList
+         if (List == NULL) {
+             iterator->_next = iterator->_prev = NULL ;
+             _EntryList = iterator ;
+         } else {
+            // CONSIDER:  finding the tail currently requires a linear-time walk of
+            // the EntryList.  We can make tail access constant-time by converting to
+            // a CDLL instead of using our current DLL.
+            ObjectWaiter * Tail ;
+            for (Tail = List ; Tail->_next != NULL ; Tail = Tail->_next) ;
+            assert (Tail != NULL && Tail->_next == NULL, "invariant") ;
+            Tail->_next = iterator ;
+            iterator->_prev = Tail ;
+            iterator->_next = NULL ;
+        }
+     } else
+     if (Policy == 2) {      // prepend to cxq
+         // prepend to cxq
+         if (List == NULL) {
+             iterator->_next = iterator->_prev = NULL ;
+             _EntryList = iterator ;
+         } else {
+            iterator->TState = ObjectWaiter::TS_CXQ ;
+            for (;;) {
+                ObjectWaiter * Front = _cxq ;
+                iterator->_next = Front ;
+                if (Atomic::cmpxchg_ptr (iterator, &_cxq, Front) == Front) {
+                    break ;
+                }
+            }
+         }
+     } else
+     if (Policy == 3) {      // append to cxq
+        iterator->TState = ObjectWaiter::TS_CXQ ;
+        for (;;) {
+            ObjectWaiter * Tail ;
+            Tail = _cxq ;
+            if (Tail == NULL) {
+                iterator->_next = NULL ;
+                if (Atomic::cmpxchg_ptr (iterator, &_cxq, NULL) == NULL) {
+                   break ;
+                }
+            } else {
+                while (Tail->_next != NULL) Tail = Tail->_next ;
+                Tail->_next = iterator ;
+                iterator->_prev = Tail ;
+                iterator->_next = NULL ;
+                break ;
+            }
+        }
+     } else {
+        ParkEvent * ev = iterator->_event ;
+        iterator->TState = ObjectWaiter::TS_RUN ;
+        OrderAccess::fence() ;
+        ev->unpark() ;
+     }
+
+     if (Policy < 4) {
+       iterator->wait_reenter_begin(this);
+     }
+
+     // _WaitSetLock protects the wait queue, not the EntryList.  We could
+     // move the add-to-EntryList operation, above, outside the critical section
+     // protected by _WaitSetLock.  In practice that's not useful.  With the
+     // exception of  wait() timeouts and interrupts the monitor owner
+     // is the only thread that grabs _WaitSetLock.  There's almost no contention
+     // on _WaitSetLock so it's not profitable to reduce the length of the
+     // critical section.
+  }
+
+  Thread::SpinRelease (&_WaitSetLock) ;
+
+  if (iterator != NULL && ObjectSynchronizer::_sync_Notifications != NULL) {
+     ObjectSynchronizer::_sync_Notifications->inc() ;
+  }
+}
+
+
+void ObjectMonitor::notifyAll(TRAPS) {
+  CHECK_OWNER();
+  ObjectWaiter* iterator;
+  if (_WaitSet == NULL) {
+      TEVENT (Empty-NotifyAll) ;
+      return ;
+  }
+  DTRACE_MONITOR_PROBE(notifyAll, this, object(), THREAD);
+
+  int Policy = Knob_MoveNotifyee ;
+  int Tally = 0 ;
+  Thread::SpinAcquire (&_WaitSetLock, "WaitSet - notifyall") ;
+
+  for (;;) {
+     iterator = DequeueWaiter () ;
+     if (iterator == NULL) break ;
+     TEVENT (NotifyAll - Transfer1) ;
+     ++Tally ;
+
+     // Disposition - what might we do with iterator ?
+     // a.  add it directly to the EntryList - either tail or head.
+     // b.  push it onto the front of the _cxq.
+     // For now we use (a).
