jdk/src/share/classes/java/nio/charset/Charset-X-Coder.java
changeset 4135 08d5964ec7d4
parent 4134 430015834eb3
parent 4129 658d1b92c389
child 4140 9c3e48ab69a6
--- a/jdk/src/share/classes/java/nio/charset/Charset-X-Coder.java	Fri Nov 06 17:26:01 2009 -0800
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,972 +0,0 @@
-/*
- * Copyright 2000-2008 Sun Microsystems, Inc.  All Rights Reserved.
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * This code is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License version 2 only, as
- * published by the Free Software Foundation.  Sun designates this
- * particular file as subject to the "Classpath" exception as provided
- * by Sun in the LICENSE file that accompanied this code.
- *
- * This code is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
- * version 2 for more details (a copy is included in the LICENSE file that
- * accompanied this code).
- *
- * You should have received a copy of the GNU General Public License version
- * 2 along with this work; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
- *
- * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
- * CA 95054 USA or visit www.sun.com if you need additional information or
- * have any questions.
- */
-
-#warn This file is preprocessed before being compiled
-
-package java.nio.charset;
-
-import java.nio.Buffer;
-import java.nio.ByteBuffer;
-import java.nio.CharBuffer;
-import java.nio.BufferOverflowException;
-import java.nio.BufferUnderflowException;
-import java.lang.ref.WeakReference;
-import java.nio.charset.CoderMalfunctionError;                  // javadoc
-
-
-/**
- * An engine that can transform a sequence of $itypesPhrase$ into a sequence of
- * $otypesPhrase$.
- *
- * <a name="steps">
- *
- * <p> The input $itype$ sequence is provided in a $itype$ buffer or a series
- * of such buffers.  The output $otype$ sequence is written to a $otype$ buffer
- * or a series of such buffers.  $A$ $coder$ should always be used by making
- * the following sequence of method invocations, hereinafter referred to as $a$
- * <i>$coding$ operation</i>:
- *
- * <ol>
- *
- *   <li><p> Reset the $coder$ via the {@link #reset reset} method, unless it
- *   has not been used before; </p></li>
- *
- *   <li><p> Invoke the {@link #$code$ $code$} method zero or more times, as
- *   long as additional input may be available, passing <tt>false</tt> for the
- *   <tt>endOfInput</tt> argument and filling the input buffer and flushing the
- *   output buffer between invocations; </p></li>
- *
- *   <li><p> Invoke the {@link #$code$ $code$} method one final time, passing
- *   <tt>true</tt> for the <tt>endOfInput</tt> argument; and then </p></li>
- *
- *   <li><p> Invoke the {@link #flush flush} method so that the $coder$ can
- *   flush any internal state to the output buffer. </p></li>
- *
- * </ol>
- *
- * Each invocation of the {@link #$code$ $code$} method will $code$ as many
- * $itype$s as possible from the input buffer, writing the resulting $otype$s
- * to the output buffer.  The {@link #$code$ $code$} method returns when more
- * input is required, when there is not enough room in the output buffer, or
- * when $a$ $coding$ error has occurred.  In each case a {@link CoderResult}
- * object is returned to describe the reason for termination.  An invoker can
- * examine this object and fill the input buffer, flush the output buffer, or
- * attempt to recover from $a$ $coding$ error, as appropriate, and try again.
- *
- * <a name="ce">
- *
- * <p> There are two general types of $coding$ errors.  If the input $itype$
- * sequence is $notLegal$ then the input is considered <i>malformed</i>.  If
- * the input $itype$ sequence is legal but cannot be mapped to a valid
- * $outSequence$ then an <i>unmappable character</i> has been encountered.
- *
- * <a name="cae">
- *
- * <p> How $a$ $coding$ error is handled depends upon the action requested for
- * that type of error, which is described by an instance of the {@link
- * CodingErrorAction} class.  The possible error actions are to {@link
- * CodingErrorAction#IGNORE </code>ignore<code>} the erroneous input, {@link
- * CodingErrorAction#REPORT </code>report<code>} the error to the invoker via
- * the returned {@link CoderResult} object, or {@link CodingErrorAction#REPLACE
- * </code>replace<code>} the erroneous input with the current value of the
- * replacement $replTypeName$.  The replacement
- *
-#if[encoder]
- * is initially set to the $coder$'s default replacement, which often
- * (but not always) has the initial value&nbsp;$defaultReplName$;
-#end[encoder]
-#if[decoder]
- * has the initial value $defaultReplName$;
-#end[decoder]
- *
- * its value may be changed via the {@link #replaceWith($replFQType$)
- * replaceWith} method.
