--- a/jdk/src/share/classes/javax/swing/text/CompositeView.java Tue Sep 24 16:36:00 2013 +0400
+++ b/jdk/src/share/classes/javax/swing/text/CompositeView.java Tue Sep 24 17:04:47 2013 +0400
@@ -143,7 +143,7 @@
/**
* Returns the number of child views of this view.
*
- * @return the number of views >= 0
+ * @return the number of views >= 0
* @see #getView
*/
public int getViewCount() {
@@ -153,7 +153,7 @@
/**
* Returns the n-th view in this container.
*
- * @param n the number of the desired view, >= 0 && < getViewCount()
+ * @param n the number of the desired view, >= 0 && < getViewCount()
* @return the view at index <code>n</code>
*/
public View getView(int n) {
@@ -169,9 +169,9 @@
* may be garbage collected.
*
* @param offset the starting index into the child views to insert
- * the new views; >= 0 and <= getViewCount
+ * the new views; >= 0 and <= getViewCount
* @param length the number of existing child views to remove;
- * this should be a value >= 0 and <= (getViewCount() - offset)
+ * this should be a value >= 0 and <= (getViewCount() - offset)
* @param views the child views to add; this value can be
* <code>null</code>
* to indicate no children are being added (useful to remove)
@@ -223,7 +223,7 @@
* render into. This enables finding out where various views
* are located.
*
- * @param index the index of the child, >= 0 && < getViewCount()
+ * @param index the index of the child, >= 0 && < getViewCount()
* @param a the allocation to this view
* @return the allocation to the child
*/
@@ -237,7 +237,7 @@
* Provides a mapping from the document model coordinate space
* to the coordinate space of the view mapped to it.
*
- * @param pos the position to convert >= 0
+ * @param pos the position to convert >= 0
* @param a the allocated region to render into
* @param b a bias value of either <code>Position.Bias.Forward</code>
* or <code>Position.Bias.Backward</code>
@@ -280,13 +280,13 @@
* Provides a mapping from the document model coordinate space
* to the coordinate space of the view mapped to it.
*
- * @param p0 the position to convert >= 0
+ * @param p0 the position to convert >= 0
* @param b0 the bias toward the previous character or the
* next character represented by p0, in case the
* position is a boundary of two views; either
* <code>Position.Bias.Forward</code> or
* <code>Position.Bias.Backward</code>
- * @param p1 the position to convert >= 0
+ * @param p1 the position to convert >= 0
* @param b1 the bias toward the previous character or the
* next character represented by p1, in case the
* position is a boundary of two views
@@ -378,13 +378,13 @@
* Provides a mapping from the view coordinate space to the logical
* coordinate space of the model.
*
- * @param x x coordinate of the view location to convert >= 0
- * @param y y coordinate of the view location to convert >= 0
+ * @param x x coordinate of the view location to convert >= 0
+ * @param y y coordinate of the view location to convert >= 0
* @param a the allocated region to render into
* @param bias either <code>Position.Bias.Forward</code> or
* <code>Position.Bias.Backward</code>
* @return the location within the model that best represents the
- * given point in the view >= 0
+ * given point in the view >= 0
* @see View#viewToModel
*/
public int viewToModel(float x, float y, Shape a, Position.Bias[] bias) {
@@ -436,7 +436,7 @@
* This is a convenience method for {@link #getNextNorthSouthVisualPositionFrom}
* and {@link #getNextEastWestVisualPositionFrom}.
*
- * @param pos the position to convert >= 0
+ * @param pos the position to convert >= 0
* @param b a bias value of either <code>Position.Bias.Forward</code>
* or <code>Position.Bias.Backward</code>
* @param a the allocated region to render into
@@ -484,7 +484,7 @@
* <code>getViewIndexByPosition</code>
* method for backward compatibility.
*
- * @param pos the position >= 0
+ * @param pos the position >= 0
* @return index of the view representing the given position, or
* -1 if no view represents that position
* @since 1.3
@@ -505,8 +505,8 @@
/**
* Tests whether a point lies before the rectangle range.