+     //
+     // TODO-FIXME: currently notifyAll() transfers the waiters one-at-a-time from the waitset
+     // to the EntryList.  This could be done more efficiently with a single bulk transfer,
+     // but in practice it's not time-critical.  Beware too, that in prepend-mode we invert the
+     // order of the waiters.  Lets say that the waitset is "ABCD" and the EntryList is "XYZ".
+     // After a notifyAll() in prepend mode the waitset will be empty and the EntryList will
+     // be "DCBAXYZ".
+
+     guarantee (iterator->TState == ObjectWaiter::TS_WAIT, "invariant") ;
+     guarantee (iterator->_notified == 0, "invariant") ;
+     iterator->_notified = 1 ;
+     if (Policy != 4) {
+        iterator->TState = ObjectWaiter::TS_ENTER ;
+     }
+
+     ObjectWaiter * List = _EntryList ;
+     if (List != NULL) {
+        assert (List->_prev == NULL, "invariant") ;
+        assert (List->TState == ObjectWaiter::TS_ENTER, "invariant") ;
+        assert (List != iterator, "invariant") ;
+     }
+
+     if (Policy == 0) {       // prepend to EntryList
+         if (List == NULL) {
+             iterator->_next = iterator->_prev = NULL ;
+             _EntryList = iterator ;
+         } else {
+             List->_prev = iterator ;
+             iterator->_next = List ;
+             iterator->_prev = NULL ;
+             _EntryList = iterator ;
+        }
+     } else
+     if (Policy == 1) {      // append to EntryList
+         if (List == NULL) {
+             iterator->_next = iterator->_prev = NULL ;
+             _EntryList = iterator ;
+         } else {
+            // CONSIDER:  finding the tail currently requires a linear-time walk of
+            // the EntryList.  We can make tail access constant-time by converting to
+            // a CDLL instead of using our current DLL.
+            ObjectWaiter * Tail ;
+            for (Tail = List ; Tail->_next != NULL ; Tail = Tail->_next) ;
+            assert (Tail != NULL && Tail->_next == NULL, "invariant") ;
+            Tail->_next = iterator ;
+            iterator->_prev = Tail ;
+            iterator->_next = NULL ;
+        }
+     } else
+     if (Policy == 2) {      // prepend to cxq
+         // prepend to cxq
+         iterator->TState = ObjectWaiter::TS_CXQ ;
+         for (;;) {
+             ObjectWaiter * Front = _cxq ;
+             iterator->_next = Front ;
+             if (Atomic::cmpxchg_ptr (iterator, &_cxq, Front) == Front) {
+                 break ;
+             }
+         }
+     } else
+     if (Policy == 3) {      // append to cxq
+        iterator->TState = ObjectWaiter::TS_CXQ ;
+        for (;;) {
+            ObjectWaiter * Tail ;
+            Tail = _cxq ;
+            if (Tail == NULL) {
+                iterator->_next = NULL ;
+                if (Atomic::cmpxchg_ptr (iterator, &_cxq, NULL) == NULL) {
+                   break ;
+                }
+            } else {
+                while (Tail->_next != NULL) Tail = Tail->_next ;
+                Tail->_next = iterator ;
+                iterator->_prev = Tail ;
+                iterator->_next = NULL ;
+                break ;
+            }
+        }
+     } else {
+        ParkEvent * ev = iterator->_event ;
+        iterator->TState = ObjectWaiter::TS_RUN ;
+        OrderAccess::fence() ;
+        ev->unpark() ;
+     }
+
+     if (Policy < 4) {
+       iterator->wait_reenter_begin(this);
+     }
+
+     // _WaitSetLock protects the wait queue, not the EntryList.  We could
+     // move the add-to-EntryList operation, above, outside the critical section
+     // protected by _WaitSetLock.  In practice that's not useful.  With the
+     // exception of  wait() timeouts and interrupts the monitor owner
+     // is the only thread that grabs _WaitSetLock.  There's almost no contention
+     // on _WaitSetLock so it's not profitable to reduce the length of the
+     // critical section.