- *
- * <p> The default action for malformed-input and unmappable-character errors
- * is to {@link CodingErrorAction#REPORT </code>report<code>} them.  The
- * malformed-input error action may be changed via the {@link
- * #onMalformedInput(CodingErrorAction) onMalformedInput} method; the
- * unmappable-character action may be changed via the {@link
- * #onUnmappableCharacter(CodingErrorAction) onUnmappableCharacter} method.
- *
- * <p> This class is designed to handle many of the details of the $coding$
- * process, including the implementation of error actions.  $A$ $coder$ for a
- * specific charset, which is a concrete subclass of this class, need only
- * implement the abstract {@link #$code$Loop $code$Loop} method, which
- * encapsulates the basic $coding$ loop.  A subclass that maintains internal
- * state should, additionally, override the {@link #implFlush implFlush} and
- * {@link #implReset implReset} methods.
- *
- * <p> Instances of this class are not safe for use by multiple concurrent
- * threads.  </p>
- *
- *
- * @author Mark Reinhold
- * @author JSR-51 Expert Group
- * @since 1.4
- *
- * @see ByteBuffer
- * @see CharBuffer
- * @see Charset
- * @see Charset$OtherCoder$
- */
-
-public abstract class Charset$Coder$ {
-
-    private final Charset charset;
-    private final float average$ItypesPerOtype$;
-    private final float max$ItypesPerOtype$;
-
-    private $replType$ replacement;
-    private CodingErrorAction malformedInputAction
-        = CodingErrorAction.REPORT;
-    private CodingErrorAction unmappableCharacterAction
-        = CodingErrorAction.REPORT;
-
-    // Internal states
-    //
-    private static final int ST_RESET   = 0;
-    private static final int ST_CODING  = 1;
-    private static final int ST_END     = 2;
-    private static final int ST_FLUSHED = 3;
-
-    private int state = ST_RESET;
-
-    private static String stateNames[]
-        = { "RESET", "CODING", "CODING_END", "FLUSHED" };
-
-
-    /**
-     * Initializes a new $coder$.  The new $coder$ will have the given
-     * $otypes-per-itype$ and replacement values. </p>
-     *
-     * @param  average$ItypesPerOtype$
-     *         A positive float value indicating the expected number of
-     *         $otype$s that will be produced for each input $itype$
-     *
-     * @param  max$ItypesPerOtype$
-     *         A positive float value indicating the maximum number of
-     *         $otype$s that will be produced for each input $itype$
-     *
-     * @param  replacement
-     *         The initial replacement; must not be <tt>null</tt>, must have
-     *         non-zero length, must not be longer than max$ItypesPerOtype$,
-     *         and must be {@link #isLegalReplacement </code>legal<code>}
-     *
-     * @throws  IllegalArgumentException
-     *          If the preconditions on the parameters do not hold
-     */
-    {#if[encoder]?protected:private}
-    Charset$Coder$(Charset cs,
-                   float average$ItypesPerOtype$,
-                   float max$ItypesPerOtype$,
-                   $replType$ replacement)
-    {
-        this.charset = cs;
-        if (average$ItypesPerOtype$ <= 0.0f)
-            throw new IllegalArgumentException("Non-positive "
-                                               + "average$ItypesPerOtype$");
-        if (max$ItypesPerOtype$ <= 0.0f)
-            throw new IllegalArgumentException("Non-positive "
-                                               + "max$ItypesPerOtype$");
-        if (!Charset.atBugLevel("1.4")) {
-            if (average$ItypesPerOtype$ > max$ItypesPerOtype$)
-                throw new IllegalArgumentException("average$ItypesPerOtype$"
-                                                   + " exceeds "
-                                                   + "max$ItypesPerOtype$");
-        }
-        this.replacement = replacement;
-        this.average$ItypesPerOtype$ = average$ItypesPerOtype$;
-        this.max$ItypesPerOtype$ = max$ItypesPerOtype$;
-        replaceWith(replacement);
-    }
-
-    /**
-     * Initializes a new $coder$.  The new $coder$ will have the given
-     * $otypes-per-itype$ values and its replacement will be the
-     * $replTypeName$ $defaultReplName$. </p>
-     *
-     * @param  average$ItypesPerOtype$
-     *         A positive float value indicating the expected number of
-     *         $otype$s that will be produced for each input $itype$
-     *
-     * @param  max$ItypesPerOtype$
-     *         A positive float value indicating the maximum number of
-     *         $otype$s that will be produced for each input $itype$
-     *
-     * @throws  IllegalArgumentException
-     *          If the preconditions on the parameters do not hold
-     */
-    protected Charset$Coder$(Charset cs,
-                             float average$ItypesPerOtype$,
-                             float max$ItypesPerOtype$)
-    {
-        this(cs,
-             average$ItypesPerOtype$, max$ItypesPerOtype$,
-             $defaultRepl$);
-    }
-
-    /**
-     * Returns the charset that created this $coder$.  </p>
-     *
-     * @return  This $coder$'s charset
-     */
-    public final Charset charset() {
-        return charset;
-    }
-
-    /**
-     * Returns this $coder$'s replacement value. </p>
-     *
-     * @return  This $coder$'s current replacement,
-     *          which is never <tt>null</tt> and is never empty
-     */
-    public final $replType$ replacement() {
-        return replacement;
-    }
-
-    /**
-     * Changes this $coder$'s replacement value.
