hotspot/agent/src/os/win32/Reaper.hpp
changeset 10553 e95834531c7d
parent 10537 23539f11e110
parent 10552 4c615382f246
child 10554 e03b812a3e3c
equal deleted inserted replaced
10537:23539f11e110 10553:e95834531c7d
     1 /*
       
     2  * Copyright (c) 2000, Oracle and/or its affiliates. All rights reserved.
       
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
       
     4  *
       
     5  * This code is free software; you can redistribute it and/or modify it
       
     6  * under the terms of the GNU General Public License version 2 only, as
       
     7  * published by the Free Software Foundation.
       
     8  *
       
     9  * This code is distributed in the hope that it will be useful, but WITHOUT
       
    10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
       
    11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
       
    12  * version 2 for more details (a copy is included in the LICENSE file that
       
    13  * accompanied this code).
       
    14  *
       
    15  * You should have received a copy of the GNU General Public License version
       
    16  * 2 along with this work; if not, write to the Free Software Foundation,
       
    17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
       
    18  *
       
    19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
       
    20  * or visit www.oracle.com if you need additional information or have any
       
    21  * questions.
       
    22  *
       
    23  */
       
    24 
       
    25 #ifndef _REAPER_
       
    26 #define _REAPER_
       
    27 
       
    28 #include <vector>
       
    29 #include <windows.h>
       
    30 
       
    31 typedef void ReaperCB(void* userData);
       
    32 
       
    33 /** A Reaper maintains a thread which waits for child processes to
       
    34     terminate; upon termination it calls a user-specified ReaperCB to
       
    35     clean up resources associated with those child processes. */
       
    36 
       
    37 class Reaper {
       
    38 private:
       
    39   Reaper& operator=(const Reaper&);
       
    40   Reaper(const Reaper&);
       
    41 
       
    42 public:
       
    43   Reaper(ReaperCB*);
       
    44   ~Reaper();
       
    45 
       
    46   // Start the reaper thread.
       
    47   bool start();
       
    48 
       
    49   // Stop the reaper thread. This is called automatically in the
       
    50   // reaper's destructor. It is not thread safe and should be called
       
    51   // by at most one thread at a time.
       
    52   bool stop();
       
    53 
       
    54   // Register a given child process with the reaper. This should be
       
    55   // called by the application's main thread. When that process
       
    56   // terminates, the cleanup callback will be called with the
       
    57   // specified userData in the context of the reaper thread. Callbacks
       
    58   // are guaranteed to be called serially, so they can safely refer to
       
    59   // static data as well as the given user data.
       
    60   void registerProcess(HANDLE processHandle, void* userData);
       
    61 
       
    62 private:
       
    63   // For thread safety of register()
       
    64   CRITICAL_SECTION crit;
       
    65 
       
    66   ReaperCB* cb;
       
    67 
       
    68   // State variables
       
    69   volatile bool active;
       
    70   volatile bool shouldShutDown;
       
    71 
       
    72   struct ProcessInfo {
       
    73     HANDLE handle;
       
    74     void* userData;
       
    75   };
       
    76 
       
    77   // Bookkeeping
       
    78   std::vector<ProcessInfo> procInfo;
       
    79 
       
    80   // Synchronization between application thread and reaper thread
       
    81   HANDLE event;
       
    82 
       
    83   // Entry point for reaper thread
       
    84   void reaperThread();
       
    85 
       
    86   // Static function which is actual thread entry point
       
    87   static DWORD WINAPI reaperThreadEntry(LPVOID data);
       
    88 };
       
    89 
       
    90 #endif  // #defined _REAPER_