*
- * @param x the X coordinate >= 0
- * @param y the Y coordinate >= 0
+ * @param x the X coordinate >= 0
+ * @param y the Y coordinate >= 0
* @param alloc the rectangle
* @return true if the point is before the specified range
*/
@@ -515,8 +515,8 @@
/**
* Tests whether a point lies after the rectangle range.
*
- * @param x the X coordinate >= 0
- * @param y the Y coordinate >= 0
+ * @param x the X coordinate >= 0
+ * @param y the Y coordinate >= 0
* @param alloc the rectangle
* @return true if the point is after the specified range
*/
@@ -525,8 +525,8 @@
/**
* Fetches the child view at the given coordinates.
*
- * @param x the X coordinate >= 0
- * @param y the Y coordinate >= 0
+ * @param x the X coordinate >= 0
+ * @param y the Y coordinate >= 0
* @param alloc the parent's allocation on entry, which should
* be changed to the child's allocation on exit
* @return the child view
@@ -536,7 +536,7 @@
/**
* Returns the allocation for a given child.
*
- * @param index the index of the child, >= 0 && < getViewCount()
+ * @param index the index of the child, >= 0 && < getViewCount()
* @param a the allocation to the interior of the box on entry,
* and the allocation of the child view at the index on exit.
*/
@@ -547,7 +547,7 @@
* the model. This is implemented to fetch the view in the case
* where there is a child view for each child element.
*
- * @param pos the position >= 0
+ * @param pos the position >= 0
* @param a the allocation to the interior of the box on entry,
* and the allocation of the view containing the position on exit
* @return the view representing the given position, or
@@ -570,7 +570,7 @@
* the model. This is implemented to fetch the view in the case
* where there is a child view for each child element.
*
- * @param pos the position >= 0
+ * @param pos the position >= 0
* @return index of the view representing the given position, or
* -1 if no view represents that position
*/
@@ -639,10 +639,10 @@
/**
* Sets the insets for the view.
*
- * @param top the top inset >= 0
- * @param left the left inset >= 0
- * @param bottom the bottom inset >= 0
- * @param right the right inset >= 0
+ * @param top the top inset >= 0
+ * @param left the left inset >= 0
+ * @param bottom the bottom inset >= 0
+ * @param right the right inset >= 0
*/
protected void setInsets(short top, short left, short bottom, short right) {
this.top = top;
@@ -654,7 +654,7 @@
/**
* Gets the left inset.
*
- * @return the inset >= 0
+ * @return the inset >= 0
*/
protected short getLeftInset() {
return left;
@@ -663,7 +663,7 @@
/**
* Gets the right inset.
*
- * @return the inset >= 0
+ * @return the inset >= 0
*/
protected short getRightInset() {
return right;
@@ -672,7 +672,7 @@
/**
* Gets the top inset.
*
- * @return the inset >= 0
+ * @return the inset >= 0
*/
protected short getTopInset() {
return top;
@@ -681,7 +681,7 @@
/**
* Gets the bottom inset.
*
- * @return the inset >= 0
+ * @return the inset >= 0
*/
protected short getBottomInset() {
return bottom;
@@ -691,7 +691,7 @@
* Returns the next visual position for the cursor, in either the
* north or south direction.
*
- * @param pos the position to convert >= 0
+ * @param pos the position to convert >= 0
* @param b a bias value of either <code>Position.Bias.Forward</code>
* or <code>Position.Bias.Backward</code>
* @param a the allocated region to render into
@@ -723,7 +723,7 @@
* Returns the next visual position for the cursor, in either the
* east or west direction.
*
- * @param pos the position to convert >= 0
+ * @param pos the position to convert >= 0
* @param b a bias value of either <code>Position.Bias.Forward</code>
* or <code>Position.Bias.Backward</code>
* @param a the allocated region to render into