-     *
-     * <p> This method invokes the {@link #implReplaceWith implReplaceWith}
-     * method, passing the new replacement, after checking that the new
-     * replacement is acceptable.  </p>
-     *
-     * @param  newReplacement
-     *
-#if[decoder]
-     *         The new replacement; must not be <tt>null</tt>
-     *         and must have non-zero length
-#end[decoder]
-#if[encoder]
-     *         The new replacement; must not be <tt>null</tt>, must have
-     *         non-zero length, must not be longer than the value returned by
-     *         the {@link #max$ItypesPerOtype$() max$ItypesPerOtype$} method, and
-     *         must be {@link #isLegalReplacement </code>legal<code>}
-#end[encoder]
-     *
-     * @return  This $coder$
-     *
-     * @throws  IllegalArgumentException
-     *          If the preconditions on the parameter do not hold
-     */
-    public final Charset$Coder$ replaceWith($replType$ newReplacement) {
-        if (newReplacement == null)
-            throw new IllegalArgumentException("Null replacement");
-        int len = newReplacement.$replLength$;
-        if (len == 0)
-            throw new IllegalArgumentException("Empty replacement");
-        if (len > max$ItypesPerOtype$)
-            throw new IllegalArgumentException("Replacement too long");
-#if[encoder]
-        if (!isLegalReplacement(newReplacement))
-            throw new IllegalArgumentException("Illegal replacement");
-#end[encoder]
-        this.replacement = newReplacement;
-        implReplaceWith(newReplacement);
-        return this;
-    }
-
-    /**
-     * Reports a change to this $coder$'s replacement value.
-     *
-     * <p> The default implementation of this method does nothing.  This method
-     * should be overridden by $coder$s that require notification of changes to
-     * the replacement.  </p>
-     *
-     * @param  newReplacement
-     */
-    protected void implReplaceWith($replType$ newReplacement) {
-    }
-
-#if[encoder]
-
-    private WeakReference<CharsetDecoder> cachedDecoder = null;
-
-    /**
-     * Tells whether or not the given byte array is a legal replacement value
-     * for this encoder.
-     *
-     * <p> A replacement is legal if, and only if, it is a legal sequence of
-     * bytes in this encoder's charset; that is, it must be possible to decode
-     * the replacement into one or more sixteen-bit Unicode characters.
-     *
-     * <p> The default implementation of this method is not very efficient; it
-     * should generally be overridden to improve performance.  </p>
-     *
-     * @param  repl  The byte array to be tested
-     *
-     * @return  <tt>true</tt> if, and only if, the given byte array
-     *          is a legal replacement value for this encoder
-     */
-    public boolean isLegalReplacement(byte[] repl) {
-        WeakReference<CharsetDecoder> wr = cachedDecoder;
-        CharsetDecoder dec = null;
-        if ((wr == null) || ((dec = wr.get()) == null)) {
-            dec = charset().newDecoder();
-            dec.onMalformedInput(CodingErrorAction.REPORT);
-            dec.onUnmappableCharacter(CodingErrorAction.REPORT);
-            cachedDecoder = new WeakReference<CharsetDecoder>(dec);
-        } else {
-            dec.reset();
-        }
-        ByteBuffer bb = ByteBuffer.wrap(repl);
-        CharBuffer cb = CharBuffer.allocate((int)(bb.remaining()
-                                                  * dec.maxCharsPerByte()));
-        CoderResult cr = dec.decode(bb, cb, true);
-        return !cr.isError();
-    }
-
-#end[encoder]
-
-    /**
-     * Returns this $coder$'s current action for malformed-input errors.  </p>
-     *
-     * @return The current malformed-input action, which is never <tt>null</tt>
-     */
-    public CodingErrorAction malformedInputAction() {
-        return malformedInputAction;
-    }
-
-    /**
-     * Changes this $coder$'s action for malformed-input errors.  </p>
-     *
-     * <p> This method invokes the {@link #implOnMalformedInput
-     * implOnMalformedInput} method, passing the new action.  </p>
-     *
-     * @param  newAction  The new action; must not be <tt>null</tt>
-     *
-     * @return  This $coder$
-     *
-     * @throws IllegalArgumentException
-     *         If the precondition on the parameter does not hold
-     */
-    public final Charset$Coder$ onMalformedInput(CodingErrorAction newAction) {
-        if (newAction == null)
-            throw new IllegalArgumentException("Null action");
-        malformedInputAction = newAction;
-        implOnMalformedInput(newAction);
-        return this;
-    }
-
-    /**
-     * Reports a change to this $coder$'s malformed-input action.