+  }
+
+  Thread::SpinRelease (&_WaitSetLock) ;
+
+  if (Tally != 0 && ObjectSynchronizer::_sync_Notifications != NULL) {
+     ObjectSynchronizer::_sync_Notifications->inc(Tally) ;
+  }
+}
+
+// check_slow() is a misnomer.  It's called to simply to throw an IMSX exception.
+// TODO-FIXME: remove check_slow() -- it's likely dead.
+
+void ObjectMonitor::check_slow(TRAPS) {
+  TEVENT (check_slow - throw IMSX) ;
+  assert(THREAD != _owner && !THREAD->is_lock_owned((address) _owner), "must not be owner");
+  THROW_MSG(vmSymbols::java_lang_IllegalMonitorStateException(), "current thread not owner");
+}
+
+
+// -------------------------------------------------------------------------
+// The raw monitor subsystem is entirely distinct from normal
+// java-synchronization or jni-synchronization.  raw monitors are not
+// associated with objects.  They can be implemented in any manner
+// that makes sense.  The original implementors decided to piggy-back
+// the raw-monitor implementation on the existing Java objectMonitor mechanism.
+// This flaw needs to fixed.  We should reimplement raw monitors as sui-generis.
+// Specifically, we should not implement raw monitors via java monitors.
+// Time permitting, we should disentangle and deconvolve the two implementations
+// and move the resulting raw monitor implementation over to the JVMTI directories.
+// Ideally, the raw monitor implementation would be built on top of
+// park-unpark and nothing else.
+//
+// raw monitors are used mainly by JVMTI
+// The raw monitor implementation borrows the ObjectMonitor structure,
+// but the operators are degenerate and extremely simple.
+//
+// Mixed use of a single objectMonitor instance -- as both a raw monitor
+// and a normal java monitor -- is not permissible.
+//
+// Note that we use the single RawMonitor_lock to protect queue operations for
+// _all_ raw monitors.  This is a scalability impediment, but since raw monitor usage
+// is deprecated and rare, this is not of concern.  The RawMonitor_lock can not
+// be held indefinitely.  The critical sections must be short and bounded.
+//
+// -------------------------------------------------------------------------
+
+int ObjectMonitor::SimpleEnter (Thread * Self) {
+  for (;;) {
+    if (Atomic::cmpxchg_ptr (Self, &_owner, NULL) == NULL) {
+       return OS_OK ;
+    }
+
+    ObjectWaiter Node (Self) ;
+    Self->_ParkEvent->reset() ;     // strictly optional
+    Node.TState = ObjectWaiter::TS_ENTER ;
+
+    RawMonitor_lock->lock_without_safepoint_check() ;
+    Node._next  = _EntryList ;
+    _EntryList  = &Node ;
+    OrderAccess::fence() ;
+    if (_owner == NULL && Atomic::cmpxchg_ptr (Self, &_owner, NULL) == NULL) {
+        _EntryList = Node._next ;
+        RawMonitor_lock->unlock() ;
+        return OS_OK ;
+    }
+    RawMonitor_lock->unlock() ;
+    while (Node.TState == ObjectWaiter::TS_ENTER) {
+       Self->_ParkEvent->park() ;
+    }
+  }
+}
+
+int ObjectMonitor::SimpleExit (Thread * Self) {
+  guarantee (_owner == Self, "invariant") ;
+  OrderAccess::release_store_ptr (&_owner, NULL) ;
+  OrderAccess::fence() ;
+  if (_EntryList == NULL) return OS_OK ;
+  ObjectWaiter * w ;
+
+  RawMonitor_lock->lock_without_safepoint_check() ;
+  w = _EntryList ;
+  if (w != NULL) {
+      _EntryList = w->_next ;
+  }
+  RawMonitor_lock->unlock() ;
+  if (w != NULL) {
+      guarantee (w ->TState == ObjectWaiter::TS_ENTER, "invariant") ;
+      ParkEvent * ev = w->_event ;
+      w->TState = ObjectWaiter::TS_RUN ;
