1 /* |
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2 * Copyright (c) 2019, 2019, Oracle and/or its affiliates. All rights reserved. |
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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4 * |
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5 * This code is free software; you can redistribute it and/or modify it |
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6 * under the terms of the GNU General Public License version 2 only, as |
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7 * published by the Free Software Foundation. Oracle designates this |
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8 * particular file as subject to the "Classpath" exception as provided |
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9 * by Oracle in the LICENSE file that accompanied this code. |
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10 * |
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11 * This code is distributed in the hope that it will be useful, but WITHOUT |
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12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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14 * version 2 for more details (a copy is included in the LICENSE file that |
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15 * accompanied this code). |
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16 * |
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17 * You should have received a copy of the GNU General Public License version |
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18 * 2 along with this work; if not, write to the Free Software Foundation, |
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19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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20 * |
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21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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22 * or visit www.oracle.com if you need additional information or have any |
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23 * questions. |
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24 */ |
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25 |
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26 #ifndef MetalGraphicsConfig_h_Included |
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27 #define MetalGraphicsConfig_h_Included |
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28 |
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29 #import "jni.h" |
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30 //#import "J2D_GL/gl.h" |
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31 #import <Metal/Metal.h> |
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32 //@import Metal; |
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33 //#import "MetalSurfaceData.h" |
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34 //#import "OGLContext.h" |
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35 #import <Cocoa/Cocoa.h> |
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36 |
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37 @interface MetalGraphicsConfigUtil : NSObject {} |
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38 + (void) _getMetalConfigInfo: (NSMutableArray *)argValue; |
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39 @end |
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40 |
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41 // REMIND: Using an NSOpenGLPixelBuffer as the scratch surface has been |
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42 // problematic thus far (seeing garbage and flickering when switching |
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43 // between an NSView and the scratch surface), so the following enables |
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44 // an alternate codepath that uses a hidden NSWindow/NSView as the scratch |
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45 // surface, for the purposes of making a context current in certain |
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46 // situations. It appears that calling [NSOpenGLContext setView] too |
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47 // frequently contributes to the bad behavior, so we should try to avoid |
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48 // switching to the scratch surface whenever possible. |
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49 |
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50 /* Do we need this if we are using all off-screen drawing ? */ |
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51 #define USE_NSVIEW_FOR_SCRATCH 1 |
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52 |
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53 /* Uncomment to have an additional CAOGLLayer instance tied to |
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54 * each instance, which can be used to test remoting the layer |
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55 * to an out of process window. The additional layer is needed |
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56 * because a layer can only be attached to one context (view/window). |
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57 * This is only for testing purposes and can be removed if/when no |
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58 * longer needed. |
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59 */ |
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60 //#define REMOTELAYER 1 |
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61 |
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62 #ifdef REMOTELAYER |
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63 #import <JavaRuntimeSupport/JRSRemoteLayer.h> |
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64 #import <pthread.h> |
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65 #include <unistd.h> |
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66 #include <stdio.h> |
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67 #import <sys/socket.h> |
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68 #import <sys/un.h> |
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69 |
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70 extern mach_port_t JRSRemotePort; |
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71 extern int remoteSocketFD; |
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72 extern void sendLayerID(int layerID); |
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73 |
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74 #endif /* REMOTELAYER */ |
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75 |
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76 |
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77 /** |
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78 * The CGLGraphicsConfigInfo structure contains information specific to a |
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79 * given CGLGraphicsConfig (pixel format). |
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80 * |
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81 * jint screen; |
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82 * The screen and PixelFormat for the associated CGLGraphicsConfig. |
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83 * |
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84 * NSOpenGLPixelFormat *pixfmt; |
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85 * The pixel format of the native NSOpenGL context. |
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86 * |
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87 * OGLContext *context; |
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88 * The context associated with this CGLGraphicsConfig. |
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89 */ |
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90 typedef struct _MetalGraphicsConfigInfo { |
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91 jint screen; |
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92 id<MTLDevice> device; |
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93 id<MTLCommandQueue> commandQueue; |
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94 //MTLLibrary *defaultLibrary; |
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95 } MetalGraphicsConfigInfo; |
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96 |
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97 /** |
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98 * The CGLCtxInfo structure contains the native CGLContext information |
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99 * required by and is encapsulated by the platform-independent OGLContext |
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100 * structure. |
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101 * |
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102 * NSOpenGLContext *context; |
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103 * The core native NSOpenGL context. Rendering commands have no effect until |
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104 * a context is made current (active). |
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105 * |
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106 * NSOpenGLPixelBuffer *scratchSurface; |
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107 * The scratch surface id used to make a context current when we do |
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108 * not otherwise have a reference to an OpenGL surface for the purposes of |
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109 * making a context current. |
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110 */ |
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111 /*typedef struct _CGLCtxInfo { |
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112 NSOpenGLContext *context; |
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113 #if USE_NSVIEW_FOR_SCRATCH |
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114 NSView *scratchSurface; |
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115 #else |
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116 NSOpenGLPixelBuffer *scratchSurface; |
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117 #endif |
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118 } CGLCtxInfo;*/ |
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119 |
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120 #endif /* MetalGraphicsConfig_h_Included */ |
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