-     *
-     * <p> The default implementation of this method does nothing.  This method
-     * should be overridden by $coder$s that require notification of changes to
-     * the malformed-input action.  </p>
-     */
-    protected void implOnMalformedInput(CodingErrorAction newAction) { }
-
-    /**
-     * Returns this $coder$'s current action for unmappable-character errors.
-     * </p>
-     *
-     * @return The current unmappable-character action, which is never
-     *         <tt>null</tt>
-     */
-    public CodingErrorAction unmappableCharacterAction() {
-        return unmappableCharacterAction;
-    }
-
-    /**
-     * Changes this $coder$'s action for unmappable-character errors.
-     *
-     * <p> This method invokes the {@link #implOnUnmappableCharacter
-     * implOnUnmappableCharacter} method, passing the new action.  </p>
-     *
-     * @param  newAction  The new action; must not be <tt>null</tt>
-     *
-     * @return  This $coder$
-     *
-     * @throws IllegalArgumentException
-     *         If the precondition on the parameter does not hold
-     */
-    public final Charset$Coder$ onUnmappableCharacter(CodingErrorAction
-                                                      newAction)
-    {
-        if (newAction == null)
-            throw new IllegalArgumentException("Null action");
-        unmappableCharacterAction = newAction;
-        implOnUnmappableCharacter(newAction);
-        return this;
-    }
-
-    /**
-     * Reports a change to this $coder$'s unmappable-character action.
-     *
-     * <p> The default implementation of this method does nothing.  This method
-     * should be overridden by $coder$s that require notification of changes to
-     * the unmappable-character action.  </p>
-     */
-    protected void implOnUnmappableCharacter(CodingErrorAction newAction) { }
-
-    /**
-     * Returns the average number of $otype$s that will be produced for each
-     * $itype$ of input.  This heuristic value may be used to estimate the size
-     * of the output buffer required for a given input sequence. </p>
-     *
-     * @return  The average number of $otype$s produced
-     *          per $itype$ of input
-     */
-    public final float average$ItypesPerOtype$() {
-        return average$ItypesPerOtype$;
-    }
-
-    /**
-     * Returns the maximum number of $otype$s that will be produced for each
-     * $itype$ of input.  This value may be used to compute the worst-case size
-     * of the output buffer required for a given input sequence. </p>
-     *
-     * @return  The maximum number of $otype$s that will be produced per
-     *          $itype$ of input
-     */
-    public final float max$ItypesPerOtype$() {
-        return max$ItypesPerOtype$;
-    }
-
-    /**
-     * $Code$s as many $itype$s as possible from the given input buffer,
-     * writing the results to the given output buffer.
-     *
-     * <p> The buffers are read from, and written to, starting at their current
-     * positions.  At most {@link Buffer#remaining in.remaining()} $itype$s
-     * will be read and at most {@link Buffer#remaining out.remaining()}
-     * $otype$s will be written.  The buffers' positions will be advanced to
-     * reflect the $itype$s read and the $otype$s written, but their marks and
-     * limits will not be modified.
-     *
-     * <p> In addition to reading $itype$s from the input buffer and writing
-     * $otype$s to the output buffer, this method returns a {@link CoderResult}
-     * object to describe its reason for termination:
-     *
-     * <ul>
-     *
-     *   <li><p> {@link CoderResult#UNDERFLOW} indicates that as much of the
-     *   input buffer as possible has been $code$d.  If there is no further
-     *   input then the invoker can proceed to the next step of the
-     *   <a href="#steps">$coding$ operation</a>.  Otherwise this method
-     *   should be invoked again with further input.  </p></li>
-     *
-     *   <li><p> {@link CoderResult#OVERFLOW} indicates that there is
-     *   insufficient space in the output buffer to $code$ any more $itype$s.