+      OrderAccess::fence() ;
+      ev->unpark() ;
+  }
+  return OS_OK ;
+}
+
+int ObjectMonitor::SimpleWait (Thread * Self, jlong millis) {
+  guarantee (_owner == Self  , "invariant") ;
+  guarantee (_recursions == 0, "invariant") ;
+
+  ObjectWaiter Node (Self) ;
+  Node._notified = 0 ;
+  Node.TState    = ObjectWaiter::TS_WAIT ;
+
+  RawMonitor_lock->lock_without_safepoint_check() ;
+  Node._next     = _WaitSet ;
+  _WaitSet       = &Node ;
+  RawMonitor_lock->unlock() ;
+
+  SimpleExit (Self) ;
+  guarantee (_owner != Self, "invariant") ;
+
+  int ret = OS_OK ;
+  if (millis <= 0) {
+    Self->_ParkEvent->park();
+  } else {
+    ret = Self->_ParkEvent->park(millis);
+  }
+
+  // If thread still resides on the waitset then unlink it.
+  // Double-checked locking -- the usage is safe in this context
+  // as we TState is volatile and the lock-unlock operators are
+  // serializing (barrier-equivalent).
+
+  if (Node.TState == ObjectWaiter::TS_WAIT) {
+    RawMonitor_lock->lock_without_safepoint_check() ;
+    if (Node.TState == ObjectWaiter::TS_WAIT) {
+      // Simple O(n) unlink, but performance isn't critical here.
+      ObjectWaiter * p ;
+      ObjectWaiter * q = NULL ;
+      for (p = _WaitSet ; p != &Node; p = p->_next) {
+         q = p ;
+      }
+      guarantee (p == &Node, "invariant") ;
+      if (q == NULL) {
+        guarantee (p == _WaitSet, "invariant") ;
+        _WaitSet = p->_next ;
+      } else {
+        guarantee (p == q->_next, "invariant") ;
+        q->_next = p->_next ;
+      }
+      Node.TState = ObjectWaiter::TS_RUN ;
+    }
+    RawMonitor_lock->unlock() ;
+  }
+
+  guarantee (Node.TState == ObjectWaiter::TS_RUN, "invariant") ;
+  SimpleEnter (Self) ;
+
+  guarantee (_owner == Self, "invariant") ;
+  guarantee (_recursions == 0, "invariant") ;
+  return ret ;
+}
+
+int ObjectMonitor::SimpleNotify (Thread * Self, bool All) {
+  guarantee (_owner == Self, "invariant") ;
+  if (_WaitSet == NULL) return OS_OK ;
+
+  // We have two options:
+  // A. Transfer the threads from the WaitSet to the EntryList
+  // B. Remove the thread from the WaitSet and unpark() it.
+  //
+  // We use (B), which is crude and results in lots of futile
+  // context switching.  In particular (B) induces lots of contention.
+
+  ParkEvent * ev = NULL ;       // consider using a small auto array ...
+  RawMonitor_lock->lock_without_safepoint_check() ;
+  for (;;) {
+      ObjectWaiter * w = _WaitSet ;
+      if (w == NULL) break ;
+      _WaitSet = w->_next ;
+      if (ev != NULL) { ev->unpark(); ev = NULL; }
+      ev = w->_event ;
+      OrderAccess::loadstore() ;
+      w->TState = ObjectWaiter::TS_RUN ;
+      OrderAccess::storeload();
+      if (!All) break ;
+  }
+  RawMonitor_lock->unlock() ;
+  if (ev != NULL) ev->unpark();
+  return OS_OK ;
+}
+
+// Any JavaThread will enter here with state _thread_blocked
+int ObjectMonitor::raw_enter(TRAPS) {
+  TEVENT (raw_enter) ;
+  void * Contended ;
+
+  // don't enter raw monitor if thread is being externally suspended, it will
+  // surprise the suspender if a "suspended" thread can still enter monitor
+  JavaThread * jt = (JavaThread *)THREAD;
+  if (THREAD->is_Java_thread()) {
+    jt->SR_lock()->lock_without_safepoint_check();
+    while (jt->is_external_suspend()) {
+      jt->SR_lock()->unlock();
+      jt->java_suspend_self();
+      jt->SR_lock()->lock_without_safepoint_check();
+    }
+    // guarded by SR_lock to avoid racing with new external suspend requests.
