--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/hotspot/src/os/windows/vm/osThread_windows.hpp Sat Dec 01 00:00:00 2007 +0000
@@ -0,0 +1,66 @@
+/*
+ * Copyright 1997-2001 Sun Microsystems, Inc. All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ *
+ */
+
+typedef void* HANDLE;
+
+ private:
+ // Win32-specific thread information
+ HANDLE _thread_handle; // Win32 thread handle
+ unsigned long _thread_id; // Win32 thread id
+ HANDLE _interrupt_event; // Event signalled on thread interrupt
+ ThreadState _last_state;
+
+ public:
+ // The following will only apply in the Win32 implementation, and should only
+ // be visible in the concrete class, not this which should be an abstract base class
+ HANDLE thread_handle() const { return _thread_handle; }
+ void set_thread_handle(HANDLE handle) { _thread_handle = handle; }
+ HANDLE interrupt_event() const { return _interrupt_event; }
+ void set_interrupt_event(HANDLE interrupt_event) { _interrupt_event = interrupt_event; }
+
+ unsigned long thread_id() const { return _thread_id; }
+#ifndef PRODUCT
+ // Used for debugging, return a unique integer for each thread.
+ int thread_identifier() const { return _thread_id; }
+#endif
+#ifdef ASSERT
+ // We expect no reposition failures so kill vm if we get one
+ //
+ bool valid_reposition_failure() {
+ return false;
+ }
+#endif // ASSERT
+ void set_thread_id(unsigned long thread_id) { _thread_id = thread_id; }
+
+ bool is_try_mutex_enter() { return false; }
+
+ // This is a temporary fix for the thread states during
+ // suspend/resume until we throw away OSThread completely.
+ // NEEDS_CLEANUP
+ void set_last_state(ThreadState state) { _last_state = state; }
+ ThreadState get_last_state() { return _last_state; }
+
+ private:
+ void pd_initialize();
+ void pd_destroy();