-     *   This method should be invoked again with an output buffer that has
-     *   more {@linkplain Buffer#remaining remaining} $otype$s. This is
-     *   typically done by draining any $code$d $otype$s from the output
-     *   buffer.  </p></li>
-     *
-     *   <li><p> A {@link CoderResult#malformedForLength
-     *   </code>malformed-input<code>} result indicates that a malformed-input
-     *   error has been detected.  The malformed $itype$s begin at the input
-     *   buffer's (possibly incremented) position; the number of malformed
-     *   $itype$s may be determined by invoking the result object's {@link
-     *   CoderResult#length() length} method.  This case applies only if the
-     *   {@link #onMalformedInput </code>malformed action<code>} of this $coder$
-     *   is {@link CodingErrorAction#REPORT}; otherwise the malformed input
-     *   will be ignored or replaced, as requested.  </p></li>
-     *
-     *   <li><p> An {@link CoderResult#unmappableForLength
-     *   </code>unmappable-character<code>} result indicates that an
-     *   unmappable-character error has been detected.  The $itype$s that
-     *   $code$ the unmappable character begin at the input buffer's (possibly
-     *   incremented) position; the number of such $itype$s may be determined
-     *   by invoking the result object's {@link CoderResult#length() length}
-     *   method.  This case applies only if the {@link #onUnmappableCharacter
-     *   </code>unmappable action<code>} of this $coder$ is {@link
-     *   CodingErrorAction#REPORT}; otherwise the unmappable character will be
-     *   ignored or replaced, as requested.  </p></li>
-     *
-     * </ul>
-     *
-     * In any case, if this method is to be reinvoked in the same $coding$
-     * operation then care should be taken to preserve any $itype$s remaining
-     * in the input buffer so that they are available to the next invocation.
-     *
-     * <p> The <tt>endOfInput</tt> parameter advises this method as to whether
-     * the invoker can provide further input beyond that contained in the given
-     * input buffer.  If there is a possibility of providing additional input
-     * then the invoker should pass <tt>false</tt> for this parameter; if there
-     * is no possibility of providing further input then the invoker should
-     * pass <tt>true</tt>.  It is not erroneous, and in fact it is quite
-     * common, to pass <tt>false</tt> in one invocation and later discover that
-     * no further input was actually available.  It is critical, however, that
-     * the final invocation of this method in a sequence of invocations always
-     * pass <tt>true</tt> so that any remaining un$code$d input will be treated
-     * as being malformed.
-     *
-     * <p> This method works by invoking the {@link #$code$Loop $code$Loop}
-     * method, interpreting its results, handling error conditions, and
-     * reinvoking it as necessary.  </p>
-     *
-     *
-     * @param  in
-     *         The input $itype$ buffer
-     *
-     * @param  out
-     *         The output $otype$ buffer
-     *
-     * @param  endOfInput
-     *         <tt>true</tt> if, and only if, the invoker can provide no
-     *         additional input $itype$s beyond those in the given buffer
-     *
-     * @return  A coder-result object describing the reason for termination
-     *
-     * @throws  IllegalStateException
-     *          If $a$ $coding$ operation is already in progress and the previous
-     *          step was an invocation neither of the {@link #reset reset}
-     *          method, nor of this method with a value of <tt>false</tt> for
-     *          the <tt>endOfInput</tt> parameter, nor of this method with a
-     *          value of <tt>true</tt> for the <tt>endOfInput</tt> parameter
-     *          but a return value indicating an incomplete $coding$ operation
-     *
-     * @throws  CoderMalfunctionError
-     *          If an invocation of the $code$Loop method threw
-     *          an unexpected exception
-     */
-    public final CoderResult $code$($Itype$Buffer in, $Otype$Buffer out,
-                                    boolean endOfInput)
-    {
-        int newState = endOfInput ? ST_END : ST_CODING;
-        if ((state != ST_RESET) && (state != ST_CODING)
-            && !(endOfInput && (state == ST_END)))
-            throwIllegalStateException(state, newState);
-        state = newState;
-
-        for (;;) {
-
-            CoderResult cr;
-            try {
-                cr = $code$Loop(in, out);
-            } catch (BufferUnderflowException x) {
-                throw new CoderMalfunctionError(x);
-            } catch (BufferOverflowException x) {
-                throw new CoderMalfunctionError(x);
-            }
-
-            if (cr.isOverflow())
-                return cr;
-
-            if (cr.isUnderflow()) {
-                if (endOfInput && in.hasRemaining()) {
-                    cr = CoderResult.malformedForLength(in.remaining());
-                    // Fall through to malformed-input case
-                } else {
-                    return cr;
-                }
-            }
-
-            CodingErrorAction action = null;
-            if (cr.isMalformed())
-                action = malformedInputAction;
-            else if (cr.isUnmappable())
-                action = unmappableCharacterAction;
-            else
-                assert false : cr.toString();
-
-            if (action == CodingErrorAction.REPORT)
-                return cr;
-
-            if (action == CodingErrorAction.REPLACE) {
-                if (out.remaining() < replacement.$replLength$)
-                    return CoderResult.OVERFLOW;
-                out.put(replacement);
-            }
-
-            if ((action == CodingErrorAction.IGNORE)
-                || (action == CodingErrorAction.REPLACE)) {
-                // Skip erroneous input either way
-                in.position(in.position() + cr.length());
-                continue;
-            }
-
-            assert false;
-        }
-
-    }
-
-    /**
-     * Flushes this $coder$.
