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1 /* |
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2 * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved. |
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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4 * |
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5 * This code is free software; you can redistribute it and/or modify it |
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6 * under the terms of the GNU General Public License version 2 only, as |
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7 * published by the Free Software Foundation. |
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8 * |
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9 * This code is distributed in the hope that it will be useful, but WITHOUT |
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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12 * version 2 for more details (a copy is included in the LICENSE file that |
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13 * accompanied this code). |
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14 * |
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15 * You should have received a copy of the GNU General Public License version |
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16 * 2 along with this work; if not, write to the Free Software Foundation, |
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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18 * |
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19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, |
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20 * CA 95054 USA or visit www.sun.com if you need additional information or |
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21 * have any questions. |
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22 * |
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23 */ |
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24 |
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25 // Class Stack (below) grows and shrinks by linking together "segments" which |
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26 // are allocated on demand. Segments are arrays of the element type (E) plus an |
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27 // extra pointer-sized field to store the segment link. Recently emptied |
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28 // segments are kept in a cache and reused. |
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29 // |
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30 // Notes/caveats: |
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31 // |
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32 // The size of an element must either evenly divide the size of a pointer or be |
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33 // a multiple of the size of a pointer. |
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34 // |
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35 // Destructors are not called for elements popped off the stack, so element |
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36 // types which rely on destructors for things like reference counting will not |
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37 // work properly. |
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38 // |
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39 // Class Stack allocates segments from the C heap. However, two protected |
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40 // virtual methods are used to alloc/free memory which subclasses can override: |
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41 // |
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42 // virtual void* alloc(size_t bytes); |
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43 // virtual void free(void* addr, size_t bytes); |
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44 // |
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45 // The alloc() method must return storage aligned for any use. The |
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46 // implementation in class Stack assumes that alloc() will terminate the process |
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47 // if the allocation fails. |
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48 |
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49 template <class E> class StackIterator; |
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50 |
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51 // StackBase holds common data/methods that don't depend on the element type, |
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52 // factored out to reduce template code duplication. |
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53 class StackBase |
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54 { |
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55 public: |
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56 size_t segment_size() const { return _seg_size; } // Elements per segment. |
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57 size_t max_size() const { return _max_size; } // Max elements allowed. |
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58 size_t max_cache_size() const { return _max_cache_size; } // Max segments |
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59 // allowed in cache. |
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60 |
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61 size_t cache_size() const { return _cache_size; } // Segments in the cache. |
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62 |
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63 protected: |
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64 // The ctor arguments correspond to the like-named functions above. |
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65 // segment_size: number of items per segment |
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66 // max_cache_size: maxmium number of *segments* to cache |
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67 // max_size: maximum number of items allowed, rounded to a multiple of |
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68 // the segment size (0 == unlimited) |
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69 inline StackBase(size_t segment_size, size_t max_cache_size, size_t max_size); |
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70 |
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71 // Round max_size to a multiple of the segment size. Treat 0 as unlimited. |
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72 static inline size_t adjust_max_size(size_t max_size, size_t seg_size); |
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73 |
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74 protected: |
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75 const size_t _seg_size; // Number of items per segment. |
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76 const size_t _max_size; // Maximum number of items allowed in the stack. |
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77 const size_t _max_cache_size; // Maximum number of segments to cache. |
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78 size_t _cur_seg_size; // Number of items in the current segment. |
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79 size_t _full_seg_size; // Number of items in already-filled segments. |
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80 size_t _cache_size; // Number of segments in the cache. |
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81 }; |
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82 |
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83 #ifdef __GNUC__ |
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84 #define inline |
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85 #endif // __GNUC__ |
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86 |
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87 template <class E> |
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88 class Stack: public StackBase |
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89 { |
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90 public: |
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91 friend class StackIterator<E>; |
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92 |
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93 // segment_size: number of items per segment |
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94 // max_cache_size: maxmium number of *segments* to cache |
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95 // max_size: maximum number of items allowed, rounded to a multiple of |
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96 // the segment size (0 == unlimited) |
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97 inline Stack(size_t segment_size = default_segment_size(), |
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98 size_t max_cache_size = 4, size_t max_size = 0); |
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99 inline ~Stack() { clear(true); } |