+    Contended = Atomic::cmpxchg_ptr (THREAD, &_owner, NULL) ;
+    jt->SR_lock()->unlock();
+  } else {
+    Contended = Atomic::cmpxchg_ptr (THREAD, &_owner, NULL) ;
+  }
+
+  if (Contended == THREAD) {
+     _recursions ++ ;
+     return OM_OK ;
+  }
+
+  if (Contended == NULL) {
+     guarantee (_owner == THREAD, "invariant") ;
+     guarantee (_recursions == 0, "invariant") ;
+     return OM_OK ;
+  }
+
+  THREAD->set_current_pending_monitor(this);
+
+  if (!THREAD->is_Java_thread()) {
+     // No other non-Java threads besides VM thread would acquire
+     // a raw monitor.
+     assert(THREAD->is_VM_thread(), "must be VM thread");
+     SimpleEnter (THREAD) ;
+   } else {
+     guarantee (jt->thread_state() == _thread_blocked, "invariant") ;
+     for (;;) {
+       jt->set_suspend_equivalent();
+       // cleared by handle_special_suspend_equivalent_condition() or
+       // java_suspend_self()
+       SimpleEnter (THREAD) ;
+
+       // were we externally suspended while we were waiting?
+       if (!jt->handle_special_suspend_equivalent_condition()) break ;
+
+       // This thread was externally suspended
+       //
+       // This logic isn't needed for JVMTI raw monitors,
+       // but doesn't hurt just in case the suspend rules change. This
+           // logic is needed for the ObjectMonitor.wait() reentry phase.
+           // We have reentered the contended monitor, but while we were
+           // waiting another thread suspended us. We don't want to reenter
+           // the monitor while suspended because that would surprise the
+           // thread that suspended us.
+           //
+           // Drop the lock -
+       SimpleExit (THREAD) ;
+
+           jt->java_suspend_self();
+         }
+
+     assert(_owner == THREAD, "Fatal error with monitor owner!");
+     assert(_recursions == 0, "Fatal error with monitor recursions!");
+  }
+
+  THREAD->set_current_pending_monitor(NULL);
+  guarantee (_recursions == 0, "invariant") ;
+  return OM_OK;
+}
+
+// Used mainly for JVMTI raw monitor implementation
+// Also used for ObjectMonitor::wait().
+int ObjectMonitor::raw_exit(TRAPS) {
+  TEVENT (raw_exit) ;
+  if (THREAD != _owner) {
+    return OM_ILLEGAL_MONITOR_STATE;
+  }
+  if (_recursions > 0) {
+    --_recursions ;
+    return OM_OK ;
+  }
+
+  void * List = _EntryList ;
+  SimpleExit (THREAD) ;
+
+  return OM_OK;
+}
+
+// Used for JVMTI raw monitor implementation.
+// All JavaThreads will enter here with state _thread_blocked
+
+int ObjectMonitor::raw_wait(jlong millis, bool interruptible, TRAPS) {
+  TEVENT (raw_wait) ;
+  if (THREAD != _owner) {
+    return OM_ILLEGAL_MONITOR_STATE;
+  }
+
+  // To avoid spurious wakeups we reset the parkevent -- This is strictly optional.
+  // The caller must be able to tolerate spurious returns from raw_wait().