-     *
-     * <p> Some $coder$s maintain internal state and may need to write some
-     * final $otype$s to the output buffer once the overall input sequence has
-     * been read.
-     *
-     * <p> Any additional output is written to the output buffer beginning at
-     * its current position.  At most {@link Buffer#remaining out.remaining()}
-     * $otype$s will be written.  The buffer's position will be advanced
-     * appropriately, but its mark and limit will not be modified.
-     *
-     * <p> If this method completes successfully then it returns {@link
-     * CoderResult#UNDERFLOW}.  If there is insufficient room in the output
-     * buffer then it returns {@link CoderResult#OVERFLOW}.  If this happens
-     * then this method must be invoked again, with an output buffer that has
-     * more room, in order to complete the current <a href="#steps">$coding$
-     * operation</a>.
-     *
-     * <p> If this $coder$ has already been flushed then invoking this method
-     * has no effect.
-     *
-     * <p> This method invokes the {@link #implFlush implFlush} method to
-     * perform the actual flushing operation.  </p>
-     *
-     * @param  out
-     *         The output $otype$ buffer
-     *
-     * @return  A coder-result object, either {@link CoderResult#UNDERFLOW} or
-     *          {@link CoderResult#OVERFLOW}
-     *
-     * @throws  IllegalStateException
-     *          If the previous step of the current $coding$ operation was an
-     *          invocation neither of the {@link #flush flush} method nor of
-     *          the three-argument {@link
-     *          #$code$($Itype$Buffer,$Otype$Buffer,boolean) $code$} method
-     *          with a value of <tt>true</tt> for the <tt>endOfInput</tt>
-     *          parameter
-     */
-    public final CoderResult flush($Otype$Buffer out) {
-        if (state == ST_END) {
-            CoderResult cr = implFlush(out);
-            if (cr.isUnderflow())
-                state = ST_FLUSHED;
-            return cr;
-        }
-
-        if (state != ST_FLUSHED)
-            throwIllegalStateException(state, ST_FLUSHED);
-
-        return CoderResult.UNDERFLOW; // Already flushed
-    }
-
-    /**
-     * Flushes this $coder$.
-     *
-     * <p> The default implementation of this method does nothing, and always
-     * returns {@link CoderResult#UNDERFLOW}.  This method should be overridden
-     * by $coder$s that may need to write final $otype$s to the output buffer
-     * once the entire input sequence has been read. </p>
-     *
-     * @param  out
-     *         The output $otype$ buffer
-     *
-     * @return  A coder-result object, either {@link CoderResult#UNDERFLOW} or
-     *          {@link CoderResult#OVERFLOW}
-     */
-    protected CoderResult implFlush($Otype$Buffer out) {
-        return CoderResult.UNDERFLOW;
-    }
-
-    /**
-     * Resets this $coder$, clearing any internal state.
-     *
-     * <p> This method resets charset-independent state and also invokes the
-     * {@link #implReset() implReset} method in order to perform any
-     * charset-specific reset actions.  </p>
-     *
-     * @return  This $coder$
-     *
-     */
-    public final Charset$Coder$ reset() {
-        implReset();
-        state = ST_RESET;
-        return this;
-    }
-
-    /**
-     * Resets this $coder$, clearing any charset-specific internal state.
-     *
-     * <p> The default implementation of this method does nothing.  This method
-     * should be overridden by $coder$s that maintain internal state.  </p>
-     */
-    protected void implReset() { }
-
-    /**
-     * $Code$s one or more $itype$s into one or more $otype$s.
-     *
-     * <p> This method encapsulates the basic $coding$ loop, $coding$ as many
-     * $itype$s as possible until it either runs out of input, runs out of room
-     * in the output buffer, or encounters $a$ $coding$ error.  This method is
-     * invoked by the {@link #$code$ $code$} method, which handles result
-     * interpretation and error recovery.
-     *
-     * <p> The buffers are read from, and written to, starting at their current
-     * positions.  At most {@link Buffer#remaining in.remaining()} $itype$s
-     * will be read, and at most {@link Buffer#remaining out.remaining()}
-     * $otype$s will be written.  The buffers' positions will be advanced to
-     * reflect the $itype$s read and the $otype$s written, but their marks and
-     * limits will not be modified.