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100 |
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101 inline bool is_empty() const { return _cur_seg == NULL; } |
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102 inline bool is_full() const { return _full_seg_size >= max_size(); } |
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103 |
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104 // Performance sensitive code should use is_empty() instead of size() == 0 and |
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105 // is_full() instead of size() == max_size(). Using a conditional here allows |
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106 // just one var to be updated when pushing/popping elements instead of two; |
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107 // _full_seg_size is updated only when pushing/popping segments. |
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108 inline size_t size() const { |
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109 return is_empty() ? 0 : _full_seg_size + _cur_seg_size; |
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110 } |
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111 |
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112 inline void push(E elem); |
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113 inline E pop(); |
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114 |
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115 // Clear everything from the stack, releasing the associated memory. If |
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116 // clear_cache is true, also release any cached segments. |
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117 void clear(bool clear_cache = false); |
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118 |
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119 static inline size_t default_segment_size(); |
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120 |
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121 protected: |
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122 // Each segment includes space for _seg_size elements followed by a link |
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123 // (pointer) to the previous segment; the space is allocated as a single block |
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124 // of size segment_bytes(). _seg_size is rounded up if necessary so the link |
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125 // is properly aligned. The C struct for the layout would be: |
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126 // |
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127 // struct segment { |
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128 // E elements[_seg_size]; |
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129 // E* link; |
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130 // }; |
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131 |
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132 // Round up seg_size to keep the link field aligned. |
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133 static inline size_t adjust_segment_size(size_t seg_size); |
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134 |
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135 // Methods for allocation size and getting/setting the link. |
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136 inline size_t link_offset() const; // Byte offset of link field. |
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137 inline size_t segment_bytes() const; // Segment size in bytes. |
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138 inline E** link_addr(E* seg) const; // Address of the link field. |
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139 inline E* get_link(E* seg) const; // Extract the link from seg. |
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140 inline E* set_link(E* new_seg, E* old_seg); // new_seg.link = old_seg. |
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141 |
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142 virtual E* alloc(size_t bytes); |
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143 virtual void free(E* addr, size_t bytes); |
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144 |
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145 void push_segment(); |
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146 void pop_segment(); |
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147 |
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148 void free_segments(E* seg); // Free all segments in the list. |
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149 inline void reset(bool reset_cache); // Reset all data fields. |
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150 |
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151 DEBUG_ONLY(void verify(bool at_empty_transition) const;) |
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152 DEBUG_ONLY(void zap_segment(E* seg, bool zap_link_field) const;) |
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153 |
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154 private: |
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155 E* _cur_seg; // Current segment. |
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156 E* _cache; // Segment cache to avoid ping-ponging. |
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157 }; |
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158 |
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159 template <class E> class ResourceStack: public Stack<E>, public ResourceObj |
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160 { |
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161 public: |
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162 // If this class becomes widely used, it may make sense to save the Thread |
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163 // and use it when allocating segments. |
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164 ResourceStack(size_t segment_size = Stack<E>::default_segment_size()): |
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165 Stack<E>(segment_size, max_uintx) |
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166 { } |
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167 |
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168 // Set the segment pointers to NULL so the parent dtor does not free them; |
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169 // that must be done by the ResourceMark code. |
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170 ~ResourceStack() { Stack<E>::reset(true); } |
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171 |
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172 protected: |
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173 virtual E* alloc(size_t bytes); |
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174 virtual void free(E* addr, size_t bytes); |
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175 |
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176 private: |
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177 void clear(bool clear_cache = false); |
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178 }; |
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179 |
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180 template <class E> |
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181 class StackIterator: public StackObj |
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182 { |
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183 public: |
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184 StackIterator(Stack<E>& stack): _stack(stack) { sync(); } |
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185 |
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186 Stack<E>& stack() const { return _stack; } |
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187 |
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188 bool is_empty() const { return _cur_seg == NULL; } |
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189 |
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190 E next() { return *next_addr(); } |
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191 E* next_addr(); |
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192 |
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193 void sync(); // Sync the iterator's state to the stack's current state. |
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194 |
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195 private: |
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196 Stack<E>& _stack; |
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197 size_t _cur_seg_size; |
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198 E* _cur_seg; |
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199 size_t _full_seg_size; |
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200 }; |
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201 |
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202 #ifdef __GNUC__ |
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203 #undef inline |
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204 #endif // __GNUC__ |