+  THREAD->_ParkEvent->reset() ;
+  OrderAccess::fence() ;
+
+  // check interrupt event
+  if (interruptible && Thread::is_interrupted(THREAD, true)) {
+    return OM_INTERRUPTED;
+  }
+
+  intptr_t save = _recursions ;
+  _recursions = 0 ;
+  _waiters ++ ;
+  if (THREAD->is_Java_thread()) {
+    guarantee (((JavaThread *) THREAD)->thread_state() == _thread_blocked, "invariant") ;
+    ((JavaThread *)THREAD)->set_suspend_equivalent();
+  }
+  int rv = SimpleWait (THREAD, millis) ;
+  _recursions = save ;
+  _waiters -- ;
+
+  guarantee (THREAD == _owner, "invariant") ;
+  if (THREAD->is_Java_thread()) {
+     JavaThread * jSelf = (JavaThread *) THREAD ;
+     for (;;) {
+        if (!jSelf->handle_special_suspend_equivalent_condition()) break ;
+        SimpleExit (THREAD) ;
+        jSelf->java_suspend_self();
+        SimpleEnter (THREAD) ;
+        jSelf->set_suspend_equivalent() ;
+     }
+  }
+  guarantee (THREAD == _owner, "invariant") ;
+
+  if (interruptible && Thread::is_interrupted(THREAD, true)) {
+    return OM_INTERRUPTED;
+  }
+  return OM_OK ;
+}
+
+int ObjectMonitor::raw_notify(TRAPS) {
+  TEVENT (raw_notify) ;
+  if (THREAD != _owner) {
+    return OM_ILLEGAL_MONITOR_STATE;
+  }
+  SimpleNotify (THREAD, false) ;
+  return OM_OK;
+}
+
+int ObjectMonitor::raw_notifyAll(TRAPS) {
+  TEVENT (raw_notifyAll) ;
+  if (THREAD != _owner) {
+    return OM_ILLEGAL_MONITOR_STATE;
+  }
+  SimpleNotify (THREAD, true) ;
+  return OM_OK;
+}
+
+#ifndef PRODUCT
+void ObjectMonitor::verify() {
+}
+
+void ObjectMonitor::print() {
+}
+#endif
+
+//------------------------------------------------------------------------------
+// Non-product code
+
+#ifndef PRODUCT
+
+void ObjectSynchronizer::trace_locking(Handle locking_obj, bool is_compiled,
+                                       bool is_method, bool is_locking) {
+  // Don't know what to do here
+}
+
+// Verify all monitors in the monitor cache, the verification is weak.
+void ObjectSynchronizer::verify() {
+  ObjectMonitor* block = gBlockList;
+  ObjectMonitor* mid;
+  while (block) {
+    assert(block->object() == CHAINMARKER, "must be a block header");
+    for (int i = 1; i < _BLOCKSIZE; i++) {
+      mid = block + i;
+      oop object = (oop) mid->object();
+      if (object != NULL) {
+        mid->verify();
+      }
+    }
+    block = (ObjectMonitor*) block->FreeNext;
+  }
+}
+
+// Check if monitor belongs to the monitor cache
+// The list is grow-only so it's *relatively* safe to traverse
+// the list of extant blocks without taking a lock.
+
+int ObjectSynchronizer::verify_objmon_isinpool(ObjectMonitor *monitor) {
+  ObjectMonitor* block = gBlockList;
+
+  while (block) {
+    assert(block->object() == CHAINMARKER, "must be a block header");
+    if (monitor > &block[0] && monitor < &block[_BLOCKSIZE]) {
+      address mon = (address) monitor;
+      address blk = (address) block;
+      size_t diff = mon - blk;
+      assert((diff % sizeof(ObjectMonitor)) == 0, "check");
+      return 1;
+    }
+    block = (ObjectMonitor*) block->FreeNext;
+  }
+  return 0;
+}
+
+#endif