-     *
-     * <p> This method returns a {@link CoderResult} object to describe its
-     * reason for termination, in the same manner as the {@link #$code$ $code$}
-     * method.  Most implementations of this method will handle $coding$ errors
-     * by returning an appropriate result object for interpretation by the
-     * {@link #$code$ $code$} method.  An optimized implementation may instead
-     * examine the relevant error action and implement that action itself.
-     *
-     * <p> An implementation of this method may perform arbitrary lookahead by
-     * returning {@link CoderResult#UNDERFLOW} until it receives sufficient
-     * input.  </p>
-     *
-     * @param  in
-     *         The input $itype$ buffer
-     *
-     * @param  out
-     *         The output $otype$ buffer
-     *
-     * @return  A coder-result object describing the reason for termination
-     */
-    protected abstract CoderResult $code$Loop($Itype$Buffer in,
-                                              $Otype$Buffer out);
-
-    /**
-     * Convenience method that $code$s the remaining content of a single input
-     * $itype$ buffer into a newly-allocated $otype$ buffer.
-     *
-     * <p> This method implements an entire <a href="#steps">$coding$
-     * operation</a>; that is, it resets this $coder$, then it $code$s the
-     * $itype$s in the given $itype$ buffer, and finally it flushes this
-     * $coder$.  This method should therefore not be invoked if $a$ $coding$
-     * operation is already in progress.  </p>
-     *
-     * @param  in
-     *         The input $itype$ buffer
-     *
-     * @return A newly-allocated $otype$ buffer containing the result of the
-     *         $coding$ operation.  The buffer's position will be zero and its
-     *         limit will follow the last $otype$ written.
-     *
-     * @throws  IllegalStateException
-     *          If $a$ $coding$ operation is already in progress
-     *
-     * @throws  MalformedInputException
-     *          If the $itype$ sequence starting at the input buffer's current
-     *          position is $notLegal$ and the current malformed-input action
-     *          is {@link CodingErrorAction#REPORT}
-     *
-     * @throws  UnmappableCharacterException
-     *          If the $itype$ sequence starting at the input buffer's current
-     *          position cannot be mapped to an equivalent $otype$ sequence and
-     *          the current unmappable-character action is {@link
-     *          CodingErrorAction#REPORT}
-     */
-    public final $Otype$Buffer $code$($Itype$Buffer in)
-        throws CharacterCodingException
-    {
-        int n = (int)(in.remaining() * average$ItypesPerOtype$());
-        $Otype$Buffer out = $Otype$Buffer.allocate(n);
-
-        if ((n == 0) && (in.remaining() == 0))
-            return out;
-        reset();
-        for (;;) {
-            CoderResult cr = in.hasRemaining() ?
-                $code$(in, out, true) : CoderResult.UNDERFLOW;
-            if (cr.isUnderflow())
-                cr = flush(out);
-
-            if (cr.isUnderflow())
-                break;
-            if (cr.isOverflow()) {
-                n = 2*n + 1;    // Ensure progress; n might be 0!
-                $Otype$Buffer o = $Otype$Buffer.allocate(n);
-                out.flip();
-                o.put(out);
-                out = o;
-                continue;
-            }
-            cr.throwException();
-        }
-        out.flip();
-        return out;
-    }
-
-#if[decoder]
-
-    /**
-     * Tells whether or not this decoder implements an auto-detecting charset.
-     *
-     * <p> The default implementation of this method always returns
-     * <tt>false</tt>; it should be overridden by auto-detecting decoders to
-     * return <tt>true</tt>.  </p>
-     *
-     * @return  <tt>true</tt> if, and only if, this decoder implements an
-     *          auto-detecting charset
-     */
-    public boolean isAutoDetecting() {
-        return false;
-    }
-
-    /**
-     * Tells whether or not this decoder has yet detected a
-     * charset&nbsp;&nbsp;<i>(optional operation)</i>.
-     *
-     * <p> If this decoder implements an auto-detecting charset then at a
-     * single point during a decoding operation this method may start returning
-     * <tt>true</tt> to indicate that a specific charset has been detected in
-     * the input byte sequence.  Once this occurs, the {@link #detectedCharset
-     * detectedCharset} method may be invoked to retrieve the detected charset.
-     *
-     * <p> That this method returns <tt>false</tt> does not imply that no bytes
-     * have yet been decoded.  Some auto-detecting decoders are capable of
-     * decoding some, or even all, of an input byte sequence without fixing on
-     * a particular charset.
