src/java.desktop/macosx/native/libawt_lwawt/java2d/metal/VertexDataManager.h
branchmetal-prototype-branch
changeset 57416 e153174dba06
parent 57400 978ffc56771f
child 57417 28582d575a98
equal deleted inserted replaced
57400:978ffc56771f 57416:e153174dba06
     1 /*
       
     2  * Copyright (c) 2019, 2019, Oracle and/or its affiliates. All rights reserved.
       
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
       
     4  *
       
     5  * This code is free software; you can redistribute it and/or modify it
       
     6  * under the terms of the GNU General Public License version 2 only, as
       
     7  * published by the Free Software Foundation.  Oracle designates this
       
     8  * particular file as subject to the "Classpath" exception as provided
       
     9  * by Oracle in the LICENSE file that accompanied this code.
       
    10  *
       
    11  * This code is distributed in the hope that it will be useful, but WITHOUT
       
    12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
       
    13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
       
    14  * version 2 for more details (a copy is included in the LICENSE file that
       
    15  * accompanied this code).
       
    16  *
       
    17  * You should have received a copy of the GNU General Public License version
       
    18  * 2 along with this work; if not, write to the Free Software Foundation,
       
    19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
       
    20  *
       
    21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
       
    22  * or visit www.oracle.com if you need additional information or have any
       
    23  * questions.
       
    24  */
       
    25 
       
    26 #ifndef VertexDataManager_h_Included
       
    27 #define VertexDataManager_h_Included
       
    28 
       
    29 #import <Metal/Metal.h>
       
    30 #import "shaders/MetalShaderTypes.h"
       
    31 
       
    32 // ---------------------------------------------------------------------
       
    33 //TODO : This implementation should be redesigned as a singleton class
       
    34 //TODO : Drawing optimization can be done - if current primitive-type to be 
       
    35 //       drawn is equal to previous primitive-type in the list/array 
       
    36 //       (Similar to previous-op in OGL)
       
    37 // ---------------------------------------------------------------------
       
    38 
       
    39 typedef struct 
       
    40 {
       
    41     MTLPrimitiveType type;
       
    42     unsigned int offset_in_index_buffer;
       
    43     unsigned int no_of_indices;
       
    44     unsigned int primitiveInstances;
       
    45 } MetalPrimitiveData;
       
    46 
       
    47 void VertexDataManager_init(id<MTLDevice> device);
       
    48 
       
    49 void VertexDataManager_addLineVertexData(MetalVertex v1, MetalVertex v2);
       
    50 void VertexDataManager_addQuadVertexData(MetalVertex v1, MetalVertex v2, MetalVertex v3, MetalVertex v4);
       
    51 
       
    52 id<MTLBuffer> VertexDataManager_getVertexBuffer();
       
    53 id<MTLBuffer> VertexDataManager_getIndexBuffer();
       
    54 MetalPrimitiveData** VertexDataManager_getAllPrimitives();
       
    55 unsigned int VertexDataManager_getNoOfPrimitives();
       
    56 
       
    57 void VertexDataManager_freeAllPrimitives();
       
    58 void VertexDataManager_reset(id<MTLDevice> device);
       
    59 
       
    60 // should be private
       
    61 void addVertex(MetalVertex vert);
       
    62 void addIndex(unsigned short vertexNum);
       
    63 
       
    64 #endif //VertexDataManager_h_Included