jdk/test/sun/java2d/DirectX/RenderingToCachedGraphicsTest/RenderingToCachedGraphicsTest.java
changeset 887 0aab8d3fa11a
child 5506 202f599c92aa
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/jdk/test/sun/java2d/DirectX/RenderingToCachedGraphicsTest/RenderingToCachedGraphicsTest.java	Fri Jul 18 10:48:44 2008 -0700
@@ -0,0 +1,174 @@
+/*
+ * Copyright 2007-2008 Sun Microsystems, Inc.  All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ */
+
+/*
+ * @test
+ * @bug 6648018 6652662
+ * @summary Verifies that rendering to a cached onscreen Graphics works
+ * @author Dmitri.Trembovetski@sun.com: area=Graphics
+ * @run main/othervm RenderingToCachedGraphicsTest
+ * @run main/othervm -Dsun.java2d.d3d=false RenderingToCachedGraphicsTest
+ */
+import java.awt.Canvas;
+import java.awt.Color;
+import java.awt.Frame;
+import java.awt.Graphics;
+import java.awt.GraphicsEnvironment;
+import java.awt.Point;
+import java.awt.Rectangle;
+import java.awt.Robot;
+import java.awt.Toolkit;
+import java.awt.event.WindowAdapter;
+import java.awt.event.WindowEvent;
+import java.awt.image.BufferStrategy;
+import java.awt.image.BufferedImage;
+import static java.awt.image.VolatileImage.*;
+import java.awt.image.VolatileImage;
+import java.io.File;
+import java.util.concurrent.CountDownLatch;
+import javax.imageio.ImageIO;
+
+public class RenderingToCachedGraphicsTest extends Frame {
+    private static volatile boolean failed = false;
+    private static volatile CountDownLatch latch;
+    private Graphics cachedGraphics;
+    private Canvas renderCanvas;
+
+    public RenderingToCachedGraphicsTest() {
+        super("Test starts in 2 seconds");
+        renderCanvas = new Canvas() {
+            @Override
+            public void paint(Graphics g) {
+                if (getWidth() < 100 || getHeight() < 100) {
+                    repaint();
+                    return;
+                }
+                // wait for a bit so that Vista's Window manager's animation
+                // effects on window's appearance are completed (6652662)
+                try { Thread.sleep(2000); } catch (InterruptedException ex) {}
+
+                try {
+                    runTest();
+                } catch (Throwable t) {
+                    failed = true;
+                } finally {
+                    latch.countDown();
+                }
+            }
+            @Override
+            public void update(Graphics g) {}
+        };
+
+        add("Center", renderCanvas);
+    }
+
+    private void runTest() {
+        // this will cause screen update manager to dump the accelerated surface
+        // for this canvas
+        renderCanvas.createBufferStrategy(2);
+        BufferStrategy bs = renderCanvas.getBufferStrategy();
+        do {
+            Graphics bsg = bs.getDrawGraphics();
+            bsg.setColor(Color.blue);
+            bsg.fillRect(0, 0,
+                         renderCanvas.getWidth(), renderCanvas.getHeight());
+        } while (bs.contentsLost() || bs.contentsRestored());
+
+        // grab the "unaccelerated" onscreen surface
+        cachedGraphics = renderCanvas.getGraphics();
+        cachedGraphics.setColor(Color.red);
+        cachedGraphics.fillRect(0, 0, getWidth(), getHeight());
+
+        bs.dispose();
+        bs = null;
+        // now the update manager should be able to accelerate onscreen
+        // rendering to it again
+
+        cachedGraphics.setColor(Color.green);
+        // this causes restoration  of the new accelerated onscreen surface
+        // (it is created in "lost" state)
+        cachedGraphics.fillRect(0, 0,
+                                renderCanvas.getWidth(),
+                                renderCanvas.getHeight());
+        Toolkit.getDefaultToolkit().sync();
+        // and now we should be able to render to it
+        cachedGraphics.fillRect(0, 0,
+                                renderCanvas.getWidth(),
+                                renderCanvas.getHeight());
+        Toolkit.getDefaultToolkit().sync();
+
+        Robot robot = null;
+        try {
+            robot = new Robot();
+        } catch (Exception e) {
+            e.printStackTrace();
+            failed = true;
+            return;
+        }
+
+        Point p = renderCanvas.getLocationOnScreen();
+        Rectangle r = new Rectangle(p.x, p.y,
+                                    renderCanvas.getWidth(),
+                                    renderCanvas.getHeight());
+        BufferedImage bi = robot.createScreenCapture(r);
+        for (int y = 0; y < bi.getHeight(); y++) {
+            for (int x = 0; x < bi.getWidth(); x++) {
+                if (bi.getRGB(x, y) != Color.green.getRGB()) {
+                    System.err.println("Colors mismatch!");
+                    String name = "RenderingToCachedGraphicsTest.png";
+                    try {
+                        ImageIO.write(bi, "png", new File(name));
+                        System.err.println("Dumped grabbed image to: "+name);
+                    } catch (Exception e) {}
+                    failed = true;
+                    return;
+                }
+            }
+        }
+    }
+
+    public static void main(String[] args) {
+        int depth = GraphicsEnvironment.getLocalGraphicsEnvironment().
+            getDefaultScreenDevice().getDefaultConfiguration().
+                getColorModel().getPixelSize();
+        if (depth < 16) {
+            System.out.println("Test PASSED (depth < 16bit)");
+            return;
+        }
+
+        latch = new CountDownLatch(1);
+        RenderingToCachedGraphicsTest t1 = new RenderingToCachedGraphicsTest();
+        t1.pack();
+        t1.setSize(300, 300);
+        t1.setVisible(true);
+
+        try { latch.await(); } catch (InterruptedException ex) {}
+        t1.dispose();
+
+        if (failed) {
+            throw new
+                RuntimeException("Failed: rendering didn't show up");
+        }
+        System.out.println("Test PASSED");
+    }
+}