-     *
-     * <p> The default implementation of this method always throws an {@link
-     * UnsupportedOperationException}; it should be overridden by
-     * auto-detecting decoders to return <tt>true</tt> once the input charset
-     * has been determined.  </p>
-     *
-     * @return  <tt>true</tt> if, and only if, this decoder has detected a
-     *          specific charset
-     *
-     * @throws  UnsupportedOperationException
-     *          If this decoder does not implement an auto-detecting charset
-     */
-    public boolean isCharsetDetected() {
-        throw new UnsupportedOperationException();
-    }
-
-    /**
-     * Retrieves the charset that was detected by this
-     * decoder&nbsp;&nbsp;<i>(optional operation)</i>.
-     *
-     * <p> If this decoder implements an auto-detecting charset then this
-     * method returns the actual charset once it has been detected.  After that
-     * point, this method returns the same value for the duration of the
-     * current decoding operation.  If not enough input bytes have yet been
-     * read to determine the actual charset then this method throws an {@link
-     * IllegalStateException}.
-     *
-     * <p> The default implementation of this method always throws an {@link
-     * UnsupportedOperationException}; it should be overridden by
-     * auto-detecting decoders to return the appropriate value.  </p>
-     *
-     * @return  The charset detected by this auto-detecting decoder,
-     *          or <tt>null</tt> if the charset has not yet been determined
-     *
-     * @throws  IllegalStateException
-     *          If insufficient bytes have been read to determine a charset
-     *
-     * @throws  UnsupportedOperationException
-     *          If this decoder does not implement an auto-detecting charset
-     */
-    public Charset detectedCharset() {
-        throw new UnsupportedOperationException();
-    }
-
-#end[decoder]
-
-#if[encoder]
-
-    private boolean canEncode(CharBuffer cb) {
-        if (state == ST_FLUSHED)
-            reset();
-        else if (state != ST_RESET)
-            throwIllegalStateException(state, ST_CODING);
-        CodingErrorAction ma = malformedInputAction();
-        CodingErrorAction ua = unmappableCharacterAction();
-        try {
-            onMalformedInput(CodingErrorAction.REPORT);
-            onUnmappableCharacter(CodingErrorAction.REPORT);
-            encode(cb);
-        } catch (CharacterCodingException x) {
-            return false;
-        } finally {
-            onMalformedInput(ma);
-            onUnmappableCharacter(ua);
-            reset();
-        }
-        return true;
-    }
-
-    /**
-     * Tells whether or not this encoder can encode the given character.
-     *
-     * <p> This method returns <tt>false</tt> if the given character is a
-     * surrogate character; such characters can be interpreted only when they
-     * are members of a pair consisting of a high surrogate followed by a low
-     * surrogate.  The {@link #canEncode(java.lang.CharSequence)
-     * canEncode(CharSequence)} method may be used to test whether or not a
-     * character sequence can be encoded.
-     *
-     * <p> This method may modify this encoder's state; it should therefore not
-     * be invoked if an <a href="#steps">encoding operation</a> is already in
-     * progress.
-     *
-     * <p> The default implementation of this method is not very efficient; it
-     * should generally be overridden to improve performance.  </p>
-     *
-     * @return  <tt>true</tt> if, and only if, this encoder can encode
-     *          the given character
-     *
-     * @throws  IllegalStateException
-     *          If $a$ $coding$ operation is already in progress
-     */
-    public boolean canEncode(char c) {
-        CharBuffer cb = CharBuffer.allocate(1);
-        cb.put(c);
-        cb.flip();
-        return canEncode(cb);
-    }
-
-    /**
-     * Tells whether or not this encoder can encode the given character
-     * sequence.
-     *
-     * <p> If this method returns <tt>false</tt> for a particular character
-     * sequence then more information about why the sequence cannot be encoded
-     * may be obtained by performing a full <a href="#steps">encoding
-     * operation</a>.
-     *
-     * <p> This method may modify this encoder's state; it should therefore not
-     * be invoked if an encoding operation is already in progress.
-     *
-     * <p> The default implementation of this method is not very efficient; it
-     * should generally be overridden to improve performance.  </p>
-     *
-     * @return  <tt>true</tt> if, and only if, this encoder can encode
-     *          the given character without throwing any exceptions and without
-     *          performing any replacements
-     *
-     * @throws  IllegalStateException
-     *          If $a$ $coding$ operation is already in progress
-     */
-    public boolean canEncode(CharSequence cs) {
-        CharBuffer cb;
-        if (cs instanceof CharBuffer)
-            cb = ((CharBuffer)cs).duplicate();
-        else
-            cb = CharBuffer.wrap(cs.toString());
-        return canEncode(cb);
-    }
-
-#end[encoder]
-
-
-    private void throwIllegalStateException(int from, int to) {
-        throw new IllegalStateException("Current state = " + stateNames[from]
-                                        + ", new state = " + stateNames[to]);
-    }
-
-}